Tweak picture shader verxs

This commit is contained in:
2025-11-20 17:02:05 +00:00
parent cb64be4eeb
commit d0aef5cf39
7 changed files with 72 additions and 83 deletions
+4 -4
View File
@@ -104,10 +104,10 @@ preloadRender = do
ceilingstencilshader <- makeSourcedShader "ceiling/stencil" [vert]
putStrLn "Setup 2D shaders"
bslist <- makeShaderVBO "dualTwoD/basic" [vert, frag] (toFloatVAs [3, 4])
aslist <- makeShaderVBO "dualTwoD/arc" [vert, frag] (toFloatVAs [3, 4, 3])
eslist <- makeShaderVBO "dualTwoD/ellipse" [vert, geom, frag] (toFloatVAs [3, 4])
cslist <- makeShaderVBO "picture/charArray" [vert, frag] (toFloatVAs [3, 4, 3])
bslist <- makeShaderVBO "dualTwoD/basic" [vert, frag] (toFloatVAs [4, 4])
aslist <- makeShaderVBO "dualTwoD/arc" [vert, frag] (toFloatVAs [4, 4, 3])
eslist <- makeShaderVBO "dualTwoD/ellipse" [vert, geom, frag] (toFloatVAs [4, 4])
cslist <- makeShaderVBO "picture/charArray" [vert, frag] (toFloatVAs [4, 4, 3])
shadV <- MV.new 4
zipWithM_
(MV.write shadV)