Use a creature to "use" the weapon of a turret
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@@ -9,8 +9,7 @@ module Dodge.Creature
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, chaseCrit
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, armourChaseCrit
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, smallChaseCrit
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)
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where
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) where
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import Dodge.Creature.State.Data
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--import Dodge.Item.Weapon.Grenade
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import Dodge.Item.Weapon.Booster
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@@ -77,8 +76,8 @@ miniGunCrit = defaultCreature
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, _crStrategy = StrategyActions WatchAndWait [StartSentinelPost]
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, _crGoal = []
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}
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, _crInv = IM.fromList [(0,autoRifle & itConsumption . ammoLoaded .~ 1000)]
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-- , _crInv = IM.fromList [(0,miniGun')]
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-- , _crInv = IM.fromList [(0,autoRifle & itConsumption . ammoLoaded .~ 1000)]
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, _crInv = IM.fromList [(0,miniGun)]
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-- , _crInv = IM.fromList [(0,autoRifle)]
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, _crInvSel = 0
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, _crRad = 10
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