Reorganise shaders

This commit is contained in:
2021-03-21 12:50:27 +01:00
parent a8ebf2f7f1
commit cf5a8b3e1b
32 changed files with 22 additions and 60 deletions
+13
View File
@@ -0,0 +1,13 @@
#version 430 core
in vec2 cenPosT;
in float lum;
in vec2 dField;
out vec4 fColor;
void main()
{
float c = pow (1 - min(1, dot(dField,dField)) , 2) * lum ;
fColor = vec4(c,c,c,c);
}