Further cleanup
This commit is contained in:
@@ -6,11 +6,7 @@ in vec2 vTexPos;
|
||||
out vec4 fColor;
|
||||
void main()
|
||||
{
|
||||
//vec3 dField = ( texture(screenTexture,vTexPos).xyz - lightPos ) / lumRad.a;
|
||||
//vec3 c = pow (1 - min(1, dot(dField,dField)) , 2) * lumRad.rgb ;
|
||||
vec3 dField = ( texture(screenTexture,vTexPos).xyz - lightPos ) / lumRad.a;
|
||||
vec3 c = pow (1 - min(1, dot(dField,dField)) , 2) * lumRad.rgb ;
|
||||
fColor = vec4(c,0);
|
||||
//fColor = vec4(lumRad.rgb,0);
|
||||
//fColor = vec4(1,1,1,0);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user