Setup multiple target basic shaders
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@@ -35,9 +35,11 @@ data RenderData = RenderData
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, _fboBase :: (FramebufferObject, TextureObject)
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, _fboBloom :: (FramebufferObject, TextureObject)
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, _fboColor :: (FramebufferObject, TextureObject)
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, _fboPos :: (FramebufferObject, TextureObject)
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, _rboBaseBloom :: RenderbufferObject
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, _fboLighting :: (FramebufferObject, TextureObject)
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, _rboLighting :: RenderbufferObject
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, _fboLightingHigh :: (FramebufferObject, TextureObject)
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--, _rboLighting :: RenderbufferObject
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, _matUBO :: BufferObject
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}
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makeLenses ''RenderData
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