Start more sensibly separating avatar from ai creatures
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@@ -65,6 +65,7 @@ fractionLoadedAmmo rs = fromIntegral (_iaLoaded rs) / fromIntegral (_iaMax rs)
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equipItemSPic :: EquipItemType -> Item -> SPic
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equipItemSPic et _ = case et of
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PULSECHECKER -> defSPic
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MAGSHIELD -> defSPic
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FLAMESHIELD -> defSPic
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FRONTARMOUR -> defSPic
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