Cleanup
This commit is contained in:
+24
-30
@@ -1,14 +1,14 @@
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Seed: 7114951007332849727
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Seed: 7114951007332849727
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Room layout (compact):
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Room layout (compact):
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0,1,2,3,4,5,6
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0,1,2,3
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+- 7,8
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+- 4,5
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+- 9,10
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+- 6,7
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+- 11,12,13
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+- 8,9,10
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14,15,16,17,18,19,20,21,22,23,24
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11,12,13,14,15,16,17,18,19,20,21
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Layout with room names:
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Layout with room names:
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tutRezBox-0
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tutRezBox-0
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@@ -17,47 +17,41 @@ autoDoor-1
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Corridor-2
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Corridor-2
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glass8gon-3
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doorToggle-6gon-3
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autoDoor-4
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+- triggerDoorRoom-4
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Corridor-5
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doorToggle-6gon-6
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+- triggerDoorRoom-7
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| autoRect-8
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| autoRect-5
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+- triggerDoorRoom-9
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+- triggerDoorRoom-6
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| autoRect-10
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| autoRect-7
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+- Corridor-11
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+- Corridor-8
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| autoDoor-12
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| autoDoor-9
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| autoRect-13
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| roomCenterPillar-10
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triggerDoorRoom-14
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triggerDoorRoom-11
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autoRect-15
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6gon-12
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Corridor-16
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Corridor-13
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autoRect-17
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autoRect-14
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Corridor-18
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Corridor-15
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autoRect-19
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autoRect-16
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Corridor-20
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Corridor-17
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6gon-21
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6gon-18
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defaultRoom-22
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defaultRoom-19
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autoRect-23
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autoRect-20
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Corridor-24
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Corridor-21
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+1
-1
@@ -1,4 +1,4 @@
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Generating level with seed 7114951007332849727
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Generating level with seed 7114951007332849727
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After 1 attempt(s), Successful generation of level with seed 7114951007332849727
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After 1 attempt(s), Successful generation of level with seed 7114951007332849727
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25 rooms in total
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22 rooms in total
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+37
-51
@@ -3,17 +3,13 @@ Seed: 7114951007332849727
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1:corDoor
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1:corDoor
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2:octo
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2:DoorTest
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3:corDoor
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3:TutLight
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4:DoorTest
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4:TutDrop
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5:TutLight
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5:cor
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6:TutDrop
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7:cor
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0:0:TutStartRez
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0:0:TutStartRez
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@@ -25,57 +21,47 @@ Seed: 7114951007332849727
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1:0:1:Corridor
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1:0:1:Corridor
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2:0:octo
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2:0:DoorTest
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2:0:0:glass8gon
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2:0:0:doorToggle-6gon
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+- 2:0:1:triggerDoorRoom
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| 2:0:2:autoRect
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+- 2:0:3:triggerDoorRoom
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| 2:0:4:autoRect
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+- 2:0:5:Corridor
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| 2:0:6:autoDoor
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| 2:0:7:roomCenterPillar
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2:0:8:triggerDoorRoom
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3:0:corDoor
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3:0:TutLight
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3:0:0:autoDoor
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3:0:0:6gon
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3:0:1:Corridor
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3:0:1:Corridor
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3:0:2:autoRect
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3:0:3:Corridor
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3:0:4:autoRect
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3:0:5:Corridor
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4:0:DoorTest
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4:0:TutDrop
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4:0:0:doorToggle-6gon
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4:0:0:6gon
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+- 4:0:1:triggerDoorRoom
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4:0:1:defaultRoom
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| 4:0:2:autoRect
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+- 4:0:3:triggerDoorRoom
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4:0:2:autoRect
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| 4:0:4:autoRect
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+- 4:0:5:Corridor
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| 4:0:6:autoDoor
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| 4:0:7:autoRect
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4:0:8:triggerDoorRoom
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5:0:TutLight
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5:0:Corridor
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5:0:0:autoRect
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5:0:1:Corridor
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5:0:2:autoRect
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5:0:3:Corridor
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5:0:4:autoRect
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5:0:5:Corridor
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6:0:TutDrop
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6:0:0:6gon
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6:0:1:defaultRoom
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6:0:2:autoRect
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7:0:Corridor
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File diff suppressed because one or more lines are too long
@@ -6,12 +6,12 @@
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-}
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-}
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module Dodge.Placement.PlaceSpot (placeSpot) where
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module Dodge.Placement.PlaceSpot (placeSpot) where
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import Data.Maybe
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import Color
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import Color
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import Control.Monad.State
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import Control.Monad.State
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import Data.Bifunctor
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import Data.Bifunctor
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import Data.Foldable
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import Data.Foldable
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import qualified Data.IntSet as IS
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import qualified Data.IntSet as IS
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import Data.Maybe
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import Dodge.Base.NewID
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import Dodge.Base.NewID
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import Dodge.Data.GenWorld
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import Dodge.Data.GenWorld
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import Dodge.Path
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import Dodge.Path
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@@ -23,6 +23,7 @@ import Geometry
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import qualified IntMapHelp as IM
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import qualified IntMapHelp as IM
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import LensHelp
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import LensHelp
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import NewInt
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import NewInt
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--import System.Random
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--import System.Random
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-- when placing a placement, we update the world and the room and assign an id
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-- when placing a placement, we update the world and the room and assign an id
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@@ -46,8 +47,11 @@ placePlainPSSpot w rid plmnt shift = case plmnt ^. plType of
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_ ->
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_ ->
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let (i, w') = placeSpotID rid (shiftPSBy shift (_plSpot plmnt)) (_plType plmnt) w
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let (i, w') = placeSpotID rid (shiftPSBy shift (_plSpot plmnt)) (_plType plmnt) w
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newplmnt = plmnt & plMID ?~ i
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newplmnt = plmnt & plMID ?~ i
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gw = maybe (w' & genRooms . ix rid . rmPmnts .:~ newplmnt)
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gw =
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(recrPlace newplmnt w') (_plIDCont plmnt w' newplmnt)
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maybe
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(w' & genRooms . ix rid . rmPmnts .:~ newplmnt)
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(recrPlace newplmnt w')
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(_plIDCont plmnt w' newplmnt)
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in f newplmnt gw
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in f newplmnt gw
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where
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where
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f x gw = fromMaybe gw $ do
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f x gw = fromMaybe gw $ do
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@@ -65,7 +69,11 @@ placeSpotUsingLink ::
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Maybe Placement ->
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Maybe Placement ->
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GenWorld
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GenWorld
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placeSpotUsingLink w rid plmnt extract eff fallback = case searchedPoss (w ^?! genRooms . ix rid . rmPos) of
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placeSpotUsingLink w rid plmnt extract eff fallback = case searchedPoss (w ^?! genRooms . ix rid . rmPos) of
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Just (ps, rmposs) -> placeSpot rid (w & genRooms . ix rid %~ eff (head rmposs) . (rmPos .~ rmposs)) (plmnt & plSpot .~ ps)
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Just (ps, rmposs) ->
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placeSpot
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rid
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(w & genRooms . ix rid %~ eff (head rmposs) . (rmPos .~ rmposs))
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(plmnt & plSpot .~ ps)
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Nothing -> case fallback of
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Nothing -> case fallback of
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Nothing -> w
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Nothing -> w
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Just plmnt' -> placeSpot rid w plmnt'
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Just plmnt' -> placeSpot rid w plmnt'
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@@ -86,15 +94,18 @@ placeSpotRoomRand rid i f plmnt w =
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let (ps, g) = runState (_rmRandPSs (w ^?! genRooms . ix rid) !! i) $ w ^. gwWorld . randGen
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let (ps, g) = runState (_rmRandPSs (w ^?! genRooms . ix rid) !! i) $ w ^. gwWorld . randGen
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in placeSpot rid (w & gwWorld . randGen .~ g) (plmnt & plSpot .~ f ps)
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in placeSpot rid (w & gwWorld . randGen .~ g) (plmnt & plSpot .~ f ps)
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-- the Int here is some id that is assigned when the placement is placed
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-- the Int here is some id that is assigned when the placement is placed
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placeSpotID :: Int -> PlacementSpot -> PSType -> GenWorld -> (Int, GenWorld)
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placeSpotID :: Int -> PlacementSpot -> PSType -> GenWorld -> (Int, GenWorld)
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placeSpotID rid ps pt w = case pt of
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placeSpotID rid ps pt w = case pt of
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PutTrigger cnd -> plNewID (gwWorld . cWorld . lWorld . triggers) cnd w
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PutTrigger cnd -> plNewID (gwWorld . cWorld . lWorld . triggers) cnd w
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PutMod mdi -> plNewUpID (gwWorld . cWorld . lWorld . modifications) mdID mdi w
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PutMod mdi -> plNewUpID (gwWorld . cWorld . lWorld . modifications) mdID mdi w
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PutProp prp -> plNewUpID (gwWorld . cWorld . lWorld . props) prID (mvProp p rot prp) w
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PutProp prp -> plNewUpID (gwWorld . cWorld . lWorld . props) prID (mvProp p rot prp) w
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PutButton bt -> plNewUpID (gwWorld . cWorld . lWorld . buttons) btID
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PutButton bt ->
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(mvButton p rot bt) w
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plNewUpID
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(gwWorld . cWorld . lWorld . buttons)
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btID
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(mvButton p rot bt)
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w
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PutTerminal tm -> plNewUpID (gwWorld . cWorld . lWorld . terminals) tmID tm w
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PutTerminal tm -> plNewUpID (gwWorld . cWorld . lWorld . terminals) tmID tm w
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PutFlIt itm ->
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PutFlIt itm ->
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let i = IM.newKey (w ^. gwWorld . cWorld . lWorld . items)
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let i = IM.newKey (w ^. gwWorld . cWorld . lWorld . items)
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@@ -107,8 +118,12 @@ placeSpotID rid ps pt w = case pt of
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)
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)
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)
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)
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PutCrit cr -> plNewUpID (gwWorld . cWorld . lWorld . creatures) crID (mvCr p rot cr) w
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PutCrit cr -> plNewUpID (gwWorld . cWorld . lWorld . creatures) crID (mvCr p rot cr) w
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PutForeground fs -> plNewUpID (gwWorld . cWorld . lWorld . foregroundShapes) fsID
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PutForeground fs ->
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(mvFS p rot fs) w
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plNewUpID
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(gwWorld . cWorld . lWorld . foregroundShapes)
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fsID
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(mvFS p rot fs)
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w
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PutMachine pps mc wl mitm -> plMachine (map doShift pps) mc wl mitm p rot w
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PutMachine pps mc wl mitm -> plMachine (map doShift pps) mc wl mitm p rot w
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PutLS ls -> plNewUpID (gwWorld . cWorld . lWorld . lightSources) lsID (mvLS p' rot ls) w
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PutLS ls -> plNewUpID (gwWorld . cWorld . lWorld . lightSources) lsID (mvLS p' rot ls) w
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PutPPlate pp -> plNewUpID (gwWorld . cWorld . lWorld . pressPlates) ppID (mvPP p rot pp) w
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PutPPlate pp -> plNewUpID (gwWorld . cWorld . lWorld . pressPlates) ppID (mvPP p rot pp) w
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@@ -177,8 +192,15 @@ plMachine wallpoly mc wl = \case
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Nothing -> plMachine' wallpoly mc wl
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Nothing -> plMachine' wallpoly mc wl
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Just itm -> plTurret wallpoly mc wl itm
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Just itm -> plTurret wallpoly mc wl itm
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plTurret :: [Point2] -> Machine -> Wall -> Item -> Point2 -> Float -> GenWorld
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plTurret ::
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-> (Int, GenWorld)
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[Point2] ->
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Machine ->
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Wall ->
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Item ->
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Point2 ->
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Float ->
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GenWorld ->
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(Int, GenWorld)
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plTurret wallpoly mc wl itm p rot gw =
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plTurret wallpoly mc wl itm p rot gw =
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( mcid
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( mcid
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, gw & gwWorld . cWorld . lWorld . machines %~ addMc
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, gw & gwWorld . cWorld . lWorld . machines %~ addMc
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@@ -215,8 +237,8 @@ plMachine' wallpoly mc wl p rot gw =
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addMc = IM.insert mcid (mc{_mcPos = p, _mcDir = rot, _mcID = mcid, _mcWallIDs = wlids})
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addMc = IM.insert mcid (mc{_mcPos = p, _mcDir = rot, _mcID = mcid, _mcWallIDs = wlids})
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-- TODO correctly remove/shift pathfinding lines (removePathsCrossing)
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-- TODO correctly remove/shift pathfinding lines (removePathsCrossing)
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placeMachineWalls
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placeMachineWalls ::
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:: Wall -> Color -> [Point2] -> Int -> Int -> IM.IntMap Wall -> IM.IntMap Wall
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Wall -> Color -> [Point2] -> Int -> Int -> IM.IntMap Wall -> IM.IntMap Wall
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placeMachineWalls wl col poly mcid wlid = flip (foldr f) $ zip [wlid ..] $ loopPairs poly
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placeMachineWalls wl col poly mcid wlid = flip (foldr f) $ zip [wlid ..] $ loopPairs poly
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where
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where
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f (wid, l) = IM.insert wid baseWall{_wlID = wid, _wlLine = l}
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f (wid, l) = IM.insert wid baseWall{_wlID = wid, _wlLine = l}
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@@ -31,7 +31,7 @@ roomGlassOctogon x =
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]
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]
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, _rmLinks = lnks'
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, _rmLinks = lnks'
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||||||
, _rmPath =
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, _rmPath =
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||||||
linksAndPath'
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linksGridToPath
|
||||||
lnks'
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lnks'
|
||||||
[ (V2 0 x, V2 0 (- (x + 40)))
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[ (V2 0 x, V2 0 (- (x + 40)))
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||||||
, (V2 0 (- (x + 40)), V2 0 x)
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, (V2 0 (- (x + 40)), V2 0 x)
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||||||
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@@ -2,7 +2,6 @@ module Dodge.Room.CheckConsistency where
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import Dodge.Data.GenWorld
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import Dodge.Data.GenWorld
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import Dodge.Graph
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import Dodge.Graph
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import Dodge.RoomLink
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linksOnPath :: Room -> Bool
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linksOnPath :: Room -> Bool
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||||||
linksOnPath r = all pointOnPath linkPoints
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linksOnPath r = all pointOnPath linkPoints
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@@ -29,6 +29,7 @@ roomNgon n x = do
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rot = 2 * pi / fromIntegral n
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rot = 2 * pi / fromIntegral n
|
||||||
rots = map ((rot *) . fromIntegral) [0 .. n -1]
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rots = map ((rot *) . fromIntegral) [0 .. n -1]
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||||||
poly = polyOrthDist n x
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poly = polyOrthDist n x
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path1 = polyOrthDist n (x-10)
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lnks =
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lnks =
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sortOn ((\(V2 a b) -> (negate b, a)) . fst . snd)
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sortOn ((\(V2 a b) -> (negate b, a)) . fst . snd)
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||||||
. zip [0 ..]
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. zip [0 ..]
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||||||
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+6
-16
@@ -1,6 +1,6 @@
|
|||||||
module Dodge.Room.Path (
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module Dodge.Room.Path (
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||||||
gridPoints,
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gridPoints,
|
||||||
linksAndPath',
|
linksGridToPath,
|
||||||
makeGrid,
|
makeGrid,
|
||||||
createPathGrid,
|
createPathGrid,
|
||||||
gridPoints'',
|
gridPoints'',
|
||||||
@@ -14,17 +14,14 @@ import Data.Maybe
|
|||||||
import qualified Data.Set as S
|
import qualified Data.Set as S
|
||||||
import Dodge.Data.GenWorld
|
import Dodge.Data.GenWorld
|
||||||
import Dodge.LevelGen.StaticWalls
|
import Dodge.LevelGen.StaticWalls
|
||||||
import Dodge.RoomLink
|
|
||||||
import Geometry
|
import Geometry
|
||||||
import Grid
|
import Grid
|
||||||
|
|
||||||
createPathGrid :: Room -> Room
|
createPathGrid :: Room -> Room
|
||||||
createPathGrid rm =
|
createPathGrid rm = rm & rmPath .~ linksGridToPath (_rmLinks rm) filterGrid
|
||||||
rm
|
|
||||||
{ _rmPath = linksAndPath' (_rmLinks rm) filterGrid
|
|
||||||
}
|
|
||||||
where
|
where
|
||||||
filterGrid = filter (\p -> pairInPolys (_rmPolys rm) p && testCrossWalls outerWalls p) grid
|
filterGrid = filter
|
||||||
|
(\p -> pairInPolys (_rmPolys rm) p && testCrossWalls outerWalls p) grid
|
||||||
grid = fromMaybe [] $ shiftedGrid <$> minx <*> maxx <*> miny <*> maxy
|
grid = fromMaybe [] $ shiftedGrid <$> minx <*> maxx <*> miny <*> maxy
|
||||||
outerWalls = foldr cutPoly [] $ _rmPolys rm
|
outerWalls = foldr cutPoly [] $ _rmPolys rm
|
||||||
outerPoints = map fst outerWalls
|
outerPoints = map fst outerWalls
|
||||||
@@ -36,17 +33,10 @@ createPathGrid rm =
|
|||||||
<*> L.premap sndV2 L.minimum
|
<*> L.premap sndV2 L.minimum
|
||||||
<*> L.premap sndV2 L.maximum
|
<*> L.premap sndV2 L.maximum
|
||||||
|
|
||||||
--linksAndPath :: [(Point2, Float)] -> [(Point2, Point2)] -> S.Set (Point2, Point2)
|
linksGridToPath :: [RoomLink] -> [(Point2, Point2)] -> S.Set (Point2, Point2)
|
||||||
--linksAndPath lnks subpth = S.fromList subpth <> foldMap linkClosest lnks
|
linksGridToPath lnks subpth = S.fromList subpth <> foldMap (linkClosest . (^. rlPos)) lnks
|
||||||
-- where
|
|
||||||
-- linkClosest (p, _) = doublePairSet (p, minimumBy (compare `on` dist p) $ map fst subpth)
|
|
||||||
|
|
||||||
linksAndPath' :: [RoomLink] -> [(Point2, Point2)] -> S.Set (Point2, Point2)
|
|
||||||
linksAndPath' lnks subpth = S.fromList subpth
|
|
||||||
<> foldMap (linkClosest . (^. rlPos) ) lnks
|
|
||||||
where
|
where
|
||||||
linkClosest p = doublePairSet (p, minimumBy (compare `on` dist p) $ map fst subpth)
|
linkClosest p = doublePairSet (p, minimumBy (compare `on` dist p) $ map fst subpth)
|
||||||
--linksAndPath' = linksAndPath . map lnkPosDir
|
|
||||||
|
|
||||||
testCrossWalls :: [(Point2, Point2)] -> (Point2, Point2) -> Bool
|
testCrossWalls :: [(Point2, Point2)] -> (Point2, Point2) -> Bool
|
||||||
testCrossWalls wls (a, b) = not $ any (isJust . uncurry (intersectSegSeg a b)) wls
|
testCrossWalls wls (a, b) = not $ any (isJust . uncurry (intersectSegSeg a b)) wls
|
||||||
|
|||||||
@@ -95,7 +95,8 @@ roomRect x y xn yn =
|
|||||||
m edge edgefrom1 edgefrom2 =
|
m edge edgefrom1 edgefrom2 =
|
||||||
zipWith (lnkBothAnd (OnEdge edge) edgefrom1 edgefrom2) [0 ..]
|
zipWith (lnkBothAnd (OnEdge edge) edgefrom1 edgefrom2) [0 ..]
|
||||||
. zipCountDown
|
. zipCountDown
|
||||||
pth = linksAndPath' lnks $ map (bimap (+.+ V2 20 20) (+.+ V2 20 20)) (makeGrid xd xn yd yn)
|
pth = linksGridToPath lnks
|
||||||
|
$ map (bimap (+.+ V2 20 20) (+.+ V2 20 20)) (makeGrid xd xn yd yn)
|
||||||
makeonpos (p, a) = RoomPos p 0 (S.singleton $ RoomPosOnPath $ makerpedges a)
|
makeonpos (p, a) = RoomPos p 0 (S.singleton $ RoomPosOnPath $ makerpedges a)
|
||||||
NotLink mempty
|
NotLink mempty
|
||||||
makerpedges (a, b) =
|
makerpedges (a, b) =
|
||||||
|
|||||||
@@ -5,7 +5,6 @@ module Dodge.RoomLink (
|
|||||||
inLink,
|
inLink,
|
||||||
restrictLinkType,
|
restrictLinkType,
|
||||||
overLnkType,
|
overLnkType,
|
||||||
-- lnkPosDir,
|
|
||||||
overLnkPosDir,
|
overLnkPosDir,
|
||||||
toBothLnk,
|
toBothLnk,
|
||||||
rmInLinks,
|
rmInLinks,
|
||||||
@@ -113,9 +112,6 @@ overLnkType lt f = rmLinks %~ g
|
|||||||
rlPosDir :: RoomLink -> (Point2, Float)
|
rlPosDir :: RoomLink -> (Point2, Float)
|
||||||
rlPosDir rl = (_rlPos rl, _rlDir rl)
|
rlPosDir rl = (_rlPos rl, _rlDir rl)
|
||||||
|
|
||||||
lnkPosDir :: RoomLink -> (Point2, Float)
|
|
||||||
lnkPosDir rl = (_rlPos rl, _rlDir rl)
|
|
||||||
|
|
||||||
overLnkPosDir :: ((Point2, Float) -> (Point2, Float)) -> RoomLink -> RoomLink
|
overLnkPosDir :: ((Point2, Float) -> (Point2, Float)) -> RoomLink -> RoomLink
|
||||||
overLnkPosDir f rl = rl & rlPos .~ p & rlDir .~ a
|
overLnkPosDir f rl = rl & rlPos .~ p & rlDir .~ a
|
||||||
where
|
where
|
||||||
|
|||||||
@@ -49,7 +49,8 @@ posRms ::
|
|||||||
IO (Maybe PosRooms)
|
IO (Maybe PosRooms)
|
||||||
posRms prs roomi [] st = case st of
|
posRms prs roomi [] st = case st of
|
||||||
Empty -> return $ Just $ prs & prRooms .:~ roomi
|
Empty -> return $ Just $ prs & prRooms .:~ roomi
|
||||||
Node nextroomi ts Seq.:<| tseq -> posRms (prs & prRooms .:~ roomi) nextroomi (zipCount ts) tseq
|
Node nextroomi ts Seq.:<| tseq
|
||||||
|
-> posRms (prs & prRooms .:~ roomi) nextroomi (zipCount ts) tseq
|
||||||
_ -> error "unexpected outcome in posRms"
|
_ -> error "unexpected outcome in posRms"
|
||||||
posRms prs parenti@(parent, _) ((numChild, t@(Node childi _)) : its) tseq = do
|
posRms prs parenti@(parent, _) ((numChild, t@(Node childi _)) : its) tseq = do
|
||||||
printInfoCheckNum parenti numChild childi
|
printInfoCheckNum parenti numChild childi
|
||||||
|
|||||||
@@ -2811,7 +2811,7 @@ bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
|
|||||||
burstRifle src/Dodge/Item/Held/Cane.hs 30;" f
|
burstRifle src/Dodge/Item/Held/Cane.hs 30;" f
|
||||||
buttonFlip src/Dodge/Button/Event.hs 17;" f
|
buttonFlip src/Dodge/Button/Event.hs 17;" f
|
||||||
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 702;" f
|
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 702;" f
|
||||||
cChasm src/Dodge/Room/Tutorial.hs 121;" f
|
cChasm src/Dodge/Room/Tutorial.hs 108;" f
|
||||||
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
|
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
|
||||||
cWireRect src/Dodge/CharacterEnums.hs 10;" f
|
cWireRect src/Dodge/CharacterEnums.hs 10;" f
|
||||||
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
|
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
|
||||||
@@ -2845,7 +2845,7 @@ chaseCritAwarenessUpdate src/Dodge/Creature/Perception.hs 70;" f
|
|||||||
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 114;" f
|
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 114;" f
|
||||||
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 31;" f
|
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 31;" f
|
||||||
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 37;" f
|
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 37;" f
|
||||||
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 188;" f
|
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 175;" f
|
||||||
chasmTest src/Dodge/Creature/Update.hs 131;" f
|
chasmTest src/Dodge/Creature/Update.hs 131;" f
|
||||||
chasmWallToSurface src/Dodge/Base/Collide.hs 110;" f
|
chasmWallToSurface src/Dodge/Base/Collide.hs 110;" f
|
||||||
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
|
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
|
||||||
@@ -2986,7 +2986,7 @@ corridor src/Dodge/Room/Corridor.hs 17;" f
|
|||||||
corridorBoss src/Dodge/LockAndKey.hs 133;" f
|
corridorBoss src/Dodge/LockAndKey.hs 133;" f
|
||||||
corridorN src/Dodge/Room/Corridor.hs 52;" f
|
corridorN src/Dodge/Room/Corridor.hs 52;" f
|
||||||
corridorWallN src/Dodge/Room/Corridor.hs 71;" f
|
corridorWallN src/Dodge/Room/Corridor.hs 71;" f
|
||||||
crAdd src/Dodge/Room/RezBox.hs 115;" f
|
crAdd src/Dodge/Room/RezBox.hs 116;" f
|
||||||
crAwayFromPost src/Dodge/Creature/Test.hs 82;" f
|
crAwayFromPost src/Dodge/Creature/Test.hs 82;" f
|
||||||
crBlips src/Dodge/RadarSweep.hs 87;" f
|
crBlips src/Dodge/RadarSweep.hs 87;" f
|
||||||
crCamouflage src/Dodge/Creature/Picture.hs 33;" f
|
crCamouflage src/Dodge/Creature/Picture.hs 33;" f
|
||||||
@@ -3037,12 +3037,12 @@ createGas src/Dodge/Gas.hs 8;" f
|
|||||||
createHeadLamp src/Dodge/Euse.hs 55;" f
|
createHeadLamp src/Dodge/Euse.hs 55;" f
|
||||||
createItemYou src/Dodge/Inventory/Add.hs 60;" f
|
createItemYou src/Dodge/Inventory/Add.hs 60;" f
|
||||||
createLightMap src/Render.hs 26;" f
|
createLightMap src/Render.hs 26;" f
|
||||||
createPathGrid src/Dodge/Room/Path.hs 21;" f
|
createPathGrid src/Dodge/Room/Path.hs 20;" f
|
||||||
createProjectile src/Dodge/HeldUse.hs 1308;" f
|
createProjectile src/Dodge/HeldUse.hs 1308;" f
|
||||||
createProjectileR src/Dodge/HeldUse.hs 1257;" f
|
createProjectileR src/Dodge/HeldUse.hs 1257;" f
|
||||||
createShell src/Dodge/Projectile/Create.hs 21;" f
|
createShell src/Dodge/Projectile/Create.hs 21;" f
|
||||||
createShieldWall src/Dodge/Item/BackgroundEffect.hs 39;" f
|
createShieldWall src/Dodge/Item/BackgroundEffect.hs 39;" f
|
||||||
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
|
createUnusedLinkPos src/Dodge/Tree/Shift.hs 124;" f
|
||||||
createWall src/Dodge/Wall/Create.hs 8;" f
|
createWall src/Dodge/Wall/Create.hs 8;" f
|
||||||
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 11;" f
|
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 11;" f
|
||||||
creatureShootLaser src/Dodge/HeldUse.hs 815;" f
|
creatureShootLaser src/Dodge/HeldUse.hs 815;" f
|
||||||
@@ -3614,7 +3614,7 @@ floorItemSPic src/Dodge/Render/ShapePicture.hs 117;" f
|
|||||||
floorWire src/Dodge/Wire.hs 13;" f
|
floorWire src/Dodge/Wire.hs 13;" f
|
||||||
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
|
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
|
||||||
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
|
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
|
||||||
foldMTRS src/Dodge/Room/Tutorial.hs 66;" f
|
foldMTRS src/Dodge/Room/Tutorial.hs 53;" f
|
||||||
foldPairs src/ListHelp.hs 37;" f
|
foldPairs src/ListHelp.hs 37;" f
|
||||||
foldrWhileArb src/ListHelp.hs 110;" f
|
foldrWhileArb src/ListHelp.hs 110;" f
|
||||||
followImpulse src/Dodge/Creature/Impulse.hs 39;" f
|
followImpulse src/Dodge/Creature/Impulse.hs 39;" f
|
||||||
@@ -3679,8 +3679,8 @@ getCloseObj src/Dodge/Update/Input/InGame.hs 533;" f
|
|||||||
getCommand src/Dodge/Terminal.hs 52;" f
|
getCommand src/Dodge/Terminal.hs 52;" f
|
||||||
getCommands src/Dodge/Terminal.hs 49;" f
|
getCommands src/Dodge/Terminal.hs 49;" f
|
||||||
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
|
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
|
||||||
getCrsFromRooms src/Dodge/Room/Tutorial.hs 323;" f
|
getCrsFromRooms src/Dodge/Room/Tutorial.hs 310;" f
|
||||||
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 310;" f
|
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 297;" f
|
||||||
getDistortions src/Dodge/Render.hs 435;" f
|
getDistortions src/Dodge/Render.hs 435;" f
|
||||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1296;" f
|
getGrenadeHitEffect src/Dodge/HeldUse.hs 1296;" f
|
||||||
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
|
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
|
||||||
@@ -3688,14 +3688,14 @@ getItemValue src/Dodge/Inventory/SelectionList.hs 147;" f
|
|||||||
getLaserColor src/Dodge/HeldUse.hs 703;" f
|
getLaserColor src/Dodge/HeldUse.hs 703;" f
|
||||||
getLaserDamage src/Dodge/HeldUse.hs 700;" f
|
getLaserDamage src/Dodge/HeldUse.hs 700;" f
|
||||||
getLaserPhaseV src/Dodge/HeldUse.hs 697;" f
|
getLaserPhaseV src/Dodge/HeldUse.hs 697;" f
|
||||||
getLinksOfType src/Dodge/RoomLink.hs 42;" f
|
getLinksOfType src/Dodge/RoomLink.hs 41;" f
|
||||||
getMaxLinesTM src/Dodge/Terminal/Type.hs 6;" f
|
getMaxLinesTM src/Dodge/Terminal/Type.hs 6;" f
|
||||||
getMenuMouseContext src/Dodge/Update.hs 372;" f
|
getMenuMouseContext src/Dodge/Update.hs 372;" f
|
||||||
getNodePos src/Dodge/Path.hs 31;" f
|
getNodePos src/Dodge/Path.hs 31;" f
|
||||||
getPJStabiliser src/Dodge/HeldUse.hs 1283;" f
|
getPJStabiliser src/Dodge/HeldUse.hs 1283;" f
|
||||||
getPretty src/AesonHelp.hs 8;" f
|
getPretty src/AesonHelp.hs 8;" f
|
||||||
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
|
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
|
||||||
getRoomsFromInts src/Dodge/Room/Tutorial.hs 306;" f
|
getRoomsFromInts src/Dodge/Room/Tutorial.hs 293;" f
|
||||||
getRootItemBounds src/Dodge/Render/HUD.hs 100;" f
|
getRootItemBounds src/Dodge/Render/HUD.hs 100;" f
|
||||||
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
|
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
|
||||||
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
|
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
|
||||||
@@ -3820,7 +3820,7 @@ icosahedronPoints src/Polyhedra/Geodesic.hs 12;" f
|
|||||||
icosohedronFaces src/Polyhedra/Geodesic.hs 19;" f
|
icosohedronFaces src/Polyhedra/Geodesic.hs 19;" f
|
||||||
ildtPropagate src/Dodge/DoubleTree.hs 111;" f
|
ildtPropagate src/Dodge/DoubleTree.hs 111;" f
|
||||||
impulsiveAIBefore src/Dodge/Creature/Impulse.hs 24;" f
|
impulsiveAIBefore src/Dodge/Creature/Impulse.hs 24;" f
|
||||||
inLink src/Dodge/RoomLink.hs 132;" f
|
inLink src/Dodge/RoomLink.hs 128;" f
|
||||||
inSegArea src/Geometry/Intersect.hs 328;" f
|
inSegArea src/Geometry/Intersect.hs 328;" f
|
||||||
inTextInputFocus src/Dodge/InputFocus.hs 8;" f
|
inTextInputFocus src/Dodge/InputFocus.hs 8;" f
|
||||||
incidenceToFunction src/Dodge/Graph.hs 26;" f
|
incidenceToFunction src/Dodge/Graph.hs 26;" f
|
||||||
@@ -3908,7 +3908,7 @@ isAmmoIntLink src/Dodge/HeldUse.hs 713;" f
|
|||||||
isAnimate src/Dodge/Creature/Test.hs 130;" f
|
isAnimate src/Dodge/Creature/Test.hs 130;" f
|
||||||
isCognizant src/Dodge/Creature/Perception.hs 106;" f
|
isCognizant src/Dodge/Creature/Perception.hs 106;" f
|
||||||
isConnected src/Dodge/Inventory/Swap.hs 76;" f
|
isConnected src/Dodge/Inventory/Swap.hs 76;" f
|
||||||
isCornerLink src/Dodge/RoomLink.hs 66;" f
|
isCornerLink src/Dodge/RoomLink.hs 65;" f
|
||||||
isElectrical src/Dodge/Machine/Update.hs 83;" f
|
isElectrical src/Dodge/Machine/Update.hs 83;" f
|
||||||
isGroupSelectableSection src/Dodge/Update/Input/InGame.hs 197;" f
|
isGroupSelectableSection src/Dodge/Update/Input/InGame.hs 197;" f
|
||||||
isInLnk src/Dodge/PlacementSpot.hs 168;" f
|
isInLnk src/Dodge/PlacementSpot.hs 168;" f
|
||||||
@@ -3916,7 +3916,7 @@ isJust' src/MaybeHelp.hs 29;" f
|
|||||||
isLHS src/Geometry/LHS.hs 8;" f
|
isLHS src/Geometry/LHS.hs 8;" f
|
||||||
isLeftOf src/Geometry.hs 202;" f
|
isLeftOf src/Geometry.hs 202;" f
|
||||||
isLeftOfA src/Geometry.hs 196;" f
|
isLeftOfA src/Geometry.hs 196;" f
|
||||||
isMidEdgeLink src/Dodge/RoomLink.hs 57;" f
|
isMidEdgeLink src/Dodge/RoomLink.hs 56;" f
|
||||||
isNHS src/Geometry/Intersect.hs 51;" f
|
isNHS src/Geometry/Intersect.hs 51;" f
|
||||||
isNothing' src/MaybeHelp.hs 33;" f
|
isNothing' src/MaybeHelp.hs 33;" f
|
||||||
isOnSeg src/Geometry.hs 240;" f
|
isOnSeg src/Geometry.hs 240;" f
|
||||||
@@ -4001,7 +4001,7 @@ keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
|
|||||||
keyPic src/Dodge/Item/Draw/SPic.hs 474;" f
|
keyPic src/Dodge/Item/Draw/SPic.hs 474;" f
|
||||||
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
|
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
|
||||||
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 638;" f
|
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 638;" f
|
||||||
lChasm src/Dodge/Room/Tutorial.hs 130;" f
|
lChasm src/Dodge/Room/Tutorial.hs 117;" f
|
||||||
lConnect src/Dodge/Render/Connectors.hs 42;" f
|
lConnect src/Dodge/Render/Connectors.hs 42;" f
|
||||||
lConnectMulti src/Dodge/Render/Connectors.hs 46;" f
|
lConnectMulti src/Dodge/Render/Connectors.hs 46;" f
|
||||||
lShape src/Dodge/Placement/Instance/LightSource.hs 90;" f
|
lShape src/Dodge/Placement/Instance/LightSource.hs 90;" f
|
||||||
@@ -4059,9 +4059,7 @@ lineOutputTerminal src/Dodge/Room/Warning.hs 66;" f
|
|||||||
lineSplit src/Justify.hs 26;" f
|
lineSplit src/Justify.hs 26;" f
|
||||||
lineThick src/Picture/Base.hs 234;" f
|
lineThick src/Picture/Base.hs 234;" f
|
||||||
lineUp src/Dodge/Creature/Boid.hs 148;" f
|
lineUp src/Dodge/Creature/Boid.hs 148;" f
|
||||||
linksAndPath src/Dodge/Room/Path.hs 39;" f
|
linksOnPath src/Dodge/Room/CheckConsistency.hs 6;" f
|
||||||
linksAndPath' src/Dodge/Room/Path.hs 44;" f
|
|
||||||
linksOnPath src/Dodge/Room/CheckConsistency.hs 7;" f
|
|
||||||
listConfig src/Dodge/Menu.hs 216;" f
|
listConfig src/Dodge/Menu.hs 216;" f
|
||||||
listControls src/Dodge/Menu.hs 228;" f
|
listControls src/Dodge/Menu.hs 228;" f
|
||||||
listCursorChooseBorderScale src/Dodge/Render/List.hs 134;" f
|
listCursorChooseBorderScale src/Dodge/Render/List.hs 134;" f
|
||||||
@@ -4071,7 +4069,6 @@ litCorridor90 src/Dodge/Room/RoadBlock.hs 26;" f
|
|||||||
lmt src/MatrixHelper.hs 43;" f
|
lmt src/MatrixHelper.hs 43;" f
|
||||||
lnkBothAnd src/Dodge/Room/Procedural.hs 123;" f
|
lnkBothAnd src/Dodge/Room/Procedural.hs 123;" f
|
||||||
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 387;" f
|
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 387;" f
|
||||||
lnkPosDir src/Dodge/RoomLink.hs 116;" f
|
|
||||||
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
||||||
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
||||||
loadMuzzle src/Dodge/HeldUse.hs 622;" f
|
loadMuzzle src/Dodge/HeldUse.hs 622;" f
|
||||||
@@ -4165,6 +4162,7 @@ makeMuzzleFlare src/Dodge/HeldUse.hs 648;" f
|
|||||||
makeParagraph src/Justify.hs 6;" f
|
makeParagraph src/Justify.hs 6;" f
|
||||||
makePathBetween src/Dodge/Path.hs 35;" f
|
makePathBetween src/Dodge/Path.hs 35;" f
|
||||||
makePathBetweenPs src/Dodge/Path.hs 54;" f
|
makePathBetweenPs src/Dodge/Path.hs 54;" f
|
||||||
|
makePathFromLinksGrid src/Dodge/Room/Path.hs 41;" f
|
||||||
makePoisonExplosionAt src/Dodge/WorldEvent/Explosion.hs 25;" f
|
makePoisonExplosionAt src/Dodge/WorldEvent/Explosion.hs 25;" f
|
||||||
makeRect src/Grid.hs 82;" f
|
makeRect src/Grid.hs 82;" f
|
||||||
makeSelectionListPictures src/Dodge/Render/List.hs 65;" f
|
makeSelectionListPictures src/Dodge/Render/List.hs 65;" f
|
||||||
@@ -4251,7 +4249,7 @@ mglCreate src/GLHelp.hs 8;" f
|
|||||||
mglDelete src/GLHelp.hs 14;" f
|
mglDelete src/GLHelp.hs 14;" f
|
||||||
midBarDecoration src/Dodge/Placement/TopDecoration.hs 16;" f
|
midBarDecoration src/Dodge/Placement/TopDecoration.hs 16;" f
|
||||||
midBounds src/Dodge/Room/Foreground.hs 151;" f
|
midBounds src/Dodge/Room/Foreground.hs 151;" f
|
||||||
midChasm src/Dodge/Room/Tutorial.hs 151;" f
|
midChasm src/Dodge/Room/Tutorial.hs 138;" f
|
||||||
midPad src/Padding.hs 27;" f
|
midPad src/Padding.hs 27;" f
|
||||||
midPadL src/Padding.hs 33;" f
|
midPadL src/Padding.hs 33;" f
|
||||||
midPoint src/Geometry.hs 84;" f
|
midPoint src/Geometry.hs 84;" f
|
||||||
@@ -4304,12 +4302,12 @@ moveZoomCamera src/Dodge/Update/Camera.hs 87;" f
|
|||||||
mtTopLabels src/Dodge/Tree/Compose.hs 50;" f
|
mtTopLabels src/Dodge/Tree/Compose.hs 50;" f
|
||||||
mtUnderLabels src/Dodge/Tree/Compose.hs 53;" f
|
mtUnderLabels src/Dodge/Tree/Compose.hs 53;" f
|
||||||
muchWlDustAt src/Dodge/Wall/Dust.hs 10;" f
|
muchWlDustAt src/Dodge/Wall/Dust.hs 10;" f
|
||||||
muin src/Dodge/RoomLink.hs 151;" f
|
muin src/Dodge/RoomLink.hs 147;" f
|
||||||
multGunCrit src/Dodge/Creature.hs 77;" f
|
multGunCrit src/Dodge/Creature.hs 77;" f
|
||||||
multiArrow src/Picture/Composite.hs 11;" f
|
multiArrow src/Picture/Composite.hs 11;" f
|
||||||
multiLookupTrie src/SimpleTrie.hs 57;" f
|
multiLookupTrie src/SimpleTrie.hs 57;" f
|
||||||
multiLookupTrieI src/SimpleTrie.hs 66;" f
|
multiLookupTrieI src/SimpleTrie.hs 66;" f
|
||||||
muout src/Dodge/RoomLink.hs 148;" f
|
muout src/Dodge/RoomLink.hs 144;" f
|
||||||
muzFlareAt src/Dodge/HeldUse.hs 674;" f
|
muzFlareAt src/Dodge/HeldUse.hs 674;" f
|
||||||
mvButton src/Dodge/Placement/PlaceSpot.hs 162;" f
|
mvButton src/Dodge/Placement/PlaceSpot.hs 162;" f
|
||||||
mvCr src/Dodge/Placement/PlaceSpot.hs 168;" f
|
mvCr src/Dodge/Placement/PlaceSpot.hs 168;" f
|
||||||
@@ -4390,14 +4388,14 @@ orientAttachment src/Dodge/Item/Orientation.hs 31;" f
|
|||||||
orientByParentChSF src/Dodge/Item/Orientation.hs 24;" f
|
orientByParentChSF src/Dodge/Item/Orientation.hs 24;" f
|
||||||
orientChild src/Dodge/Item/Orientation.hs 13;" f
|
orientChild src/Dodge/Item/Orientation.hs 13;" f
|
||||||
orthogonalPointOnSeg src/Geometry/Intersect.hs 321;" f
|
orthogonalPointOnSeg src/Geometry/Intersect.hs 321;" f
|
||||||
outLink src/Dodge/RoomLink.hs 124;" f
|
outLink src/Dodge/RoomLink.hs 120;" f
|
||||||
outsideScreenPolygon src/Dodge/Debug/Picture.hs 43;" f
|
outsideScreenPolygon src/Dodge/Debug/Picture.hs 43;" f
|
||||||
outwardIntegers src/Dodge/Base.hs 181;" f
|
outwardIntegers src/Dodge/Base.hs 181;" f
|
||||||
overCol src/Picture/Base.hs 308;" f
|
overCol src/Picture/Base.hs 308;" f
|
||||||
overColObj src/Shape.hs 273;" f
|
overColObj src/Shape.hs 273;" f
|
||||||
overColSH src/Shape.hs 241;" f
|
overColSH src/Shape.hs 241;" f
|
||||||
overLnkPosDir src/Dodge/RoomLink.hs 119;" f
|
overLnkPosDir src/Dodge/RoomLink.hs 115;" f
|
||||||
overLnkType src/Dodge/RoomLink.hs 106;" f
|
overLnkType src/Dodge/RoomLink.hs 105;" f
|
||||||
overPos src/Picture/Base.hs 303;" f
|
overPos src/Picture/Base.hs 303;" f
|
||||||
overPosObj src/Shape.hs 277;" f
|
overPosObj src/Shape.hs 277;" f
|
||||||
overPosSH src/Shape.hs 261;" f
|
overPosSH src/Shape.hs 261;" f
|
||||||
@@ -4411,7 +4409,7 @@ overrideMeleeCloseTarget src/Dodge/Creature/ReaderUpdate.hs 35;" f
|
|||||||
overwriteLabel src/Dodge/Tree/Compose.hs 31;" f
|
overwriteLabel src/Dodge/Tree/Compose.hs 31;" f
|
||||||
p src/ShortShow.hs 44;" f
|
p src/ShortShow.hs 44;" f
|
||||||
pContID src/Dodge/LevelGen/PlacementHelper.hs 15;" f
|
pContID src/Dodge/LevelGen/PlacementHelper.hs 15;" f
|
||||||
pairInPolys src/Dodge/Room/Path.hs 51;" f
|
pairInPolys src/Dodge/Room/Path.hs 52;" f
|
||||||
pairPolyPointsIntersect src/Geometry/ConvexPoly.hs 70;" f
|
pairPolyPointsIntersect src/Geometry/ConvexPoly.hs 70;" f
|
||||||
pairsToGraph src/Dodge/Path.hs 110;" f
|
pairsToGraph src/Dodge/Path.hs 110;" f
|
||||||
pairsToIncidence src/Dodge/Graph.hs 20;" f
|
pairsToIncidence src/Dodge/Graph.hs 20;" f
|
||||||
@@ -4420,7 +4418,7 @@ paletteToColor src/Color.hs 58;" f
|
|||||||
parseItem src/Dodge/Debug/Terminal.hs 62;" f
|
parseItem src/Dodge/Debug/Terminal.hs 62;" f
|
||||||
parseNum src/Dodge/Debug/Terminal.hs 77;" f
|
parseNum src/Dodge/Debug/Terminal.hs 77;" f
|
||||||
passthroughLockKeyLists src/Dodge/Floor.hs 120;" f
|
passthroughLockKeyLists src/Dodge/Floor.hs 120;" f
|
||||||
pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
|
pathConnected src/Dodge/Room/CheckConsistency.hs 13;" f
|
||||||
pathEdgeObstructed src/Dodge/Path.hs 43;" f
|
pathEdgeObstructed src/Dodge/Path.hs 43;" f
|
||||||
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
|
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
|
||||||
pauseGame src/Dodge/Update/Input/InGame.hs 525;" f
|
pauseGame src/Dodge/Update/Input/InGame.hs 525;" f
|
||||||
@@ -4551,8 +4549,8 @@ pokeWall src/Shader/Poke.hs 78;" f
|
|||||||
pokeWallsWindows src/Shader/Poke.hs 50;" f
|
pokeWallsWindows src/Shader/Poke.hs 50;" f
|
||||||
poly3 src/Picture/Base.hs 84;" f
|
poly3 src/Picture/Base.hs 84;" f
|
||||||
poly3Col src/Picture/Base.hs 88;" f
|
poly3Col src/Picture/Base.hs 88;" f
|
||||||
polyChasm src/Dodge/Room/Tutorial.hs 172;" f
|
polyChasm src/Dodge/Room/Tutorial.hs 159;" f
|
||||||
polyChasmC src/Dodge/Room/Tutorial.hs 181;" f
|
polyChasmC src/Dodge/Room/Tutorial.hs 168;" f
|
||||||
polyCirc src/Shape.hs 46;" f
|
polyCirc src/Shape.hs 46;" f
|
||||||
polyCircx src/Shape.hs 51;" f
|
polyCircx src/Shape.hs 51;" f
|
||||||
polyCornerDist src/Geometry/Polygon.hs 60;" f
|
polyCornerDist src/Geometry/Polygon.hs 60;" f
|
||||||
@@ -4595,11 +4593,11 @@ prettyDT src/Dodge/DoubleTree.hs 258;" f
|
|||||||
prettyLDT src/Dodge/DoubleTree.hs 263;" f
|
prettyLDT src/Dodge/DoubleTree.hs 263;" f
|
||||||
prettyShort src/AesonHelp.hs 11;" f
|
prettyShort src/AesonHelp.hs 11;" f
|
||||||
primeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 594;" f
|
primeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 594;" f
|
||||||
printColumnTitles src/Dodge/Tree/Shift.hs 142;" f
|
printColumnTitles src/Dodge/Tree/Shift.hs 149;" f
|
||||||
printColumns src/Dodge/Tree/Shift.hs 132;" f
|
printColumns src/Dodge/Tree/Shift.hs 139;" f
|
||||||
printInfo src/Dodge/Tree/Shift.hs 145;" f
|
printInfo src/Dodge/Tree/Shift.hs 152;" f
|
||||||
printInfoCheckNum src/Dodge/Tree/Shift.hs 154;" f
|
printInfoCheckNum src/Dodge/Tree/Shift.hs 161;" f
|
||||||
printPartialColumns src/Dodge/Tree/Shift.hs 135;" f
|
printPartialColumns src/Dodge/Tree/Shift.hs 142;" f
|
||||||
printPoint src/Dodge/Debug/Picture.hs 34;" f
|
printPoint src/Dodge/Debug/Picture.hs 34;" f
|
||||||
printRotPoint src/Dodge/Debug/Picture.hs 37;" f
|
printRotPoint src/Dodge/Debug/Picture.hs 37;" f
|
||||||
prismBox src/Shape.hs 73;" f
|
prismBox src/Shape.hs 73;" f
|
||||||
@@ -4743,7 +4741,7 @@ removeAimPosture src/Dodge/Creature/YourControl.hs 158;" f
|
|||||||
removeAmmoFromMag src/Dodge/HeldUse.hs 920;" f
|
removeAmmoFromMag src/Dodge/HeldUse.hs 920;" f
|
||||||
removeDot src/ShortShow.hs 40;" f
|
removeDot src/ShortShow.hs 40;" f
|
||||||
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
||||||
removeLights src/Dodge/Room/Tutorial.hs 224;" f
|
removeLights src/Dodge/Room/Tutorial.hs 211;" f
|
||||||
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
|
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
|
||||||
removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
|
removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
|
||||||
renderDataResizeUpdate src/Preload/Update.hs 26;" f
|
renderDataResizeUpdate src/Preload/Update.hs 26;" f
|
||||||
@@ -4764,9 +4762,9 @@ resizeFBOTO src/Framebuffer/Update.hs 203;" f
|
|||||||
resizeFBOTO3 src/Framebuffer/Update.hs 175;" f
|
resizeFBOTO3 src/Framebuffer/Update.hs 175;" f
|
||||||
resizeRBO src/Framebuffer/Update.hs 87;" f
|
resizeRBO src/Framebuffer/Update.hs 87;" f
|
||||||
respawn src/Dodge/SpawnAt.hs 11;" f
|
respawn src/Dodge/SpawnAt.hs 11;" f
|
||||||
restrictInLinks src/Dodge/RoomLink.hs 45;" f
|
restrictInLinks src/Dodge/RoomLink.hs 44;" f
|
||||||
restrictLinkType src/Dodge/RoomLink.hs 35;" f
|
restrictLinkType src/Dodge/RoomLink.hs 34;" f
|
||||||
restrictOutLinks src/Dodge/RoomLink.hs 48;" f
|
restrictOutLinks src/Dodge/RoomLink.hs 47;" f
|
||||||
restrictRMInLinksPD src/Dodge/Room/Link.hs 25;" f
|
restrictRMInLinksPD src/Dodge/Room/Link.hs 25;" f
|
||||||
restrictSeg src/Dodge/Base/Collide.hs 162;" f
|
restrictSeg src/Dodge/Base/Collide.hs 162;" f
|
||||||
resumeSound src/Dodge/SoundLogic.hs 48;" f
|
resumeSound src/Dodge/SoundLogic.hs 48;" f
|
||||||
@@ -4778,10 +4776,10 @@ rewinder src/Dodge/Item/Held/Utility.hs 36;" f
|
|||||||
rezBox src/Dodge/Room/RezBox.hs 31;" f
|
rezBox src/Dodge/Room/RezBox.hs 31;" f
|
||||||
rezBox' src/Dodge/Room/RezBox.hs 46;" f
|
rezBox' src/Dodge/Room/RezBox.hs 46;" f
|
||||||
rezBoxStart src/Dodge/Room/Start.hs 78;" f
|
rezBoxStart src/Dodge/Room/Start.hs 78;" f
|
||||||
rezBoxes src/Dodge/Room/RezBox.hs 118;" f
|
rezBoxes src/Dodge/Room/RezBox.hs 119;" f
|
||||||
rezBoxesWpCrit src/Dodge/Room/RezBox.hs 90;" f
|
rezBoxesWpCrit src/Dodge/Room/RezBox.hs 90;" f
|
||||||
rezColor src/Dodge/Room/RezBox.hs 137;" f
|
rezColor src/Dodge/Room/RezBox.hs 138;" f
|
||||||
rezInvBox src/Dodge/Room/RezBox.hs 144;" f
|
rezInvBox src/Dodge/Room/RezBox.hs 145;" f
|
||||||
rezText src/Dodge/Story.hs 4;" f
|
rezText src/Dodge/Story.hs 4;" f
|
||||||
rezText' src/Dodge/Story.hs 17;" f
|
rezText' src/Dodge/Story.hs 17;" f
|
||||||
rhombus src/Polyhedra.hs 72;" f
|
rhombus src/Polyhedra.hs 72;" f
|
||||||
@@ -4794,12 +4792,12 @@ rightLegPQ src/Dodge/Creature/HandPos.hs 100;" f
|
|||||||
rightPad src/Padding.hs 19;" f
|
rightPad src/Padding.hs 19;" f
|
||||||
rightPadNoSquash src/Padding.hs 23;" f
|
rightPadNoSquash src/Padding.hs 23;" f
|
||||||
rightWristPQ src/Dodge/Creature/HandPos.hs 57;" f
|
rightWristPQ src/Dodge/Creature/HandPos.hs 57;" f
|
||||||
rlPosDir src/Dodge/RoomLink.hs 113;" f
|
rlPosDir src/Dodge/RoomLink.hs 112;" f
|
||||||
rlauncherPic src/Dodge/Item/Draw/SPic.hs 412;" f
|
rlauncherPic src/Dodge/Item/Draw/SPic.hs 412;" f
|
||||||
rmInLinks src/Dodge/RoomLink.hs 157;" f
|
rmInLinks src/Dodge/RoomLink.hs 153;" f
|
||||||
rmInvItem src/Dodge/Inventory.hs 73;" f
|
rmInvItem src/Dodge/Inventory.hs 73;" f
|
||||||
rmLinksOfType src/Dodge/RoomLink.hs 154;" f
|
rmLinksOfType src/Dodge/RoomLink.hs 150;" f
|
||||||
rmOutLinks src/Dodge/RoomLink.hs 157;" f
|
rmOutLinks src/Dodge/RoomLink.hs 153;" f
|
||||||
roomC src/Dodge/Room/Room.hs 40;" f
|
roomC src/Dodge/Room/Room.hs 40;" f
|
||||||
roomCCrits src/Dodge/Room/Room.hs 271;" f
|
roomCCrits src/Dodge/Room/Room.hs 271;" f
|
||||||
roomCenterPillar src/Dodge/Room/Room.hs 126;" f
|
roomCenterPillar src/Dodge/Room/Room.hs 126;" f
|
||||||
@@ -4928,7 +4926,7 @@ sensorReqToString src/Dodge/Machine/Update.hs 196;" f
|
|||||||
sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f
|
sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f
|
||||||
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f
|
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f
|
||||||
sensorSPic src/Dodge/Machine/Draw.hs 81;" f
|
sensorSPic src/Dodge/Machine/Draw.hs 81;" f
|
||||||
sensorTut src/Dodge/Room/Tutorial.hs 332;" f
|
sensorTut src/Dodge/Room/Tutorial.hs 319;" f
|
||||||
sensorTypeDamages src/Dodge/Machine/Update.hs 233;" f
|
sensorTypeDamages src/Dodge/Machine/Update.hs 233;" f
|
||||||
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
|
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
|
||||||
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 83;" f
|
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 83;" f
|
||||||
@@ -4940,21 +4938,21 @@ setClusterID src/Dodge/Combine/Graph.hs 116;" f
|
|||||||
setDepth src/Picture/Base.hs 128;" f
|
setDepth src/Picture/Base.hs 128;" f
|
||||||
setDirPS src/Dodge/PlacementSpot.hs 50;" f
|
setDirPS src/Dodge/PlacementSpot.hs 50;" f
|
||||||
setFallback src/Dodge/PlacementSpot.hs 132;" f
|
setFallback src/Dodge/PlacementSpot.hs 132;" f
|
||||||
setInLinks src/Dodge/RoomLink.hs 54;" f
|
setInLinks src/Dodge/RoomLink.hs 53;" f
|
||||||
setInLinksByType src/Dodge/RoomLink.hs 73;" f
|
setInLinksByType src/Dodge/RoomLink.hs 72;" f
|
||||||
setInLinksPD src/Dodge/RoomLink.hs 93;" f
|
setInLinksPD src/Dodge/RoomLink.hs 92;" f
|
||||||
setInvPosFromSS src/Dodge/Inventory/Location.hs 92;" f
|
setInvPosFromSS src/Dodge/Inventory/Location.hs 92;" f
|
||||||
setLayer src/Picture/Base.hs 139;" f
|
setLayer src/Picture/Base.hs 139;" f
|
||||||
setLinkType src/Dodge/RoomLink.hs 79;" f
|
setLinkType src/Dodge/RoomLink.hs 78;" f
|
||||||
setLinkTypePD src/Dodge/RoomLink.hs 86;" f
|
setLinkTypePD src/Dodge/RoomLink.hs 85;" f
|
||||||
setMusicVolume src/Sound.hs 162;" f
|
setMusicVolume src/Sound.hs 162;" f
|
||||||
setMvPos src/Dodge/Creature/ReaderUpdate.hs 53;" f
|
setMvPos src/Dodge/Creature/ReaderUpdate.hs 53;" f
|
||||||
setOldPos src/Dodge/Update.hs 486;" f
|
setOldPos src/Dodge/Update.hs 486;" f
|
||||||
setOutLinks src/Dodge/RoomLink.hs 51;" f
|
setOutLinks src/Dodge/RoomLink.hs 50;" f
|
||||||
setOutLinksByType src/Dodge/RoomLink.hs 76;" f
|
setOutLinksByType src/Dodge/RoomLink.hs 75;" f
|
||||||
setOutLinksPD src/Dodge/RoomLink.hs 96;" f
|
setOutLinksPD src/Dodge/RoomLink.hs 95;" f
|
||||||
setRBCreatureTargeting src/Dodge/Creature/State.hs 288;" f
|
setRBCreatureTargeting src/Dodge/Creature/State.hs 288;" f
|
||||||
setRoomInt src/Dodge/Room/Tutorial.hs 73;" f
|
setRoomInt src/Dodge/Room/Tutorial.hs 60;" f
|
||||||
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f
|
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f
|
||||||
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
|
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
|
||||||
setShaderSource src/Shader/Compile.hs 290;" f
|
setShaderSource src/Shader/Compile.hs 290;" f
|
||||||
@@ -4964,7 +4962,7 @@ setTargetMv src/Dodge/Creature/ReaderUpdate.hs 76;" f
|
|||||||
setTile src/Dodge/Layout.hs 66;" f
|
setTile src/Dodge/Layout.hs 66;" f
|
||||||
setTiles src/Dodge/Layout.hs 63;" f
|
setTiles src/Dodge/Layout.hs 63;" f
|
||||||
setToggle src/Dodge/Prop/Update.hs 44;" f
|
setToggle src/Dodge/Prop/Update.hs 44;" f
|
||||||
setTreeInts src/Dodge/Room/Tutorial.hs 80;" f
|
setTreeInts src/Dodge/Room/Tutorial.hs 67;" f
|
||||||
setViewDistance src/Dodge/Update/Camera.hs 236;" f
|
setViewDistance src/Dodge/Update/Camera.hs 236;" f
|
||||||
setViewPos src/Dodge/Creature/ReaderUpdate.hs 63;" f
|
setViewPos src/Dodge/Creature/ReaderUpdate.hs 63;" f
|
||||||
setViewport src/Dodge/Render.hs 440;" f
|
setViewport src/Dodge/Render.hs 440;" f
|
||||||
@@ -5197,7 +5195,7 @@ subInvX src/Dodge/ListDisplayParams.hs 46;" f
|
|||||||
subMap src/TreeHelp.hs 119;" f
|
subMap src/TreeHelp.hs 119;" f
|
||||||
subZipWith src/Dodge/Placement/Instance/Wall.hs 115;" f
|
subZipWith src/Dodge/Placement/Instance/Wall.hs 115;" f
|
||||||
swapAnyExtraSelection src/Dodge/Inventory/Swap.hs 56;" f
|
swapAnyExtraSelection src/Dodge/Inventory/Swap.hs 56;" f
|
||||||
swapInOutLinks src/Dodge/RoomLink.hs 99;" f
|
swapInOutLinks src/Dodge/RoomLink.hs 98;" f
|
||||||
swapIndices src/ListHelp.hs 50;" f
|
swapIndices src/ListHelp.hs 50;" f
|
||||||
swapInvItems src/Dodge/Inventory/Swap.hs 21;" f
|
swapInvItems src/Dodge/Inventory/Swap.hs 21;" f
|
||||||
swapItemWith src/Dodge/Inventory.hs 163;" f
|
swapItemWith src/Dodge/Inventory.hs 163;" f
|
||||||
@@ -5249,7 +5247,7 @@ terminalWheelEvent src/Dodge/Update/Scroll.hs 131;" f
|
|||||||
teslaGun src/Dodge/Item/Held/BatteryGuns.hs 19;" f
|
teslaGun src/Dodge/Item/Held/BatteryGuns.hs 19;" f
|
||||||
teslaGunPic src/Dodge/Item/Draw/SPic.hs 424;" f
|
teslaGunPic src/Dodge/Item/Draw/SPic.hs 424;" f
|
||||||
teslaParams src/Dodge/Item/Held/BatteryGuns.hs 25;" f
|
teslaParams src/Dodge/Item/Held/BatteryGuns.hs 25;" f
|
||||||
testCrossWalls src/Dodge/Room/Path.hs 47;" f
|
testCrossWalls src/Dodge/Room/Path.hs 48;" f
|
||||||
testEvent src/Dodge/Event/Test.hs 9;" f
|
testEvent src/Dodge/Event/Test.hs 9;" f
|
||||||
testInventory src/Dodge/Creature.hs 292;" f
|
testInventory src/Dodge/Creature.hs 292;" f
|
||||||
testStringInit src/Dodge/TestString.hs 33;" f
|
testStringInit src/Dodge/TestString.hs 33;" f
|
||||||
@@ -5267,7 +5265,7 @@ tflat2 src/Picture/Data.hs 60;" f
|
|||||||
tflat3 src/Picture/Data.hs 64;" f
|
tflat3 src/Picture/Data.hs 64;" f
|
||||||
tflat4 src/Picture/Data.hs 68;" f
|
tflat4 src/Picture/Data.hs 68;" f
|
||||||
theCleanup appDodge/Main.hs 75;" f
|
theCleanup appDodge/Main.hs 75;" f
|
||||||
theColumns src/Dodge/Tree/Shift.hs 139;" f
|
theColumns src/Dodge/Tree/Shift.hs 146;" f
|
||||||
theUpdateStep appDodge/Main.hs 107;" f
|
theUpdateStep appDodge/Main.hs 107;" f
|
||||||
thickArc src/Picture/Base.hs 298;" f
|
thickArc src/Picture/Base.hs 298;" f
|
||||||
thickCircle src/Picture/Base.hs 272;" f
|
thickCircle src/Picture/Base.hs 272;" f
|
||||||
@@ -5300,7 +5298,7 @@ tlDoEffect src/Dodge/Terminal.hs 102;" f
|
|||||||
tlSetStatus src/Dodge/Terminal.hs 99;" f
|
tlSetStatus src/Dodge/Terminal.hs 99;" f
|
||||||
tmUpdate src/Dodge/Update.hs 470;" f
|
tmUpdate src/Dodge/Update.hs 470;" f
|
||||||
toBinary src/Dodge/Inventory/SelectionList.hs 141;" f
|
toBinary src/Dodge/Inventory/SelectionList.hs 141;" f
|
||||||
toBothLnk src/Dodge/RoomLink.hs 140;" f
|
toBothLnk src/Dodge/RoomLink.hs 136;" f
|
||||||
toClosestMultiple src/HelpNum.hs 3;" f
|
toClosestMultiple src/HelpNum.hs 3;" f
|
||||||
toColor8 src/Color.hs 148;" f
|
toColor8 src/Color.hs 148;" f
|
||||||
toFloatVAs src/Shader/Compile.hs 211;" f
|
toFloatVAs src/Shader/Compile.hs 211;" f
|
||||||
@@ -5399,13 +5397,13 @@ tryUseParent src/Dodge/Creature/State.hs 144;" f
|
|||||||
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
||||||
turret src/Dodge/Placement/Instance/Turret.hs 37;" f
|
turret src/Dodge/Placement/Instance/Turret.hs 37;" f
|
||||||
turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f
|
turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f
|
||||||
tutAnoTree src/Dodge/Room/Tutorial.hs 51;" f
|
tutAnoTree src/Dodge/Room/Tutorial.hs 40;" f
|
||||||
tutDrop src/Dodge/Room/Tutorial.hs 85;" f
|
tutDrop src/Dodge/Room/Tutorial.hs 72;" f
|
||||||
tutHub src/Dodge/Room/Tutorial.hs 231;" f
|
tutHub src/Dodge/Room/Tutorial.hs 218;" f
|
||||||
tutLight src/Dodge/Room/Tutorial.hs 209;" f
|
tutLight src/Dodge/Room/Tutorial.hs 196;" f
|
||||||
tutRezBox src/Dodge/Room/Tutorial.hs 343;" f
|
tutRezBox src/Dodge/Room/Tutorial.hs 330;" f
|
||||||
tutRoomTree src/Dodge/Floor.hs 21;" f
|
tutRoomTree src/Dodge/Floor.hs 21;" f
|
||||||
tutorialMessage1 src/Dodge/Room/Tutorial.hs 367;" f
|
tutorialMessage1 src/Dodge/Room/Tutorial.hs 354;" f
|
||||||
tweenAngles src/Geometry/Vector.hs 195;" f
|
tweenAngles src/Geometry/Vector.hs 195;" f
|
||||||
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 81;" f
|
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 81;" f
|
||||||
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 29;" f
|
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 29;" f
|
||||||
@@ -5691,7 +5689,7 @@ wordsBy src/ListHelp.hs 116;" f
|
|||||||
worldPosToScreen src/Dodge/Base/Coordinate.hs 18;" f
|
worldPosToScreen src/Dodge/Base/Coordinate.hs 18;" f
|
||||||
worldSPic src/Dodge/Render/ShapePicture.hs 22;" f
|
worldSPic src/Dodge/Render/ShapePicture.hs 22;" f
|
||||||
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
|
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
|
||||||
wpAdd src/Dodge/Room/RezBox.hs 147;" f
|
wpAdd src/Dodge/Room/RezBox.hs 148;" f
|
||||||
wrench1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 546;" f
|
wrench1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 546;" f
|
||||||
wristArmour src/Dodge/Item/Equipment.hs 43;" f
|
wristArmour src/Dodge/Item/Equipment.hs 43;" f
|
||||||
wristInvisibility src/Dodge/Item/Equipment.hs 96;" f
|
wristInvisibility src/Dodge/Item/Equipment.hs 96;" f
|
||||||
@@ -5716,13 +5714,13 @@ yourInv src/Dodge/Base/You.hs 28;" f
|
|||||||
yourRootItem src/Dodge/Base/You.hs 22;" f
|
yourRootItem src/Dodge/Base/You.hs 22;" f
|
||||||
yourSelectedItem src/Dodge/Base/You.hs 16;" f
|
yourSelectedItem src/Dodge/Base/You.hs 16;" f
|
||||||
yourStatsInfo src/Dodge/Creature/Info.hs 27;" f
|
yourStatsInfo src/Dodge/Creature/Info.hs 27;" f
|
||||||
zChasm src/Dodge/Room/Tutorial.hs 139;" f
|
zChasm src/Dodge/Room/Tutorial.hs 126;" f
|
||||||
zConnect src/Dodge/Render/Connectors.hs 17;" f
|
zConnect src/Dodge/Render/Connectors.hs 17;" f
|
||||||
zConnectCol src/Dodge/Render/Connectors.hs 28;" f
|
zConnectCol src/Dodge/Render/Connectors.hs 28;" f
|
||||||
zConnectColMidX src/Dodge/Render/Connectors.hs 31;" f
|
zConnectColMidX src/Dodge/Render/Connectors.hs 31;" f
|
||||||
zeroZ src/Geometry/Vector.hs 8;" f
|
zeroZ src/Geometry/Vector.hs 8;" f
|
||||||
zipArcs src/Dodge/Tesla.hs 52;" f
|
zipArcs src/Dodge/Tesla.hs 52;" f
|
||||||
zipCount src/Dodge/Tree/Shift.hs 129;" f
|
zipCount src/Dodge/Tree/Shift.hs 136;" f
|
||||||
zipCountDown src/Dodge/Room/Procedural.hs 120;" f
|
zipCountDown src/Dodge/Room/Procedural.hs 120;" f
|
||||||
zoneCloud src/Dodge/Zoning/Cloud.hs 27;" f
|
zoneCloud src/Dodge/Zoning/Cloud.hs 27;" f
|
||||||
zoneClouds src/Dodge/Update.hs 460;" f
|
zoneClouds src/Dodge/Update.hs 460;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user