Use strict-containers for IntMaps
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@@ -4,7 +4,7 @@ import Dodge.Creature.Statistics
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import Geometry
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--import Data.Maybe
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--import qualified Data.IntMap.Strict as IM
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--import qualified IntMapHelp as IM
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import Control.Lens
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{- | Creature attempts to moves under its own steam.
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The idea is that this may or may not work, depending on the status of the creature.
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@@ -11,7 +11,7 @@ import Dodge.Reloading
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import Dodge.Item.Location
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import Dodge.HeldUse
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import qualified Data.IntMap.Strict as IM
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import qualified IntMapHelp as IM
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import qualified Data.Map.Strict as M
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import qualified SDL
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--import qualified Data.IntSet as IS
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