Add burst fire, tentative inventory locking
This commit is contained in:
@@ -38,6 +38,7 @@ defaultCreature = Creature
|
||||
, _crInv = IM.empty
|
||||
, _crInvSel = 0
|
||||
, _crInvCapacity = 25
|
||||
, _crInvLock = False
|
||||
, _crLeftInvSel = Nothing
|
||||
, _crState = defaultState
|
||||
, _crCorpse = setLayer 0 $ onLayer CorpseLayer $ color (greyN 0.5) $ circleSolid 10
|
||||
|
||||
Reference in New Issue
Block a user