Add bangcone
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@@ -4,6 +4,7 @@ module Dodge.Item.Attachment
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, changeFuse
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) where
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import Dodge.Data
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import Dodge.ChainEffect
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import Dodge.Default
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import Control.Lens hiding ((|>),(<|))
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@@ -38,12 +39,6 @@ decCharMode = itAttachment . itCharMode %~ cycleR
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cycleR (xs :|> x) = x <| xs
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cycleR xs = xs
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type ChainEffect =
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(Item -> Creature -> World -> World)
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-> Item
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-> Creature
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-> World
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-> World
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charFiringStratI
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:: [(Char, ChainEffect)] -- ^ Different firing effects for different characters
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-> ChainEffect
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