Start more sensibly separating avatar from ai creatures
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@@ -15,6 +15,7 @@ module Dodge.Item.Equipment (
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speedLegs,
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jumpLegs,
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flameShield,
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pulseChecker,
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) where
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import Geometry.Data
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@@ -123,3 +124,9 @@ wristInvisibility =
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& itUse . uequipEffect . eeOnEquip .~ ECamouflage Invisible
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& itUse . uequipEffect . eeOnRemove .~ ECamouflage FullyVisible
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& itType .~ EQUIP (INVISIBILITYEQUIPMENT GoesOnWrist)
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pulseChecker :: Item
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pulseChecker =
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defaultEquipment
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& itUse . uequipEffect . eeSite .~ GoesOnWrist
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& itType .~ EQUIP PULSECHECKER
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