Reorganise shaders

This commit is contained in:
2021-03-21 12:50:27 +01:00
parent a8ebf2f7f1
commit cf5a8b3e1b
32 changed files with 22 additions and 60 deletions
+10
View File
@@ -0,0 +1,10 @@
#version 430 core
in vec2 vDistField;
in float vLum;
out vec4 fColor;
void main()
{
float l = dot(vDistField,vDistField);
fColor = vec4 (pow(1 - l,2),0,0,1);
}