Partially working ellipse shader
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+14
-10
@@ -22,6 +22,7 @@ data RenderData = RenderData
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, _basicShader :: (Program, [UniformLocation])
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, _textShader :: (Program, [UniformLocation])
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, _circShader :: (Program, [UniformLocation])
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, _ellipseShader :: (Program, [UniformLocation])
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, _arcShader :: (Program, [UniformLocation])
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, _lightmapCircleShader :: (Program, [UniformLocation])
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, _backShader :: (Program, [UniformLocation])
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@@ -30,6 +31,7 @@ data RenderData = RenderData
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, _lineVAO :: VAO
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, _textVAO :: VAO
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, _circVAO :: VAO
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, _ellipseVAO :: VAO
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, _arcVAO :: VAO
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, _backVAO :: VAO
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, _wallVAO :: VAO
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@@ -103,6 +105,7 @@ preloadRender = do
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fcs <- makeSourcedShader "lightmapCircle" [VertexShader,GeometryShader,FragmentShader]
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bgs <- makeSourcedShader "background" [VertexShader,GeometryShader,FragmentShader]
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wss <- makeSourcedShader "wallShadow" [VertexShader,GeometryShader,FragmentShader]
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es <- makeSourcedShader "ellipse" [VertexShader,GeometryShader,FragmentShader]
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wssLightPosUniLoc <- GL.uniformLocation (fst wss) "lightPos"
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@@ -145,16 +148,15 @@ preloadRender = do
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-- input a list of (attribute location, attrib length) pairs
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-- these will have buffers and pointers created
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trivao <- setupVAO [(0,3),(1,4)]
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linevao <- setupVAO [(0,3),(1,4)]
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textvao <- setupVAO [(0,3),(1,4),(2,3)]
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circvao <- setupVAO [(0,3),(1,4),(2,1)]
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arcvao <- setupVAO [(0,3),(1,4),(2,4)]
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backgroundvao
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<- setupVAO [(0,4),(1,2)]
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wallvao <- setupVAO [(0,4),(1,4)]
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fadecircvao
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<- setupVAO [(0,4)]
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trivao <- setupVAO [(0,3),(1,4)]
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linevao <- setupVAO [(0,3),(1,4)]
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textvao <- setupVAO [(0,3),(1,4),(2,3)]
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circvao <- setupVAO [(0,3),(1,4),(2,1)]
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ellipsevao <- setupVAO [(0,3),(1,4),(2,1)]
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arcvao <- setupVAO [(0,3),(1,4),(2,4)]
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backgroundvao <- setupVAO [(0,4),(1,2)]
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wallvao <- setupVAO [(0,4),(1,4)]
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fadecircvao <- setupVAO [(0,4)]
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return $ RenderData
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{ -- _charMap = convertRGBA8 cmap
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@@ -162,6 +164,7 @@ preloadRender = do
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,_basicShader = bs
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, _textShader = ts
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, _circShader = cs
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, _ellipseShader = es
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, _arcShader = as
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, _lightmapCircleShader = fcs
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, _backShader = bgs
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@@ -169,6 +172,7 @@ preloadRender = do
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, _triVAO = trivao
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, _textVAO = textvao
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, _circVAO = circvao
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, _ellipseVAO = ellipsevao
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, _arcVAO = arcvao
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, _lineVAO = linevao
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, _backVAO = backgroundvao
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