Add true quicksave and guickload
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@@ -23,6 +23,7 @@ import Dodge.Data.Config
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import Dodge.Data.World
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import Loop.Data
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import Picture.Data
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import Linear
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--import SDL (Scancode)
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data Universe = Universe
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@@ -37,8 +38,20 @@ data Universe = Universe
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, _uvMSeed :: Maybe Int
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, _uvLastFrameTicks :: Word32
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, _uvFrameTicks :: Word32
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, _uvRAMSave :: Maybe World
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, _uvDebugInfo :: [DebugInfo]
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}
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data DebugInfo
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= DebugWorldPos
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{ _debugWorldPos :: V3 Float
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, _debugMessage :: [String]
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}
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| DebugScreenPos
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{ _debugScreenPos :: V2 Float
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, _debugMessage :: [String]
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}
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data SideEffect
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= NewSideEffect
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{ _ceSideEffect :: IO (Universe -> Maybe Universe)
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