Commit before removing geometry shader from ellipses
This commit is contained in:
@@ -326,7 +326,7 @@ Dirt src/Dodge/Data/Material.hs 12;" C
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DisasterType src/Dodge/Data/Scenario.hs 24;" t
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DisplayTerminal src/Dodge/Data/HUD.hs 27;" C
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Display_debug src/Dodge/Data/Config.hs 79;" C
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Distortion src/Dodge/Data/Distortion.hs 10;" t
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Distortion src/Dodge/Data/Distortion.hs 11;" t
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DivineRetribution src/Dodge/Data/Scenario.hs 35;" C
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DoActionIf src/Dodge/Data/ActionPlan.hs 87;" C
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DoActionIfElse src/Dodge/Data/ActionPlan.hs 91;" C
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@@ -1059,7 +1059,7 @@ RPLinkStatus src/Dodge/Data/Room.hs 58;" t
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RProps src/Dodge/Layout/Generate.hs 13;" C
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RadarBlip src/Dodge/Data/RadarBlip.hs 12;" t
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RadarSweep src/Dodge/Data/RadarSweep.hs 17;" t
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RadialDistortion src/Dodge/Data/Distortion.hs 10;" C
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RadialDistortion src/Dodge/Data/Distortion.hs 11;" C
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RandImpulse src/Dodge/Data/ActionPlan.hs 49;" t
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RandImpulseCircMove src/Dodge/Data/ActionPlan.hs 51;" C
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RandImpulseList src/Dodge/Data/ActionPlan.hs 50;" C
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@@ -1488,7 +1488,7 @@ _allocOldPos src/Dodge/Data/RightButtonOptions.hs 26;" f
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_allocOldPos src/Dodge/Data/RightButtonOptions.hs 33;" f
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_allocRemoveID src/Dodge/Data/RightButtonOptions.hs 31;" f
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_allocSwapID src/Dodge/Data/RightButtonOptions.hs 27;" f
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_alphaDivideShader src/Data/Preload/Render.hs 19;" f
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_alphaDivideShader src/Data/Preload/Render.hs 20;" f
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_alteRifleSwitch src/Dodge/Data/Item/Params.hs 18;" f
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_ambushTarget src/Dodge/Data/ActionPlan.hs 130;" f
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_ampBullet src/Dodge/Data/Item/Use.hs 50;" f
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@@ -1514,7 +1514,7 @@ _avMoveSpeed src/Dodge/Data/Creature/Misc.hs 65;" f
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_avStrength src/Dodge/Data/Creature/Misc.hs 62;" f
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_avatarMaterial src/Dodge/Data/Creature/Misc.hs 61;" f
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_avatarPulse src/Dodge/Data/Creature/Misc.hs 60;" f
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_barrelShader src/Data/Preload/Render.hs 25;" f
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_barrelShader src/Data/Preload/Render.hs 26;" f
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_barrelType src/Dodge/Data/Creature/Misc.hs 71;" f
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_bdColor src/Dodge/Data/Prop.hs 23;" f
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_bdMaxX src/Dodge/Data/Bounds.hs 12;" f
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@@ -1532,7 +1532,7 @@ _blPos src/Dodge/Data/Block.hs 26;" f
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_blShadows src/Dodge/Data/Block.hs 24;" f
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_blWallIDs src/Dodge/Data/Block.hs 22;" f
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_blocks src/Dodge/Data/LWorld.hs 125;" f
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_bloomBlurShader src/Data/Preload/Render.hs 24;" f
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_bloomBlurShader src/Data/Preload/Render.hs 25;" f
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_bmColor src/Dodge/Data/Beam.hs 21;" f
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_bmDamage src/Dodge/Data/Beam.hs 20;" f
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_bmDir src/Dodge/Data/Beam.hs 19;" f
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@@ -1597,9 +1597,9 @@ _cdtUp src/Dodge/Data/DoubleTree.hs 85;" f
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_cdtUp src/Dodge/Data/DoubleTree.hs 92;" f
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_ceSideEffect src/Dodge/Data/Universe.hs 66;" f
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_ceString src/Dodge/Data/Universe.hs 67;" f
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_ceilingStencilShader src/Data/Preload/Render.hs 18;" f
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_chasmShader src/Data/Preload/Render.hs 46;" f
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_chasmVBO src/Data/Preload/Render.hs 45;" f
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_ceilingStencilShader src/Data/Preload/Render.hs 19;" f
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_chasmShader src/Data/Preload/Render.hs 47;" f
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_chasmVBO src/Data/Preload/Render.hs 46;" f
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_chasms src/Dodge/Data/CWorld.hs 33;" f
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_ciFilter src/Dodge/Data/HUD.hs 25;" f
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_ciInvIDs src/Dodge/Data/Combine.hs 9;" f
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@@ -1628,8 +1628,8 @@ _clickPos src/Dodge/Data/Input.hs 42;" f
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_clickWorldPos src/Dodge/Data/Input.hs 44;" f
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_closeButtons src/Dodge/Data/HUD.hs 36;" f
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_closeItems src/Dodge/Data/HUD.hs 35;" f
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_cloudShader src/Data/Preload/Render.hs 50;" f
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_cloudVBO src/Data/Preload/Render.hs 49;" f
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_cloudShader src/Data/Preload/Render.hs 51;" f
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_cloudVBO src/Data/Preload/Render.hs 50;" f
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_clouds src/Dodge/Data/LWorld.hs 96;" f
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_coolEnd src/Dodge/Data/TriggerType.hs 17;" f
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_coolSound src/Dodge/Data/Item/Params.hs 22;" f
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@@ -1758,7 +1758,7 @@ _dsZoning src/Dodge/Data/World.hs 48;" f
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_dtLeft src/Dodge/Data/DoubleTree.hs 29;" f
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_dtRight src/Dodge/Data/DoubleTree.hs 29;" f
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_dtValue src/Dodge/Data/DoubleTree.hs 29;" f
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_dummyVAO src/Data/Preload/Render.hs 51;" f
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_dummyVAO src/Data/Preload/Render.hs 52;" f
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_dusts src/Dodge/Data/LWorld.hs 97;" f
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_ebID src/Dodge/Data/EnergyBall/Type.hs 13;" f
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_ebPos src/Dodge/Data/EnergyBall.hs 17;" f
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@@ -1768,15 +1768,15 @@ _ebVel src/Dodge/Data/EnergyBall.hs 16;" f
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_emoMenuOption src/Dodge/Data/Universe.hs 77;" f
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_energyBalls src/Dodge/Data/LWorld.hs 104;" f
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_fbSize src/Dodge/Data/EnergyBall/Type.hs 12;" f
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_fbo2 src/Data/Preload/Render.hs 30;" f
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_fboBase src/Data/Preload/Render.hs 33;" f
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_fboBloom src/Data/Preload/Render.hs 36;" f
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_fboCloud src/Data/Preload/Render.hs 34;" f
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_fboHalf1 src/Data/Preload/Render.hs 31;" f
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_fboHalf2 src/Data/Preload/Render.hs 32;" f
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_fboLighting src/Data/Preload/Render.hs 38;" f
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_fboPos src/Data/Preload/Render.hs 37;" f
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_fboWindow src/Data/Preload/Render.hs 35;" f
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_fbo2 src/Data/Preload/Render.hs 31;" f
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_fboBase src/Data/Preload/Render.hs 34;" f
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_fboBloom src/Data/Preload/Render.hs 37;" f
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_fboCloud src/Data/Preload/Render.hs 35;" f
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_fboHalf1 src/Data/Preload/Render.hs 32;" f
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_fboHalf2 src/Data/Preload/Render.hs 33;" f
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_fboLighting src/Data/Preload/Render.hs 39;" f
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_fboPos src/Data/Preload/Render.hs 38;" f
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_fboWindow src/Data/Preload/Render.hs 36;" f
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_flItPos src/Dodge/Data/FloorItem.hs 11;" f
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_flItRot src/Dodge/Data/FloorItem.hs 11;" f
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_flPos src/Dodge/Data/Flame.hs 13;" f
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@@ -1790,13 +1790,13 @@ _flboName src/Shader/Data.hs 86;" f
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_flboPtr src/Shader/Data.hs 87;" f
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_flboStride src/Shader/Data.hs 88;" f
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_floorItems src/Dodge/Data/LWorld.hs 127;" f
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_floorShader src/Data/Preload/Render.hs 44;" f
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_floorVBO src/Data/Preload/Render.hs 43;" f
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_floorShader src/Data/Preload/Render.hs 45;" f
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_floorVBO src/Data/Preload/Render.hs 44;" f
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_foreShapes src/Dodge/Data/LWorld.hs 132;" f
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_fsDir src/Dodge/Data/ForegroundShape.hs 14;" f
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_fsPos src/Dodge/Data/ForegroundShape.hs 13;" f
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_fsSPic src/Dodge/Data/ForegroundShape.hs 15;" f
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_fullscreenShader src/Data/Preload/Render.hs 22;" f
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_fullscreenShader src/Data/Preload/Render.hs 23;" f
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_futureWorlds src/Dodge/Data/World.hs 67;" f
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_futureWorlds src/Dodge/Data/World.hs 73;" f
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_gameplay_rotate_to_wall src/Dodge/Data/Config.hs 66;" f
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@@ -1913,8 +1913,9 @@ _ldtRight src/Dodge/Data/DoubleTree.hs 35;" f
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_ldtValue src/Dodge/Data/DoubleTree.hs 33;" f
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_leadTargetBy src/Dodge/Data/ActionPlan.hs 115;" f
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_lightSources src/Dodge/Data/LWorld.hs 133;" f
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_lightUBO src/Data/Preload/Render.hs 41;" f
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_lightUBO src/Data/Preload/Render.hs 42;" f
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_lightingCapShader src/Data/Preload/Render.hs 16;" f
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_lightingCloudShader src/Data/Preload/Render.hs 18;" f
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_lightingLineShadowShader src/Data/Preload/Render.hs 15;" f
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_lightingTextureShader src/Data/Preload/Render.hs 17;" f
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_lights src/Dodge/Data/LWorld.hs 134;" f
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@@ -1949,7 +1950,7 @@ _manObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" f
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_mapInvItmID src/Dodge/Data/HUD.hs 20;" f
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_mapInvOffset src/Dodge/Data/HUD.hs 18;" f
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_mapInvZoom src/Dodge/Data/HUD.hs 19;" f
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_matUBO src/Data/Preload/Render.hs 40;" f
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_matUBO src/Data/Preload/Render.hs 41;" f
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_mbAttach src/Dodge/Data/MetaTree.hs 18;" f
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_mbTree src/Dodge/Data/MetaTree.hs 18;" f
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_mcColor src/Dodge/Data/Machine.hs 34;" f
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@@ -2052,7 +2053,7 @@ _phRemoteID src/Dodge/Data/Projectile.hs 41;" f
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_phTargetingID src/Dodge/Data/Projectile.hs 42;" f
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_pickUpLevel src/Dodge/Layout/Generate.hs 14;" f
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_pickUps src/Dodge/Layout/Generate.hs 15;" f
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_pictureShaders src/Data/Preload/Render.hs 29;" f
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_pictureShaders src/Data/Preload/Render.hs 30;" f
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_piercedPoints src/Dodge/Data/Creature/Misc.hs 87;" f
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_pjBarrelSpin src/Dodge/Data/Projectile.hs 23;" f
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_pjDetonatorID src/Dodge/Data/Projectile.hs 25;" f
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@@ -2095,7 +2096,7 @@ _psRoomEff src/Dodge/Data/GenWorld.hs 96;" f
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_psRoomRandPointNum src/Dodge/Data/GenWorld.hs 100;" f
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_psRot src/Dodge/Data/GenWorld.hs 92;" f
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_psSelect src/Dodge/Data/GenWorld.hs 95;" f
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_pullWallShader src/Data/Preload/Render.hs 21;" f
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_pullWallShader src/Data/Preload/Render.hs 22;" f
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_pulseBalls src/Dodge/Data/LWorld.hs 115;" f
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_pulseLasers src/Dodge/Data/LWorld.hs 114;" f
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_pulseProgress src/Dodge/Data/Creature/Misc.hs 54;" f
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@@ -2134,7 +2135,14 @@ _rbPos src/Dodge/Data/RadarBlip.hs 17;" f
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_rbRad src/Dodge/Data/RadarBlip.hs 16;" f
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_rbState src/Dodge/Data/World.hs 43;" f
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_rbTime src/Dodge/Data/RadarBlip.hs 14;" f
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_rboBaseBloom src/Data/Preload/Render.hs 39;" f
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_rboBaseBloom src/Data/Preload/Render.hs 40;" f
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_rdDist1 src/Dodge/Data/Distortion.hs 13;" f
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_rdDist2 src/Dodge/Data/Distortion.hs 14;" f
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_rdPos src/Dodge/Data/Distortion.hs 12;" f
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_rdTB src/Dodge/Data/Distortion.hs 16;" f
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_rdTG src/Dodge/Data/Distortion.hs 17;" f
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_rdTR src/Dodge/Data/Distortion.hs 15;" f
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_rdTime src/Dodge/Data/Distortion.hs 27;" f
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_renderData src/Data/Preload.hs 11;" f
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_respawnDelay src/Dodge/Data/World.hs 62;" f
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_respawnPos src/Dodge/Data/LWorld.hs 145;" f
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@@ -2227,9 +2235,9 @@ _shadWallShader src/Data/Preload/Render.hs 14;" f
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_shaderPrimitive src/Shader/Data.hs 53;" f
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_shaderUINT src/Shader/Data.hs 52;" f
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_shaderVAO src/Shader/Data.hs 54;" f
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_shapeEBO src/Data/Preload/Render.hs 27;" f
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_shapeEBO src/Data/Preload/Render.hs 28;" f
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_shapeHalfSize src/Shape/Data.hs 13;" f
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_shapeShader src/Data/Preload/Render.hs 26;" f
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_shapeShader src/Data/Preload/Render.hs 27;" f
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_shellPayload src/Dodge/Data/Item/Combine.hs 101;" f
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_shockwaves src/Dodge/Data/LWorld.hs 112;" f
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_siColor src/Dodge/Data/SelectionList.hs 47;" f
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@@ -2241,7 +2249,7 @@ _siPictures src/Dodge/Data/SelectionList.hs 43;" f
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_siWidth src/Dodge/Data/SelectionList.hs 45;" f
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_sideEffect src/Loop/Data.hs 13;" f
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_sideImpulses src/Dodge/Data/ActionPlan.hs 122;" f
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_silhouetteEBO src/Data/Preload/Render.hs 28;" f
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_silhouetteEBO src/Data/Preload/Render.hs 29;" f
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_skOldPos src/Dodge/Data/Spark.hs 14;" f
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_skPos src/Dodge/Data/Spark.hs 13;" f
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_skType src/Dodge/Data/Spark.hs 15;" f
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@@ -2342,7 +2350,6 @@ _toPlaySounds src/Dodge/Data/World.hs 39;" f
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_topBoxSize src/Shape/Data.hs 12;" f
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_tptString src/Dodge/Data/Terminal/Status.hs 15;" f
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_tractorBeams src/Dodge/Data/LWorld.hs 117;" f
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_transparencyCompShader src/Data/Preload/Render.hs 23;" f
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_trieChildren src/SimpleTrie.hs 12;" f
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_trieMVal src/SimpleTrie.hs 11;" f
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_triggers src/Dodge/Data/LWorld.hs 126;" f
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@@ -2406,7 +2413,7 @@ _vaOffset src/Shader/Data.hs 70;" f
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_vaType src/Shader/Data.hs 68;" f
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_vboName src/Shader/Data.hs 80;" f
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_vboPtr src/Shader/Data.hs 81;" f
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_vboShapes src/Data/Preload/Render.hs 42;" f
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_vboShapes src/Data/Preload/Render.hs 43;" f
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_vboVertexBytes src/Shader/Data.hs 82;" f
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_vcCoolDown src/Dodge/Data/Creature/Misc.hs 22;" f
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_vcMaxCoolDown src/Dodge/Data/Creature/Misc.hs 21;" f
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@@ -2429,16 +2436,16 @@ _wTime src/Dodge/Data/Item/Params.hs 20;" f
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_waitThenAction src/Dodge/Data/ActionPlan.hs 76;" f
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_waitThenTimer src/Dodge/Data/ActionPlan.hs 75;" f
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_wallDamages src/Dodge/Data/LWorld.hs 119;" f
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_wallVBO src/Data/Preload/Render.hs 48;" f
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_wallVBO src/Data/Preload/Render.hs 49;" f
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_walls src/Dodge/Data/LWorld.hs 118;" f
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_wanID src/Dodge/Data/LWorld.hs 158;" f
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_wanPos src/Dodge/Data/LWorld.hs 157;" f
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_warmMax src/Dodge/Data/TriggerType.hs 19;" f
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_warmStart src/Dodge/Data/TriggerType.hs 15;" f
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_winVBO src/Data/Preload/Render.hs 47;" f
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_winVBO src/Data/Preload/Render.hs 48;" f
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_windowPosX src/Dodge/Data/Config.hs 64;" f
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_windowPosY src/Dodge/Data/Config.hs 65;" f
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_windowPullShader src/Data/Preload/Render.hs 20;" f
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_windowPullShader src/Data/Preload/Render.hs 21;" f
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_windowX src/Dodge/Data/Config.hs 62;" f
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_windowY src/Dodge/Data/Config.hs 63;" f
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_wlHeight src/Dodge/Data/Wall.hs 25;" f
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@@ -2649,15 +2656,15 @@ beltMag src/Dodge/Item/Ammo.hs 39;" f
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bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 226;" f
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bgateCalc src/Dodge/Inventory/SelectionList.hs 118;" f
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bgunSound src/Dodge/HeldUse.hs 514;" f
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bindFBO src/Render.hs 231;" f
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bindFBO src/Render.hs 233;" f
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bingate src/Dodge/Item/Scope.hs 109;" f
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black src/Color.hs 27;" f
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blank src/Picture/Base.hs 59;" f
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blinkAcrossChallenge src/Dodge/Room/BlinkAcross.hs 14;" f
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blinkActionFail src/Dodge/Creature/Action/Blink.hs 86;" f
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blinkActionFail src/Dodge/Creature/Action/Blink.hs 87;" f
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blinkActionMousePos src/Dodge/Creature/Action/Blink.hs 24;" f
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blinkDistortions src/Dodge/Creature/Action/Blink.hs 45;" f
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blinkShockwave src/Dodge/Creature/Action/Blink.hs 77;" f
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blinkShockwave src/Dodge/Creature/Action/Blink.hs 78;" f
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blinker src/Dodge/Item/Held/Utility.hs 30;" f
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blipAt src/Dodge/RadarSweep.hs 78;" f
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blockLine src/Dodge/Placement/Instance/Wall.hs 52;" f
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@@ -2706,7 +2713,7 @@ brightX src/Color.hs 116;" f
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btSPic src/Dodge/Render/ShapePicture.hs 129;" f
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btText src/Dodge/Inventory/SelectionList.hs 237;" f
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bufferEBO src/Shader/Bind.hs 28;" f
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bufferPerspectiveMatrixUBO src/Dodge/Render.hs 400;" f
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bufferPerspectiveMatrixUBO src/Dodge/Render.hs 402;" f
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bufferPokedVBO src/Shader/Bind.hs 19;" f
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bufferShaderLayers src/Shader/Bind.hs 32;" f
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bulletBeltBracer src/Dodge/Item/Equipment.hs 67;" f
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@@ -2807,7 +2814,7 @@ cleatSide src/Dodge/Cleat.hs 27;" f
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click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 582;" f
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clicker src/Dodge/Item/Scope.hs 82;" f
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clipV src/Geometry/Vector.hs 48;" f
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clipZoom src/Dodge/Update/Camera.hs 233;" f
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clipZoom src/Dodge/Update/Camera.hs 235;" f
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clockCycle src/Dodge/Clock.hs 7;" f
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closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 223;" f
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closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 208;" f
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@@ -2884,7 +2891,7 @@ copier src/Dodge/Item/Scope.hs 88;" f
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copierItemUpdate src/Dodge/Creature/State.hs 131;" f
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copyItemToFloor src/Dodge/FloorItem.hs 14;" f
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corDoor src/Dodge/Room/Room.hs 385;" f
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cornerList src/Preload/Render.hs 219;" f
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cornerList src/Preload/Render.hs 221;" f
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corpseOrGib src/Dodge/Creature/Update.hs 111;" f
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corridor src/Dodge/Room/Corridor.hs 17;" f
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corridorBoss src/Dodge/LockAndKey.hs 133;" f
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@@ -3207,7 +3214,7 @@ doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
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doThrust src/Dodge/Projectile/Update.hs 129;" f
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doTimeScroll src/Dodge/Update.hs 198;" f
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doTmWdWd src/Dodge/WorldEffect.hs 94;" f
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doWallRotate src/Dodge/Update/Camera.hs 223;" f
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doWallRotate src/Dodge/Update/Camera.hs 225;" f
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doWdBl src/Dodge/WorldBool.hs 10;" f
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doWdCrBl src/Dodge/CreatureEffect.hs 18;" f
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doWdP2f src/Dodge/WdP2f.hs 10;" f
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@@ -3444,14 +3451,14 @@ extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 99;" f
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extractRoomPos src/Dodge/RoomPos.hs 6;" f
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faceEdges src/Polyhedra.hs 65;" f
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facesToVF src/Polyhedra/Geodesic.hs 69;" f
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farWallDistDirection src/Dodge/Update/Camera.hs 244;" f
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farWallDistDirection src/Dodge/Update/Camera.hs 246;" f
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fdiv src/ShortShow.hs 41;" f
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feet src/Dodge/Creature/Picture.hs 51;" f
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ffoldM src/Framebuffer/Update.hs 85;" f
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filter3 src/FoldableHelp.hs 76;" f
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filterSectionsPair src/Dodge/DisplayInventory.hs 157;" f
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||||
findBlips src/Dodge/RadarSweep.hs 63;" f
|
||||
findBoundDists src/Dodge/Update/Camera.hs 251;" f
|
||||
findBoundDists src/Dodge/Update/Camera.hs 253;" f
|
||||
findClosePoint src/Dodge/LevelGen/StaticWalls.hs 155;" f
|
||||
findClosePoint src/Dodge/LevelGen/StaticWalls/Deprecated.hs 74;" f
|
||||
findIndex src/IntMapHelp.hs 86;" f
|
||||
@@ -3545,7 +3552,7 @@ geometryQuickCheckTests test/Spec.hs 55;" f
|
||||
geometryTests test/Spec.hs 17;" f
|
||||
geometryUnitTests test/Spec.hs 22;" f
|
||||
geqConstr src/SameConstr.hs 21;" f
|
||||
getAimZoom src/Dodge/Update/Camera.hs 146;" f
|
||||
getAimZoom src/Dodge/Update/Camera.hs 148;" f
|
||||
getAmmoLinks src/Dodge/Item/Grammar.hs 104;" f
|
||||
getAttachedSFLink src/Dodge/HeldUse.hs 788;" f
|
||||
getAutoSpringLinks src/Dodge/Item/Grammar.hs 85;" f
|
||||
@@ -3559,7 +3566,7 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
|
||||
getCrsFromRooms src/Dodge/Room/Tutorial.hs 357;" f
|
||||
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 344;" f
|
||||
getDebugMouseOver src/Dodge/Update.hs 374;" f
|
||||
getDistortions src/Dodge/Render.hs 412;" f
|
||||
getDistortions src/Dodge/Render.hs 414;" f
|
||||
getEdgesCrossing src/Dodge/Path.hs 37;" f
|
||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1264;" f
|
||||
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
|
||||
@@ -3584,7 +3591,7 @@ getTiles src/Dodge/Layout.hs 199;" f
|
||||
getViewpoints src/Dodge/Viewpoints.hs 29;" f
|
||||
getVolleyBurst src/Dodge/HeldUse.hs 126;" f
|
||||
getWallPathing src/Dodge/Wall/Pathing.hs 7;" f
|
||||
getWallSPic src/Dodge/Render/Walls.hs 55;" f
|
||||
getWallSPic src/Dodge/Render/Walls.hs 61;" f
|
||||
getWindowSize src/Dodge/WindowSize.hs 6;" f
|
||||
gimbal src/Dodge/Item/Scope.hs 153;" f
|
||||
girder src/Dodge/Room/Foreground.hs 206;" f
|
||||
@@ -3659,7 +3666,7 @@ healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 81;" f
|
||||
healthTest src/Dodge/Room/LasTurret.hs 122;" f
|
||||
heightWallPS src/Dodge/Placement/Instance/Wall.hs 24;" f
|
||||
heldAimStance src/Dodge/Item/AimStance.hs 24;" f
|
||||
heldAimZoom src/Dodge/Update/Camera.hs 152;" f
|
||||
heldAimZoom src/Dodge/Update/Camera.hs 154;" f
|
||||
heldEffect src/Dodge/HeldUse.hs 60;" f
|
||||
heldEffectMuzzles src/Dodge/HeldUse.hs 131;" f
|
||||
heldHandlePos src/Dodge/Item/HeldOffset.hs 89;" f
|
||||
@@ -3710,7 +3717,7 @@ initWallZoning src/Dodge/Wall/Zone.hs 12;" f
|
||||
initialRoomTree src/Dodge/Floor.hs 24;" f
|
||||
initialWorld src/Dodge/Initialisation.hs 15;" f
|
||||
initialisePlaying src/Sound.hs 77;" f
|
||||
initializeGLState src/Preload/Render.hs 240;" f
|
||||
initializeGLState src/Preload/Render.hs 242;" f
|
||||
initializeOptionMenu src/Dodge/Menu/Option.hs 17;" f
|
||||
initializeOptionMenuBO src/Dodge/Menu/Option.hs 30;" f
|
||||
initializeTexture2D src/Framebuffer/Update.hs 214;" f
|
||||
@@ -4178,7 +4185,7 @@ moveToSideNthOutLink src/Dodge/Room/Warning.hs 69;" f
|
||||
moveWall src/Dodge/Wall/Move.hs 23;" f
|
||||
moveWallID src/Dodge/Wall/Move.hs 18;" f
|
||||
moveWallIDUnsafe src/Dodge/Wall/Move.hs 13;" f
|
||||
moveZoomCamera src/Dodge/Update/Camera.hs 90;" f
|
||||
moveZoomCamera src/Dodge/Update/Camera.hs 92;" f
|
||||
mtTopLabels src/Dodge/Tree/Compose.hs 50;" f
|
||||
mtUnderLabels src/Dodge/Tree/Compose.hs 53;" f
|
||||
muchWlDustAt src/Dodge/Wall/Dust.hs 10;" f
|
||||
@@ -4330,7 +4337,7 @@ pincerP src/Dodge/Creature/Boid.hs 63;" f
|
||||
pincerP' src/Dodge/Creature/Boid.hs 96;" f
|
||||
pincerP'' src/Dodge/Creature/Boid.hs 106;" f
|
||||
pincerP''' src/Dodge/Creature/Boid.hs 77;" f
|
||||
pingPongBetween src/Render.hs 206;" f
|
||||
pingPongBetween src/Render.hs 208;" f
|
||||
pipe src/Dodge/Item/Craftable.hs 32;" f
|
||||
pistol src/Dodge/Item/Held/Stick.hs 40;" f
|
||||
pistolerRoom src/Dodge/Room/Room.hs 330;" f
|
||||
@@ -4565,6 +4572,7 @@ randomTreeStructure src/Dodge/Layout/Generate.hs 18;" f
|
||||
randsOnCirc src/RandomHelp.hs 127;" f
|
||||
randsSpread src/RandomHelp.hs 120;" f
|
||||
ratIntersectLineLine src/Geometry/Intersect.hs 216;" f
|
||||
rdToVec2s src/Dodge/Render.hs 397;" f
|
||||
readSaveSlot src/Dodge/Save.hs 45;" f
|
||||
recoilAmount src/Dodge/HeldUse.hs 467;" f
|
||||
rectNSWE src/Geometry/Polygon.hs 15;" f
|
||||
@@ -4602,13 +4610,13 @@ removeLights src/Dodge/Room/Tutorial.hs 257;" f
|
||||
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
|
||||
removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
|
||||
renderDataResizeUpdate src/Preload/Update.hs 27;" f
|
||||
renderFlatLighting src/Render.hs 105;" f
|
||||
renderFlatLighting src/Render.hs 104;" f
|
||||
renderInfoListAt src/Dodge/Render/InfoBox.hs 17;" f
|
||||
renderInfoListsAt src/Dodge/Render/InfoBox.hs 44;" f
|
||||
renderLayer src/Render.hs 220;" f
|
||||
renderLightingNoShadows src/Render.hs 52;" f
|
||||
renderLayer src/Render.hs 222;" f
|
||||
renderLightingNoShadows src/Render.hs 51;" f
|
||||
renderListAt src/Dodge/Render/List.hs 192;" f
|
||||
renderShadows src/Render.hs 120;" f
|
||||
renderShadows src/Render.hs 119;" f
|
||||
replaceNullWith src/Dodge/Creature/ReaderUpdate.hs 168;" f
|
||||
replacePutID src/Dodge/Placement/Instance/Wall.hs 105;" f
|
||||
resetCrVocCoolDown src/Dodge/Creature/Vocalization.hs 47;" f
|
||||
@@ -4683,14 +4691,14 @@ rotate3 src/Geometry/Vector3D.hs 48;" f
|
||||
rotate3x src/Geometry/Vector3D.hs 60;" f
|
||||
rotate3y src/Geometry/Vector3D.hs 66;" f
|
||||
rotate3z src/Geometry/Vector3D.hs 54;" f
|
||||
rotateCamera src/Dodge/Update/Camera.hs 200;" f
|
||||
rotateCamera src/Dodge/Update/Camera.hs 202;" f
|
||||
rotateList src/Padding.hs 49;" f
|
||||
rotateSH src/Shape.hs 257;" f
|
||||
rotateSHq src/Shape.hs 166;" f
|
||||
rotateSHx src/Shape.hs 265;" f
|
||||
rotateSP src/ShapePicture.hs 57;" f
|
||||
rotateTo src/Polyhedra/Geodesic.hs 64;" f
|
||||
rotateToOverlappingWall src/Dodge/Update/Camera.hs 212;" f
|
||||
rotateToOverlappingWall src/Dodge/Update/Camera.hs 214;" f
|
||||
rotateToZ src/Quaternion.hs 35;" f
|
||||
rotateV src/Geometry/Vector.hs 106;" f
|
||||
rotateVAround src/Geometry/Vector.hs 113;" f
|
||||
@@ -4815,10 +4823,11 @@ setTargetMv src/Dodge/Creature/ReaderUpdate.hs 83;" f
|
||||
setTile src/Dodge/Layout.hs 70;" f
|
||||
setTiles src/Dodge/Layout.hs 67;" f
|
||||
setTreeInts src/Dodge/Room/Tutorial.hs 98;" f
|
||||
setViewDistance src/Dodge/Update/Camera.hs 239;" f
|
||||
setViewDistance src/Dodge/Update/Camera.hs 241;" f
|
||||
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
|
||||
setViewport src/Dodge/Render.hs 417;" f
|
||||
setViewport src/Dodge/Render.hs 419;" f
|
||||
setVol src/Dodge/Config.hs 47;" f
|
||||
setWindowColor src/Dodge/Render/Walls.hs 32;" f
|
||||
setWristShieldPos src/Dodge/Equipment.hs 49;" f
|
||||
setWristShieldPos src/Dodge/Euse.hs 38;" f
|
||||
setupConLoop src/Loop.hs 103;" f
|
||||
@@ -4893,9 +4902,9 @@ showEquipItem src/Dodge/Item/Display.hs 107;" f
|
||||
showInt src/Dodge/Item/Info.hs 75;" f
|
||||
showIntsString src/Dodge/Tree/Compose.hs 129;" f
|
||||
showInventoryPathing src/Dodge/Item/Display.hs 86;" f
|
||||
showManObj src/Dodge/TestString.hs 51;" f
|
||||
showManObj src/Dodge/TestString.hs 52;" f
|
||||
showTerminalError src/Dodge/Debug/Terminal.hs 80;" f
|
||||
showTimeFlow src/Dodge/TestString.hs 74;" f
|
||||
showTimeFlow src/Dodge/TestString.hs 75;" f
|
||||
shrinkPolyOnEdges src/Geometry/Polygon.hs 175;" f
|
||||
shrinkVert src/Geometry/Polygon.hs 179;" f
|
||||
shuffle src/RandomHelp.hs 49;" f
|
||||
@@ -5092,7 +5101,7 @@ terminalWheelEvent src/Dodge/Update/Scroll.hs 131;" f
|
||||
teslaGun src/Dodge/Item/Held/BatteryGuns.hs 19;" f
|
||||
teslaGunPic src/Dodge/Item/Draw/SPic.hs 409;" f
|
||||
teslaParams src/Dodge/Item/Held/BatteryGuns.hs 25;" f
|
||||
testEvent src/Dodge/Event/Test.hs 9;" f
|
||||
testEvent src/Dodge/Event/Test.hs 10;" f
|
||||
testInventory src/Dodge/Creature.hs 292;" f
|
||||
testStringInit src/Dodge/TestString.hs 34;" f
|
||||
text src/Picture/Base.hs 193;" f
|
||||
@@ -5167,7 +5176,7 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 448;" f
|
||||
topInvW src/Dodge/ListDisplayParams.hs 49;" f
|
||||
topPrismEdgeIndices src/Shader/Poke.hs 334;" f
|
||||
topPrismIndices src/Shader/Poke.hs 409;" f
|
||||
topTestPart src/Dodge/TestString.hs 47;" f
|
||||
topTestPart src/Dodge/TestString.hs 48;" f
|
||||
torchShape src/Dodge/Item/Draw/SPic.hs 276;" f
|
||||
torqueAmount src/Dodge/HeldUse.hs 581;" f
|
||||
torqueCr src/Dodge/WorldEffect.hs 77;" f
|
||||
@@ -5184,8 +5193,8 @@ transMat src/MatrixHelper.hs 87;" f
|
||||
transToHandle src/Dodge/Item/HeldOffset.hs 26;" f
|
||||
translate src/Picture/Base.hs 116;" f
|
||||
translate3 src/Picture/Base.hs 120;" f
|
||||
translateFloatingCamera src/Dodge/Update/Camera.hs 47;" f
|
||||
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 64;" f
|
||||
translateFloatingCamera src/Dodge/Update/Camera.hs 48;" f
|
||||
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 66;" f
|
||||
translateH src/Picture/Base.hs 112;" f
|
||||
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 75;" f
|
||||
translatePointToRightHand src/Dodge/Creature/HandPos.hs 36;" f
|
||||
@@ -5267,7 +5276,7 @@ unigate src/Dodge/Item/Scope.hs 102;" f
|
||||
unitVectorAtAngle src/Geometry/Vector.hs 101;" f
|
||||
unlockInv src/Dodge/Inventory/Lock.hs 12;" f
|
||||
unpause src/Dodge/Menu.hs 207;" f
|
||||
unsafeBlinkAction src/Dodge/Creature/Action/Blink.hs 57;" f
|
||||
unsafeBlinkAction src/Dodge/Creature/Action/Blink.hs 58;" f
|
||||
unsafeBlinker src/Dodge/Item/Held/Utility.hs 33;" f
|
||||
unsafeSwapKeys src/IntMapHelp.hs 75;" f
|
||||
unshadowBlock src/Dodge/Block.hs 14;" f
|
||||
@@ -5284,7 +5293,7 @@ updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 478;" f
|
||||
updateBarrel src/Dodge/Barreloid.hs 44;" f
|
||||
updateBarreloid src/Dodge/Barreloid.hs 16;" f
|
||||
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 34;" f
|
||||
updateBounds src/Dodge/Update/Camera.hs 261;" f
|
||||
updateBounds src/Dodge/Update/Camera.hs 263;" f
|
||||
updateBulVel src/Dodge/Bullet.hs 57;" f
|
||||
updateBullet src/Dodge/Bullet.hs 22;" f
|
||||
updateBullets src/Dodge/Update.hs 563;" f
|
||||
@@ -5303,7 +5312,7 @@ updateDebrisChunk src/Dodge/Prop/Moving.hs 16;" f
|
||||
updateDebugMessageOffset src/Dodge/Update.hs 95;" f
|
||||
updateDelayedEvents src/Dodge/Update.hs 888;" f
|
||||
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
|
||||
updateDistortion src/Dodge/Distortion.hs 6;" f
|
||||
updateDistortion src/Dodge/Distortion.hs 8;" f
|
||||
updateDistortions src/Dodge/Update.hs 556;" f
|
||||
updateDoor src/Dodge/Door.hs 22;" f
|
||||
updateDoors src/Dodge/Update.hs 308;" f
|
||||
@@ -5328,7 +5337,7 @@ updateFunctionKeys src/Dodge/Update/Input/InGame.hs 359;" f
|
||||
updateGusts src/Dodge/Update.hs 779;" f
|
||||
updateIMl src/Dodge/Update.hs 529;" f
|
||||
updateIMl' src/Dodge/Update.hs 532;" f
|
||||
updateInGameCamera src/Dodge/Update/Camera.hs 82;" f
|
||||
updateInGameCamera src/Dodge/Update/Camera.hs 84;" f
|
||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 428;" f
|
||||
updateInt2Map src/Dodge/Zoning/Base.hs 94;" f
|
||||
updateInventoryPositioning src/Dodge/DisplayInventory.hs 86;" f
|
||||
@@ -5456,7 +5465,7 @@ verticalWire src/Dodge/Wire.hs 23;" f
|
||||
vgunMuzzles src/Dodge/HeldUse.hs 341;" f
|
||||
viewBoundaries src/Dodge/Debug/Picture.hs 331;" f
|
||||
viewClipBounds src/Dodge/Debug/Picture.hs 340;" f
|
||||
viewDistanceFromItems src/Dodge/Update/Camera.hs 197;" f
|
||||
viewDistanceFromItems src/Dodge/Update/Camera.hs 199;" f
|
||||
viewTarget src/Dodge/Creature/ReaderUpdate.hs 155;" f
|
||||
violet src/Color.hs 21;" f
|
||||
visibleWalls src/Dodge/Base/Collide.hs 216;" f
|
||||
@@ -5471,7 +5480,7 @@ wallBuffer src/Dodge/WallCreatureCollisions.hs 54;" f
|
||||
wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
|
||||
wallToSurface src/Dodge/Base/Collide.hs 180;" f
|
||||
wallsFromRooms src/Dodge/Layout.hs 137;" f
|
||||
wallsToDraw src/Dodge/Render/Walls.hs 16;" f
|
||||
wallsToDraw src/Dodge/Render/Walls.hs 18;" f
|
||||
warmupSound src/Dodge/HeldUse.hs 1376;" f
|
||||
warningRooms src/Dodge/Room/Warning.hs 30;" f
|
||||
wasdAim src/Dodge/Creature/YourControl.hs 133;" f
|
||||
@@ -5519,8 +5528,8 @@ wlIXsNearRect src/Dodge/Zoning/Wall.hs 29;" f
|
||||
wlIXsNearSeg src/Dodge/Zoning/Wall.hs 25;" f
|
||||
wlIsOpaque src/Dodge/Base/Wall.hs 6;" f
|
||||
wlIsSeeThrough src/Dodge/Base/Wall.hs 11;" f
|
||||
wlOpaqueDraw src/Dodge/Render/Walls.hs 47;" f
|
||||
wlSeeThroughDraw src/Dodge/Render/Walls.hs 50;" f
|
||||
wlOpaqueDraw src/Dodge/Render/Walls.hs 53;" f
|
||||
wlSeeThroughDraw src/Dodge/Render/Walls.hs 56;" f
|
||||
wlZoneSize src/Dodge/Zoning/Wall.hs 52;" f
|
||||
wlsFromIXs src/Dodge/Zoning/Wall.hs 35;" f
|
||||
wlsHit src/Dodge/WorldEvent/ThingsHit.hs 139;" f
|
||||
@@ -5593,7 +5602,7 @@ zonePn src/Dodge/Zoning/Pathing.hs 32;" f
|
||||
zoneWall src/Dodge/Zoning/Wall.hs 65;" f
|
||||
zonesAroundPoint src/Dodge/Zoning/Base.hs 98;" f
|
||||
zonesExtract src/Dodge/Zoning/Base.hs 62;" f
|
||||
zoomFloatingCamera src/Dodge/Update/Camera.hs 74;" f
|
||||
zoomFloatingCamera src/Dodge/Update/Camera.hs 76;" f
|
||||
zoomInLongGun src/Dodge/Update/Scroll.hs 105;" f
|
||||
zoomOutLongGun src/Dodge/Update/Scroll.hs 113;" f
|
||||
zoomScope src/Dodge/Item/Scope.hs 33;" f
|
||||
|
||||
Reference in New Issue
Block a user