Use a creature to "use" the weapon of a turret
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@@ -2,8 +2,10 @@ module Dodge.Creature.State
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( stateUpdate
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, stateUpdate'
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, stateUpdateDamage
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, stateUpdateDamage'
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, doDamage
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, clearDamage
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, invSideEff
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) where
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import Dodge.Data
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import Dodge.Hammer
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