Add aggressive light culling
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@@ -12,8 +12,8 @@ import qualified Control.Foldl as L
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rectNESW :: Float -> Float -> Float -> Float -> [Point2]
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rectNESW !a !b !c !d = [V2 b a,V2 b c,V2 d c,V2 d a]
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-- | Draw a clockwise rectangle based on maximal N S E W values.
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rectNSEW :: Float -> Float -> Float -> Float -> [Point2]
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rectNSEW !n !s !e !w = rectNESW n e s w
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--rectNSEW :: Float -> Float -> Float -> Float -> [Point2]
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--rectNSEW !n !s !e !w = rectNESW n e s w
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-- | Draw an anticlockwise rectangle based on maximal N S W E values.
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rectNSWE :: Float -> Float -> Float -> Float -> [Point2]
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rectNSWE !n !s !w !e = [V2 w n, V2 w s, V2 e s, V2 e n]
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