Use strict-containers for IntMaps
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@@ -14,7 +14,7 @@ import Dodge.Wall.Zone
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import Data.Maybe
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import Control.Lens
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import qualified Data.IntMap.Strict as IM
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import qualified IntMapHelp as IM
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moveWallIDUnsafe :: Int -> (Point2,Point2) -> World -> World
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moveWallIDUnsafe wlid wlline w = case w ^? walls . ix wlid of
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