Add true quicksave and guickload

This commit is contained in:
2023-03-26 12:13:21 +01:00
parent a652b13fa0
commit cfb0a49059
6 changed files with 32 additions and 29 deletions
+4 -4
View File
@@ -17,11 +17,11 @@ data RightButtonOptions
, _opSel :: Int
, _opItemID :: Int
, _opAllocateEquipment :: AllocateEquipment
, _opActivateEquipment :: ActivateEquipment
, _opActivateEquipment :: ModifyEquipmentActivation
}
--deriving (Eq, Ord, Show, Read) --Generic, Flat)
data ActivateEquipment
data ModifyEquipmentActivation
= ActivateEquipment {_activateEquipment :: Int}
| DeactivateEquipment {_deactivateEquipment :: Int}
| ActivateDeactivateEquipment {_activateEquipment :: Int, _deactivateEquipment :: Int}
@@ -53,7 +53,7 @@ data AllocateEquipment
makeLenses ''RightButtonOptions
makeLenses ''AllocateEquipment
makeLenses ''ActivateEquipment
deriveJSON defaultOptions ''ActivateEquipment
makeLenses ''ModifyEquipmentActivation
deriveJSON defaultOptions ''ModifyEquipmentActivation
deriveJSON defaultOptions ''AllocateEquipment
deriveJSON defaultOptions ''RightButtonOptions
+13
View File
@@ -23,6 +23,7 @@ import Dodge.Data.Config
import Dodge.Data.World
import Loop.Data
import Picture.Data
import Linear
--import SDL (Scancode)
data Universe = Universe
@@ -37,8 +38,20 @@ data Universe = Universe
, _uvMSeed :: Maybe Int
, _uvLastFrameTicks :: Word32
, _uvFrameTicks :: Word32
, _uvRAMSave :: Maybe World
, _uvDebugInfo :: [DebugInfo]
}
data DebugInfo
= DebugWorldPos
{ _debugWorldPos :: V3 Float
, _debugMessage :: [String]
}
| DebugScreenPos
{ _debugScreenPos :: V2 Float
, _debugMessage :: [String]
}
data SideEffect
= NewSideEffect
{ _ceSideEffect :: IO (Universe -> Maybe Universe)