Stop empty module display
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@@ -41,6 +41,7 @@ defaultItem = Item
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}
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{- | Displays the item name, ammo if loaded, and any selected '_itCharMode'. -}
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-- TODO make work on remote launchers
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basicItemDisplay :: Item -> [String]
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basicItemDisplay it = Prelude.take (itSlotsTaken it) $
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(midPadL 15 ' ' thename (' ' : thenumber) ++ theparam)
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@@ -2,7 +2,6 @@ module Dodge.Default.Weapon
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where
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import Dodge.Data
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import Dodge.Default.Item
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import Dodge.Item.Weapon.InventoryDisplay
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import Dodge.Item.Draw
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import Picture
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import ShapePicture
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