Setup multiple target basic shaders

This commit is contained in:
2021-08-31 20:05:15 +01:00
parent 146bab6fe3
commit cf77163b3f
21 changed files with 381 additions and 28 deletions
+3 -1
View File
@@ -35,9 +35,11 @@ data RenderData = RenderData
, _fboBase :: (FramebufferObject, TextureObject)
, _fboBloom :: (FramebufferObject, TextureObject)
, _fboColor :: (FramebufferObject, TextureObject)
, _fboPos :: (FramebufferObject, TextureObject)
, _rboBaseBloom :: RenderbufferObject
, _fboLighting :: (FramebufferObject, TextureObject)
, _rboLighting :: RenderbufferObject
, _fboLightingHigh :: (FramebufferObject, TextureObject)
--, _rboLighting :: RenderbufferObject
, _matUBO :: BufferObject
}
makeLenses ''RenderData