Setup multiple target basic shaders

This commit is contained in:
2021-08-31 20:05:15 +01:00
parent 146bab6fe3
commit cf77163b3f
21 changed files with 381 additions and 28 deletions
+5 -5
View File
@@ -358,30 +358,30 @@ miniGun = defaultAutoGun
[ ammoCheckI
, withWarmUpI 26
, useTimeCheckI
, withRecoilI recoilAmount
--, afterRecoil recoilAmount
, withSoundForI 28 2
--, withThinSmokeI
, torqueAfterI 0.05
, withSidePushI 53
, withRecoilI recoilAmount
, afterRecoil recoilAmount
, withRandomOffsetI 12
, trigDoAlso (useAmmoParamsVelMod vm1)
--, torqueBeforeForcedI 0.001
, withSidePushI 52
, withRecoilI recoilAmount
, afterRecoil recoilAmount
, withRandomOffsetI 11
, withOldDir od1
, trigDoAlso (useAmmoParamsVelMod vm2)
--, torqueBeforeForcedI 0.001
, withSidePushI 51
, withRecoilI recoilAmount
, afterRecoil recoilAmount
, withRandomOffsetI 10
, withOldDir od2
, trigDoAlso (useAmmoParamsVelMod vm3)
, useAmmo 4
--, torqueBeforeForcedI 0.001
, withSidePushI 50
, withRecoilI recoilAmount
, afterRecoil recoilAmount
, withRandomOffsetI 9
, withMuzFlareI
, withOldDir od3