Cleanup
This commit is contained in:
@@ -4,7 +4,7 @@ module Dodge.Annotation
|
|||||||
( module Dodge.Annotation.Data
|
( module Dodge.Annotation.Data
|
||||||
, module Dodge.Annotation
|
, module Dodge.Annotation
|
||||||
) where
|
) where
|
||||||
import Dodge.UseAll
|
import Dodge.Cleat
|
||||||
import RandomHelp
|
import RandomHelp
|
||||||
import Dodge.Tree
|
import Dodge.Tree
|
||||||
import Dodge.Data
|
import Dodge.Data
|
||||||
|
|||||||
+1
-1
@@ -4,7 +4,7 @@
|
|||||||
module Dodge.Floor
|
module Dodge.Floor
|
||||||
( initialRoomTree
|
( initialRoomTree
|
||||||
) where
|
) where
|
||||||
import Dodge.UseAll
|
import Dodge.Cleat
|
||||||
--import Geometry.Data
|
--import Geometry.Data
|
||||||
--import Dodge.Data
|
--import Dodge.Data
|
||||||
import Dodge.LockAndKey
|
import Dodge.LockAndKey
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
--{-# LANGUAGE TupleSections #-}
|
--{-# LANGUAGE TupleSections #-}
|
||||||
module Dodge.LockAndKey where
|
module Dodge.LockAndKey where
|
||||||
import Dodge.UseAll
|
import Dodge.Cleat
|
||||||
import Dodge.Data
|
import Dodge.Data
|
||||||
import Dodge.Tree
|
import Dodge.Tree
|
||||||
--import Dodge.LevelGen.Data
|
--import Dodge.LevelGen.Data
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
module Dodge.Room.BlinkAcross where
|
module Dodge.Room.BlinkAcross where
|
||||||
--import Dodge.LevelGen.Data
|
--import Dodge.LevelGen.Data
|
||||||
import Dodge.PlacementSpot
|
import Dodge.PlacementSpot
|
||||||
import Dodge.UseAll
|
import Dodge.Cleat
|
||||||
import Dodge.Data
|
import Dodge.Data
|
||||||
import Dodge.Tree
|
import Dodge.Tree
|
||||||
--import Dodge.RoomLink
|
--import Dodge.RoomLink
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ module Dodge.Room.Branch
|
|||||||
--import Geometry
|
--import Geometry
|
||||||
--import Dodge.LevelGen.Data
|
--import Dodge.LevelGen.Data
|
||||||
import Dodge.Data
|
import Dodge.Data
|
||||||
import Dodge.UseAll
|
import Dodge.Cleat
|
||||||
import Dodge.Room.Door
|
import Dodge.Room.Door
|
||||||
import Dodge.Room.Link
|
import Dodge.Room.Link
|
||||||
import Dodge.Room.Procedural
|
import Dodge.Room.Procedural
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ import Dodge.Room.Procedural
|
|||||||
import Dodge.Room.Tanks
|
import Dodge.Room.Tanks
|
||||||
import Dodge.Room.Link
|
import Dodge.Room.Link
|
||||||
import Dodge.Room.Ngon
|
import Dodge.Room.Ngon
|
||||||
import Dodge.UseAll
|
import Dodge.Cleat
|
||||||
import LensHelp
|
import LensHelp
|
||||||
import Geometry
|
import Geometry
|
||||||
--import Dodge.Item.Equipment
|
--import Dodge.Item.Equipment
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
--{-# LANGUAGE TupleSections #-}
|
--{-# LANGUAGE TupleSections #-}
|
||||||
module Dodge.Room.GlassLesson where
|
module Dodge.Room.GlassLesson where
|
||||||
import Dodge.UseAll
|
import Dodge.Cleat
|
||||||
import Dodge.Annotation.Data
|
import Dodge.Annotation.Data
|
||||||
import Dodge.RoomLink
|
import Dodge.RoomLink
|
||||||
import Dodge.Creature
|
import Dodge.Creature
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
--{-# LANGUAGE TupleSections #-}
|
--{-# LANGUAGE TupleSections #-}
|
||||||
module Dodge.Room.LasTurret where
|
module Dodge.Room.LasTurret where
|
||||||
import Dodge.LevelGen.Data
|
import Dodge.LevelGen.Data
|
||||||
import Dodge.UseAll
|
import Dodge.Cleat
|
||||||
import Dodge.PlacementSpot
|
import Dodge.PlacementSpot
|
||||||
import Dodge.Data
|
import Dodge.Data
|
||||||
import Dodge.Tree
|
import Dodge.Tree
|
||||||
|
|||||||
@@ -3,7 +3,7 @@
|
|||||||
-}
|
-}
|
||||||
module Dodge.Room.LongDoor where
|
module Dodge.Room.LongDoor where
|
||||||
import Dodge.Data
|
import Dodge.Data
|
||||||
import Dodge.UseAll
|
import Dodge.Cleat
|
||||||
import Dodge.RoomLink
|
import Dodge.RoomLink
|
||||||
import Dodge.Base
|
import Dodge.Base
|
||||||
import Dodge.Tree
|
import Dodge.Tree
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
--{-# LANGUAGE TupleSections #-}
|
--{-# LANGUAGE TupleSections #-}
|
||||||
module Dodge.Room.LongRoom where
|
module Dodge.Room.LongRoom where
|
||||||
import Dodge.UseAll
|
import Dodge.Cleat
|
||||||
import Dodge.RoomLink
|
import Dodge.RoomLink
|
||||||
import Dodge.Tree
|
import Dodge.Tree
|
||||||
--import Dodge.Default.Room
|
--import Dodge.Default.Room
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
module Dodge.Room.Pillar where
|
module Dodge.Room.Pillar where
|
||||||
import Dodge.Data
|
import Dodge.Data
|
||||||
import Dodge.UseAll
|
import Dodge.Cleat
|
||||||
import Dodge.PlacementSpot
|
import Dodge.PlacementSpot
|
||||||
import Dodge.Room.Modify.Girder
|
import Dodge.Room.Modify.Girder
|
||||||
import Dodge.LevelGen.Data
|
import Dodge.LevelGen.Data
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
module Dodge.Room.RezBox where
|
module Dodge.Room.RezBox where
|
||||||
import Dodge.LevelGen.Data
|
import Dodge.LevelGen.Data
|
||||||
import Dodge.UseAll
|
import Dodge.Cleat
|
||||||
--import Dodge.PlacementSpot
|
--import Dodge.PlacementSpot
|
||||||
--import Dodge.Room.RunPast
|
--import Dodge.Room.RunPast
|
||||||
import Dodge.RoomLink
|
import Dodge.RoomLink
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
{- Connecting rooms designed with a pass-through technique in mind. -}
|
{- Connecting rooms designed with a pass-through technique in mind. -}
|
||||||
module Dodge.Room.RoadBlock where
|
module Dodge.Room.RoadBlock where
|
||||||
import Dodge.UseAll
|
import Dodge.Cleat
|
||||||
import Dodge.Data
|
import Dodge.Data
|
||||||
import Dodge.RoomLink
|
import Dodge.RoomLink
|
||||||
import Geometry
|
import Geometry
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ module Dodge.Room.Room
|
|||||||
, pistolerRoom
|
, pistolerRoom
|
||||||
, spawnerRoom
|
, spawnerRoom
|
||||||
) where
|
) where
|
||||||
import Dodge.UseAll
|
import Dodge.Cleat
|
||||||
import Dodge.Data
|
import Dodge.Data
|
||||||
import Dodge.PlacementSpot
|
import Dodge.PlacementSpot
|
||||||
import Dodge.RoomLink
|
import Dodge.RoomLink
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
module Dodge.Room.RunPast
|
module Dodge.Room.RunPast
|
||||||
( lockedStart
|
( lockedStart
|
||||||
) where
|
) where
|
||||||
import Dodge.UseAll
|
import Dodge.Cleat
|
||||||
import Geometry.Polygon
|
import Geometry.Polygon
|
||||||
import Dodge.LevelGen.Data
|
import Dodge.LevelGen.Data
|
||||||
import Dodge.LightSource
|
import Dodge.LightSource
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
--{-# LANGUAGE TupleSections #-}
|
--{-# LANGUAGE TupleSections #-}
|
||||||
module Dodge.Room.SensorDoor where
|
module Dodge.Room.SensorDoor where
|
||||||
import Dodge.Annotation.Data
|
import Dodge.Annotation.Data
|
||||||
import Dodge.UseAll
|
import Dodge.Cleat
|
||||||
import Dodge.LevelGen.Data
|
import Dodge.LevelGen.Data
|
||||||
import Dodge.PlacementSpot
|
import Dodge.PlacementSpot
|
||||||
import Dodge.Placement.Instance.Terminal
|
import Dodge.Placement.Instance.Terminal
|
||||||
|
|||||||
+5
-24
@@ -3,7 +3,7 @@ module Dodge.Room.Start
|
|||||||
( startRoom
|
( startRoom
|
||||||
, randomChallenges
|
, randomChallenges
|
||||||
) where
|
) where
|
||||||
import Dodge.UseAll
|
import Dodge.Cleat
|
||||||
import Dodge.Data
|
import Dodge.Data
|
||||||
import Dodge.LevelGen.Data
|
import Dodge.LevelGen.Data
|
||||||
--import Dodge.PlacementSpot
|
--import Dodge.PlacementSpot
|
||||||
@@ -82,38 +82,19 @@ rezBoxStart = do
|
|||||||
ls <- rezColor
|
ls <- rezColor
|
||||||
return $ treePost [ rezBox ls, cleatOnward door ]
|
return $ treePost [ rezBox ls, cleatOnward door ]
|
||||||
|
|
||||||
rezBoxesThenWeaponRoom :: RandomGen g => Int -> State g (MetaTree Room String)
|
|
||||||
rezBoxesThenWeaponRoom i = do
|
|
||||||
rboxes <- rezBoxes
|
|
||||||
wroom <- weaponRoom i
|
|
||||||
return $ attachOnward "rezBoxesThenWeaponRoom" rboxes wroom
|
|
||||||
|
|
||||||
preCritStart :: RandomGen g => State g (MetaTree Room String)
|
preCritStart :: RandomGen g => State g (MetaTree Room String)
|
||||||
preCritStart = join $ takeOneWeighted
|
preCritStart = join $ takeOneWeighted
|
||||||
[10,10,(1::Float)]
|
[10,10,1::Float]
|
||||||
[rezBoxes
|
[rezBoxes
|
||||||
,rezBox'
|
,rezBox'
|
||||||
,attachOnward "rezBoxPowerFakeout" <$> rezBox' <*> powerFakeout'
|
,attachOnward "rezBoxPowerFakeout" <$> rezBox' <*> powerFakeout'
|
||||||
]
|
]
|
||||||
|
|
||||||
startThenWeaponRoom :: RandomGen g => Int -> State g (MetaTree Room String)
|
|
||||||
startThenWeaponRoom i = do
|
|
||||||
startrm <- preCritStart
|
|
||||||
wroom <- weaponRoom i
|
|
||||||
return $ attachOnward "rezBoxThenWeaponRoom" startrm wroom
|
|
||||||
|
|
||||||
rezBoxThenRoom :: RandomGen g => Room -> State g (Tree Room)
|
|
||||||
rezBoxThenRoom r = do
|
|
||||||
rcol <- rezColor
|
|
||||||
return $ treeFromTrunk [ rezBox rcol, cleatOnward door] $ pure r
|
|
||||||
|
|
||||||
rezBoxThenRooms :: RandomGen g => Tree Room -> State g (Tree Room)
|
|
||||||
rezBoxThenRooms r = do
|
|
||||||
rcol <- rezColor
|
|
||||||
return . treeFromTrunk [ rezBox rcol, door] $ r
|
|
||||||
|
|
||||||
startCrafts :: RandomGen g => State g [Item]
|
startCrafts :: RandomGen g => State g [Item]
|
||||||
startCrafts = takeOne $ map (map makeTypeCraft)
|
startCrafts = takeOne $ map (map makeTypeCraft)
|
||||||
[ [PIPE,PIPE,HARDWARE]
|
[ [PIPE,PIPE,HARDWARE]
|
||||||
, [TUBE,PIPE,HARDWARE]
|
, [TUBE,PIPE,HARDWARE]
|
||||||
|
, [PIPE,HARDWARE,HARDWARE]
|
||||||
|
, [TUBE,TUBE,HARDWARE]
|
||||||
|
, [TUBE,HARDWARE,HARDWARE]
|
||||||
]
|
]
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
--{-# LANGUAGE TupleSections #-}
|
--{-# LANGUAGE TupleSections #-}
|
||||||
module Dodge.Room.Warning where
|
module Dodge.Room.Warning where
|
||||||
import Dodge.UseAll
|
import Dodge.Cleat
|
||||||
import Dodge.Terminal
|
import Dodge.Terminal
|
||||||
--import Dodge.LevelGen.Data
|
--import Dodge.LevelGen.Data
|
||||||
import Dodge.PlacementSpot
|
import Dodge.PlacementSpot
|
||||||
|
|||||||
@@ -1,31 +0,0 @@
|
|||||||
--{-# LANGUAGE TupleSections #-}
|
|
||||||
module Dodge.UseAll
|
|
||||||
( toLabel
|
|
||||||
, cleatOnward
|
|
||||||
, cleatSide
|
|
||||||
, rToOnward
|
|
||||||
, cleatLabel
|
|
||||||
) where
|
|
||||||
import Dodge.Data
|
|
||||||
import Dodge.Tree.Compose
|
|
||||||
|
|
||||||
import Data.Tree
|
|
||||||
import Control.Lens
|
|
||||||
import qualified Data.Set as S
|
|
||||||
|
|
||||||
toLabel :: Int -> Room -> Maybe Room
|
|
||||||
toLabel i rm
|
|
||||||
| LabelCluster i `elem` rm ^?! rmClusterStatus . csLinks = Just rm
|
|
||||||
| otherwise = Nothing
|
|
||||||
|
|
||||||
rToOnward :: Monad m => String -> Tree Room -> m (MetaTree Room String)
|
|
||||||
rToOnward s t = return $ tToBTree s t
|
|
||||||
|
|
||||||
cleatOnward :: Room -> Room
|
|
||||||
cleatOnward = rmClusterStatus . csLinks .~ S.singleton OnwardCluster
|
|
||||||
|
|
||||||
cleatSide :: Room -> Room
|
|
||||||
cleatSide = rmClusterStatus . csLinks . at SideCluster ?~ ()
|
|
||||||
|
|
||||||
cleatLabel :: Int -> Room -> Room
|
|
||||||
cleatLabel i = rmClusterStatus . csLinks .~ S.singleton (LabelCluster i)
|
|
||||||
Reference in New Issue
Block a user