Stop empty module display

This commit is contained in:
2022-06-08 13:10:04 +01:00
parent bcbfd7d2fa
commit d15f4b441c
9 changed files with 16 additions and 24 deletions
+1
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@@ -41,6 +41,7 @@ defaultItem = Item
}
{- | Displays the item name, ammo if loaded, and any selected '_itCharMode'. -}
-- TODO make work on remote launchers
basicItemDisplay :: Item -> [String]
basicItemDisplay it = Prelude.take (itSlotsTaken it) $
(midPadL 15 ' ' thename (' ' : thenumber) ++ theparam)
-1
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@@ -2,7 +2,6 @@ module Dodge.Default.Weapon
where
import Dodge.Data
import Dodge.Default.Item
import Dodge.Item.Weapon.InventoryDisplay
import Dodge.Item.Draw
import Picture
import ShapePicture