Automatically order placements
This commit is contained in:
@@ -55,8 +55,7 @@ heldTriggerType = \case
|
|||||||
FLAMETORRENT -> NoTrigger
|
FLAMETORRENT -> NoTrigger
|
||||||
FLAMEWALL -> NoTrigger
|
FLAMEWALL -> NoTrigger
|
||||||
BLOWTORCH -> NoTrigger
|
BLOWTORCH -> NoTrigger
|
||||||
SPARKGUN -> NoTrigger
|
TESLACOIL -> NoTrigger
|
||||||
TESLAGUN -> NoTrigger
|
|
||||||
TRACTORGUN -> NoTrigger
|
TRACTORGUN -> NoTrigger
|
||||||
RLAUNCHER -> SemiAutoTrigger 20
|
RLAUNCHER -> SemiAutoTrigger 20
|
||||||
RLAUNCHERX{} -> SemiAutoTrigger 20
|
RLAUNCHERX{} -> SemiAutoTrigger 20
|
||||||
|
|||||||
@@ -92,8 +92,7 @@ itemCombinations =
|
|||||||
-- , po [HELD LASGUN, HELD LASGUN, cr HARDWARE] dualBeam
|
-- , po [HELD LASGUN, HELD LASGUN, cr HARDWARE] dualBeam
|
||||||
-- , po [HELD LASGUN, cr TRANSFORMER] (lasWide 2)
|
-- , po [HELD LASGUN, cr TRANSFORMER] (lasWide 2)
|
||||||
-- , po [HELD LASGUN, HELD LASGUN, HELD LASGUN, cr HARDWARE] lasCircle
|
-- , po [HELD LASGUN, HELD LASGUN, HELD LASGUN, cr HARDWARE] lasCircle
|
||||||
, p [o $ cr TRANSFORMER, p 2 $ cr CAN] sparkGun
|
, p [o $ cr TRANSFORMER, p 2 $ cr CAN] teslaCoil
|
||||||
, p [o (HELD SPARKGUN), p 2 $ cr PIPE] teslaGun
|
|
||||||
-- , p [o $ cr TELEPORTMODULE, p 2 $ cr MICROCHIP] blinker
|
-- , p [o $ cr TELEPORTMODULE, p 2 $ cr MICROCHIP] blinker
|
||||||
, p [o $ HELD BLINKER, p 2 $ cr MICROCHIP] unsafeBlinker
|
, p [o $ HELD BLINKER, p 2 $ cr MICROCHIP] unsafeBlinker
|
||||||
, po [cr MAGNET, cr TIN] (magShield MagnetRepulse)
|
, po [cr MAGNET, cr TIN] (magShield MagnetRepulse)
|
||||||
|
|||||||
@@ -345,7 +345,7 @@ stackedInventory =
|
|||||||
, megaBattery
|
, megaBattery
|
||||||
, capacitor
|
, capacitor
|
||||||
, makeTypeCraft TRANSFORMER
|
, makeTypeCraft TRANSFORMER
|
||||||
, teslaGun
|
, teslaCoil
|
||||||
, megaBattery
|
, megaBattery
|
||||||
, flameThrower
|
, flameThrower
|
||||||
, chemFuelPouch
|
, chemFuelPouch
|
||||||
|
|||||||
@@ -106,8 +106,7 @@ heldItemWeight = \case
|
|||||||
FLAMETORRENT -> 10
|
FLAMETORRENT -> 10
|
||||||
FLAMEWALL -> 10
|
FLAMEWALL -> 10
|
||||||
BLOWTORCH -> 10
|
BLOWTORCH -> 10
|
||||||
SPARKGUN -> 15
|
TESLACOIL -> 15
|
||||||
TESLAGUN -> 15
|
|
||||||
TRACTORGUN -> 10
|
TRACTORGUN -> 10
|
||||||
RLAUNCHER -> 20
|
RLAUNCHER -> 20
|
||||||
RLAUNCHERX{} -> 20
|
RLAUNCHERX{} -> 20
|
||||||
|
|||||||
@@ -220,8 +220,7 @@ heldItemBulkiness = \case
|
|||||||
FLAMETORRENT -> 1
|
FLAMETORRENT -> 1
|
||||||
FLAMEWALL -> 1
|
FLAMEWALL -> 1
|
||||||
BLOWTORCH -> 1
|
BLOWTORCH -> 1
|
||||||
SPARKGUN -> 1
|
TESLACOIL -> 1
|
||||||
TESLAGUN -> 1
|
|
||||||
TRACTORGUN -> 1
|
TRACTORGUN -> 1
|
||||||
RLAUNCHER -> 0.9
|
RLAUNCHER -> 0.9
|
||||||
RLAUNCHERX{} -> 0.9
|
RLAUNCHERX{} -> 0.9
|
||||||
|
|||||||
@@ -164,8 +164,7 @@ data HeldItemType
|
|||||||
| FLAMETORRENT
|
| FLAMETORRENT
|
||||||
| FLAMEWALL
|
| FLAMEWALL
|
||||||
| BLOWTORCH
|
| BLOWTORCH
|
||||||
| SPARKGUN
|
| TESLACOIL
|
||||||
| TESLAGUN
|
|
||||||
| TRACTORGUN
|
| TRACTORGUN
|
||||||
| RLAUNCHER
|
| RLAUNCHER
|
||||||
| RLAUNCHERX {_xNum :: Int}
|
| RLAUNCHERX {_xNum :: Int}
|
||||||
|
|||||||
@@ -80,6 +80,7 @@ data PathFromEdge = PathFromEdge CardinalPoint Int
|
|||||||
data RoomPosFlag
|
data RoomPosFlag
|
||||||
= RoomPosOnGrid {_onGridFromEdges :: S.Set PathFromEdge}
|
= RoomPosOnGrid {_onGridFromEdges :: S.Set PathFromEdge}
|
||||||
| RoomPosOffGrid {_offGridFromEdges :: S.Set PathFromEdge}
|
| RoomPosOffGrid {_offGridFromEdges :: S.Set PathFromEdge}
|
||||||
|
| RoomPosOnFloor
|
||||||
deriving (Eq, Ord, Show)
|
deriving (Eq, Ord, Show)
|
||||||
|
|
||||||
data UsedPos
|
data UsedPos
|
||||||
|
|||||||
+1
-1
@@ -29,7 +29,7 @@ initialRoomTree =
|
|||||||
, passthroughLockKeyLists
|
, passthroughLockKeyLists
|
||||||
[(sensorRoomRunPast ElectricSensor, takeOne
|
[(sensorRoomRunPast ElectricSensor, takeOne
|
||||||
[-- CRAFT (ENERGYBALLCRAFT TeslaBall) ,
|
[-- CRAFT (ENERGYBALLCRAFT TeslaBall) ,
|
||||||
HELD SPARKGUN])]
|
HELD TESLACOIL])]
|
||||||
itemRooms
|
itemRooms
|
||||||
, lasSensorTurretTest
|
, lasSensorTurretTest
|
||||||
, -- , AnRoom $ tanksRoom [] [] <&> rmPmnts .~ []
|
, -- , AnRoom $ tanksRoom [] [] <&> rmPmnts .~ []
|
||||||
|
|||||||
+9
-16
@@ -279,9 +279,9 @@ heldItemMuzzles loc = \case
|
|||||||
<*> pure MuzzleRLauncher
|
<*> pure MuzzleRLauncher
|
||||||
<*> pure 0
|
<*> pure 0
|
||||||
)
|
)
|
||||||
TESLAGUN ->
|
TESLACOIL ->
|
||||||
dbwMuzzles
|
dbwMuzzles
|
||||||
& ix 0 . mzPos .~ V2 10 0
|
& ix 0 . mzPos .~ V2 5 0
|
||||||
& ix 0 . mzInaccuracy .~ 0
|
& ix 0 . mzInaccuracy .~ 0
|
||||||
& ix 0 . mzFlareType .~ TeslaGunFlare
|
& ix 0 . mzFlareType .~ TeslaGunFlare
|
||||||
& ix 0 . mzEffect .~ MuzzleTesla
|
& ix 0 . mzEffect .~ MuzzleTesla
|
||||||
@@ -429,8 +429,7 @@ itemSidePush = \case
|
|||||||
FLAMETORRENT -> 0
|
FLAMETORRENT -> 0
|
||||||
FLAMEWALL -> 0
|
FLAMEWALL -> 0
|
||||||
BLOWTORCH -> 0
|
BLOWTORCH -> 0
|
||||||
SPARKGUN -> 0
|
TESLACOIL -> 0
|
||||||
TESLAGUN -> 0
|
|
||||||
TRACTORGUN -> 0
|
TRACTORGUN -> 0
|
||||||
RLAUNCHER -> 0
|
RLAUNCHER -> 0
|
||||||
RLAUNCHERX{} -> 0
|
RLAUNCHERX{} -> 0
|
||||||
@@ -512,8 +511,7 @@ recoilAmount itm
|
|||||||
FLAMETORRENT -> 0
|
FLAMETORRENT -> 0
|
||||||
FLAMEWALL -> 0
|
FLAMEWALL -> 0
|
||||||
BLOWTORCH -> 0
|
BLOWTORCH -> 0
|
||||||
SPARKGUN -> 0
|
TESLACOIL -> 0
|
||||||
TESLAGUN -> 0
|
|
||||||
TRACTORGUN -> 0
|
TRACTORGUN -> 0
|
||||||
RLAUNCHER -> 0
|
RLAUNCHER -> 0
|
||||||
RLAUNCHERX _ -> 0
|
RLAUNCHERX _ -> 0
|
||||||
@@ -559,8 +557,7 @@ bgunSound itm
|
|||||||
FLAMETORRENT -> Nothing
|
FLAMETORRENT -> Nothing
|
||||||
FLAMEWALL -> Nothing
|
FLAMEWALL -> Nothing
|
||||||
BLOWTORCH -> Nothing
|
BLOWTORCH -> Nothing
|
||||||
SPARKGUN -> Nothing
|
TESLACOIL -> Nothing
|
||||||
TESLAGUN -> Nothing
|
|
||||||
TRACTORGUN -> Nothing
|
TRACTORGUN -> Nothing
|
||||||
RLAUNCHER -> Just (tap4S, 0)
|
RLAUNCHER -> Just (tap4S, 0)
|
||||||
RLAUNCHERX _ -> Just (tap4S, 0)
|
RLAUNCHERX _ -> Just (tap4S, 0)
|
||||||
@@ -630,8 +627,7 @@ heldTorqueAmount = \case
|
|||||||
FLAMETORRENT -> 0
|
FLAMETORRENT -> 0
|
||||||
FLAMEWALL -> 0
|
FLAMEWALL -> 0
|
||||||
BLOWTORCH -> 0
|
BLOWTORCH -> 0
|
||||||
SPARKGUN -> 0
|
TESLACOIL -> 0.01
|
||||||
TESLAGUN -> 0.01
|
|
||||||
TRACTORGUN -> 0
|
TRACTORGUN -> 0
|
||||||
RLAUNCHER -> 0
|
RLAUNCHER -> 0
|
||||||
RLAUNCHERX{} -> 0
|
RLAUNCHERX{} -> 0
|
||||||
@@ -1049,8 +1045,7 @@ heldItemMuzVel = \case
|
|||||||
FLAMETORRENT -> ConstFloat 0.8
|
FLAMETORRENT -> ConstFloat 0.8
|
||||||
FLAMEWALL -> ConstFloat 0.8
|
FLAMEWALL -> ConstFloat 0.8
|
||||||
BLOWTORCH -> ConstFloat 0.8
|
BLOWTORCH -> ConstFloat 0.8
|
||||||
SPARKGUN -> ConstFloat 0.8
|
TESLACOIL -> ConstFloat 0.8
|
||||||
TESLAGUN -> ConstFloat 0.8
|
|
||||||
TRACTORGUN -> ConstFloat 0.8
|
TRACTORGUN -> ConstFloat 0.8
|
||||||
RLAUNCHER -> ConstFloat 0
|
RLAUNCHER -> ConstFloat 0
|
||||||
RLAUNCHERX{} -> ConstFloat 0
|
RLAUNCHERX{} -> ConstFloat 0
|
||||||
@@ -1092,8 +1087,7 @@ heldItemRifling = \case
|
|||||||
FLAMETORRENT -> ConstFloat 0.8
|
FLAMETORRENT -> ConstFloat 0.8
|
||||||
FLAMEWALL -> ConstFloat 0.8
|
FLAMEWALL -> ConstFloat 0.8
|
||||||
BLOWTORCH -> ConstFloat 0.8
|
BLOWTORCH -> ConstFloat 0.8
|
||||||
SPARKGUN -> ConstFloat 0.8
|
TESLACOIL -> ConstFloat 0.8
|
||||||
TESLAGUN -> ConstFloat 0.8
|
|
||||||
TRACTORGUN -> ConstFloat 0.8
|
TRACTORGUN -> ConstFloat 0.8
|
||||||
RLAUNCHER -> ConstFloat 0
|
RLAUNCHER -> ConstFloat 0
|
||||||
RLAUNCHERX{} -> ConstFloat 0
|
RLAUNCHERX{} -> ConstFloat 0
|
||||||
@@ -1164,8 +1158,7 @@ gasType hit _ = case hit of
|
|||||||
FLAMETORRENT -> Just CreateFlame
|
FLAMETORRENT -> Just CreateFlame
|
||||||
FLAMEWALL -> Just CreateFlame
|
FLAMEWALL -> Just CreateFlame
|
||||||
BLOWTORCH -> Nothing
|
BLOWTORCH -> Nothing
|
||||||
SPARKGUN -> Nothing
|
TESLACOIL -> Nothing
|
||||||
TESLAGUN -> Nothing
|
|
||||||
TRACTORGUN -> Nothing
|
TRACTORGUN -> Nothing
|
||||||
RLAUNCHER -> Nothing
|
RLAUNCHER -> Nothing
|
||||||
RLAUNCHERX{} -> Nothing
|
RLAUNCHERX{} -> Nothing
|
||||||
|
|||||||
@@ -50,8 +50,7 @@ heldAimStance = \case
|
|||||||
FLAMETORRENT -> TwoHandUnder
|
FLAMETORRENT -> TwoHandUnder
|
||||||
FLAMEWALL -> TwoHandUnder
|
FLAMEWALL -> TwoHandUnder
|
||||||
BLOWTORCH -> TwoHandUnder
|
BLOWTORCH -> TwoHandUnder
|
||||||
SPARKGUN -> TwoHandFlat
|
TESLACOIL -> TwoHandFlat
|
||||||
TESLAGUN -> TwoHandFlat
|
|
||||||
TRACTORGUN -> TwoHandUnder
|
TRACTORGUN -> TwoHandUnder
|
||||||
RLAUNCHER -> TwoHandOver
|
RLAUNCHER -> TwoHandOver
|
||||||
RLAUNCHERX{} -> TwoHandOver
|
RLAUNCHERX{} -> TwoHandOver
|
||||||
|
|||||||
@@ -45,8 +45,7 @@ heldItemAmmoSlots = \case
|
|||||||
FLAMESPITTER -> singleAmmo GasAmmo
|
FLAMESPITTER -> singleAmmo GasAmmo
|
||||||
FLAMEWALL -> singleAmmo GasAmmo
|
FLAMEWALL -> singleAmmo GasAmmo
|
||||||
BLOWTORCH -> singleAmmo GasAmmo
|
BLOWTORCH -> singleAmmo GasAmmo
|
||||||
TESLAGUN -> singleAmmo ElectricalAmmo
|
TESLACOIL -> singleAmmo ElectricalAmmo
|
||||||
SPARKGUN -> singleAmmo ElectricalAmmo
|
|
||||||
TRACTORGUN -> singleAmmo ElectricalAmmo
|
TRACTORGUN -> singleAmmo ElectricalAmmo
|
||||||
SHATTERGUN -> singleAmmo ElectricalAmmo
|
SHATTERGUN -> singleAmmo ElectricalAmmo
|
||||||
LED -> singleAmmo ElectricalAmmo
|
LED -> singleAmmo ElectricalAmmo
|
||||||
|
|||||||
@@ -259,8 +259,7 @@ heldItemSPic ht it = case ht of
|
|||||||
FLAMETORRENT -> flamerPic it
|
FLAMETORRENT -> flamerPic it
|
||||||
FLAMEWALL -> flamerPic it
|
FLAMEWALL -> flamerPic it
|
||||||
BLOWTORCH -> flamerPic it
|
BLOWTORCH -> flamerPic it
|
||||||
SPARKGUN -> teslaGunPic
|
TESLACOIL -> teslaGunPic
|
||||||
TESLAGUN -> teslaGunPic
|
|
||||||
TRACTORGUN -> tractorGunPic it
|
TRACTORGUN -> tractorGunPic it
|
||||||
RLAUNCHER -> rlauncherPic it
|
RLAUNCHER -> rlauncherPic it
|
||||||
RLAUNCHERX _ -> rlauncherPic it
|
RLAUNCHERX _ -> rlauncherPic it
|
||||||
|
|||||||
@@ -58,8 +58,7 @@ itemFromHeldType ht = case ht of
|
|||||||
FLAMETORRENT -> flameTorrent
|
FLAMETORRENT -> flameTorrent
|
||||||
FLAMEWALL -> flameWall
|
FLAMEWALL -> flameWall
|
||||||
BLOWTORCH -> blowTorch
|
BLOWTORCH -> blowTorch
|
||||||
SPARKGUN -> sparkGun
|
TESLACOIL -> teslaCoil
|
||||||
TESLAGUN -> teslaGun
|
|
||||||
-- LASCIRCLE -> lasCircle
|
-- LASCIRCLE -> lasCircle
|
||||||
-- DUALBEAM -> dualBeam
|
-- DUALBEAM -> dualBeam
|
||||||
-- LASWIDE i -> lasWide i
|
-- LASWIDE i -> lasWide i
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
module Dodge.Item.Held.BatteryGuns (
|
module Dodge.Item.Held.BatteryGuns (
|
||||||
sparkGun,
|
teslaCoil,
|
||||||
teslaGun,
|
|
||||||
laser,
|
laser,
|
||||||
tractorGun,
|
tractorGun,
|
||||||
) where
|
) where
|
||||||
@@ -10,17 +9,11 @@ import Dodge.Data.Item
|
|||||||
import Dodge.Default.Item
|
import Dodge.Default.Item
|
||||||
--import Geometry.Data
|
--import Geometry.Data
|
||||||
|
|
||||||
sparkGun :: Item
|
teslaCoil :: Item
|
||||||
sparkGun =
|
teslaCoil =
|
||||||
teslaGun
|
|
||||||
& itType .~ HELD SPARKGUN
|
|
||||||
-- & itParams . arcSize .~ 10
|
|
||||||
|
|
||||||
teslaGun :: Item
|
|
||||||
teslaGun =
|
|
||||||
defHeldItem
|
defHeldItem
|
||||||
& itParams .~ teslaParams
|
& itParams .~ teslaParams
|
||||||
& itType .~ HELD TESLAGUN
|
& itType .~ HELD TESLACOIL
|
||||||
|
|
||||||
teslaParams :: ItemParams
|
teslaParams :: ItemParams
|
||||||
teslaParams =
|
teslaParams =
|
||||||
|
|||||||
@@ -110,8 +110,7 @@ heldHandlePos = \case
|
|||||||
FLAMETORRENT -> V2 3 0
|
FLAMETORRENT -> V2 3 0
|
||||||
FLAMEWALL -> V2 3 0
|
FLAMEWALL -> V2 3 0
|
||||||
BLOWTORCH -> V2 3 0
|
BLOWTORCH -> V2 3 0
|
||||||
SPARKGUN -> V2 3 0
|
TESLACOIL -> V2 3 0
|
||||||
TESLAGUN -> V2 3 0
|
|
||||||
TRACTORGUN -> V2 3 0
|
TRACTORGUN -> V2 3 0
|
||||||
RLAUNCHER -> V2 3 0
|
RLAUNCHER -> V2 3 0
|
||||||
RLAUNCHERX{} -> V2 3 0
|
RLAUNCHERX{} -> V2 3 0
|
||||||
|
|||||||
@@ -121,8 +121,7 @@ heldInfo hit = case hit of
|
|||||||
FLAMETORRENT -> "A weapon that streams out burning fuel in a torrent."
|
FLAMETORRENT -> "A weapon that streams out burning fuel in a torrent."
|
||||||
FLAMEWALL -> "A weapon that squirts out burning fuel all around the user."
|
FLAMEWALL -> "A weapon that squirts out burning fuel all around the user."
|
||||||
BLOWTORCH -> "A weapon that produces a concentrated flame."
|
BLOWTORCH -> "A weapon that produces a concentrated flame."
|
||||||
SPARKGUN -> "A weapon that produces an arc of electricity. The arc will attempt to discharge at a nearby object."
|
TESLACOIL -> "An item that creates an arc of electricity."
|
||||||
TESLAGUN -> "A weapon that discharges a sustained arc of electricity. The arc will attempt to discharge at a nearby object."
|
|
||||||
TRACTORGUN -> "An item that produces a beam of gravitons."
|
TRACTORGUN -> "An item that produces a beam of gravitons."
|
||||||
GLAUNCHER -> "A large tube that can launch projectiles."
|
GLAUNCHER -> "A large tube that can launch projectiles."
|
||||||
RLAUNCHER -> "A large tube that can launch self propelled projectiles. Moving the tube after launch will cause the projectile to spin."
|
RLAUNCHER -> "A large tube that can launch self propelled projectiles. Moving the tube after launch will cause the projectile to spin."
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ itInvHeight x = case x ^. itType of
|
|||||||
|
|
||||||
itDim :: Item -> ItemDimension
|
itDim :: Item -> ItemDimension
|
||||||
itDim x = case x ^. itType of
|
itDim x = case x ^. itType of
|
||||||
HELD TESLAGUN -> ItemDimension 9 (V3 4 0 0) (V3 10 (-5) 3)
|
HELD TESLACOIL -> ItemDimension 9 (V3 4 0 0) (V3 10 (-5) 3)
|
||||||
LASER -> did & dimRad .~ 10
|
LASER -> did & dimRad .~ 10
|
||||||
& dimCenter .~ V3 15 0 0
|
& dimCenter .~ V3 15 0 0
|
||||||
HELD TRACTORGUN -> did & dimRad .~ 10
|
HELD TRACTORGUN -> did & dimRad .~ 10
|
||||||
|
|||||||
+12
-4
@@ -80,9 +80,10 @@ setTile r gw = case _rmFloor r of
|
|||||||
. nubBy ((==) `on` roundPoint2) $ concat $ _rmPolys r
|
. nubBy ((==) `on` roundPoint2) $ concat $ _rmPolys r
|
||||||
|
|
||||||
shuffleRoomPos :: RandomGen g => Room -> State g Room
|
shuffleRoomPos :: RandomGen g => Room -> State g Room
|
||||||
shuffleRoomPos rm = do
|
shuffleRoomPos = rmPos shuffle
|
||||||
newPos <- shuffle $ _rmPos rm
|
--shuffleRoomPos rm = do
|
||||||
return $ rm & rmPos .~ newPos
|
-- newPos <- shuffle $ _rmPos rm
|
||||||
|
-- return $ rm & rmPos .~ newPos
|
||||||
|
|
||||||
doInPlacements :: GenWorld -> GenWorld
|
doInPlacements :: GenWorld -> GenWorld
|
||||||
doInPlacements w = foldl' (\gw (i,(_,f)) -> placeSpot i gw (f gw)) w
|
doInPlacements w = foldl' (\gw (i,(_,f)) -> placeSpot i gw (f gw)) w
|
||||||
@@ -103,10 +104,17 @@ doIndividualPlacements gw = foldl' doRoomPlacements gw (_genRooms gw)
|
|||||||
|
|
||||||
doRoomPlacements :: GenWorld -> Room -> GenWorld
|
doRoomPlacements :: GenWorld -> Room -> GenWorld
|
||||||
doRoomPlacements w rm = foldl' (placeSpot i) (w & genRooms . ix i . rmPmnts .~ mempty)
|
doRoomPlacements w rm = foldl' (placeSpot i) (w & genRooms . ix i . rmPmnts .~ mempty)
|
||||||
$ _rmPmnts rm
|
. sortOn plPriority $ _rmPmnts rm
|
||||||
where
|
where
|
||||||
i = rm ^?! rmMID . _Just
|
i = rm ^?! rmMID . _Just
|
||||||
|
|
||||||
|
plPriority :: Placement -> Int
|
||||||
|
plPriority pl = case pl ^. plType of
|
||||||
|
PutChasm {} -> 0
|
||||||
|
PutBlock {} -> 1
|
||||||
|
PutDoor {} -> 2
|
||||||
|
_ -> 3
|
||||||
|
|
||||||
--placeSpot' :: Int -> GenWorld -> Placement -> GenWorld
|
--placeSpot' :: Int -> GenWorld -> Placement -> GenWorld
|
||||||
--placeSpot' = placeSpot
|
--placeSpot' = placeSpot
|
||||||
--placeSpot' i gw x =
|
--placeSpot' i gw x =
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
module Dodge.LockAndKey where
|
module Dodge.LockAndKey where
|
||||||
|
|
||||||
|
import Dodge.Item.Ammo
|
||||||
import Dodge.Cleat
|
import Dodge.Cleat
|
||||||
import Dodge.Creature
|
import Dodge.Creature
|
||||||
import Dodge.Data.GenWorld
|
import Dodge.Data.GenWorld
|
||||||
@@ -24,7 +25,7 @@ lockRoomMultiItems =
|
|||||||
|
|
||||||
lockRoomKeyItems :: [(Int -> State LayoutVars (MetaTree Room String), State LayoutVars ItemType)]
|
lockRoomKeyItems :: [(Int -> State LayoutVars (MetaTree Room String), State LayoutVars ItemType)]
|
||||||
lockRoomKeyItems =
|
lockRoomKeyItems =
|
||||||
[ (lasCenSensEdge, takeOne [ HELD FLATSHIELD])
|
[ (lasCenSensEdge, takeOne [LASER,HELD TESLACOIL, HELD FLATSHIELD])
|
||||||
-- [ (lasCenSensEdge, takeOne [HELD RLAUNCHER, LASER, HELD SPARKGUN, HELD FLATSHIELD])
|
-- [ (lasCenSensEdge, takeOne [HELD RLAUNCHER, LASER, HELD SPARKGUN, HELD FLATSHIELD])
|
||||||
-- , (sensorRoomRunPast LaserSensor, return LASER)
|
-- , (sensorRoomRunPast LaserSensor, return LASER)
|
||||||
-- , (const slowDoorRoomRunPast, return $ HELD (MINIGUNX 3))
|
-- , (const slowDoorRoomRunPast, return $ HELD (MINIGUNX 3))
|
||||||
@@ -59,14 +60,15 @@ itemRooms =
|
|||||||
( LASER
|
( LASER
|
||||||
, join $
|
, join $
|
||||||
takeOne
|
takeOne
|
||||||
[ rc $ map makeTypeCraft [PRISM, TRANSFORMER, PIPE]
|
[ rc $ battery : map makeTypeCraft [PRISM, TRANSFORMER, PIPE, TRANSFORMER]
|
||||||
|
, rc $ battery : laser : [makeTypeCraft TRANSFORMER]
|
||||||
]
|
]
|
||||||
)
|
)
|
||||||
,
|
,
|
||||||
( HELD SPARKGUN
|
( HELD TESLACOIL
|
||||||
, join $
|
, join $
|
||||||
takeOne
|
takeOne
|
||||||
[ rc $ map makeTypeCraft [TRANSFORMER, CAN, CAN]
|
[ rc (battery : map makeTypeCraft [TRANSFORMER, CAN, CAN])
|
||||||
]
|
]
|
||||||
)
|
)
|
||||||
,
|
,
|
||||||
|
|||||||
@@ -90,7 +90,7 @@ damagePiezoelectric = damageStone
|
|||||||
|
|
||||||
damagePhotovoltaic :: Damage -> ECW -> World -> (Int,World)
|
damagePhotovoltaic :: Damage -> ECW -> World -> (Int,World)
|
||||||
damagePhotovoltaic dm ecw w = case dm of
|
damagePhotovoltaic dm ecw w = case dm of
|
||||||
Lasering _ p t -> f dmam $ laserSpark (outTo p t) (rdir p t)
|
Lasering _ p t -> f (3*dmam) $ laserSpark (outTo p t) (rdir p t)
|
||||||
Piercing _ p t ->
|
Piercing _ p t ->
|
||||||
f dmam $ makeSpark NormalSpark (outTo p t) (rdir p t)
|
f dmam $ makeSpark NormalSpark (outTo p t) (rdir p t)
|
||||||
. makeDustAt Stone 200 (addZ 20 (outTo p t))
|
. makeDustAt Stone 200 (addZ 20 (outTo p t))
|
||||||
|
|||||||
@@ -27,12 +27,12 @@ roomsContaining' crs its = do
|
|||||||
endroom <-
|
endroom <-
|
||||||
join $
|
join $
|
||||||
takeOne
|
takeOne
|
||||||
[ roomPillarsSquare <&> rmPmnts ++.~ crsItmsUnused crs its
|
[-- roomPillarsSquare <&> rmPmnts ++.~ crsItmsUnused crs its
|
||||||
, randomFourCornerRoomCrsIts crs its
|
--, randomFourCornerRoomCrsIts crs its
|
||||||
, tanksRoom crs its
|
--, tanksRoom crs its
|
||||||
, tanksPipesRoom <&> rmPmnts ++.~ crsItmsUnused crs its
|
-- tanksPipesRoom <&> rmPmnts ++.~ crsItmsUnused crs its
|
||||||
, roomPillarsContaining crs its
|
roomPillarsContaining crs its
|
||||||
, roomPillarsPassage <&> rmPmnts ++.~ crsItmsUnused crs its
|
-- , roomPillarsPassage <&> rmPmnts ++.~ crsItmsUnused crs its
|
||||||
]
|
]
|
||||||
return (pure $ cleatOnward endroom)
|
return (pure $ cleatOnward endroom)
|
||||||
|
|
||||||
|
|||||||
+188
-123
@@ -14,18 +14,15 @@ module Dodge.Room.LasTurret (
|
|||||||
lasCenRunClose1,
|
lasCenRunClose1,
|
||||||
lasCenRunCloseLongCor,
|
lasCenRunCloseLongCor,
|
||||||
lasRunRand,
|
lasRunRand,
|
||||||
setRoomInt,
|
storeRoomID,
|
||||||
) where
|
) where
|
||||||
|
|
||||||
|
import Color
|
||||||
|
import Control.Monad
|
||||||
import Data.Foldable
|
import Data.Foldable
|
||||||
import Data.Maybe
|
import Data.Maybe
|
||||||
import Color
|
|
||||||
import Shape
|
|
||||||
import Dodge.Placement.Instance.LightSource
|
|
||||||
import Dodge.Room.Path
|
|
||||||
import Control.Monad
|
|
||||||
-- import Data.Foldable (fold)
|
-- import Data.Foldable (fold)
|
||||||
import Dodge.Room.Procedural
|
|
||||||
import qualified Data.Set as S
|
import qualified Data.Set as S
|
||||||
import Dodge.Cleat
|
import Dodge.Cleat
|
||||||
import Dodge.Data.GenWorld
|
import Dodge.Data.GenWorld
|
||||||
@@ -38,6 +35,8 @@ import Dodge.Room.Corridor
|
|||||||
import Dodge.Room.Door
|
import Dodge.Room.Door
|
||||||
import Dodge.Room.Link
|
import Dodge.Room.Link
|
||||||
import Dodge.Room.Ngon
|
import Dodge.Room.Ngon
|
||||||
|
import Dodge.Room.Path
|
||||||
|
import Dodge.Room.Procedural
|
||||||
import Dodge.Room.SensorDoor
|
import Dodge.Room.SensorDoor
|
||||||
import Dodge.RoomLink
|
import Dodge.RoomLink
|
||||||
import Dodge.Tree
|
import Dodge.Tree
|
||||||
@@ -45,54 +44,49 @@ import Dodge.Wire
|
|||||||
import Geometry
|
import Geometry
|
||||||
import LensHelp
|
import LensHelp
|
||||||
import RandomHelp
|
import RandomHelp
|
||||||
|
import Shape
|
||||||
|
|
||||||
-- no lights!
|
-- no lights!
|
||||||
cenLasTur :: (RandomGen g) => State g Room
|
cenLasTur :: (RandomGen g) => State g Room
|
||||||
cenLasTur = do
|
cenLasTur = do
|
||||||
-- lshape <- takeOne [vShape, lShape, jShape, liShape]
|
|
||||||
-- let lightn i = mntLSCond (fmap (fmap $ colorSH black) lshape)
|
|
||||||
-- $ rprBool $ const . (\rp -> PolyEdge i `S.member` (fold (rp ^? rpType . rplsType)))
|
|
||||||
-- thelight <- mntLightLnkCond $ rprBool $ const . isInLnk
|
|
||||||
roomNgon 8 200
|
roomNgon 8 200
|
||||||
<&> rmPmnts
|
<&> rmPmnts
|
||||||
.~ [ putLasTurret 0.02
|
.~ [ putLasTurret 0.02
|
||||||
, heightWallPS
|
, heightWallPS
|
||||||
(resetPLUse $ rprBoolShift (const . isInLnk) (shiftInBy 100 <&> (,S.singleton UsedPosLow)))
|
(resetPLUse $ rprBoolShift (const . isInLnk) (shiftInBy 120 <&> (,S.singleton UsedPosLow)))
|
||||||
30
|
30
|
||||||
covershape
|
(rectWH 20 10)
|
||||||
-- , lightn 0
|
|
||||||
-- , lightn 3
|
|
||||||
-- , lightn 6
|
|
||||||
]
|
]
|
||||||
<&> rmPath %~ addNodesCrossingCirc 0 30
|
<&> rmPath
|
||||||
where
|
%~ addNodesCrossingCirc 0 30
|
||||||
covershape = rectNSWE 10 (-10) (-20) 20
|
|
||||||
|
|
||||||
lightSensInsideDoor :: Int -> Room -> Room
|
lightSensInsideDoor :: Int -> Room -> Room
|
||||||
lightSensInsideDoor i rm =
|
lightSensInsideDoor i =
|
||||||
rm
|
rmPmnts
|
||||||
& rmPmnts
|
.++~ [ psPt atFstLnkOut (PutForeground $ floorWire (V2 20 0) (V2 20 (-x)))
|
||||||
.++~ [ psPt atFstLnkOut (PutForeground $ floorWire (V2 20 0) (V2 20 (-100)))
|
, psPt atFstLnkOut (PutForeground $ floorWire (V2 0 (-x)) (V2 20 (-x)))
|
||||||
, psPt atFstLnkOut (PutForeground $ floorWire (V2 0 (-100)) (V2 20 (-100)))
|
|
||||||
, psPt atFstLnkOut (PutForeground $ verticalWire (V2 20 0) 0 80)
|
, psPt atFstLnkOut (PutForeground $ verticalWire (V2 20 0) 0 80)
|
||||||
, sensAboveDoor LaserSensor 10 (atFstLnkOutShiftInward 100) & plExternalID ?~ i
|
, sensAboveDoor LaserSensor 10 (atFstLnkOutShiftInward x) & plExternalID ?~ i
|
||||||
]
|
]
|
||||||
|
where
|
||||||
|
x = 120
|
||||||
|
|
||||||
-- & rmOutPmnt . at i ?~ sensAboveDoor LaserSensor 10 (atFstLnkOutShiftInward 100)
|
-- & rmOutPmnt . at i ?~ sensAboveDoor LaserSensor 10 (atFstLnkOutShiftInward 100)
|
||||||
|
|
||||||
lightSensByDoor :: Int -> Room -> Room
|
lightSensByDoor :: Int -> Room -> State LayoutVars Room
|
||||||
lightSensByDoor i rm =
|
lightSensByDoor i rm = do
|
||||||
|
x <- takeOne [100, 120, 140]
|
||||||
|
y <- takeOne [100, 110, 120]
|
||||||
|
sh1 <- takeOne [rectWH 20 10, square 20]
|
||||||
|
return $
|
||||||
rm
|
rm
|
||||||
& rmPmnts
|
& rmPmnts
|
||||||
.++~ [ psPt atFstLnkOut $ PutForeground $ verticalWire (V2 20 0) 0 80
|
.++~ [ psPt atFstLnkOut $ PutForeground $ verticalWire (V2 20 0) 0 80
|
||||||
, heightWallPS (atNthLnkOutShiftInward 1 100) 30 covershape
|
, heightWallPS (atNthLnkOutShiftInward 1 x) 30 sh1
|
||||||
, heightWallPS (atFstLnkOutShiftInward 100) 30 covershape
|
, heightWallPS (atFstLnkOutShiftInward y) 30 (rectWH 20 10)
|
||||||
, sensAboveDoor LaserSensor 20 (atFstLnkOutShiftBy sensorshift) & plExternalID ?~ i
|
, sensAboveDoor LaserSensor 20 (atFstLnkOutShiftBy sensorshift) & plExternalID ?~ i
|
||||||
]
|
]
|
||||||
where
|
where
|
||||||
-- & rmOutPmnt . at i ?~ sensAboveDoor LaserSensor 20 (atFstLnkOutShiftBy sensorshift)
|
|
||||||
|
|
||||||
covershape = rectNSWE 10 (-10) (-20) 20
|
|
||||||
sensorshift (p, a) = ((p +.+ rotateV a (V2 60 (-20)), a), S.singleton UsedPosLow)
|
sensorshift (p, a) = ((p +.+ rotateV a (V2 60 (-20)), a), S.singleton UsedPosLow)
|
||||||
|
|
||||||
keyCardRoomRunPast :: (RandomGen g) => Int -> Int -> State g (MetaTree Room String)
|
keyCardRoomRunPast :: (RandomGen g) => Int -> Int -> State g (MetaTree Room String)
|
||||||
@@ -148,34 +142,32 @@ lasSensorTurretTest :: State LayoutVars (MetaTree Room String)
|
|||||||
lasSensorTurretTest = do
|
lasSensorTurretTest = do
|
||||||
n <- nextLayoutInt
|
n <- nextLayoutInt
|
||||||
cenroom' <- shuffleLinks . lightSensInsideDoor n =<< cenLasTur
|
cenroom' <- shuffleLinks . lightSensInsideDoor n =<< cenLasTur
|
||||||
(i,cenroom'') <- setRoomInt cenroom'
|
(i, cenroom'') <- storeRoomID cenroom'
|
||||||
lshape <- takeOne [vShape, lShape, jShape, liShape]
|
lshape <- takeOne [vShape, lShape, jShape, liShape]
|
||||||
let alight a rp = mntLSCond (fmap (fmap $ colorSH black) lshape) (PS (rotateV a $ _rpPos rp) (a + _rpDir rp))
|
let alight a rp = mntLSCond (fmap (fmap $ colorSH black) lshape) (PS (rotateV a $ _rpPos rp) (a + _rpDir rp))
|
||||||
let cenroom = cenroom''
|
let cenroom =
|
||||||
& rmInPmnt <>~
|
cenroom''
|
||||||
[(0, alight pi . f i)
|
& rmInPmnt
|
||||||
|
<>~ [ (0, alight pi . f i)
|
||||||
, (0, alight (0.5 * pi) . f i)
|
, (0, alight (0.5 * pi) . f i)
|
||||||
,(0, alight (1.5*pi) . f i)]
|
, (0, alight (1.5 * pi) . f i)
|
||||||
|
]
|
||||||
rToOnward "lasSensorTurretTest" $
|
rToOnward "lasSensorTurretTest" $
|
||||||
treePost
|
treePost
|
||||||
[door, cenroom, triggerDoorRoom n, cleatOnward door]
|
[door, cenroom, triggerDoorRoom n, cleatOnward door]
|
||||||
where
|
where
|
||||||
f i gw = fromJust $ find (isused ._rpType) (gw ^?! genRooms . ix (gw ^?! genInts . ix i) . rmPos)
|
f i gw = fromJust $ find (isused . _rpType) (getRoomFromID i gw ^. rmPos)
|
||||||
isused UsedOutLink{_rplsChildNum = 0} = True
|
isused UsedOutLink{_rplsChildNum = 0} = True
|
||||||
isused _ = False
|
isused _ = False
|
||||||
|
|
||||||
-- note the double usage of the int, shouldn't cause a problem
|
-- note the double usage of the int, shouldn't cause a problem
|
||||||
lasCenSensEdge :: Int -> State LayoutVars (MetaTree Room String)
|
lasCenSensEdge :: Int -> State LayoutVars (MetaTree Room String)
|
||||||
lasCenSensEdge n = do
|
lasCenSensEdge n = do
|
||||||
cenroom' <- (shuffleLinks . lightSensByDoor n =<< cenLasTur)
|
(i, cenroom') <- storeRoomID =<< shuffleLinks =<< lightSensByDoor n =<< cenLasTur
|
||||||
(i,cenroom'') <- setRoomInt cenroom'
|
|
||||||
lshape <- takeOne [vShape, lShape, jShape, liShape]
|
lshape <- takeOne [vShape, lShape, jShape, liShape]
|
||||||
let alight a rp = mntLSCond (fmap (fmap $ colorSH black) lshape) (PS (rotateV a $ _rpPos rp) (a + _rpDir rp))
|
let alight a rp = mntLSCond (fmap (fmap $ colorSH black) lshape) (PS (rotateV a $ _rpPos rp) (a + _rpDir rp))
|
||||||
let cenroom = cenroom''
|
blight a = (0, alight a . f i)
|
||||||
& rmInPmnt <>~
|
let cenroom = cenroom' & rmInPmnt <>~ map blight [pi, (0.5 * pi), (1.5 * pi)]
|
||||||
[(0, alight pi . f i)
|
|
||||||
,(0, alight (0.5*pi) . f i)
|
|
||||||
,(0, alight (1.5*pi) . f i)]
|
|
||||||
let doorroom = triggerDoorRoom n
|
let doorroom = triggerDoorRoom n
|
||||||
rToOnward "lasCenSensEdge" $
|
rToOnward "lasCenSensEdge" $
|
||||||
treeFromTrunk [door] $
|
treeFromTrunk [door] $
|
||||||
@@ -185,47 +177,66 @@ lasCenSensEdge n = do
|
|||||||
, treePost [door, cleatLabel n corridor]
|
, treePost [door, cleatLabel n corridor]
|
||||||
]
|
]
|
||||||
where
|
where
|
||||||
f i gw = fromJust $ find (isused ._rpType) (gw ^?! genRooms . ix (gw ^?! genInts . ix i) . rmPos)
|
f i gw = fromJust $ find (isused . _rpType) (getRoomFromID i gw ^. rmPos)
|
||||||
isused UsedOutLink{_rplsChildNum = 0} = True
|
isused UsedOutLink{_rplsChildNum = 0} = True
|
||||||
isused _ = False
|
isused _ = False
|
||||||
|
|
||||||
setRoomInt :: Room -> State LayoutVars (Int, Room)
|
storeRoomID :: Room -> State LayoutVars (Int, Room)
|
||||||
setRoomInt x = do
|
storeRoomID x = do
|
||||||
i <- nextLayoutInt
|
i <- nextLayoutInt
|
||||||
return (i, x & rmPmnts .:~ sps0 (PutWorldUpdate (f i)))
|
return (i, x & rmPmnts .:~ sps0 (PutWorldUpdate (f i)))
|
||||||
where
|
where
|
||||||
f i rid _ gw = gw & genInts . at i ?~ (gw ^?! genRooms . ix rid . rmMID . _Just)
|
f i rid _ gw = gw & genInts . at i ?~ (gw ^?! genRooms . ix rid . rmMID . _Just)
|
||||||
|
|
||||||
|
-- unsafe! assumes that storeRoomID has been called
|
||||||
|
getRoomFromID :: Int -> GenWorld -> Room
|
||||||
|
getRoomFromID i gw = gw ^?! genRooms . ix (gw ^?! genInts . ix i)
|
||||||
|
|
||||||
lasRunYinYang :: (RandomGen g) => State g (MetaTree Room String)
|
lasRunYinYang :: (RandomGen g) => State g (MetaTree Room String)
|
||||||
lasRunYinYang = do
|
lasRunYinYang = do
|
||||||
npoly <- takeOne [6, 8, 10, 12]
|
npoly <- takeOne [6, 8, 10, 12]
|
||||||
thelight <- mntLightLnkCond $ rprBool $ const . isInLnk
|
thelight <- mntLightLnkCond $ rprBool $ const . isInLnk
|
||||||
thelight1 <- mntLightLnkCond $ rprBool $ const . isOutLnk
|
thelight1 <- mntLightLnkCond $ rprBool $ const . isOutLnk
|
||||||
thelight2 <- mntLightLnkCond $ rprBool $ const . (\rp -> PolyEdge ((npoly + 1) `div` 4) `S.member`
|
thelight2 <-
|
||||||
(fold $ rp ^? rpType . rplsType))
|
mntLightLnkCond $
|
||||||
thelight3 <- mntLightLnkCond $ rprBool $ const . (\rp -> PolyEdge (3*(npoly + 1) `div` 4) `S.member`
|
rprBool $
|
||||||
(fold $ rp ^? rpType . rplsType))
|
const
|
||||||
r <- shuffleLinks =<<
|
. ( \rp ->
|
||||||
(roomNgon npoly 250
|
PolyEdge ((npoly + 1) `div` 4)
|
||||||
|
`S.member` (fold $ rp ^? rpType . rplsType)
|
||||||
|
)
|
||||||
|
thelight3 <-
|
||||||
|
mntLightLnkCond $
|
||||||
|
rprBool $
|
||||||
|
const
|
||||||
|
. ( \rp ->
|
||||||
|
PolyEdge (3 * (npoly + 1) `div` 4)
|
||||||
|
`S.member` (fold $ rp ^? rpType . rplsType)
|
||||||
|
)
|
||||||
|
r <-
|
||||||
|
shuffleLinks
|
||||||
|
=<< ( roomNgon npoly 250
|
||||||
<&> rmPmnts
|
<&> rmPmnts
|
||||||
.~
|
.~ [angwall a | a <- [0, pi / 8 .. pi - pi / 9]]
|
||||||
[angwall a | a <- [0,pi/8..pi-pi/9]] <>
|
<> [bngwall a | a <- [0, pi / 8 .. pi - pi / 9]]
|
||||||
[bngwall a | a <- [0,pi/8..pi-pi/9]] <>
|
<> [ awall 0 (rectWH 15 5)
|
||||||
[ awall 0 (rectWH 15 5)
|
|
||||||
, putLasTurret 0.02 & plSpot . psPos .~ negate offxy
|
, putLasTurret 0.02 & plSpot . psPos .~ negate offxy
|
||||||
, putLasTurret 0.02 & plSpot . psPos .~ offxy
|
, putLasTurret 0.02 & plSpot . psPos .~ offxy
|
||||||
-- , awall (V2 0 50) (square 10)
|
, -- , awall (V2 0 50) (square 10)
|
||||||
, thelight
|
thelight
|
||||||
, thelight1
|
, thelight1
|
||||||
, thelight2
|
, thelight2
|
||||||
, thelight3
|
, thelight3
|
||||||
]
|
]
|
||||||
<&> rmPath %~ (addNodesCrossingCirc 0 30
|
<&> rmPath
|
||||||
|
%~ ( addNodesCrossingCirc 0 30
|
||||||
. flip (foldr ($)) [apath a | a <- [0, pi / 8 .. pi - 2 * pi / 9]]
|
. flip (foldr ($)) [apath a | a <- [0, pi / 8 .. pi - 2 * pi / 9]]
|
||||||
. flip (foldr ($)) [bpath a | a <- [0, pi / 8 .. pi - 2 * pi / 9]]
|
. flip (foldr ($)) [bpath a | a <- [0, pi / 8 .. pi - 2 * pi / 9]]
|
||||||
)
|
)
|
||||||
<&> rmLinks %~ setInLinksByType (PolyEdge 0)
|
<&> rmLinks
|
||||||
<&> rmLinks %~ setOutLinksByType (PolyEdge (npoly `div` 2))
|
%~ setInLinksByType (PolyEdge 0)
|
||||||
|
<&> rmLinks
|
||||||
|
%~ setOutLinksByType (PolyEdge (npoly `div` 2))
|
||||||
)
|
)
|
||||||
rToOnward "lasCenRunClose" $ return $ cleatOnward r
|
rToOnward "lasCenRunClose" $ return $ cleatOnward r
|
||||||
where
|
where
|
||||||
@@ -249,30 +260,45 @@ lasRunYinYangCenter = do
|
|||||||
npoly <- takeOne [6, 8, 10, 12]
|
npoly <- takeOne [6, 8, 10, 12]
|
||||||
thelight <- mntLightLnkCond $ rprBool $ const . isInLnk
|
thelight <- mntLightLnkCond $ rprBool $ const . isInLnk
|
||||||
thelight1 <- mntLightLnkCond $ rprBool $ const . isOutLnk
|
thelight1 <- mntLightLnkCond $ rprBool $ const . isOutLnk
|
||||||
thelight2 <- mntLightLnkCond $ rprBool $ const . (\rp -> PolyEdge ((npoly + 1) `div` 4) `S.member`
|
thelight2 <-
|
||||||
(fold $ rp ^? rpType . rplsType))
|
mntLightLnkCond $
|
||||||
thelight3 <- mntLightLnkCond $ rprBool $ const . (\rp -> PolyEdge (3*(npoly + 1) `div` 4) `S.member`
|
rprBool $
|
||||||
(fold $ rp ^? rpType . rplsType))
|
const
|
||||||
|
. ( \rp ->
|
||||||
|
PolyEdge ((npoly + 1) `div` 4)
|
||||||
|
`S.member` (fold $ rp ^? rpType . rplsType)
|
||||||
|
)
|
||||||
|
thelight3 <-
|
||||||
|
mntLightLnkCond $
|
||||||
|
rprBool $
|
||||||
|
const
|
||||||
|
. ( \rp ->
|
||||||
|
PolyEdge (3 * (npoly + 1) `div` 4)
|
||||||
|
`S.member` (fold $ rp ^? rpType . rplsType)
|
||||||
|
)
|
||||||
-- thelight3 <- mntLightLnkCond $ rprBool $ const . isOutLnk
|
-- thelight3 <- mntLightLnkCond $ rprBool $ const . isOutLnk
|
||||||
r <- shuffleLinks =<<
|
r <-
|
||||||
(roomNgon npoly 250
|
shuffleLinks
|
||||||
|
=<< ( roomNgon npoly 250
|
||||||
<&> rmPmnts
|
<&> rmPmnts
|
||||||
.~
|
.~ [angwall a | a <- [0, pi / 8 .. pi - pi / 9]]
|
||||||
[angwall a | a <- [0,pi/8..pi-pi/9]] <>
|
<> [bngwall a | a <- [0, pi / 8 .. pi - pi / 9]]
|
||||||
[bngwall a | a <- [0,pi/8..pi-pi/9]] <>
|
<> [ putLasTurret 0.02
|
||||||
[ putLasTurret 0.02
|
, -- , awall (V2 0 50) (square 10)
|
||||||
-- , awall (V2 0 50) (square 10)
|
thelight
|
||||||
, thelight
|
|
||||||
, thelight1
|
, thelight1
|
||||||
, thelight2
|
, thelight2
|
||||||
, thelight3
|
, thelight3
|
||||||
]
|
]
|
||||||
<&> rmPath %~ (addNodesCrossingCirc 0 30
|
<&> rmPath
|
||||||
|
%~ ( addNodesCrossingCirc 0 30
|
||||||
. flip (foldr ($)) [apath a | a <- [0, pi / 8 .. pi - 2 * pi / 9]]
|
. flip (foldr ($)) [apath a | a <- [0, pi / 8 .. pi - 2 * pi / 9]]
|
||||||
. flip (foldr ($)) [bpath a | a <- [0, pi / 8 .. pi - 2 * pi / 9]]
|
. flip (foldr ($)) [bpath a | a <- [0, pi / 8 .. pi - 2 * pi / 9]]
|
||||||
)
|
)
|
||||||
<&> rmLinks %~ setInLinksByType (PolyEdge 0)
|
<&> rmLinks
|
||||||
<&> rmLinks %~ setOutLinksByType (PolyEdge (npoly `div` 2))
|
%~ setInLinksByType (PolyEdge 0)
|
||||||
|
<&> rmLinks
|
||||||
|
%~ setOutLinksByType (PolyEdge (npoly `div` 2))
|
||||||
)
|
)
|
||||||
rToOnward "lasCenRunClose" $ return $ cleatOnward r
|
rToOnward "lasCenRunClose" $ return $ cleatOnward r
|
||||||
where
|
where
|
||||||
@@ -296,40 +322,48 @@ lasCenRunClose' = do
|
|||||||
outwall <- takeOne obwalls
|
outwall <- takeOne obwalls
|
||||||
thelight <- mntLightLnkCond $ rprBool $ const . isInLnk
|
thelight <- mntLightLnkCond $ rprBool $ const . isInLnk
|
||||||
thelight1 <- mntLightLnkCond $ rprBool $ const . isOutLnk
|
thelight1 <- mntLightLnkCond $ rprBool $ const . isOutLnk
|
||||||
r <- shuffleLinks =<<
|
r <-
|
||||||
(roomNgon npoly 250
|
shuffleLinks
|
||||||
|
=<< ( roomNgon npoly 250
|
||||||
<&> rmPmnts
|
<&> rmPmnts
|
||||||
.~ (
|
.~ ( fmap (uncurry inlinkwall) inwall
|
||||||
fmap (uncurry inlinkwall) inwall <>
|
<> fmap (uncurry outlinkwall) outwall
|
||||||
fmap (uncurry outlinkwall) outwall <>
|
<> [ putLasTurret 0.02
|
||||||
[ putLasTurret 0.02
|
|
||||||
, thelight
|
, thelight
|
||||||
, thelight1
|
, thelight1
|
||||||
]
|
]
|
||||||
)
|
)
|
||||||
<&> rmPath %~ addNodesCrossingCirc 0 30
|
<&> rmPath
|
||||||
<&> rmLinks %~ setInLinksByType (PolyEdge 0)
|
%~ addNodesCrossingCirc 0 30
|
||||||
<&> rmLinks %~ setOutLinks (\rl -> or [PolyEdge i `S.member` _rlType rl | i <- [2..npoly-2]])
|
<&> rmLinks
|
||||||
|
%~ setInLinksByType (PolyEdge 0)
|
||||||
|
<&> rmLinks
|
||||||
|
%~ setOutLinks (\rl -> or [PolyEdge i `S.member` _rlType rl | i <- [2 .. npoly - 2]])
|
||||||
)
|
)
|
||||||
rToOnward "lasCenRunClose" $ return $ cleatOnward r
|
rToOnward "lasCenRunClose" $ return $ cleatOnward r
|
||||||
where
|
where
|
||||||
swall = [ (70, (rectNSWE 10 (-10) (-10) 30))
|
swall =
|
||||||
|
[ (70, (rectNSWE 10 (-10) (-10) 30))
|
||||||
, (125, (rectNSWE 55 (-55) (-10) 10))
|
, (125, (rectNSWE 55 (-55) (-10) 10))
|
||||||
, (180, (rectNSWE 10 (-10) (-30) 10))
|
, (180, (rectNSWE 10 (-10) (-30) 10))
|
||||||
]
|
]
|
||||||
zwall = [ (70, (rectNSWE 10 (-10) (-30) 10))
|
zwall =
|
||||||
|
[ (70, (rectNSWE 10 (-10) (-30) 10))
|
||||||
, (125, (rectNSWE 55 (-55) (-10) 10))
|
, (125, (rectNSWE 55 (-55) (-10) 10))
|
||||||
, (180, (rectNSWE 10 (-10) (-10) 30))
|
, (180, (rectNSWE 10 (-10) (-10) 30))
|
||||||
]
|
]
|
||||||
iwall = [ (70, (rectNSWE 10 (-10) (-15) 20))
|
iwall =
|
||||||
|
[ (70, (rectNSWE 10 (-10) (-15) 20))
|
||||||
, (180, (rectNSWE 10 (-10) (-30) (-5)))
|
, (180, (rectNSWE 10 (-10) (-30) (-5)))
|
||||||
]
|
]
|
||||||
jwall = [ (70, (rectNSWE 10 (-10) (-20) 15))
|
jwall =
|
||||||
|
[ (70, (rectNSWE 10 (-10) (-20) 15))
|
||||||
, (180, (rectNSWE 10 (-10) 5 30))
|
, (180, (rectNSWE 10 (-10) 5 30))
|
||||||
]
|
]
|
||||||
uwall = [(180, (rectNSWE 10 (-10) (-20) 20))]
|
uwall = [(180, (rectNSWE 10 (-10) (-20) 20))]
|
||||||
obwalls = [swall, zwall, iwall, jwall, uwall]
|
obwalls = [swall, zwall, iwall, jwall, uwall]
|
||||||
linkwall f x = heightWallPS
|
linkwall f x =
|
||||||
|
heightWallPS
|
||||||
(resetPLUse $ rprBoolShift (const . f) (shiftInBy x <&> (,S.singleton UsedPosLow)))
|
(resetPLUse $ rprBoolShift (const . f) (shiftInBy x <&> (,S.singleton UsedPosLow)))
|
||||||
30
|
30
|
||||||
inlinkwall = linkwall isInLnk
|
inlinkwall = linkwall isInLnk
|
||||||
@@ -343,26 +377,31 @@ lasCenRunCloseLongCor = do
|
|||||||
let h = 800
|
let h = 800
|
||||||
laspos <- takeOne [V2 (h / 2) 80]
|
laspos <- takeOne [V2 (h / 2) 80]
|
||||||
ls <- mntLightLnkCond (PS (V2 (h / 2) 0) pi)
|
ls <- mntLightLnkCond (PS (V2 (h / 2) 0) pi)
|
||||||
r <- shuffleLinks =<<
|
r <-
|
||||||
(roomRectAutoLights h 160
|
shuffleLinks
|
||||||
|
=<< ( roomRectAutoLights h 160
|
||||||
<&> rmPmnts
|
<&> rmPmnts
|
||||||
<>~ [ putLasTurret 0.02 & plSpot .~ PS laspos a
|
<>~ [ putLasTurret 0.02 & plSpot .~ PS laspos a
|
||||||
, awall (V2 (h / 4) 80) (rotateV (rdir pi / 16) <$> rectWH 180 10)
|
, awall (V2 (h / 4) 80) (rotateV (rdir pi / 16) <$> rectWH 180 10)
|
||||||
, awall (V2 (3 * h / 4) 80) (rotateV (rdir pi / 16) <$> rectWH 180 10)
|
, awall (V2 (3 * h / 4) 80) (rotateV (rdir pi / 16) <$> rectWH 180 10)
|
||||||
, ls
|
, ls
|
||||||
]
|
]
|
||||||
<&> rmLinks %~ setInLinks alinks
|
<&> rmLinks
|
||||||
<&> rmLinks %~ setOutLinks blinks
|
%~ setInLinks alinks
|
||||||
<&> rmPath %~
|
<&> rmLinks
|
||||||
(addNodesCrossing (V2 (h/2-10) 30,V2 (h/2+50) 90)
|
%~ setOutLinks blinks
|
||||||
.addNodesCrossing (V2 (h/2+10) 130,V2 (h/2-50) 70) )
|
<&> rmPath
|
||||||
|
%~ ( addNodesCrossing (V2 (h / 2 - 10) 30, V2 (h / 2 + 50) 90)
|
||||||
|
. addNodesCrossing (V2 (h / 2 + 10) 130, V2 (h / 2 - 50) 70)
|
||||||
|
)
|
||||||
)
|
)
|
||||||
rToOnward "lasCenRunClose" $ return $ cleatOnward r
|
rToOnward "lasCenRunClose" $ return $ cleatOnward r
|
||||||
where
|
where
|
||||||
llinks = memtest (FromEdge South 1) (OnEdge West)
|
llinks = memtest (FromEdge South 1) (OnEdge West)
|
||||||
rlinks = memtest (FromEdge South 1) (OnEdge East)
|
rlinks = memtest (FromEdge South 1) (OnEdge East)
|
||||||
awall x v = heightWallPS (PS x 0) 30 v
|
awall x v = heightWallPS (PS x 0) 30 v
|
||||||
memtest a b x = let y = _rlType x
|
memtest a b x =
|
||||||
|
let y = _rlType x
|
||||||
in a `S.member` y && b `S.member` y
|
in a `S.member` y && b `S.member` y
|
||||||
|
|
||||||
lasCenRunClose1 :: (RandomGen g) => State g (MetaTree Room String)
|
lasCenRunClose1 :: (RandomGen g) => State g (MetaTree Room String)
|
||||||
@@ -372,16 +411,24 @@ lasCenRunClose1 = do
|
|||||||
lnks <- shuffle [bllinks, brlinks, tmllink, tmrlink]
|
lnks <- shuffle [bllinks, brlinks, tmllink, tmrlink]
|
||||||
let alinks = lnks !! 0
|
let alinks = lnks !! 0
|
||||||
blinks = lnks !! 1
|
blinks = lnks !! 1
|
||||||
outwall <- takeOne [awall (V2 185 25) (rectWH 10 50)
|
outwall <-
|
||||||
, awall (V2 200 50) (rectWH 50 10) ]
|
takeOne
|
||||||
|
[ awall (V2 185 25) (rectWH 10 50)
|
||||||
|
, awall (V2 200 50) (rectWH 50 10)
|
||||||
|
]
|
||||||
let z = 35
|
let z = 35
|
||||||
r <- roomRectAutoLights 250 200
|
r <-
|
||||||
<&> rmPolys .~ [[V2 0 0, V2 250 0
|
roomRectAutoLights 250 200
|
||||||
|
<&> rmPolys
|
||||||
|
.~ [
|
||||||
|
[ V2 0 0
|
||||||
|
, V2 250 0
|
||||||
, V2 250 (200 - z)
|
, V2 250 (200 - z)
|
||||||
, V2 (250 - z) 200
|
, V2 (250 - z) 200
|
||||||
, V2 z 200
|
, V2 z 200
|
||||||
, V2 0 (200 - z)
|
, V2 0 (200 - z)
|
||||||
]]
|
]
|
||||||
|
]
|
||||||
<&> rmPmnts
|
<&> rmPmnts
|
||||||
<>~ [ putLasTurret 0.02 & plSpot .~ PS (V2 125 100) 0
|
<>~ [ putLasTurret 0.02 & plSpot .~ PS (V2 125 100) 0
|
||||||
, awall (V2 65 25) (rectWH 10 50)
|
, awall (V2 65 25) (rectWH 10 50)
|
||||||
@@ -391,30 +438,40 @@ lasCenRunClose1 = do
|
|||||||
, sps0 $ putConvexChasm $ rectNSWE 200 110 105 145
|
, sps0 $ putConvexChasm $ rectNSWE 200 110 105 145
|
||||||
-- , awall (V2 150 215) (rectWH 60 10)
|
-- , awall (V2 150 215) (rectWH 60 10)
|
||||||
]
|
]
|
||||||
<&> rmLinks %~ setInLinks alinks
|
<&> rmLinks
|
||||||
|
%~ setInLinks alinks
|
||||||
-- <&> rmLinks %~ setOutLinks (memtest (OnEdge South) (FromEdge West 3))
|
-- <&> rmLinks %~ setOutLinks (memtest (OnEdge South) (FromEdge West 3))
|
||||||
<&> rmLinks %~ setOutLinks blinks
|
<&> rmLinks
|
||||||
<&> rmLinks . each %~ mvlinks
|
%~ setOutLinks blinks
|
||||||
<&> rmPath %~ S.map (both %~ mvpath)
|
<&> rmLinks
|
||||||
|
. each
|
||||||
|
%~ mvlinks
|
||||||
|
<&> rmPath
|
||||||
|
%~ S.map (both %~ mvpath)
|
||||||
rToOnward "lasCenRunClose" $ return $ cleatOnward r
|
rToOnward "lasCenRunClose" $ return $ cleatOnward r
|
||||||
where
|
where
|
||||||
mvlinks lnk | tmllink lnk = lnk & rlPos -~ V2 20 0
|
mvlinks lnk
|
||||||
|
| tmllink lnk = lnk & rlPos -~ V2 20 0
|
||||||
| tmrlink lnk = lnk & rlPos +~ V2 20 0
|
| tmrlink lnk = lnk & rlPos +~ V2 20 0
|
||||||
| otherwise = lnk
|
| otherwise = lnk
|
||||||
mvpath (V2 x y) | y > 190 , x > 50 , x < 125 = V2 (x- 20) y
|
mvpath (V2 x y)
|
||||||
|
| y > 190, x > 50, x < 125 = V2 (x - 20) y
|
||||||
| y > 190, x > 125, x < 200 = V2 (x + 20) y
|
| y > 190, x > 125, x < 200 = V2 (x + 20) y
|
||||||
| otherwise = V2 x y
|
| otherwise = V2 x y
|
||||||
tmllink = memtest (FromEdge West 1) (OnEdge North)
|
tmllink = memtest (FromEdge West 1) (OnEdge North)
|
||||||
tmrlink = memtest (FromEdge West 2) (OnEdge North)
|
tmrlink = memtest (FromEdge West 2) (OnEdge North)
|
||||||
bllinks = etest
|
bllinks =
|
||||||
|
etest
|
||||||
(memtest (FromEdge West 0) (OnEdge South))
|
(memtest (FromEdge West 0) (OnEdge South))
|
||||||
(memtest (FromEdge South 0) (OnEdge West))
|
(memtest (FromEdge South 0) (OnEdge West))
|
||||||
brlinks = etest
|
brlinks =
|
||||||
|
etest
|
||||||
(memtest (FromEdge East 0) (OnEdge South))
|
(memtest (FromEdge East 0) (OnEdge South))
|
||||||
(memtest (FromEdge South 0) (OnEdge East))
|
(memtest (FromEdge South 0) (OnEdge East))
|
||||||
awall x v = heightWallPS (PS x 0) 30 v
|
awall x v = heightWallPS (PS x 0) 30 v
|
||||||
etest f g x = f x || g x
|
etest f g x = f x || g x
|
||||||
memtest a b x = let y = _rlType x
|
memtest a b x =
|
||||||
|
let y = _rlType x
|
||||||
in a `S.member` y && b `S.member` y
|
in a `S.member` y && b `S.member` y
|
||||||
|
|
||||||
lasRunRand :: (RandomGen g) => State g (MetaTree Room String)
|
lasRunRand :: (RandomGen g) => State g (MetaTree Room String)
|
||||||
@@ -425,29 +482,37 @@ lasCenRunClose2 = do
|
|||||||
(alinks, blinks) <- shufflePair (bllinks, trlinks)
|
(alinks, blinks) <- shufflePair (bllinks, trlinks)
|
||||||
a <- takeOne [3 * pi / 2, 3 * pi / 4]
|
a <- takeOne [3 * pi / 2, 3 * pi / 4]
|
||||||
laspos <- takeOne [V2 60 190, V2 65 185]
|
laspos <- takeOne [V2 60 190, V2 65 185]
|
||||||
r <- shuffleLinks =<<
|
r <-
|
||||||
(roomRectAutoLights 250 250
|
shuffleLinks
|
||||||
|
=<< ( roomRectAutoLights 250 250
|
||||||
<&> rmPmnts
|
<&> rmPmnts
|
||||||
<>~ [ putLasTurret 0.02 & plSpot .~ PS laspos a
|
<>~ [ putLasTurret 0.02 & plSpot .~ PS laspos a
|
||||||
, awall (V2 35 100) (rectWH 10 60)
|
, awall (V2 35 100) (rectWH 10 60)
|
||||||
, awall (V2 150 215) (rectWH 60 10)
|
, awall (V2 150 215) (rectWH 60 10)
|
||||||
]
|
]
|
||||||
<&> rmLinks %~ setInLinks alinks
|
<&> rmLinks
|
||||||
<&> rmLinks %~ setOutLinks blinks
|
%~ setInLinks alinks
|
||||||
<&> rmPath %~ (addNodesCrossing (V2 110 170,V2 30 250)
|
<&> rmLinks
|
||||||
.addNodesCrossing (V2 70 150,V2 10 210) )
|
%~ setOutLinks blinks
|
||||||
|
<&> rmPath
|
||||||
|
%~ ( addNodesCrossing (V2 110 170, V2 30 250)
|
||||||
|
. addNodesCrossing (V2 70 150, V2 10 210)
|
||||||
|
)
|
||||||
)
|
)
|
||||||
rToOnward "lasCenRunClose" $ return $ cleatOnward r
|
rToOnward "lasCenRunClose" $ return $ cleatOnward r
|
||||||
where
|
where
|
||||||
bllinks = etest
|
bllinks =
|
||||||
|
etest
|
||||||
(memtest (FromEdge West 0) (OnEdge South))
|
(memtest (FromEdge West 0) (OnEdge South))
|
||||||
(memtest (FromEdge South 0) (OnEdge West))
|
(memtest (FromEdge South 0) (OnEdge West))
|
||||||
trlinks = etest
|
trlinks =
|
||||||
|
etest
|
||||||
(memtest (FromEdge East 0) (OnEdge North))
|
(memtest (FromEdge East 0) (OnEdge North))
|
||||||
(memtest (FromEdge North 0) (OnEdge East))
|
(memtest (FromEdge North 0) (OnEdge East))
|
||||||
awall x v = heightWallPS (PS x 0) 30 v
|
awall x v = heightWallPS (PS x 0) 30 v
|
||||||
etest f g x = f x || g x
|
etest f g x = f x || g x
|
||||||
memtest a b x = let y = _rlType x
|
memtest a b x =
|
||||||
|
let y = _rlType x
|
||||||
in a `S.member` y && b `S.member` y
|
in a `S.member` y && b `S.member` y
|
||||||
|
|
||||||
lasTunnel :: (RandomGen g) => Float -> State g Room
|
lasTunnel :: (RandomGen g) => Float -> State g Room
|
||||||
|
|||||||
@@ -53,8 +53,7 @@ tutAnoTree = do
|
|||||||
foldMTRS
|
foldMTRS
|
||||||
[ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
|
[ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
|
||||||
, corDoor
|
, corDoor
|
||||||
, lasSensorTurretTest
|
, passthroughLockKeyLists lockRoomKeyItems itemRooms
|
||||||
--ccc , passthroughLockKeyLists lockRoomKeyItems itemRooms
|
|
||||||
--bbb , -- , return . tToBTree "door" $ treePost [corridor, cleatOnward door]
|
--bbb , -- , return . tToBTree "door" $ treePost [corridor, cleatOnward door]
|
||||||
--bbb corDoor
|
--bbb corDoor
|
||||||
--bbb , -- , tToBTree "cor" . return <$> shuffleLinks (cleatOnward corridor)
|
--bbb , -- , tToBTree "cor" . return <$> shuffleLinks (cleatOnward corridor)
|
||||||
@@ -107,7 +106,7 @@ foldMTRS xs = do
|
|||||||
|
|
||||||
setTreeInts :: Tree Room -> State LayoutVars ([Int], Tree Room)
|
setTreeInts :: Tree Room -> State LayoutVars ([Int], Tree Room)
|
||||||
setTreeInts x = do
|
setTreeInts x = do
|
||||||
y <- traverse setRoomInt x
|
y <- traverse storeRoomID x
|
||||||
return (foldMap ((: []) . fst) y, fmap snd y)
|
return (foldMap ((: []) . fst) y, fmap snd y)
|
||||||
|
|
||||||
tutDrop :: State LayoutVars (MetaTree Room String)
|
tutDrop :: State LayoutVars (MetaTree Room String)
|
||||||
@@ -115,7 +114,7 @@ tutDrop = do
|
|||||||
x <- shuffleLinks =<< roomNgon 6 100
|
x <- shuffleLinks =<< roomNgon 6 100
|
||||||
i <- nextLayoutInt
|
i <- nextLayoutInt
|
||||||
-- let y = decontamRoom i
|
-- let y = decontamRoom i
|
||||||
(j, y) <- setRoomInt (decontamRoom i)
|
(j, y) <- storeRoomID (decontamRoom i)
|
||||||
rm <- roomRectAutoLights 40 100
|
rm <- roomRectAutoLights 40 100
|
||||||
return $
|
return $
|
||||||
tToBTree "TutDrop" $
|
tToBTree "TutDrop" $
|
||||||
|
|||||||
@@ -183,8 +183,7 @@ heldAimZoom = \case
|
|||||||
FLAMETORRENT -> 1
|
FLAMETORRENT -> 1
|
||||||
FLAMEWALL -> 1
|
FLAMEWALL -> 1
|
||||||
BLOWTORCH -> 1
|
BLOWTORCH -> 1
|
||||||
SPARKGUN -> 1
|
TESLACOIL -> 1.5
|
||||||
TESLAGUN -> 1.5
|
|
||||||
TRACTORGUN -> 1.5
|
TRACTORGUN -> 1.5
|
||||||
RLAUNCHER -> 1.5
|
RLAUNCHER -> 1.5
|
||||||
RLAUNCHERX{} -> 1.5
|
RLAUNCHERX{} -> 1.5
|
||||||
|
|||||||
@@ -87,8 +87,8 @@ BATTERYPACK src/Dodge/Data/Item/Combine.hs 135;" C
|
|||||||
BELTMAG src/Dodge/Data/Item/Combine.hs 109;" C
|
BELTMAG src/Dodge/Data/Item/Combine.hs 109;" C
|
||||||
BINGATE src/Dodge/Data/Item/Combine.hs 31;" C
|
BINGATE src/Dodge/Data/Item/Combine.hs 31;" C
|
||||||
BLACK src/Color/Data.hs 25;" C
|
BLACK src/Color/Data.hs 25;" C
|
||||||
BLINKER src/Dodge/Data/Item/Combine.hs 178;" C
|
BLINKER src/Dodge/Data/Item/Combine.hs 177;" C
|
||||||
BLINKERUNSAFE src/Dodge/Data/Item/Combine.hs 179;" C
|
BLINKERUNSAFE src/Dodge/Data/Item/Combine.hs 178;" C
|
||||||
BLOWTORCH src/Dodge/Data/Item/Combine.hs 166;" C
|
BLOWTORCH src/Dodge/Data/Item/Combine.hs 166;" C
|
||||||
BLUE src/Color/Data.hs 14;" C
|
BLUE src/Color/Data.hs 14;" C
|
||||||
BLUNDERBUSS src/Dodge/Data/Item/Combine.hs 149;" C
|
BLUNDERBUSS src/Dodge/Data/Item/Combine.hs 149;" C
|
||||||
@@ -175,7 +175,7 @@ CLICKER src/Dodge/Data/Item/Combine.hs 27;" C
|
|||||||
COMPRESSOR src/Dodge/Data/Item/Combine.hs 103;" C
|
COMPRESSOR src/Dodge/Data/Item/Combine.hs 103;" C
|
||||||
COPIER src/Dodge/Data/Item/Combine.hs 28;" C
|
COPIER src/Dodge/Data/Item/Combine.hs 28;" C
|
||||||
CRAFT src/Dodge/Data/Item/Combine.hs 18;" C
|
CRAFT src/Dodge/Data/Item/Combine.hs 18;" C
|
||||||
CREATUREDETECTOR src/Dodge/Data/Item/Combine.hs 184;" C
|
CREATUREDETECTOR src/Dodge/Data/Item/Combine.hs 183;" C
|
||||||
CREATURESENSOR src/Dodge/Data/Item/Combine.hs 84;" C
|
CREATURESENSOR src/Dodge/Data/Item/Combine.hs 84;" C
|
||||||
CWGen src/Dodge/Data/CWorld.hs 39;" t
|
CWGen src/Dodge/Data/CWorld.hs 39;" t
|
||||||
CWorld src/Dodge/Data/CWorld.hs 23;" t
|
CWorld src/Dodge/Data/CWorld.hs 23;" t
|
||||||
@@ -320,7 +320,7 @@ DefaultRoomType src/Dodge/Data/Room.hs 32;" C
|
|||||||
DestroyBeing src/Dodge/Data/Scenario.hs 8;" C
|
DestroyBeing src/Dodge/Data/Scenario.hs 8;" C
|
||||||
DestroyBullet src/Dodge/Data/Bullet.hs 27;" C
|
DestroyBullet src/Dodge/Data/Bullet.hs 27;" C
|
||||||
DestroyItem src/Dodge/Data/Scenario.hs 7;" C
|
DestroyItem src/Dodge/Data/Scenario.hs 7;" C
|
||||||
Detector src/Dodge/Data/Item/Combine.hs 182;" t
|
Detector src/Dodge/Data/Item/Combine.hs 181;" t
|
||||||
Dirt src/Dodge/Data/Material.hs 12;" C
|
Dirt src/Dodge/Data/Material.hs 12;" C
|
||||||
DisasterType src/Dodge/Data/Scenario.hs 24;" t
|
DisasterType src/Dodge/Data/Scenario.hs 24;" t
|
||||||
DisplayTerminal src/Dodge/Data/HUD.hs 27;" C
|
DisplayTerminal src/Dodge/Data/HUD.hs 27;" C
|
||||||
@@ -403,7 +403,7 @@ FLAMESPITTER src/Dodge/Data/Item/Combine.hs 162;" C
|
|||||||
FLAMETHROWER src/Dodge/Data/Item/Combine.hs 163;" C
|
FLAMETHROWER src/Dodge/Data/Item/Combine.hs 163;" C
|
||||||
FLAMETORRENT src/Dodge/Data/Item/Combine.hs 164;" C
|
FLAMETORRENT src/Dodge/Data/Item/Combine.hs 164;" C
|
||||||
FLAMEWALL src/Dodge/Data/Item/Combine.hs 165;" C
|
FLAMEWALL src/Dodge/Data/Item/Combine.hs 165;" C
|
||||||
FLATSHIELD src/Dodge/Data/Item/Combine.hs 176;" C
|
FLATSHIELD src/Dodge/Data/Item/Combine.hs 175;" C
|
||||||
FRONTARMOUR src/Dodge/Data/Item/Combine.hs 123;" C
|
FRONTARMOUR src/Dodge/Data/Item/Combine.hs 123;" C
|
||||||
FUELCELL src/Dodge/Data/Item/Combine.hs 86;" C
|
FUELCELL src/Dodge/Data/Item/Combine.hs 86;" C
|
||||||
FUELPACK src/Dodge/Data/Item/Combine.hs 132;" C
|
FUELPACK src/Dodge/Data/Item/Combine.hs 132;" C
|
||||||
@@ -463,7 +463,7 @@ GBounce src/Dodge/Data/Projectile.hs 46;" C
|
|||||||
GEqC src/SameConstr.hs 20;" c
|
GEqC src/SameConstr.hs 20;" c
|
||||||
GIMBAL src/Dodge/Data/Item/Combine.hs 95;" C
|
GIMBAL src/Dodge/Data/Item/Combine.hs 95;" C
|
||||||
GLASSSHARD src/Dodge/Data/Item/Combine.hs 60;" C
|
GLASSSHARD src/Dodge/Data/Item/Combine.hs 60;" C
|
||||||
GLAUNCHER src/Dodge/Data/Item/Combine.hs 172;" C
|
GLAUNCHER src/Dodge/Data/Item/Combine.hs 171;" C
|
||||||
GRAPECANNON src/Dodge/Data/Item/Combine.hs 150;" C
|
GRAPECANNON src/Dodge/Data/Item/Combine.hs 150;" C
|
||||||
GREEN src/Color/Data.hs 13;" C
|
GREEN src/Color/Data.hs 13;" C
|
||||||
GStick src/Dodge/Data/Projectile.hs 47;" C
|
GStick src/Dodge/Data/Projectile.hs 47;" C
|
||||||
@@ -551,7 +551,7 @@ IMSS src/Dodge/Data/SelectionList.hs 38;" t
|
|||||||
INTROSCAN src/Dodge/Data/Item/Combine.hs 32;" C
|
INTROSCAN src/Dodge/Data/Item/Combine.hs 32;" C
|
||||||
INVISIBILITYEQUIPMENT src/Dodge/Data/Item/Combine.hs 125;" C
|
INVISIBILITYEQUIPMENT src/Dodge/Data/Item/Combine.hs 125;" C
|
||||||
IRONBAR src/Dodge/Data/Item/Combine.hs 78;" C
|
IRONBAR src/Dodge/Data/Item/Combine.hs 78;" C
|
||||||
ITEMDETECTOR src/Dodge/Data/Item/Combine.hs 183;" C
|
ITEMDETECTOR src/Dodge/Data/Item/Combine.hs 182;" C
|
||||||
ITEMSCAN src/Dodge/Data/Item/Combine.hs 24;" C
|
ITEMSCAN src/Dodge/Data/Item/Combine.hs 24;" C
|
||||||
ImmediateEffect src/Loop/Data.hs 8;" C
|
ImmediateEffect src/Loop/Data.hs 8;" C
|
||||||
Importance src/Shape/Data.hs 29;" t
|
Importance src/Shape/Data.hs 29;" t
|
||||||
@@ -617,12 +617,12 @@ JUMPLEGS src/Dodge/Data/Item/Combine.hs 131;" C
|
|||||||
JoystickSF src/Dodge/Data/ComposedItem.hs 26;" C
|
JoystickSF src/Dodge/Data/ComposedItem.hs 26;" C
|
||||||
Just' src/MaybeHelp.hs 11;" C
|
Just' src/MaybeHelp.hs 11;" C
|
||||||
JustStartedPlaying src/Sound/Data.hs 22;" C
|
JustStartedPlaying src/Sound/Data.hs 22;" C
|
||||||
KEYCARD src/Dodge/Data/Item/Combine.hs 177;" C
|
KEYCARD src/Dodge/Data/Item/Combine.hs 176;" C
|
||||||
Kill src/Dodge/Data/ActionPlan.hs 151;" C
|
Kill src/Dodge/Data/ActionPlan.hs 151;" C
|
||||||
LASER src/Dodge/Data/Item/Combine.hs 35;" C
|
LASER src/Dodge/Data/Item/Combine.hs 35;" C
|
||||||
LDP src/Dodge/Data/SelectionList.hs 13;" C
|
LDP src/Dodge/Data/SelectionList.hs 13;" C
|
||||||
LDParams src/Dodge/Data/SelectionList.hs 13;" t
|
LDParams src/Dodge/Data/SelectionList.hs 13;" t
|
||||||
LED src/Dodge/Data/Item/Combine.hs 175;" C
|
LED src/Dodge/Data/Item/Combine.hs 174;" C
|
||||||
LIGHTER src/Dodge/Data/Item/Combine.hs 66;" C
|
LIGHTER src/Dodge/Data/Item/Combine.hs 66;" C
|
||||||
LIGHTSENSOR src/Dodge/Data/Item/Combine.hs 79;" C
|
LIGHTSENSOR src/Dodge/Data/Item/Combine.hs 79;" C
|
||||||
LS src/Dodge/Data/LightSource.hs 21;" C
|
LS src/Dodge/Data/LightSource.hs 21;" C
|
||||||
@@ -956,7 +956,7 @@ PJStabiliser src/Dodge/Projectile/Create.hs 16;" t
|
|||||||
PLANK src/Dodge/Data/Item/Combine.hs 59;" C
|
PLANK src/Dodge/Data/Item/Combine.hs 59;" C
|
||||||
PLATE src/Dodge/Data/Item/Combine.hs 69;" C
|
PLATE src/Dodge/Data/Item/Combine.hs 69;" C
|
||||||
PLUS src/Dodge/Data/GenParams.hs 18;" C
|
PLUS src/Dodge/Data/GenParams.hs 18;" C
|
||||||
POISONSPRAYER src/Dodge/Data/Item/Combine.hs 173;" C
|
POISONSPRAYER src/Dodge/Data/Item/Combine.hs 172;" C
|
||||||
PORTABLEFUSION src/Dodge/Data/Item/Combine.hs 87;" C
|
PORTABLEFUSION src/Dodge/Data/Item/Combine.hs 87;" C
|
||||||
POWERLEGS src/Dodge/Data/Item/Combine.hs 129;" C
|
POWERLEGS src/Dodge/Data/Item/Combine.hs 129;" C
|
||||||
PRISM src/Dodge/Data/Item/Combine.hs 65;" C
|
PRISM src/Dodge/Data/Item/Combine.hs 65;" C
|
||||||
@@ -1071,8 +1071,8 @@ REMOTESCREEN src/Dodge/Data/Item/Combine.hs 93;" C
|
|||||||
REWINDER src/Dodge/Data/Item/Combine.hs 141;" C
|
REWINDER src/Dodge/Data/Item/Combine.hs 141;" C
|
||||||
RGBA src/Color/Data.hs 28;" t
|
RGBA src/Color/Data.hs 28;" t
|
||||||
RIFLE src/Dodge/Data/Item/Combine.hs 153;" C
|
RIFLE src/Dodge/Data/Item/Combine.hs 153;" C
|
||||||
RLAUNCHER src/Dodge/Data/Item/Combine.hs 170;" C
|
RLAUNCHER src/Dodge/Data/Item/Combine.hs 169;" C
|
||||||
RLAUNCHERX src/Dodge/Data/Item/Combine.hs 171;" C
|
RLAUNCHERX src/Dodge/Data/Item/Combine.hs 170;" C
|
||||||
ROSE src/Color/Data.hs 18;" C
|
ROSE src/Color/Data.hs 18;" C
|
||||||
RPLinkStatus src/Dodge/Data/Room.hs 58;" t
|
RPLinkStatus src/Dodge/Data/Room.hs 58;" t
|
||||||
RProps src/Dodge/Layout/Generate.hs 14;" C
|
RProps src/Dodge/Layout/Generate.hs 14;" C
|
||||||
@@ -1133,7 +1133,7 @@ RoomWire src/Dodge/Data/Room.hs 53;" t
|
|||||||
RoundedFaces src/Shape/Data.hs 13;" C
|
RoundedFaces src/Shape/Data.hs 13;" C
|
||||||
RunningSideEffect src/Dodge/Data/Universe.hs 67;" C
|
RunningSideEffect src/Dodge/Data/Universe.hs 67;" C
|
||||||
SCRAPMETAL src/Dodge/Data/Item/Combine.hs 61;" C
|
SCRAPMETAL src/Dodge/Data/Item/Combine.hs 61;" C
|
||||||
SHATTERGUN src/Dodge/Data/Item/Combine.hs 174;" C
|
SHATTERGUN src/Dodge/Data/Item/Combine.hs 173;" C
|
||||||
SHELLMAG src/Dodge/Data/Item/Combine.hs 110;" C
|
SHELLMAG src/Dodge/Data/Item/Combine.hs 110;" C
|
||||||
SHELLPAYLOAD src/Dodge/Data/Item/Combine.hs 101;" C
|
SHELLPAYLOAD src/Dodge/Data/Item/Combine.hs 101;" C
|
||||||
SIDisplayMod src/Dodge/Data/SelectionList.hs 55;" t
|
SIDisplayMod src/Dodge/Data/SelectionList.hs 55;" t
|
||||||
@@ -1141,7 +1141,6 @@ SMG src/Dodge/Data/Item/Combine.hs 147;" C
|
|||||||
SMOKEREDUCER src/Dodge/Data/Item/Combine.hs 99;" C
|
SMOKEREDUCER src/Dodge/Data/Item/Combine.hs 99;" C
|
||||||
SNIPERRIFLE src/Dodge/Data/Item/Combine.hs 161;" C
|
SNIPERRIFLE src/Dodge/Data/Item/Combine.hs 161;" C
|
||||||
SOUNDSENSOR src/Dodge/Data/Item/Combine.hs 80;" C
|
SOUNDSENSOR src/Dodge/Data/Item/Combine.hs 80;" C
|
||||||
SPARKGUN src/Dodge/Data/Item/Combine.hs 167;" C
|
|
||||||
SPEEDLEGS src/Dodge/Data/Item/Combine.hs 130;" C
|
SPEEDLEGS src/Dodge/Data/Item/Combine.hs 130;" C
|
||||||
SPRING src/Dodge/Data/Item/Combine.hs 53;" C
|
SPRING src/Dodge/Data/Item/Combine.hs 53;" C
|
||||||
SPic src/ShapePicture/Data.hs 7;" t
|
SPic src/ShapePicture/Data.hs 7;" t
|
||||||
@@ -1281,7 +1280,7 @@ TCDamageCommand src/Dodge/Data/Terminal.hs 50;" C
|
|||||||
TCInfo src/Dodge/Data/Terminal.hs 48;" C
|
TCInfo src/Dodge/Data/Terminal.hs 48;" C
|
||||||
TCom src/Dodge/Data/Terminal.hs 47;" t
|
TCom src/Dodge/Data/Terminal.hs 47;" t
|
||||||
TCommands src/Dodge/Terminal.hs 56;" t
|
TCommands src/Dodge/Terminal.hs 56;" t
|
||||||
TESLAGUN src/Dodge/Data/Item/Combine.hs 168;" C
|
TESLACOIL src/Dodge/Data/Item/Combine.hs 167;" C
|
||||||
THERMOMETER src/Dodge/Data/Item/Combine.hs 83;" C
|
THERMOMETER src/Dodge/Data/Item/Combine.hs 83;" C
|
||||||
THREELINES src/Dodge/Data/GenParams.hs 18;" C
|
THREELINES src/Dodge/Data/GenParams.hs 18;" C
|
||||||
TIMESCROLLER src/Dodge/Data/Item/Combine.hs 143;" C
|
TIMESCROLLER src/Dodge/Data/Item/Combine.hs 143;" C
|
||||||
@@ -1290,7 +1289,7 @@ TIN src/Dodge/Data/Item/Combine.hs 57;" C
|
|||||||
TINMAG src/Dodge/Data/Item/Combine.hs 107;" C
|
TINMAG src/Dodge/Data/Item/Combine.hs 107;" C
|
||||||
TLine src/Dodge/Data/Terminal.hs 36;" C
|
TLine src/Dodge/Data/Terminal.hs 36;" C
|
||||||
TO src/Shader/Data.hs 59;" t
|
TO src/Shader/Data.hs 59;" t
|
||||||
TRACTORGUN src/Dodge/Data/Item/Combine.hs 169;" C
|
TRACTORGUN src/Dodge/Data/Item/Combine.hs 168;" C
|
||||||
TRANSFORMER src/Dodge/Data/Item/Combine.hs 64;" C
|
TRANSFORMER src/Dodge/Data/Item/Combine.hs 64;" C
|
||||||
TRANSMITTER src/Dodge/Data/Item/Combine.hs 70;" C
|
TRANSMITTER src/Dodge/Data/Item/Combine.hs 70;" C
|
||||||
TSbackspace src/Dodge/Data/Input.hs 54;" C
|
TSbackspace src/Dodge/Data/Input.hs 54;" C
|
||||||
@@ -1444,7 +1443,7 @@ Vision src/Dodge/Data/Creature/Perception.hs 39;" t
|
|||||||
Vocalization src/Dodge/Data/Creature/Misc.hs 18;" t
|
Vocalization src/Dodge/Data/Creature/Misc.hs 18;" t
|
||||||
VolleyGunTrigger src/Dodge/Data/TriggerType.hs 13;" C
|
VolleyGunTrigger src/Dodge/Data/TriggerType.hs 13;" C
|
||||||
VolleyUnfiredBarrels src/Dodge/Data/Item/Params.hs 17;" C
|
VolleyUnfiredBarrels src/Dodge/Data/Item/Params.hs 17;" C
|
||||||
WALLDETECTOR src/Dodge/Data/Item/Combine.hs 185;" C
|
WALLDETECTOR src/Dodge/Data/Item/Combine.hs 184;" C
|
||||||
WHITE src/Color/Data.hs 24;" C
|
WHITE src/Color/Data.hs 24;" C
|
||||||
WIRE src/Dodge/Data/Item/Combine.hs 85;" C
|
WIRE src/Dodge/Data/Item/Combine.hs 85;" C
|
||||||
WRISTARMOUR src/Dodge/Data/Item/Combine.hs 124;" C
|
WRISTARMOUR src/Dodge/Data/Item/Combine.hs 124;" C
|
||||||
@@ -2500,7 +2499,7 @@ _wsIsAutoDoor src/Dodge/Data/Wall/Structure.hs 12;" f
|
|||||||
_wsMachine src/Dodge/Data/Wall/Structure.hs 13;" f
|
_wsMachine src/Dodge/Data/Wall/Structure.hs 13;" f
|
||||||
_xNum src/Dodge/Data/Item/Combine.hs 140;" f
|
_xNum src/Dodge/Data/Item/Combine.hs 140;" f
|
||||||
_xNum src/Dodge/Data/Item/Combine.hs 150;" f
|
_xNum src/Dodge/Data/Item/Combine.hs 150;" f
|
||||||
_xNum src/Dodge/Data/Item/Combine.hs 171;" f
|
_xNum src/Dodge/Data/Item/Combine.hs 170;" f
|
||||||
aBar src/Dodge/Placement/Instance/LightSource.hs 66;" f
|
aBar src/Dodge/Placement/Instance/LightSource.hs 66;" f
|
||||||
aFlame src/Dodge/Gas.hs 20;" f
|
aFlame src/Dodge/Gas.hs 20;" f
|
||||||
aGasCloud src/Dodge/Gas.hs 15;" f
|
aGasCloud src/Dodge/Gas.hs 15;" f
|
||||||
@@ -2552,7 +2551,7 @@ adjustIMZone src/Dodge/Base.hs 81;" f
|
|||||||
advanceScrollAmount src/Dodge/Update.hs 454;" f
|
advanceScrollAmount src/Dodge/Update.hs 454;" f
|
||||||
advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
|
advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
|
||||||
aimDelaySweep src/Dodge/Render/Picture.hs 285;" f
|
aimDelaySweep src/Dodge/Render/Picture.hs 285;" f
|
||||||
aimStanceInfo src/Dodge/Item/Info.hs 243;" f
|
aimStanceInfo src/Dodge/Item/Info.hs 242;" f
|
||||||
aimTurn src/Dodge/Creature/YourControl.hs 181;" f
|
aimTurn src/Dodge/Creature/YourControl.hs 181;" f
|
||||||
airlock src/Dodge/Room/Airlock.hs 28;" f
|
airlock src/Dodge/Room/Airlock.hs 28;" f
|
||||||
airlock0 src/Dodge/Room/Airlock.hs 78;" f
|
airlock0 src/Dodge/Room/Airlock.hs 78;" f
|
||||||
@@ -2570,8 +2569,8 @@ ammoMagSPic src/Dodge/Item/Draw/SPic.hs 128;" f
|
|||||||
amr src/Dodge/Item/Held/Rod.hs 34;" f
|
amr src/Dodge/Item/Held/Rod.hs 34;" f
|
||||||
anRoom src/Dodge/Floor.hs 116;" f
|
anRoom src/Dodge/Floor.hs 116;" f
|
||||||
analyser src/Dodge/Placement/Instance/Analyser.hs 8;" f
|
analyser src/Dodge/Placement/Instance/Analyser.hs 8;" f
|
||||||
analyserByDoor src/Dodge/Room/LasTurret.hs 131;" f
|
analyserByDoor src/Dodge/Room/LasTurret.hs 124;" f
|
||||||
analyserByNthLink src/Dodge/Room/LasTurret.hs 115;" f
|
analyserByNthLink src/Dodge/Room/LasTurret.hs 108;" f
|
||||||
andOrRegex src/Dodge/DisplayInventory.hs 78;" f
|
andOrRegex src/Dodge/DisplayInventory.hs 78;" f
|
||||||
angleBetween src/Geometry.hs 158;" f
|
angleBetween src/Geometry.hs 158;" f
|
||||||
angleVV src/Geometry/Vector.hs 58;" f
|
angleVV src/Geometry/Vector.hs 58;" f
|
||||||
@@ -2584,16 +2583,16 @@ applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
|
|||||||
applyEventIO src/Loop.hs 90;" f
|
applyEventIO src/Loop.hs 90;" f
|
||||||
applyGravityPU src/Dodge/Projectile/Update.hs 41;" f
|
applyGravityPU src/Dodge/Projectile/Update.hs 41;" f
|
||||||
applyIndividualDamage src/Dodge/Creature/Damage.hs 17;" f
|
applyIndividualDamage src/Dodge/Creature/Damage.hs 17;" f
|
||||||
applyInvLock src/Dodge/HeldUse.hs 446;" f
|
applyInvLock src/Dodge/HeldUse.hs 445;" f
|
||||||
applyMagnetsToBul src/Dodge/Bullet.hs 32;" f
|
applyMagnetsToBul src/Dodge/Bullet.hs 32;" f
|
||||||
applyPastDamages src/Dodge/Creature/State.hs 49;" f
|
applyPastDamages src/Dodge/Creature/State.hs 49;" f
|
||||||
applyPosition src/Sound.hs 113;" f
|
applyPosition src/Sound.hs 113;" f
|
||||||
applyRecoil src/Dodge/HeldUse.hs 477;" f
|
applyRecoil src/Dodge/HeldUse.hs 476;" f
|
||||||
applyResFactor src/Dodge/Data/Config.hs 126;" f
|
applyResFactor src/Dodge/Data/Config.hs 126;" f
|
||||||
applyResFactorF src/Dodge/Data/Config.hs 135;" f
|
applyResFactorF src/Dodge/Data/Config.hs 135;" f
|
||||||
applySetTerminalString src/Dodge/Debug/Terminal.hs 83;" f
|
applySetTerminalString src/Dodge/Debug/Terminal.hs 83;" f
|
||||||
applySidePush src/Dodge/HeldUse.hs 577;" f
|
applySidePush src/Dodge/HeldUse.hs 574;" f
|
||||||
applySoundCME src/Dodge/HeldUse.hs 467;" f
|
applySoundCME src/Dodge/HeldUse.hs 466;" f
|
||||||
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
|
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
|
||||||
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 44;" f
|
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 44;" f
|
||||||
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
|
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
|
||||||
@@ -2601,7 +2600,7 @@ applyToNode src/TreeHelp.hs 65;" f
|
|||||||
applyToRandomNode src/TreeHelp.hs 151;" f
|
applyToRandomNode src/TreeHelp.hs 151;" f
|
||||||
applyToSubforest src/TreeHelp.hs 78;" f
|
applyToSubforest src/TreeHelp.hs 78;" f
|
||||||
applyToSubtree src/TreeHelp.hs 71;" f
|
applyToSubtree src/TreeHelp.hs 71;" f
|
||||||
applyTorqueCME src/Dodge/HeldUse.hs 588;" f
|
applyTorqueCME src/Dodge/HeldUse.hs 585;" f
|
||||||
applyWorldConfig src/Dodge/Config.hs 55;" f
|
applyWorldConfig src/Dodge/Config.hs 55;" f
|
||||||
aquamarine src/Color.hs 50;" f
|
aquamarine src/Color.hs 50;" f
|
||||||
arHUD src/Dodge/Item/Scope.hs 140;" f
|
arHUD src/Dodge/Item/Scope.hs 140;" f
|
||||||
@@ -2621,7 +2620,7 @@ arms src/Dodge/Creature/Picture.hs 72;" f
|
|||||||
arrow src/Picture/Composite.hs 19;" f
|
arrow src/Picture/Composite.hs 19;" f
|
||||||
arrowPath src/Picture/Composite.hs 8;" f
|
arrowPath src/Picture/Composite.hs 8;" f
|
||||||
assignHotkey src/Dodge/AssignHotkey.hs 9;" f
|
assignHotkey src/Dodge/AssignHotkey.hs 9;" f
|
||||||
assignPushDoors src/Dodge/LevelGen.hs 36;" f
|
assignPushDoors src/Dodge/LevelGen.hs 37;" f
|
||||||
atFstLnkOut src/Dodge/PlacementSpot.hs 224;" f
|
atFstLnkOut src/Dodge/PlacementSpot.hs 224;" f
|
||||||
atFstLnkOutShiftBy src/Dodge/PlacementSpot.hs 244;" f
|
atFstLnkOutShiftBy src/Dodge/PlacementSpot.hs 244;" f
|
||||||
atFstLnkOutShiftInward src/Dodge/PlacementSpot.hs 247;" f
|
atFstLnkOutShiftInward src/Dodge/PlacementSpot.hs 247;" f
|
||||||
@@ -2653,7 +2652,7 @@ backpackCombinations src/Dodge/Combine/Combinations.hs 27;" f
|
|||||||
backpackShape src/Dodge/Item/Draw/SPic.hs 187;" f
|
backpackShape src/Dodge/Item/Draw/SPic.hs 187;" f
|
||||||
backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f
|
backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f
|
||||||
bangCone src/Dodge/Item/Held/Cone.hs 11;" f
|
bangCone src/Dodge/Item/Held/Cone.hs 11;" f
|
||||||
bangConeShape src/Dodge/Item/Draw/SPic.hs 304;" f
|
bangConeShape src/Dodge/Item/Draw/SPic.hs 303;" f
|
||||||
bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 647;" f
|
bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 647;" f
|
||||||
bangRod src/Dodge/Item/Held/Rod.hs 18;" f
|
bangRod src/Dodge/Item/Held/Rod.hs 18;" f
|
||||||
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 827;" f
|
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 827;" f
|
||||||
@@ -2661,17 +2660,17 @@ bangStick src/Dodge/Item/Held/Stick.hs 15;" f
|
|||||||
barPP src/Dodge/Room/Foreground.hs 231;" f
|
barPP src/Dodge/Room/Foreground.hs 231;" f
|
||||||
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
||||||
barrelShape src/Dodge/Render/ShapePicture.hs 120;" f
|
barrelShape src/Dodge/Render/ShapePicture.hs 120;" f
|
||||||
baseAMRShape src/Dodge/Item/Draw/SPic.hs 408;" f
|
baseAMRShape src/Dodge/Item/Draw/SPic.hs 407;" f
|
||||||
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 76;" f
|
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 76;" f
|
||||||
baseCI src/Dodge/Item/Grammar.hs 162;" f
|
baseCI src/Dodge/Item/Grammar.hs 162;" f
|
||||||
baseFloorTileSize src/Tile.hs 45;" f
|
baseFloorTileSize src/Tile.hs 45;" f
|
||||||
baseItemTriggerType src/Dodge/BaseTriggerType.hs 21;" f
|
baseItemTriggerType src/Dodge/BaseTriggerType.hs 21;" f
|
||||||
baseRifleShape src/Dodge/Item/Draw/SPic.hs 324;" f
|
baseRifleShape src/Dodge/Item/Draw/SPic.hs 323;" f
|
||||||
baseRodShape src/Dodge/Item/Draw/SPic.hs 405;" f
|
baseRodShape src/Dodge/Item/Draw/SPic.hs 404;" f
|
||||||
baseSMGShape src/Dodge/Item/Draw/SPic.hs 393;" f
|
baseSMGShape src/Dodge/Item/Draw/SPic.hs 392;" f
|
||||||
baseShoulder src/Dodge/Creature/Picture.hs 114;" f
|
baseShoulder src/Dodge/Creature/Picture.hs 114;" f
|
||||||
baseStickShape src/Dodge/Item/Draw/SPic.hs 301;" f
|
baseStickShape src/Dodge/Item/Draw/SPic.hs 300;" f
|
||||||
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 293;" f
|
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 292;" f
|
||||||
baseStickSpread src/Dodge/HeldUse.hs 336;" f
|
baseStickSpread src/Dodge/HeldUse.hs 336;" f
|
||||||
basicAttentionUpdate src/Dodge/Creature/Perception.hs 127;" f
|
basicAttentionUpdate src/Dodge/Creature/Perception.hs 127;" f
|
||||||
basicAwarenessUpdate src/Dodge/Creature/Perception.hs 39;" f
|
basicAwarenessUpdate src/Dodge/Creature/Perception.hs 39;" f
|
||||||
@@ -2679,13 +2678,13 @@ basicCrPict src/Dodge/Creature/Picture.hs 30;" f
|
|||||||
basicCrShape src/Dodge/Creature/Picture.hs 36;" f
|
basicCrShape src/Dodge/Creature/Picture.hs 36;" f
|
||||||
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
|
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
|
||||||
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
|
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
|
||||||
basicMuzFlare src/Dodge/HeldUse.hs 728;" f
|
basicMuzFlare src/Dodge/HeldUse.hs 724;" f
|
||||||
battery src/Dodge/Item/Ammo.hs 60;" f
|
battery src/Dodge/Item/Ammo.hs 60;" f
|
||||||
batteryPack src/Dodge/Item/Equipment.hs 38;" f
|
batteryPack src/Dodge/Item/Equipment.hs 38;" f
|
||||||
beltMag src/Dodge/Item/Ammo.hs 38;" f
|
beltMag src/Dodge/Item/Ammo.hs 38;" f
|
||||||
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 226;" f
|
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 226;" f
|
||||||
bgateCalc src/Dodge/Inventory/SelectionList.hs 115;" f
|
bgateCalc src/Dodge/Inventory/SelectionList.hs 115;" f
|
||||||
bgunSound src/Dodge/HeldUse.hs 532;" f
|
bgunSound src/Dodge/HeldUse.hs 530;" f
|
||||||
bingate src/Dodge/Item/Scope.hs 115;" f
|
bingate src/Dodge/Item/Scope.hs 115;" f
|
||||||
black src/Color.hs 54;" f
|
black src/Color.hs 54;" f
|
||||||
blinkAcrossChallenge src/Dodge/Room/BlinkAcross.hs 15;" f
|
blinkAcrossChallenge src/Dodge/Room/BlinkAcross.hs 15;" f
|
||||||
@@ -2720,7 +2719,7 @@ blowTorch src/Dodge/Item/Held/SprayGuns.hs 43;" f
|
|||||||
blue src/Color.hs 43;" f
|
blue src/Color.hs 43;" f
|
||||||
blunderbuss src/Dodge/Item/Held/Cone.hs 14;" f
|
blunderbuss src/Dodge/Item/Held/Cone.hs 14;" f
|
||||||
boolOption src/Dodge/Menu/OptionType.hs 12;" f
|
boolOption src/Dodge/Menu/OptionType.hs 12;" f
|
||||||
bossKeyItems src/Dodge/LockAndKey.hs 12;" f
|
bossKeyItems src/Dodge/LockAndKey.hs 13;" f
|
||||||
bossRoom src/Dodge/Room/Boss.hs 55;" f
|
bossRoom src/Dodge/Room/Boss.hs 55;" f
|
||||||
bounceDir src/Dodge/Bullet.hs 111;" f
|
bounceDir src/Dodge/Bullet.hs 111;" f
|
||||||
bouncePoint src/Dodge/Base/Collide.hs 86;" f
|
bouncePoint src/Dodge/Base/Collide.hs 86;" f
|
||||||
@@ -2750,7 +2749,7 @@ bulletBeltPack src/Dodge/Item/Equipment.hs 50;" f
|
|||||||
bulletModule src/Dodge/Item/Scope.hs 122;" f
|
bulletModule src/Dodge/Item/Scope.hs 122;" f
|
||||||
bulletPayloadModule src/Dodge/Item/Scope.hs 137;" f
|
bulletPayloadModule src/Dodge/Item/Scope.hs 137;" f
|
||||||
bulletSynthesizer src/Dodge/Item/Ammo.hs 89;" f
|
bulletSynthesizer src/Dodge/Item/Ammo.hs 89;" f
|
||||||
bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
|
bulletWeapons src/Dodge/Combine/Combinations.hs 247;" f
|
||||||
burstRifle src/Dodge/Item/Held/Cane.hs 30;" f
|
burstRifle src/Dodge/Item/Held/Cane.hs 30;" f
|
||||||
buttonFlip src/Dodge/Button/Event.hs 17;" f
|
buttonFlip src/Dodge/Button/Event.hs 17;" f
|
||||||
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 593;" f
|
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 593;" f
|
||||||
@@ -2770,7 +2769,7 @@ cardinalBetweenAdj src/Dodge/Base/CardinalPoint.hs 28;" f
|
|||||||
cardinalVectors src/Dodge/FloorItem.hs 24;" f
|
cardinalVectors src/Dodge/FloorItem.hs 24;" f
|
||||||
cdtPropagateFold src/Dodge/DoubleTree.hs 189;" f
|
cdtPropagateFold src/Dodge/DoubleTree.hs 189;" f
|
||||||
ceilingTo src/Geometry/Zone.hs 15;" f
|
ceilingTo src/Geometry/Zone.hs 15;" f
|
||||||
cenLasTur src/Dodge/Room/LasTurret.hs 49;" f
|
cenLasTur src/Dodge/Room/LasTurret.hs 50;" f
|
||||||
centerText src/Picture/Base.hs 176;" f
|
centerText src/Picture/Base.hs 176;" f
|
||||||
centerVaultExplosiveExit src/Dodge/Room/NoNeedWeapon.hs 20;" f
|
centerVaultExplosiveExit src/Dodge/Room/NoNeedWeapon.hs 20;" f
|
||||||
centerVaultRoom src/Dodge/Room/Procedural.hs 269;" f
|
centerVaultRoom src/Dodge/Room/Procedural.hs 269;" f
|
||||||
@@ -2843,7 +2842,7 @@ cleatSide src/Dodge/Cleat.hs 27;" f
|
|||||||
click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 783;" f
|
click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 783;" f
|
||||||
clicker src/Dodge/Item/Scope.hs 88;" f
|
clicker src/Dodge/Item/Scope.hs 88;" f
|
||||||
clipV src/Geometry/Vector.hs 48;" f
|
clipV src/Geometry/Vector.hs 48;" f
|
||||||
clipZoom src/Dodge/Update/Camera.hs 240;" f
|
clipZoom src/Dodge/Update/Camera.hs 239;" f
|
||||||
clockCycle src/Dodge/Clock.hs 7;" f
|
clockCycle src/Dodge/Clock.hs 7;" f
|
||||||
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 221;" f
|
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 221;" f
|
||||||
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 205;" f
|
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 205;" f
|
||||||
@@ -2891,9 +2890,9 @@ commandColor src/Dodge/Terminal.hs 127;" f
|
|||||||
commonPrefix src/Dodge/Debug/Terminal.hs 149;" f
|
commonPrefix src/Dodge/Debug/Terminal.hs 149;" f
|
||||||
comp src/Quaternion.hs 61;" f
|
comp src/Quaternion.hs 61;" f
|
||||||
compP2A src/Dodge/ShiftPoint.hs 11;" f
|
compP2A src/Dodge/ShiftPoint.hs 11;" f
|
||||||
compactDraw src/Dodge/LevelGen.hs 95;" f
|
compactDraw src/Dodge/LevelGen.hs 96;" f
|
||||||
compactDraw' src/Dodge/LevelGen.hs 106;" f
|
compactDraw' src/Dodge/LevelGen.hs 107;" f
|
||||||
compactDrawTree src/Dodge/LevelGen.hs 89;" f
|
compactDrawTree src/Dodge/LevelGen.hs 90;" f
|
||||||
compareLHS src/Geometry/LHS.hs 30;" f
|
compareLHS src/Geometry/LHS.hs 30;" f
|
||||||
compileAndCheckShader src/Shader/Compile.hs 108;" f
|
compileAndCheckShader src/Shader/Compile.hs 108;" f
|
||||||
composeNode src/Dodge/Tree/Compose.hs 77;" f
|
composeNode src/Dodge/Tree/Compose.hs 77;" f
|
||||||
@@ -2920,7 +2919,7 @@ corDoor src/Dodge/Room/Room.hs 404;" f
|
|||||||
cornerList src/Preload/Render.hs 236;" f
|
cornerList src/Preload/Render.hs 236;" f
|
||||||
corpseOrGib src/Dodge/Creature/Update.hs 98;" f
|
corpseOrGib src/Dodge/Creature/Update.hs 98;" f
|
||||||
corridor src/Dodge/Room/Corridor.hs 17;" f
|
corridor src/Dodge/Room/Corridor.hs 17;" f
|
||||||
corridorBoss src/Dodge/LockAndKey.hs 133;" f
|
corridorBoss src/Dodge/LockAndKey.hs 136;" f
|
||||||
corridorN src/Dodge/Room/Corridor.hs 58;" f
|
corridorN src/Dodge/Room/Corridor.hs 58;" f
|
||||||
corridorWallN src/Dodge/Room/Corridor.hs 77;" f
|
corridorWallN src/Dodge/Room/Corridor.hs 77;" f
|
||||||
crAdd src/Dodge/Room/RezBox.hs 116;" f
|
crAdd src/Dodge/Room/RezBox.hs 116;" f
|
||||||
@@ -2970,7 +2969,7 @@ crVocalizationSound src/Dodge/Creature/Vocalization.hs 16;" f
|
|||||||
crWarningSounds src/Dodge/Creature/Vocalization.hs 26;" f
|
crWarningSounds src/Dodge/Creature/Vocalization.hs 26;" f
|
||||||
crWlPbHit src/Dodge/WorldEvent/ThingsHit.hs 59;" f
|
crWlPbHit src/Dodge/WorldEvent/ThingsHit.hs 59;" f
|
||||||
crZoneSize src/Dodge/Zoning/Creature.hs 43;" f
|
crZoneSize src/Dodge/Zoning/Creature.hs 43;" f
|
||||||
craftInfo src/Dodge/Item/Info.hs 169;" f
|
craftInfo src/Dodge/Item/Info.hs 168;" f
|
||||||
craftItemSPic src/Dodge/Item/Draw/SPic.hs 40;" f
|
craftItemSPic src/Dodge/Item/Draw/SPic.hs 40;" f
|
||||||
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 597;" f
|
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 597;" f
|
||||||
createForceField src/Dodge/ForceField.hs 7;" f
|
createForceField src/Dodge/ForceField.hs 7;" f
|
||||||
@@ -2978,15 +2977,15 @@ createGas src/Dodge/Gas.hs 10;" f
|
|||||||
createHeadLamp src/Dodge/Euse.hs 64;" f
|
createHeadLamp src/Dodge/Euse.hs 64;" f
|
||||||
createItemYou src/Dodge/Inventory/Add.hs 62;" f
|
createItemYou src/Dodge/Inventory/Add.hs 62;" f
|
||||||
createLightMap src/Render.hs 26;" f
|
createLightMap src/Render.hs 26;" f
|
||||||
createProjectile src/Dodge/HeldUse.hs 1300;" f
|
createProjectile src/Dodge/HeldUse.hs 1293;" f
|
||||||
createProjectileR src/Dodge/HeldUse.hs 1249;" f
|
createProjectileR src/Dodge/HeldUse.hs 1242;" f
|
||||||
createShell src/Dodge/Projectile/Create.hs 21;" f
|
createShell src/Dodge/Projectile/Create.hs 21;" f
|
||||||
createShieldWall src/Dodge/Item/BackgroundEffect.hs 53;" f
|
createShieldWall src/Dodge/Item/BackgroundEffect.hs 53;" f
|
||||||
createUnusedLinkPos src/Dodge/Tree/Shift.hs 129;" f
|
createUnusedLinkPos src/Dodge/Tree/Shift.hs 129;" f
|
||||||
createWall src/Dodge/Wall/Create.hs 8;" f
|
createWall src/Dodge/Wall/Create.hs 8;" f
|
||||||
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 12;" f
|
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 12;" f
|
||||||
creatureShootLaser src/Dodge/HeldUse.hs 856;" f
|
creatureShootLaser src/Dodge/HeldUse.hs 852;" f
|
||||||
creatureShootPulseLaser src/Dodge/HeldUse.hs 887;" f
|
creatureShootPulseLaser src/Dodge/HeldUse.hs 883;" f
|
||||||
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 60;" f
|
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 60;" f
|
||||||
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 81;" f
|
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 81;" f
|
||||||
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 70;" f
|
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 70;" f
|
||||||
@@ -3102,7 +3101,7 @@ defDamageMaterial src/Dodge/Material/Damage.hs 34;" f
|
|||||||
defEquipment src/Dodge/Default.hs 24;" f
|
defEquipment src/Dodge/Default.hs 24;" f
|
||||||
defHeldItem src/Dodge/Default/Item.hs 9;" f
|
defHeldItem src/Dodge/Default/Item.hs 9;" f
|
||||||
defLSPic src/Dodge/LightSource/Draw.hs 10;" f
|
defLSPic src/Dodge/LightSource/Draw.hs 10;" f
|
||||||
defSPic src/Dodge/Item/Draw/SPic.hs 310;" f
|
defSPic src/Dodge/Item/Draw/SPic.hs 309;" f
|
||||||
defaultAimMvType src/Dodge/Creature/MoveType.hs 16;" f
|
defaultAimMvType src/Dodge/Creature/MoveType.hs 16;" f
|
||||||
defaultAimingCrit src/Dodge/Default/Creature.hs 108;" f
|
defaultAimingCrit src/Dodge/Default/Creature.hs 108;" f
|
||||||
defaultAudition src/Dodge/Default/Creature.hs 93;" f
|
defaultAudition src/Dodge/Default/Creature.hs 93;" f
|
||||||
@@ -3166,9 +3165,9 @@ destroyMounts src/Dodge/Wall/Damage.hs 164;" f
|
|||||||
destroyProjectile src/Dodge/Projectile/Update.hs 112;" f
|
destroyProjectile src/Dodge/Projectile/Update.hs 112;" f
|
||||||
detV src/Geometry/Vector.hs 94;" f
|
detV src/Geometry/Vector.hs 94;" f
|
||||||
detector src/Dodge/Item/Held/Utility.hs 27;" f
|
detector src/Dodge/Item/Held/Utility.hs 27;" f
|
||||||
detectorColor src/Dodge/Item/Draw/SPic.hs 433;" f
|
detectorColor src/Dodge/Item/Draw/SPic.hs 432;" f
|
||||||
detectorInfo src/Dodge/Item/Info.hs 224;" f
|
detectorInfo src/Dodge/Item/Info.hs 223;" f
|
||||||
determineProjectileTracking src/Dodge/HeldUse.hs 1220;" f
|
determineProjectileTracking src/Dodge/HeldUse.hs 1213;" f
|
||||||
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
|
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
|
||||||
did src/Dodge/Item/InvSize.hs 54;" f
|
did src/Dodge/Item/InvSize.hs 54;" f
|
||||||
diffAngles src/Geometry.hs 205;" f
|
diffAngles src/Geometry.hs 205;" f
|
||||||
@@ -3230,7 +3229,7 @@ doDrag src/Dodge/Update/Input/InGame.hs 128;" f
|
|||||||
doDrawing src/Dodge/Render.hs 33;" f
|
doDrawing src/Dodge/Render.hs 33;" f
|
||||||
doDrawing' src/Dodge/Render.hs 44;" f
|
doDrawing' src/Dodge/Render.hs 44;" f
|
||||||
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
||||||
doGenFloat src/Dodge/HeldUse.hs 1181;" f
|
doGenFloat src/Dodge/HeldUse.hs 1174;" f
|
||||||
doGravityPU src/Dodge/Projectile/Update.hs 35;" f
|
doGravityPU src/Dodge/Projectile/Update.hs 35;" f
|
||||||
doHeldUseEffect src/Dodge/HeldUse.hs 369;" f
|
doHeldUseEffect src/Dodge/HeldUse.hs 369;" f
|
||||||
doInPlacements src/Dodge/Layout.hs 87;" f
|
doInPlacements src/Dodge/Layout.hs 87;" f
|
||||||
@@ -3258,7 +3257,7 @@ doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
|
|||||||
doThrust src/Dodge/Projectile/Update.hs 132;" f
|
doThrust src/Dodge/Projectile/Update.hs 132;" f
|
||||||
doTimeScroll src/Dodge/Update.hs 211;" f
|
doTimeScroll src/Dodge/Update.hs 211;" f
|
||||||
doTmWdWd src/Dodge/WorldEffect.hs 103;" f
|
doTmWdWd src/Dodge/WorldEffect.hs 103;" f
|
||||||
doWallRotate src/Dodge/Update/Camera.hs 229;" f
|
doWallRotate src/Dodge/Update/Camera.hs 228;" f
|
||||||
doWdBl src/Dodge/WorldBool.hs 10;" f
|
doWdBl src/Dodge/WorldBool.hs 10;" f
|
||||||
doWdCrBl src/Dodge/CreatureEffect.hs 18;" f
|
doWdCrBl src/Dodge/CreatureEffect.hs 18;" f
|
||||||
doWdP2f src/Dodge/WdP2f.hs 10;" f
|
doWdP2f src/Dodge/WdP2f.hs 10;" f
|
||||||
@@ -3404,7 +3403,7 @@ drawZoneCirc src/Dodge/Debug/Picture.hs 293;" f
|
|||||||
drawZoneCol src/Dodge/Debug/Picture.hs 149;" f
|
drawZoneCol src/Dodge/Debug/Picture.hs 149;" f
|
||||||
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 286;" f
|
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 286;" f
|
||||||
dropAll src/Dodge/Creature/Update.hs 134;" f
|
dropAll src/Dodge/Creature/Update.hs 134;" f
|
||||||
dropInventoryPath src/Dodge/HeldUse.hs 1375;" f
|
dropInventoryPath src/Dodge/HeldUse.hs 1368;" f
|
||||||
dropItem src/Dodge/Creature/Action.hs 155;" f
|
dropItem src/Dodge/Creature/Action.hs 155;" f
|
||||||
dropper src/Dodge/Item/Scope.hs 82;" f
|
dropper src/Dodge/Item/Scope.hs 82;" f
|
||||||
drumMag src/Dodge/Item/Ammo.hs 31;" f
|
drumMag src/Dodge/Item/Ammo.hs 31;" f
|
||||||
@@ -3457,10 +3456,10 @@ eqTypeToSites src/Dodge/Inventory/RBList.hs 77;" f
|
|||||||
equipAllocString src/Dodge/Render/HUD.hs 316;" f
|
equipAllocString src/Dodge/Render/HUD.hs 316;" f
|
||||||
equipAttachPos src/Dodge/Item/Draw.hs 30;" f
|
equipAttachPos src/Dodge/Item/Draw.hs 30;" f
|
||||||
equipBackgroundEffect src/Dodge/Euse.hs 22;" f
|
equipBackgroundEffect src/Dodge/Euse.hs 22;" f
|
||||||
equipInfo src/Dodge/Item/Info.hs 141;" f
|
equipInfo src/Dodge/Item/Info.hs 140;" f
|
||||||
equipItemSPic src/Dodge/Item/Draw/SPic.hs 158;" f
|
equipItemSPic src/Dodge/Item/Draw/SPic.hs 158;" f
|
||||||
equipPosition src/Dodge/Item/Draw.hs 38;" f
|
equipPosition src/Dodge/Item/Draw.hs 38;" f
|
||||||
equipSiteInfo src/Dodge/Item/Info.hs 253;" f
|
equipSiteInfo src/Dodge/Item/Info.hs 252;" f
|
||||||
equipSitePQ src/Dodge/Creature/HandPos.hs 27;" f
|
equipSitePQ src/Dodge/Creature/HandPos.hs 27;" f
|
||||||
equipType src/Dodge/Data/EquipType.hs 10;" f
|
equipType src/Dodge/Data/EquipType.hs 10;" f
|
||||||
equipmentDesignation src/Dodge/Inventory/RBList.hs 52;" f
|
equipmentDesignation src/Dodge/Inventory/RBList.hs 52;" f
|
||||||
@@ -3491,13 +3490,13 @@ extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 102;" f
|
|||||||
extractRoomPos src/Dodge/RoomPos.hs 6;" f
|
extractRoomPos src/Dodge/RoomPos.hs 6;" f
|
||||||
faceEdges src/Polyhedra.hs 62;" f
|
faceEdges src/Polyhedra.hs 62;" f
|
||||||
facesToVF src/Polyhedra/Geodesic.hs 70;" f
|
facesToVF src/Polyhedra/Geodesic.hs 70;" f
|
||||||
farWallDistDirection src/Dodge/Update/Camera.hs 251;" f
|
farWallDistDirection src/Dodge/Update/Camera.hs 250;" f
|
||||||
fdiv src/ShortShow.hs 41;" f
|
fdiv src/ShortShow.hs 41;" f
|
||||||
feet src/Dodge/Creature/Picture.hs 51;" f
|
feet src/Dodge/Creature/Picture.hs 51;" f
|
||||||
filter3 src/FoldableHelp.hs 76;" f
|
filter3 src/FoldableHelp.hs 76;" f
|
||||||
filterSectionsPair src/Dodge/DisplayInventory.hs 160;" f
|
filterSectionsPair src/Dodge/DisplayInventory.hs 160;" f
|
||||||
findBlips src/Dodge/RadarSweep.hs 63;" f
|
findBlips src/Dodge/RadarSweep.hs 63;" f
|
||||||
findBoundDists src/Dodge/Update/Camera.hs 258;" f
|
findBoundDists src/Dodge/Update/Camera.hs 257;" f
|
||||||
findClosePoint src/Dodge/LevelGen/StaticWalls.hs 155;" f
|
findClosePoint src/Dodge/LevelGen/StaticWalls.hs 155;" f
|
||||||
findClosePoint src/Dodge/LevelGen/StaticWalls/Deprecated.hs 74;" f
|
findClosePoint src/Dodge/LevelGen/StaticWalls/Deprecated.hs 74;" f
|
||||||
findIndex src/IntMapHelp.hs 86;" f
|
findIndex src/IntMapHelp.hs 86;" f
|
||||||
@@ -3522,12 +3521,12 @@ flameSpitter src/Dodge/Item/Held/SprayGuns.hs 23;" f
|
|||||||
flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
|
flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
|
||||||
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
|
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
|
||||||
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
|
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
|
||||||
flamerPic src/Dodge/Item/Draw/SPic.hs 396;" f
|
flamerPic src/Dodge/Item/Draw/SPic.hs 395;" f
|
||||||
flareCircleAt src/Dodge/HeldUse.hs 709;" f
|
flareCircleAt src/Dodge/HeldUse.hs 705;" f
|
||||||
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
|
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
|
||||||
flatLookupItems src/Dodge/Combine.hs 39;" f
|
flatLookupItems src/Dodge/Combine.hs 39;" f
|
||||||
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
|
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
|
||||||
flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 420;" f
|
flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 419;" f
|
||||||
fleeFrom src/Dodge/CreatureEffect.hs 92;" f
|
fleeFrom src/Dodge/CreatureEffect.hs 92;" f
|
||||||
flickerMod src/Dodge/Placement/Instance/LightSource/Flicker.hs 10;" f
|
flickerMod src/Dodge/Placement/Instance/LightSource/Flicker.hs 10;" f
|
||||||
flickerUpdate src/Dodge/Placement/Instance/LightSource/Flicker.hs 24;" f
|
flickerUpdate src/Dodge/Placement/Instance/LightSource/Flicker.hs 24;" f
|
||||||
@@ -3581,7 +3580,7 @@ gameRoomsFromRooms src/Dodge/Layout.hs 149;" f
|
|||||||
gameplayMenu src/Dodge/Menu.hs 152;" f
|
gameplayMenu src/Dodge/Menu.hs 152;" f
|
||||||
gameplayMenuOptions src/Dodge/Menu.hs 155;" f
|
gameplayMenuOptions src/Dodge/Menu.hs 155;" f
|
||||||
gasEffect src/Dodge/Update.hs 855;" f
|
gasEffect src/Dodge/Update.hs 855;" f
|
||||||
gasType src/Dodge/HeldUse.hs 1138;" f
|
gasType src/Dodge/HeldUse.hs 1132;" f
|
||||||
gassesNearPoint src/Dodge/Zoning/Cloud.hs 12;" f
|
gassesNearPoint src/Dodge/Zoning/Cloud.hs 12;" f
|
||||||
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 23;" f
|
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 23;" f
|
||||||
generateGraphs src/Dodge/Menu.hs 147;" f
|
generateGraphs src/Dodge/Menu.hs 147;" f
|
||||||
@@ -3595,11 +3594,11 @@ geometryUnitTests test/Spec.hs 22;" f
|
|||||||
geqConstr src/SameConstr.hs 21;" f
|
geqConstr src/SameConstr.hs 21;" f
|
||||||
getAimZoom src/Dodge/Update/Camera.hs 151;" f
|
getAimZoom src/Dodge/Update/Camera.hs 151;" f
|
||||||
getAmmoLinks src/Dodge/Item/Grammar.hs 107;" f
|
getAmmoLinks src/Dodge/Item/Grammar.hs 107;" f
|
||||||
getAttachedSFLink src/Dodge/HeldUse.hs 802;" f
|
getAttachedSFLink src/Dodge/HeldUse.hs 798;" f
|
||||||
getAutoSpringLinks src/Dodge/Item/Grammar.hs 88;" f
|
getAutoSpringLinks src/Dodge/Item/Grammar.hs 88;" f
|
||||||
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
||||||
getBulHitDams src/Dodge/Bullet.hs 173;" f
|
getBulHitDams src/Dodge/Bullet.hs 173;" f
|
||||||
getBulletType src/Dodge/HeldUse.hs 937;" f
|
getBulletType src/Dodge/HeldUse.hs 933;" f
|
||||||
getCloseObj src/Dodge/Update/Input/InGame.hs 539;" f
|
getCloseObj src/Dodge/Update/Input/InGame.hs 539;" f
|
||||||
getCommand src/Dodge/Terminal.hs 61;" f
|
getCommand src/Dodge/Terminal.hs 61;" f
|
||||||
getCommands src/Dodge/Terminal.hs 58;" f
|
getCommands src/Dodge/Terminal.hs 58;" f
|
||||||
@@ -3609,19 +3608,20 @@ getCrsFromRooms' src/Dodge/Room/Tutorial.hs 483;" f
|
|||||||
getDebugMouseOver src/Dodge/Update.hs 424;" f
|
getDebugMouseOver src/Dodge/Update.hs 424;" f
|
||||||
getDistortions src/Dodge/Render.hs 443;" f
|
getDistortions src/Dodge/Render.hs 443;" f
|
||||||
getEdgesCrossing src/Dodge/Path.hs 37;" f
|
getEdgesCrossing src/Dodge/Path.hs 37;" f
|
||||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1288;" f
|
getGrenadeHitEffect src/Dodge/HeldUse.hs 1281;" f
|
||||||
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
|
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
|
||||||
getItemValue src/Dodge/Inventory/SelectionList.hs 144;" f
|
getItemValue src/Dodge/Inventory/SelectionList.hs 144;" f
|
||||||
getLaserColor src/Dodge/HeldUse.hs 725;" f
|
getLaserColor src/Dodge/HeldUse.hs 721;" f
|
||||||
getLaserDamage src/Dodge/HeldUse.hs 722;" f
|
getLaserDamage src/Dodge/HeldUse.hs 718;" f
|
||||||
getLaserPhaseV src/Dodge/HeldUse.hs 719;" f
|
getLaserPhaseV src/Dodge/HeldUse.hs 715;" f
|
||||||
getLinksOfType src/Dodge/RoomLink.hs 40;" f
|
getLinksOfType src/Dodge/RoomLink.hs 40;" f
|
||||||
getMaxLinesTM src/Dodge/Terminal/Type.hs 6;" f
|
getMaxLinesTM src/Dodge/Terminal/Type.hs 6;" f
|
||||||
getMenuMouseContext src/Dodge/Update.hs 436;" f
|
getMenuMouseContext src/Dodge/Update.hs 436;" f
|
||||||
getNodePos src/Dodge/Path.hs 34;" f
|
getNodePos src/Dodge/Path.hs 34;" f
|
||||||
getPJStabiliser src/Dodge/HeldUse.hs 1275;" f
|
getPJStabiliser src/Dodge/HeldUse.hs 1268;" f
|
||||||
getPretty src/AesonHelp.hs 8;" f
|
getPretty src/AesonHelp.hs 8;" f
|
||||||
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
|
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
|
||||||
|
getRoomFromID src/Dodge/Room/LasTurret.hs 195;" f
|
||||||
getRoomsFromInts src/Dodge/Room/Tutorial.hs 479;" f
|
getRoomsFromInts src/Dodge/Room/Tutorial.hs 479;" f
|
||||||
getRootItemBounds src/Dodge/Render/HUD.hs 106;" f
|
getRootItemBounds src/Dodge/Render/HUD.hs 106;" f
|
||||||
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
|
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
|
||||||
@@ -3648,7 +3648,7 @@ glassShat3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 711;" f
|
|||||||
glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 687;" f
|
glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 687;" f
|
||||||
glassSwitchBack src/Dodge/Room/Room.hs 82;" f
|
glassSwitchBack src/Dodge/Room/Room.hs 82;" f
|
||||||
glassSwitchBackCrits src/Dodge/Room/Room.hs 116;" f
|
glassSwitchBackCrits src/Dodge/Room/Room.hs 116;" f
|
||||||
glauncherPic src/Dodge/Item/Draw/SPic.hs 402;" f
|
glauncherPic src/Dodge/Item/Draw/SPic.hs 401;" f
|
||||||
gluintSize src/Shader/Parameters.hs 25;" f
|
gluintSize src/Shader/Parameters.hs 25;" f
|
||||||
goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f
|
goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f
|
||||||
goToTarget src/Dodge/Creature/ReaderUpdate.hs 150;" f
|
goToTarget src/Dodge/Creature/ReaderUpdate.hs 150;" f
|
||||||
@@ -3703,12 +3703,12 @@ hasLOSIndirect src/Dodge/Base/Collide.hs 320;" f
|
|||||||
hat src/Dodge/Item/Equipment.hs 65;" f
|
hat src/Dodge/Item/Equipment.hs 65;" f
|
||||||
head src/DoubleStack.hs 14;" f
|
head src/DoubleStack.hs 14;" f
|
||||||
headLamp src/Dodge/Item/Equipment.hs 68;" f
|
headLamp src/Dodge/Item/Equipment.hs 68;" f
|
||||||
headLampShape src/Dodge/Item/Draw/SPic.hs 423;" f
|
headLampShape src/Dodge/Item/Draw/SPic.hs 422;" f
|
||||||
headMap src/Dodge/DoubleTree.hs 118;" f
|
headMap src/Dodge/DoubleTree.hs 118;" f
|
||||||
headPQ src/Dodge/Creature/HandPos.hs 116;" f
|
headPQ src/Dodge/Creature/HandPos.hs 116;" f
|
||||||
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 627;" f
|
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 627;" f
|
||||||
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 112;" f
|
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 105;" f
|
||||||
healthTest src/Dodge/Room/LasTurret.hs 134;" f
|
healthTest src/Dodge/Room/LasTurret.hs 127;" f
|
||||||
heightWallPS src/Dodge/Placement/Instance/Wall.hs 24;" f
|
heightWallPS src/Dodge/Placement/Instance/Wall.hs 24;" f
|
||||||
heldAimStance src/Dodge/Item/AimStance.hs 24;" f
|
heldAimStance src/Dodge/Item/AimStance.hs 24;" f
|
||||||
heldAimZoom src/Dodge/Update/Camera.hs 157;" f
|
heldAimZoom src/Dodge/Update/Camera.hs 157;" f
|
||||||
@@ -3718,14 +3718,14 @@ heldHandlePos src/Dodge/Item/HeldOffset.hs 84;" f
|
|||||||
heldInfo src/Dodge/Item/Info.hs 92;" f
|
heldInfo src/Dodge/Item/Info.hs 92;" f
|
||||||
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 20;" f
|
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 20;" f
|
||||||
heldItemBulkiness src/Dodge/Creature/YourControl.hs 194;" f
|
heldItemBulkiness src/Dodge/Creature/YourControl.hs 194;" f
|
||||||
heldItemInvLock src/Dodge/HeldUse.hs 460;" f
|
heldItemInvLock src/Dodge/HeldUse.hs 459;" f
|
||||||
heldItemMuzVel src/Dodge/HeldUse.hs 1023;" f
|
heldItemMuzVel src/Dodge/HeldUse.hs 1019;" f
|
||||||
heldItemMuzzles src/Dodge/HeldUse.hs 188;" f
|
heldItemMuzzles src/Dodge/HeldUse.hs 188;" f
|
||||||
heldItemRifling src/Dodge/HeldUse.hs 1066;" f
|
heldItemRifling src/Dodge/HeldUse.hs 1061;" f
|
||||||
heldItemSPic src/Dodge/Item/Draw/SPic.hs 234;" f
|
heldItemSPic src/Dodge/Item/Draw/SPic.hs 234;" f
|
||||||
heldItemWeight src/Dodge/Creature/Statistics.hs 80;" f
|
heldItemWeight src/Dodge/Creature/Statistics.hs 80;" f
|
||||||
heldPositionInfo src/Dodge/Item/Info.hs 240;" f
|
heldPositionInfo src/Dodge/Item/Info.hs 239;" f
|
||||||
heldTorqueAmount src/Dodge/HeldUse.hs 604;" f
|
heldTorqueAmount src/Dodge/HeldUse.hs 601;" f
|
||||||
heldTriggerType src/Dodge/BaseTriggerType.hs 28;" f
|
heldTriggerType src/Dodge/BaseTriggerType.hs 28;" f
|
||||||
heron src/Geometry.hs 218;" f
|
heron src/Geometry.hs 218;" f
|
||||||
hiToFloat src/Dodge/Room/Modify/Girder.hs 171;" f
|
hiToFloat src/Dodge/Room/Modify/Girder.hs 171;" f
|
||||||
@@ -3834,7 +3834,7 @@ invertIntMapUnique src/IntMapHelp.hs 103;" f
|
|||||||
invertInventoryToMap src/Dodge/Combine.hs 57;" f
|
invertInventoryToMap src/Dodge/Combine.hs 57;" f
|
||||||
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
|
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
|
||||||
invisibleWall src/Dodge/Placement/Instance/Wall.hs 27;" f
|
invisibleWall src/Dodge/Placement/Instance/Wall.hs 27;" f
|
||||||
isAmmoIntLink src/Dodge/HeldUse.hs 735;" f
|
isAmmoIntLink src/Dodge/HeldUse.hs 731;" f
|
||||||
isAnimate src/Dodge/Creature/Test.hs 134;" f
|
isAnimate src/Dodge/Creature/Test.hs 134;" f
|
||||||
isCognizant src/Dodge/Creature/Perception.hs 105;" f
|
isCognizant src/Dodge/Creature/Perception.hs 105;" f
|
||||||
isConnected src/Dodge/Inventory/Swap.hs 77;" f
|
isConnected src/Dodge/Inventory/Swap.hs 77;" f
|
||||||
@@ -3878,7 +3878,7 @@ itemBelowAttachables src/Dodge/Item/Grammar.hs 53;" f
|
|||||||
itemBlips src/Dodge/RadarSweep.hs 94;" f
|
itemBlips src/Dodge/RadarSweep.hs 94;" f
|
||||||
itemBulkiness src/Dodge/Creature/YourControl.hs 188;" f
|
itemBulkiness src/Dodge/Creature/YourControl.hs 188;" f
|
||||||
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
|
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
|
||||||
itemDetectorEffect src/Dodge/HeldUse.hs 808;" f
|
itemDetectorEffect src/Dodge/HeldUse.hs 804;" f
|
||||||
itemDisplay src/Dodge/Inventory/SelectionList.hs 53;" f
|
itemDisplay src/Dodge/Inventory/SelectionList.hs 53;" f
|
||||||
itemEquipPict src/Dodge/Item/Draw.hs 18;" f
|
itemEquipPict src/Dodge/Item/Draw.hs 18;" f
|
||||||
itemExternalValue src/Dodge/Inventory/SelectionList.hs 82;" f
|
itemExternalValue src/Dodge/Inventory/SelectionList.hs 82;" f
|
||||||
@@ -3890,9 +3890,9 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
|
|||||||
itemInfo src/Dodge/Item/Info.hs 20;" f
|
itemInfo src/Dodge/Item/Info.hs 20;" f
|
||||||
itemInternalValue src/Dodge/Item/Display.hs 34;" f
|
itemInternalValue src/Dodge/Item/Display.hs 34;" f
|
||||||
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
|
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
|
||||||
itemInvLock src/Dodge/HeldUse.hs 455;" f
|
itemInvLock src/Dodge/HeldUse.hs 454;" f
|
||||||
itemMuzzles src/Dodge/HeldUse.hs 172;" f
|
itemMuzzles src/Dodge/HeldUse.hs 172;" f
|
||||||
itemRooms src/Dodge/LockAndKey.hs 39;" f
|
itemRooms src/Dodge/LockAndKey.hs 41;" f
|
||||||
itemRotTreeSPic src/Dodge/Item/Draw/SPicTree.hs 16;" f
|
itemRotTreeSPic src/Dodge/Item/Draw/SPicTree.hs 16;" f
|
||||||
itemSPic src/Dodge/Item/Draw/SPic.hs 17;" f
|
itemSPic src/Dodge/Item/Draw/SPic.hs 17;" f
|
||||||
itemScan src/Dodge/Item/Scope.hs 68;" f
|
itemScan src/Dodge/Item/Scope.hs 68;" f
|
||||||
@@ -3913,9 +3913,9 @@ itemWeight src/Dodge/Creature/Statistics.hs 74;" f
|
|||||||
iterateUntil src/MonadHelp.hs 23;" f
|
iterateUntil src/MonadHelp.hs 23;" f
|
||||||
iterateWhile src/MonadHelp.hs 30;" f
|
iterateWhile src/MonadHelp.hs 30;" f
|
||||||
itmBaseInfo src/Dodge/Item/Info.hs 30;" f
|
itmBaseInfo src/Dodge/Item/Info.hs 30;" f
|
||||||
itmEquipSiteInfo src/Dodge/Item/Info.hs 250;" f
|
itmEquipSiteInfo src/Dodge/Item/Info.hs 249;" f
|
||||||
itmSpaceInfo src/Dodge/Item/Info.hs 25;" f
|
itmSpaceInfo src/Dodge/Item/Info.hs 25;" f
|
||||||
itmUsageInfo src/Dodge/Item/Info.hs 230;" f
|
itmUsageInfo src/Dodge/Item/Info.hs 229;" f
|
||||||
jShape src/Dodge/Placement/Instance/LightSource.hs 69;" f
|
jShape src/Dodge/Placement/Instance/LightSource.hs 69;" f
|
||||||
joinItemsInList src/Dodge/Item/Grammar.hs 211;" f
|
joinItemsInList src/Dodge/Item/Grammar.hs 211;" f
|
||||||
joystick src/Dodge/Item/Scope.hs 158;" f
|
joystick src/Dodge/Item/Scope.hs 158;" f
|
||||||
@@ -3930,10 +3930,10 @@ justify src/Justify.hs 9;" f
|
|||||||
k src/ShortShow.hs 48;" f
|
k src/ShortShow.hs 48;" f
|
||||||
k' src/ShortShow.hs 48;" f
|
k' src/ShortShow.hs 48;" f
|
||||||
keyCard src/Dodge/Item/Held/Utility.hs 20;" f
|
keyCard src/Dodge/Item/Held/Utility.hs 20;" f
|
||||||
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 109;" f
|
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 102;" f
|
||||||
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 97;" f
|
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 90;" f
|
||||||
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
|
keyCardRunPastRand src/Dodge/LockAndKey.hs 38;" f
|
||||||
keyPic src/Dodge/Item/Draw/SPic.hs 439;" f
|
keyPic src/Dodge/Item/Draw/SPic.hs 438;" f
|
||||||
keyholeCorridor src/Dodge/Room/Corridor.hs 45;" f
|
keyholeCorridor src/Dodge/Room/Corridor.hs 45;" f
|
||||||
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 741;" f
|
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 741;" f
|
||||||
lChasm src/Dodge/Room/Tutorial.hs 159;" f
|
lChasm src/Dodge/Room/Tutorial.hs 159;" f
|
||||||
@@ -3943,26 +3943,26 @@ lConnectMulti src/Dodge/Render/Connectors.hs 51;" f
|
|||||||
lShape src/Dodge/Placement/Instance/LightSource.hs 57;" f
|
lShape src/Dodge/Placement/Instance/LightSource.hs 57;" f
|
||||||
lamp src/Dodge/Creature/Lamp.hs 18;" f
|
lamp src/Dodge/Creature/Lamp.hs 18;" f
|
||||||
lampCrSPic src/Dodge/Render/ShapePicture.hs 125;" f
|
lampCrSPic src/Dodge/Render/ShapePicture.hs 125;" f
|
||||||
lasCenRunClose' src/Dodge/Room/LasTurret.hs 275;" f
|
lasCenRunClose' src/Dodge/Room/LasTurret.hs 321;" f
|
||||||
lasCenRunClose1 src/Dodge/Room/LasTurret.hs 351;" f
|
lasCenRunClose1 src/Dodge/Room/LasTurret.hs 410;" f
|
||||||
lasCenRunClose2 src/Dodge/Room/LasTurret.hs 406;" f
|
lasCenRunClose2 src/Dodge/Room/LasTurret.hs 483;" f
|
||||||
lasCenRunCloseLongCor src/Dodge/Room/LasTurret.hs 321;" f
|
lasCenRunCloseLongCor src/Dodge/Room/LasTurret.hs 375;" f
|
||||||
lasCenSensEdge src/Dodge/Room/LasTurret.hs 154;" f
|
lasCenSensEdge src/Dodge/Room/LasTurret.hs 162;" f
|
||||||
lasGunPic src/Dodge/Item/Draw/SPic.hs 414;" f
|
lasGunPic src/Dodge/Item/Draw/SPic.hs 413;" f
|
||||||
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 731;" f
|
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 731;" f
|
||||||
lasRunRand src/Dodge/Room/LasTurret.hs 403;" f
|
lasRunRand src/Dodge/Room/LasTurret.hs 480;" f
|
||||||
lasRunYinYang src/Dodge/Room/LasTurret.hs 182;" f
|
lasRunYinYang src/Dodge/Room/LasTurret.hs 198;" f
|
||||||
lasRunYinYangCenter src/Dodge/Room/LasTurret.hs 230;" f
|
lasRunYinYangCenter src/Dodge/Room/LasTurret.hs 261;" f
|
||||||
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 146;" f
|
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 139;" f
|
||||||
lasTunnel src/Dodge/Room/LasTurret.hs 436;" f
|
lasTunnel src/Dodge/Room/LasTurret.hs 521;" f
|
||||||
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 477;" f
|
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 562;" f
|
||||||
lasTurret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
lasTurret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
||||||
laser src/Dodge/Item/Held/BatteryGuns.hs 34;" f
|
laser src/Dodge/Item/Held/BatteryGuns.hs 27;" f
|
||||||
laserSpark src/Dodge/Material/Damage.hs 37;" f
|
laserSpark src/Dodge/Material/Damage.hs 37;" f
|
||||||
lastMap src/Dodge/DoubleTree.hs 122;" f
|
lastMap src/Dodge/DoubleTree.hs 122;" f
|
||||||
latticeXsYs src/Grid.hs 24;" f
|
latticeXsYs src/Grid.hs 24;" f
|
||||||
launcherCrit src/Dodge/Creature/LauncherCrit.hs 12;" f
|
launcherCrit src/Dodge/Creature/LauncherCrit.hs 12;" f
|
||||||
layoutLevelFromSeed src/Dodge/LevelGen.hs 41;" f
|
layoutLevelFromSeed src/Dodge/LevelGen.hs 42;" f
|
||||||
ldpRect src/Dodge/Render/List.hs 48;" f
|
ldpRect src/Dodge/Render/List.hs 48;" f
|
||||||
ldpSelection src/Dodge/Update/Input/ScreenLayer.hs 84;" f
|
ldpSelection src/Dodge/Update/Input/ScreenLayer.hs 84;" f
|
||||||
leaveResetQuitTerminal src/Dodge/WorldEffect.hs 165;" f
|
leaveResetQuitTerminal src/Dodge/WorldEffect.hs 165;" f
|
||||||
@@ -3975,12 +3975,12 @@ leftLegPQ src/Dodge/Creature/HandPos.hs 85;" f
|
|||||||
leftPad src/Padding.hs 15;" f
|
leftPad src/Padding.hs 15;" f
|
||||||
leftRightCombine src/Dodge/Item/Grammar.hs 201;" f
|
leftRightCombine src/Dodge/Item/Grammar.hs 201;" f
|
||||||
leftWristPQ src/Dodge/Creature/HandPos.hs 82;" f
|
leftWristPQ src/Dodge/Creature/HandPos.hs 82;" f
|
||||||
legsSPic src/Dodge/Item/Draw/SPic.hs 448;" f
|
legsSPic src/Dodge/Item/Draw/SPic.hs 447;" f
|
||||||
lerpP2A src/Dodge/ShiftPoint.hs 14;" f
|
lerpP2A src/Dodge/ShiftPoint.hs 14;" f
|
||||||
liShape src/Dodge/Placement/Instance/LightSource.hs 82;" f
|
liShape src/Dodge/Placement/Instance/LightSource.hs 82;" f
|
||||||
light src/Color.hs 131;" f
|
light src/Color.hs 131;" f
|
||||||
lightSensByDoor src/Dodge/Room/LasTurret.hs 82;" f
|
lightSensByDoor src/Dodge/Room/LasTurret.hs 75;" f
|
||||||
lightSensInsideDoor src/Dodge/Room/LasTurret.hs 70;" f
|
lightSensInsideDoor src/Dodge/Room/LasTurret.hs 63;" f
|
||||||
lightSensor src/Dodge/Placement/Instance/Sensor.hs 33;" f
|
lightSensor src/Dodge/Placement/Instance/Sensor.hs 33;" f
|
||||||
lightsToRender src/Dodge/Render/Lights.hs 14;" f
|
lightsToRender src/Dodge/Render/Lights.hs 14;" f
|
||||||
lightx4 src/Color.hs 155;" f
|
lightx4 src/Color.hs 155;" f
|
||||||
@@ -4005,7 +4005,7 @@ lmt src/MatrixHelper.hs 53;" f
|
|||||||
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 410;" f
|
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 410;" f
|
||||||
loadDodgeConfig src/Dodge/Config.hs 30;" f
|
loadDodgeConfig src/Dodge/Config.hs 30;" f
|
||||||
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
||||||
loadMuzzle src/Dodge/HeldUse.hs 648;" f
|
loadMuzzle src/Dodge/HeldUse.hs 644;" f
|
||||||
loadSaveSlot src/Dodge/Save.hs 74;" f
|
loadSaveSlot src/Dodge/Save.hs 74;" f
|
||||||
loadSeed src/Dodge/LoadSeed.hs 7;" f
|
loadSeed src/Dodge/LoadSeed.hs 7;" f
|
||||||
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
|
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
|
||||||
@@ -4023,8 +4023,8 @@ locOrient src/Dodge/Item/HeldOffset.hs 52;" f
|
|||||||
locToTop src/Dodge/DoubleTree.hs 145;" f
|
locToTop src/Dodge/DoubleTree.hs 145;" f
|
||||||
locUp' src/Dodge/DoubleTree.hs 132;" f
|
locUp' src/Dodge/DoubleTree.hs 132;" f
|
||||||
lockInv src/Dodge/Inventory/Lock.hs 9;" f
|
lockInv src/Dodge/Inventory/Lock.hs 9;" f
|
||||||
lockRoomKeyItems src/Dodge/LockAndKey.hs 25;" f
|
lockRoomKeyItems src/Dodge/LockAndKey.hs 26;" f
|
||||||
lockRoomMultiItems src/Dodge/LockAndKey.hs 15;" f
|
lockRoomMultiItems src/Dodge/LockAndKey.hs 16;" f
|
||||||
lockedStart src/Dodge/Room/RunPast.hs 34;" f
|
lockedStart src/Dodge/Room/RunPast.hs 34;" f
|
||||||
logMenu src/Dodge/Menu.hs 125;" f
|
logMenu src/Dodge/Menu.hs 125;" f
|
||||||
logOptions src/Dodge/Menu.hs 140;" f
|
logOptions src/Dodge/Menu.hs 140;" f
|
||||||
@@ -4049,7 +4049,7 @@ ltAutoCrit src/Dodge/Creature/LtAutoCrit.hs 12;" f
|
|||||||
m src/ShortShow.hs 48;" f
|
m src/ShortShow.hs 48;" f
|
||||||
mAT src/Dodge/Item/MagAmmoType.hs 20;" f
|
mAT src/Dodge/Item/MagAmmoType.hs 20;" f
|
||||||
machinePistol src/Dodge/Item/Held/Stick.hs 24;" f
|
machinePistol src/Dodge/Item/Held/Stick.hs 24;" f
|
||||||
magAmmoParams src/Dodge/HeldUse.hs 958;" f
|
magAmmoParams src/Dodge/HeldUse.hs 954;" f
|
||||||
magAmmoType src/Dodge/Item/MagAmmoType.hs 12;" f
|
magAmmoType src/Dodge/Item/MagAmmoType.hs 12;" f
|
||||||
magMax src/Dodge/Item/MagAmmoType.hs 29;" f
|
magMax src/Dodge/Item/MagAmmoType.hs 29;" f
|
||||||
magShield src/Dodge/Item/Equipment.hs 26;" f
|
magShield src/Dodge/Item/Equipment.hs 26;" f
|
||||||
@@ -4063,7 +4063,7 @@ main test/Spec.hs 12;" f
|
|||||||
makeArc src/Picture/Base.hs 149;" f
|
makeArc src/Picture/Base.hs 149;" f
|
||||||
makeBlip src/Dodge/RadarSweep.hs 70;" f
|
makeBlip src/Dodge/RadarSweep.hs 70;" f
|
||||||
makeBlockDebris src/Dodge/Block/Debris.hs 36;" f
|
makeBlockDebris src/Dodge/Block/Debris.hs 36;" f
|
||||||
makeBullet src/Dodge/HeldUse.hs 1002;" f
|
makeBullet src/Dodge/HeldUse.hs 998;" f
|
||||||
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
||||||
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
||||||
makeColorTermLine src/Dodge/Terminal.hs 124;" f
|
makeColorTermLine src/Dodge/Terminal.hs 124;" f
|
||||||
@@ -4082,7 +4082,7 @@ makeFragBullets src/Dodge/Bullet.hs 132;" f
|
|||||||
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
|
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
|
||||||
makeIntInterval src/Dodge/Zoning/Base.hs 37;" f
|
makeIntInterval src/Dodge/Zoning/Base.hs 37;" f
|
||||||
makeMovingEB src/Dodge/EnergyBall.hs 60;" f
|
makeMovingEB src/Dodge/EnergyBall.hs 60;" f
|
||||||
makeMuzzleFlare src/Dodge/HeldUse.hs 674;" f
|
makeMuzzleFlare src/Dodge/HeldUse.hs 670;" f
|
||||||
makeParagraph src/Justify.hs 6;" f
|
makeParagraph src/Justify.hs 6;" f
|
||||||
makePathBetween src/Dodge/Path.hs 63;" f
|
makePathBetween src/Dodge/Path.hs 63;" f
|
||||||
makePathBetweenPs src/Dodge/Path.hs 87;" f
|
makePathBetweenPs src/Dodge/Path.hs 87;" f
|
||||||
@@ -4138,10 +4138,10 @@ mcProxSensorUpdate src/Dodge/Machine/Update.hs 167;" f
|
|||||||
mcProxTest src/Dodge/Machine/Update.hs 248;" f
|
mcProxTest src/Dodge/Machine/Update.hs 248;" f
|
||||||
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 209;" f
|
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 209;" f
|
||||||
mcSPic src/Dodge/Render/ShapePicture.hs 172;" f
|
mcSPic src/Dodge/Render/ShapePicture.hs 172;" f
|
||||||
mcShootAuto src/Dodge/HeldUse.hs 1193;" f
|
mcShootAuto src/Dodge/HeldUse.hs 1186;" f
|
||||||
mcShootLaser src/Dodge/HeldUse.hs 1185;" f
|
mcShootLaser src/Dodge/HeldUse.hs 1178;" f
|
||||||
mcTypeUpdate src/Dodge/Machine/Update.hs 32;" f
|
mcTypeUpdate src/Dodge/Machine/Update.hs 32;" f
|
||||||
mcUseHeld src/Dodge/HeldUse.hs 1109;" f
|
mcUseHeld src/Dodge/HeldUse.hs 1103;" f
|
||||||
mcUseItem src/Dodge/Machine/Update.hs 108;" f
|
mcUseItem src/Dodge/Machine/Update.hs 108;" f
|
||||||
megaBattery src/Dodge/Item/Ammo.hs 54;" f
|
megaBattery src/Dodge/Item/Ammo.hs 54;" f
|
||||||
megaShellMag src/Dodge/Item/Ammo.hs 44;" f
|
megaShellMag src/Dodge/Item/Ammo.hs 44;" f
|
||||||
@@ -4184,8 +4184,8 @@ minOn src/FoldableHelp.hs 35;" f
|
|||||||
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 583;" f
|
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 583;" f
|
||||||
miniGunCrit src/Dodge/Creature.hs 61;" f
|
miniGunCrit src/Dodge/Creature.hs 61;" f
|
||||||
miniGunX src/Dodge/Item/Held/Cane.hs 33;" f
|
miniGunX src/Dodge/Item/Held/Cane.hs 33;" f
|
||||||
miniGunXPict src/Dodge/Item/Draw/SPic.hs 375;" f
|
miniGunXPict src/Dodge/Item/Draw/SPic.hs 374;" f
|
||||||
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 367;" f
|
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 366;" f
|
||||||
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 653;" f
|
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 653;" f
|
||||||
miniTree2 src/Dodge/Room/Room.hs 123;" f
|
miniTree2 src/Dodge/Room/Room.hs 123;" f
|
||||||
minimumOn src/FoldlHelp.hs 14;" f
|
minimumOn src/FoldlHelp.hs 14;" f
|
||||||
@@ -4233,9 +4233,9 @@ multiArrow src/Picture/Composite.hs 11;" f
|
|||||||
multiLookupTrie src/SimpleTrie.hs 57;" f
|
multiLookupTrie src/SimpleTrie.hs 57;" f
|
||||||
multiLookupTrieI src/SimpleTrie.hs 66;" f
|
multiLookupTrieI src/SimpleTrie.hs 66;" f
|
||||||
muout src/Dodge/RoomLink.hs 144;" f
|
muout src/Dodge/RoomLink.hs 144;" f
|
||||||
muzFlareAt src/Dodge/HeldUse.hs 696;" f
|
muzFlareAt src/Dodge/HeldUse.hs 692;" f
|
||||||
muzzlePos src/Dodge/HeldUse.hs 783;" f
|
muzzlePos src/Dodge/HeldUse.hs 779;" f
|
||||||
muzzleRandPos src/Dodge/HeldUse.hs 792;" f
|
muzzleRandPos src/Dodge/HeldUse.hs 788;" f
|
||||||
muzzleWallCheck src/Dodge/Update.hs 323;" f
|
muzzleWallCheck src/Dodge/Update.hs 323;" f
|
||||||
mvButton src/Dodge/Placement/PlaceSpot.hs 177;" f
|
mvButton src/Dodge/Placement/PlaceSpot.hs 177;" f
|
||||||
mvCr src/Dodge/Placement/PlaceSpot.hs 180;" f
|
mvCr src/Dodge/Placement/PlaceSpot.hs 180;" f
|
||||||
@@ -4544,7 +4544,7 @@ putLitButOnPosExtTrig' src/Dodge/Placement/Instance/Button.hs 101;" f
|
|||||||
putMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 57;" f
|
putMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 57;" f
|
||||||
putShape src/Dodge/Room/Foreground.hs 134;" f
|
putShape src/Dodge/Room/Foreground.hs 134;" f
|
||||||
putSlideDr src/Dodge/Door/PutSlideDoor.hs 12;" f
|
putSlideDr src/Dodge/Door/PutSlideDoor.hs 12;" f
|
||||||
putStrLnAppend src/Dodge/LevelGen.hs 83;" f
|
putStrLnAppend src/Dodge/LevelGen.hs 84;" f
|
||||||
putTerminal src/Dodge/Placement/Instance/Terminal.hs 51;" f
|
putTerminal src/Dodge/Placement/Instance/Terminal.hs 51;" f
|
||||||
putTerminalFull src/Dodge/Placement/Instance/Terminal.hs 20;" f
|
putTerminalFull src/Dodge/Placement/Instance/Terminal.hs 20;" f
|
||||||
putTerminalImediateAccess src/Dodge/Placement/Instance/Terminal.hs 15;" f
|
putTerminalImediateAccess src/Dodge/Placement/Instance/Terminal.hs 15;" f
|
||||||
@@ -4608,7 +4608,7 @@ recComFindPredecessor src/Dodge/Terminal.hs 200;" f
|
|||||||
recComFindSuccessor src/Dodge/Terminal.hs 190;" f
|
recComFindSuccessor src/Dodge/Terminal.hs 190;" f
|
||||||
recComLookup src/Dodge/Terminal.hs 180;" f
|
recComLookup src/Dodge/Terminal.hs 180;" f
|
||||||
recTabComplete src/Dodge/Terminal.hs 227;" f
|
recTabComplete src/Dodge/Terminal.hs 227;" f
|
||||||
recoilAmount src/Dodge/HeldUse.hs 485;" f
|
recoilAmount src/Dodge/HeldUse.hs 484;" f
|
||||||
rectNSWE src/Geometry/Polygon.hs 15;" f
|
rectNSWE src/Geometry/Polygon.hs 15;" f
|
||||||
rectVV src/Geometry/Polygon.hs 48;" f
|
rectVV src/Geometry/Polygon.hs 48;" f
|
||||||
rectWH src/Geometry/Polygon.hs 19;" f
|
rectWH src/Geometry/Polygon.hs 19;" f
|
||||||
@@ -4637,7 +4637,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 176;" f
|
|||||||
remoteDetonator src/Dodge/Item/Scope.hs 152;" f
|
remoteDetonator src/Dodge/Item/Scope.hs 152;" f
|
||||||
remoteScreen src/Dodge/Item/Scope.hs 146;" f
|
remoteScreen src/Dodge/Item/Scope.hs 146;" f
|
||||||
removeAimPosture src/Dodge/Creature/YourControl.hs 159;" f
|
removeAimPosture src/Dodge/Creature/YourControl.hs 159;" f
|
||||||
removeAmmoFromMag src/Dodge/HeldUse.hs 933;" f
|
removeAmmoFromMag src/Dodge/HeldUse.hs 929;" f
|
||||||
removeDot src/ShortShow.hs 44;" f
|
removeDot src/ShortShow.hs 44;" f
|
||||||
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
||||||
removeLights src/Dodge/Room/Tutorial.hs 394;" f
|
removeLights src/Dodge/Room/Tutorial.hs 394;" f
|
||||||
@@ -4672,7 +4672,7 @@ resumeSound src/Dodge/SoundLogic.hs 48;" f
|
|||||||
retreatPointForFrom src/Dodge/Creature/Impulse/Flee.hs 9;" f
|
retreatPointForFrom src/Dodge/Creature/Impulse/Flee.hs 9;" f
|
||||||
revCard src/Dodge/Data/CardinalPoint.hs 13;" f
|
revCard src/Dodge/Data/CardinalPoint.hs 13;" f
|
||||||
reverseCymbal1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 807;" f
|
reverseCymbal1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 807;" f
|
||||||
reversePair src/Dodge/LevelGen.hs 86;" f
|
reversePair src/Dodge/LevelGen.hs 87;" f
|
||||||
rewinder src/Dodge/Item/Held/Utility.hs 36;" f
|
rewinder src/Dodge/Item/Held/Utility.hs 36;" f
|
||||||
rezBox src/Dodge/Room/RezBox.hs 31;" f
|
rezBox src/Dodge/Room/RezBox.hs 31;" f
|
||||||
rezBox' src/Dodge/Room/RezBox.hs 46;" f
|
rezBox' src/Dodge/Room/RezBox.hs 46;" f
|
||||||
@@ -4694,7 +4694,7 @@ rightPad src/Padding.hs 19;" f
|
|||||||
rightPadNoSquash src/Padding.hs 23;" f
|
rightPadNoSquash src/Padding.hs 23;" f
|
||||||
rightWristPQ src/Dodge/Creature/HandPos.hs 58;" f
|
rightWristPQ src/Dodge/Creature/HandPos.hs 58;" f
|
||||||
rlPosDir src/Dodge/RoomLink.hs 112;" f
|
rlPosDir src/Dodge/RoomLink.hs 112;" f
|
||||||
rlauncherPic src/Dodge/Item/Draw/SPic.hs 399;" f
|
rlauncherPic src/Dodge/Item/Draw/SPic.hs 398;" f
|
||||||
rmInLinks src/Dodge/RoomLink.hs 153;" f
|
rmInLinks src/Dodge/RoomLink.hs 153;" f
|
||||||
rmInvItem src/Dodge/Inventory.hs 74;" f
|
rmInvItem src/Dodge/Inventory.hs 74;" f
|
||||||
rmLinksOfType src/Dodge/RoomLink.hs 150;" f
|
rmLinksOfType src/Dodge/RoomLink.hs 150;" f
|
||||||
@@ -4729,7 +4729,7 @@ rotate3 src/Geometry/Vector3D.hs 48;" f
|
|||||||
rotate3x src/Geometry/Vector3D.hs 60;" f
|
rotate3x src/Geometry/Vector3D.hs 60;" f
|
||||||
rotate3y src/Geometry/Vector3D.hs 66;" f
|
rotate3y src/Geometry/Vector3D.hs 66;" f
|
||||||
rotate3z src/Geometry/Vector3D.hs 54;" f
|
rotate3z src/Geometry/Vector3D.hs 54;" f
|
||||||
rotateCamera src/Dodge/Update/Camera.hs 205;" f
|
rotateCamera src/Dodge/Update/Camera.hs 204;" f
|
||||||
rotateList src/Padding.hs 49;" f
|
rotateList src/Padding.hs 49;" f
|
||||||
rotateSH src/Shape.hs 254;" f
|
rotateSH src/Shape.hs 254;" f
|
||||||
rotateSHq src/Shape.hs 163;" f
|
rotateSHq src/Shape.hs 163;" f
|
||||||
@@ -4737,7 +4737,7 @@ rotateSHx src/Shape.hs 262;" f
|
|||||||
rotateSP src/ShapePicture.hs 57;" f
|
rotateSP src/ShapePicture.hs 57;" f
|
||||||
rotateTo src/Polyhedra/Geodesic.hs 65;" f
|
rotateTo src/Polyhedra/Geodesic.hs 65;" f
|
||||||
rotateTo8 src/Dodge/Update/Camera/Rotate.hs 6;" f
|
rotateTo8 src/Dodge/Update/Camera/Rotate.hs 6;" f
|
||||||
rotateToOverlappingWall src/Dodge/Update/Camera.hs 217;" f
|
rotateToOverlappingWall src/Dodge/Update/Camera.hs 216;" f
|
||||||
rotateToZ src/Quaternion.hs 35;" f
|
rotateToZ src/Quaternion.hs 35;" f
|
||||||
rotateV src/Geometry/Vector.hs 106;" f
|
rotateV src/Geometry/Vector.hs 106;" f
|
||||||
rotateVAround src/Geometry/Vector.hs 113;" f
|
rotateVAround src/Geometry/Vector.hs 113;" f
|
||||||
@@ -4853,7 +4853,6 @@ setOutLinks src/Dodge/RoomLink.hs 49;" f
|
|||||||
setOutLinksByType src/Dodge/RoomLink.hs 76;" f
|
setOutLinksByType src/Dodge/RoomLink.hs 76;" f
|
||||||
setOutLinksPD src/Dodge/RoomLink.hs 96;" f
|
setOutLinksPD src/Dodge/RoomLink.hs 96;" f
|
||||||
setRBCreatureTargeting src/Dodge/Creature/State.hs 290;" f
|
setRBCreatureTargeting src/Dodge/Creature/State.hs 290;" f
|
||||||
setRoomInt src/Dodge/Room/LasTurret.hs 175;" f
|
|
||||||
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 342;" f
|
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 342;" f
|
||||||
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 97;" f
|
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 97;" f
|
||||||
setShaderSource src/Shader/Compile.hs 121;" f
|
setShaderSource src/Shader/Compile.hs 121;" f
|
||||||
@@ -4863,7 +4862,7 @@ setTargetMv src/Dodge/Creature/ReaderUpdate.hs 83;" f
|
|||||||
setTile src/Dodge/Layout.hs 70;" f
|
setTile src/Dodge/Layout.hs 70;" f
|
||||||
setTiles src/Dodge/Layout.hs 67;" f
|
setTiles src/Dodge/Layout.hs 67;" f
|
||||||
setTreeInts src/Dodge/Room/Tutorial.hs 107;" f
|
setTreeInts src/Dodge/Room/Tutorial.hs 107;" f
|
||||||
setViewDistance src/Dodge/Update/Camera.hs 246;" f
|
setViewDistance src/Dodge/Update/Camera.hs 245;" f
|
||||||
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
|
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
|
||||||
setViewport src/Dodge/Render.hs 448;" f
|
setViewport src/Dodge/Render.hs 448;" f
|
||||||
setVol src/Dodge/Config.hs 47;" f
|
setVol src/Dodge/Config.hs 47;" f
|
||||||
@@ -4884,7 +4883,7 @@ shapeBounds src/Dodge/Room/Foreground.hs 147;" f
|
|||||||
shapePoints src/Dodge/Room/Foreground.hs 144;" f
|
shapePoints src/Dodge/Room/Foreground.hs 144;" f
|
||||||
shapeVerxSize src/Shape/Parameters.hs 5;" f
|
shapeVerxSize src/Shape/Parameters.hs 5;" f
|
||||||
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
|
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
|
||||||
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 313;" f
|
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 312;" f
|
||||||
shellExplosionCheck src/Dodge/Projectile/Update.hs 50;" f
|
shellExplosionCheck src/Dodge/Projectile/Update.hs 50;" f
|
||||||
shellHitCreature src/Dodge/Projectile/Update.hs 84;" f
|
shellHitCreature src/Dodge/Projectile/Update.hs 84;" f
|
||||||
shellHitFloor src/Dodge/Projectile/Update.hs 98;" f
|
shellHitFloor src/Dodge/Projectile/Update.hs 98;" f
|
||||||
@@ -4913,17 +4912,17 @@ shiftRoomShiftBy src/Dodge/Room/Link.hs 81;" f
|
|||||||
shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
|
shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
|
||||||
shineTargetLaser src/Dodge/Creature/State.hs 201;" f
|
shineTargetLaser src/Dodge/Creature/State.hs 201;" f
|
||||||
shineTorch src/Dodge/Creature/State.hs 238;" f
|
shineTorch src/Dodge/Creature/State.hs 238;" f
|
||||||
shootBullet src/Dodge/HeldUse.hs 996;" f
|
shootBullet src/Dodge/HeldUse.hs 992;" f
|
||||||
shootBullets src/Dodge/HeldUse.hs 990;" f
|
shootBullets src/Dodge/HeldUse.hs 986;" f
|
||||||
shootFirstMiss src/Dodge/Creature/Volition.hs 34;" f
|
shootFirstMiss src/Dodge/Creature/Volition.hs 34;" f
|
||||||
shootLaser src/Dodge/HeldUse.hs 866;" f
|
shootLaser src/Dodge/HeldUse.hs 862;" f
|
||||||
shootPlasmaBall src/Dodge/HeldUse.hs 907;" f
|
shootPlasmaBall src/Dodge/HeldUse.hs 903;" f
|
||||||
shootPulseBall src/Dodge/HeldUse.hs 919;" f
|
shootPulseBall src/Dodge/HeldUse.hs 915;" f
|
||||||
shootPulseLaser src/Dodge/HeldUse.hs 894;" f
|
shootPulseLaser src/Dodge/HeldUse.hs 890;" f
|
||||||
shootShatter src/Dodge/Item/Weapon/Shatter.hs 12;" f
|
shootShatter src/Dodge/Item/Weapon/Shatter.hs 12;" f
|
||||||
shootTeslaArc src/Dodge/HeldUse.hs 1210;" f
|
shootTeslaArc src/Dodge/HeldUse.hs 1203;" f
|
||||||
shootTillEmpty src/Dodge/Creature/Volition.hs 19;" f
|
shootTillEmpty src/Dodge/Creature/Volition.hs 19;" f
|
||||||
shootTractorBeam src/Dodge/HeldUse.hs 835;" f
|
shootTractorBeam src/Dodge/HeldUse.hs 831;" f
|
||||||
shootersRoom src/Dodge/Room/Room.hs 338;" f
|
shootersRoom src/Dodge/Room/Room.hs 338;" f
|
||||||
shootersRoom' src/Dodge/Room/Room.hs 305;" f
|
shootersRoom' src/Dodge/Room/Room.hs 305;" f
|
||||||
shootersRoom1 src/Dodge/Room/Room.hs 328;" f
|
shootersRoom1 src/Dodge/Room/Room.hs 328;" f
|
||||||
@@ -4954,7 +4953,7 @@ simpleCrSprings src/Dodge/Update.hs 931;" f
|
|||||||
simpleTermMessage src/Dodge/Terminal.hs 275;" f
|
simpleTermMessage src/Dodge/Terminal.hs 275;" f
|
||||||
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 757;" f
|
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 757;" f
|
||||||
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 793;" f
|
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 793;" f
|
||||||
singleAmmo src/Dodge/Item/AmmoSlots.hs 64;" f
|
singleAmmo src/Dodge/Item/AmmoSlots.hs 63;" f
|
||||||
singleDT src/Dodge/DoubleTree.hs 8;" f
|
singleDT src/Dodge/DoubleTree.hs 8;" f
|
||||||
singleton src/DoubleStack.hs 11;" f
|
singleton src/DoubleStack.hs 11;" f
|
||||||
singletonTrie src/SimpleTrie.hs 20;" f
|
singletonTrie src/SimpleTrie.hs 20;" f
|
||||||
@@ -4982,7 +4981,7 @@ slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 157;" f
|
|||||||
smallBattery src/Dodge/Item/Ammo.hs 57;" f
|
smallBattery src/Dodge/Item/Ammo.hs 57;" f
|
||||||
smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f
|
smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f
|
||||||
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 14;" f
|
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 14;" f
|
||||||
smallDrawTree src/Dodge/LevelGen.hs 92;" f
|
smallDrawTree src/Dodge/LevelGen.hs 93;" f
|
||||||
smallGlass1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 825;" f
|
smallGlass1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 825;" f
|
||||||
smallGlass2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 535;" f
|
smallGlass2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 535;" f
|
||||||
smallGlass3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 805;" f
|
smallGlass3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 805;" f
|
||||||
@@ -4996,7 +4995,7 @@ snailAround src/Dodge/Path.hs 78;" f
|
|||||||
snapToGrid src/Dodge/Path.hs 129;" f
|
snapToGrid src/Dodge/Path.hs 129;" f
|
||||||
sndV2 src/Geometry/Data.hs 73;" f
|
sndV2 src/Geometry/Data.hs 73;" f
|
||||||
sniperRifle src/Dodge/Item/Held/Rod.hs 44;" f
|
sniperRifle src/Dodge/Item/Held/Rod.hs 44;" f
|
||||||
someCrits src/Dodge/LockAndKey.hs 120;" f
|
someCrits src/Dodge/LockAndKey.hs 123;" f
|
||||||
soundAngle src/Dodge/SoundLogic.hs 163;" f
|
soundAngle src/Dodge/SoundLogic.hs 163;" f
|
||||||
soundContinue src/Dodge/SoundLogic.hs 131;" f
|
soundContinue src/Dodge/SoundLogic.hs 131;" f
|
||||||
soundContinueVol src/Dodge/SoundLogic.hs 145;" f
|
soundContinueVol src/Dodge/SoundLogic.hs 145;" f
|
||||||
@@ -5021,7 +5020,6 @@ spanLS src/Dodge/Placement/Instance/LightSource.hs 161;" f
|
|||||||
spanLightI src/Dodge/Placement/Instance/LightSource.hs 183;" f
|
spanLightI src/Dodge/Placement/Instance/LightSource.hs 183;" f
|
||||||
spanLightY src/Dodge/Placement/Instance/LightSource.hs 186;" f
|
spanLightY src/Dodge/Placement/Instance/LightSource.hs 186;" f
|
||||||
sparkDam src/Dodge/Spark.hs 37;" f
|
sparkDam src/Dodge/Spark.hs 37;" f
|
||||||
sparkGun src/Dodge/Item/Held/BatteryGuns.hs 13;" f
|
|
||||||
sparkRandDir src/Dodge/Spark.hs 117;" f
|
sparkRandDir src/Dodge/Spark.hs 117;" f
|
||||||
sparkToDamage src/Dodge/Spark.hs 40;" f
|
sparkToDamage src/Dodge/Spark.hs 40;" f
|
||||||
spawnAt src/Dodge/SpawnAt.hs 14;" f
|
spawnAt src/Dodge/SpawnAt.hs 14;" f
|
||||||
@@ -5092,6 +5090,7 @@ stopBulletAt src/Dodge/Bullet.hs 200;" f
|
|||||||
stopPushing src/Dodge/Wall/Damage.hs 172;" f
|
stopPushing src/Dodge/Wall/Damage.hs 172;" f
|
||||||
stopSoundFrom src/Dodge/SoundLogic.hs 220;" f
|
stopSoundFrom src/Dodge/SoundLogic.hs 220;" f
|
||||||
storageShape src/Dodge/Machine/Draw.hs 31;" f
|
storageShape src/Dodge/Machine/Draw.hs 31;" f
|
||||||
|
storeRoomID src/Dodge/Room/LasTurret.hs 187;" f
|
||||||
strFromEquipment src/Dodge/Creature/Statistics.hs 53;" f
|
strFromEquipment src/Dodge/Creature/Statistics.hs 53;" f
|
||||||
strFromHeldItem src/Dodge/Creature/Statistics.hs 67;" f
|
strFromHeldItem src/Dodge/Creature/Statistics.hs 67;" f
|
||||||
strengthFactor src/Dodge/Creature/Impulse/Movement.hs 51;" f
|
strengthFactor src/Dodge/Creature/Impulse/Movement.hs 51;" f
|
||||||
@@ -5151,9 +5150,9 @@ terminalSPic src/Dodge/Machine/Draw.hs 47;" f
|
|||||||
terminalScreenGlow src/Dodge/Machine/Update.hs 43;" f
|
terminalScreenGlow src/Dodge/Machine/Update.hs 43;" f
|
||||||
terminalShape src/Dodge/Machine/Draw.hs 50;" f
|
terminalShape src/Dodge/Machine/Draw.hs 50;" f
|
||||||
terminalWheelEvent src/Dodge/Update/Scroll.hs 127;" f
|
terminalWheelEvent src/Dodge/Update/Scroll.hs 127;" f
|
||||||
teslaGun src/Dodge/Item/Held/BatteryGuns.hs 19;" f
|
teslaCoil src/Dodge/Item/Held/BatteryGuns.hs 12;" f
|
||||||
teslaGunPic src/Dodge/Item/Draw/SPic.hs 411;" f
|
teslaGunPic src/Dodge/Item/Draw/SPic.hs 410;" f
|
||||||
teslaParams src/Dodge/Item/Held/BatteryGuns.hs 25;" f
|
teslaParams src/Dodge/Item/Held/BatteryGuns.hs 18;" f
|
||||||
testEvent src/Dodge/Event/Test.hs 11;" f
|
testEvent src/Dodge/Event/Test.hs 11;" f
|
||||||
testInventory src/Dodge/Creature.hs 305;" f
|
testInventory src/Dodge/Creature.hs 305;" f
|
||||||
testPic src/Dodge/Render/ShapePicture.hs 57;" f
|
testPic src/Dodge/Render/ShapePicture.hs 57;" f
|
||||||
@@ -5237,15 +5236,15 @@ topInvW src/Dodge/ListDisplayParams.hs 54;" f
|
|||||||
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
|
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
|
||||||
topPrismIndices src/Shader/Poke.hs 410;" f
|
topPrismIndices src/Shader/Poke.hs 410;" f
|
||||||
topTestPart src/Dodge/TestString.hs 53;" f
|
topTestPart src/Dodge/TestString.hs 53;" f
|
||||||
torchShape src/Dodge/Item/Draw/SPic.hs 277;" f
|
torchShape src/Dodge/Item/Draw/SPic.hs 276;" f
|
||||||
torqueAmount src/Dodge/HeldUse.hs 599;" f
|
torqueAmount src/Dodge/HeldUse.hs 596;" f
|
||||||
torqueCr src/Dodge/WorldEffect.hs 86;" f
|
torqueCr src/Dodge/WorldEffect.hs 86;" f
|
||||||
torso src/Dodge/Creature/Picture.hs 100;" f
|
torso src/Dodge/Creature/Picture.hs 100;" f
|
||||||
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
|
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
|
||||||
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
|
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
|
||||||
tractorBeamAt src/Dodge/HeldUse.hs 847;" f
|
tractorBeamAt src/Dodge/HeldUse.hs 843;" f
|
||||||
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 46;" f
|
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 39;" f
|
||||||
tractorGunPic src/Dodge/Item/Draw/SPic.hs 417;" f
|
tractorGunPic src/Dodge/Item/Draw/SPic.hs 416;" f
|
||||||
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
|
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
|
||||||
tractorSPic src/Dodge/TractorBeam/Draw.hs 10;" f
|
tractorSPic src/Dodge/TractorBeam/Draw.hs 10;" f
|
||||||
tranRot src/Picture/Base.hs 116;" f
|
tranRot src/Picture/Base.hs 116;" f
|
||||||
@@ -5291,7 +5290,7 @@ truncFaces src/Polyhedra/Geodesic.hs 54;" f
|
|||||||
truncate src/Polyhedra/Geodesic.hs 39;" f
|
truncate src/Polyhedra/Geodesic.hs 39;" f
|
||||||
trunkDepth src/TreeHelp.hs 162;" f
|
trunkDepth src/TreeHelp.hs 162;" f
|
||||||
tryAttachItems src/Dodge/Item/Grammar.hs 34;" f
|
tryAttachItems src/Dodge/Item/Grammar.hs 34;" f
|
||||||
tryClickUse src/Dodge/Creature/YourControl.hs 237;" f
|
tryClickUse src/Dodge/Creature/YourControl.hs 236;" f
|
||||||
tryCombine src/Dodge/Update/Input/InGame.hs 551;" f
|
tryCombine src/Dodge/Update/Input/InGame.hs 551;" f
|
||||||
tryDrawToCapacitor src/Dodge/Creature/State.hs 151;" f
|
tryDrawToCapacitor src/Dodge/Creature/State.hs 151;" f
|
||||||
tryDropSelected src/Dodge/Update/Input/InGame.hs 139;" f
|
tryDropSelected src/Dodge/Update/Input/InGame.hs 139;" f
|
||||||
@@ -5353,7 +5352,7 @@ updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 484;" f
|
|||||||
updateBarrel src/Dodge/Barreloid.hs 44;" f
|
updateBarrel src/Dodge/Barreloid.hs 44;" f
|
||||||
updateBarreloid src/Dodge/Barreloid.hs 16;" f
|
updateBarreloid src/Dodge/Barreloid.hs 16;" f
|
||||||
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 30;" f
|
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 30;" f
|
||||||
updateBounds src/Dodge/Update/Camera.hs 268;" f
|
updateBounds src/Dodge/Update/Camera.hs 267;" f
|
||||||
updateBulVel src/Dodge/Bullet.hs 57;" f
|
updateBulVel src/Dodge/Bullet.hs 57;" f
|
||||||
updateBullet src/Dodge/Bullet.hs 22;" f
|
updateBullet src/Dodge/Bullet.hs 22;" f
|
||||||
updateBullets src/Dodge/Update.hs 617;" f
|
updateBullets src/Dodge/Update.hs 617;" f
|
||||||
@@ -5490,21 +5489,21 @@ upperPrismPolySU src/Shape.hs 110;" f
|
|||||||
upperPrismPolyTS src/Shape.hs 116;" f
|
upperPrismPolyTS src/Shape.hs 116;" f
|
||||||
upperRounded src/Shape.hs 182;" f
|
upperRounded src/Shape.hs 182;" f
|
||||||
useBulletPayload src/Dodge/Bullet.hs 117;" f
|
useBulletPayload src/Dodge/Bullet.hs 117;" f
|
||||||
useGasParams src/Dodge/HeldUse.hs 1114;" f
|
useGasParams src/Dodge/HeldUse.hs 1108;" f
|
||||||
useHotkey src/Dodge/Creature/YourControl.hs 77;" f
|
useHotkey src/Dodge/Creature/YourControl.hs 77;" f
|
||||||
useInventoryPath src/Dodge/HeldUse.hs 1406;" f
|
useInventoryPath src/Dodge/HeldUse.hs 1399;" f
|
||||||
useItem src/Dodge/Creature/Impulse/UseItem.hs 19;" f
|
useItem src/Dodge/Creature/Impulse/UseItem.hs 19;" f
|
||||||
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 26;" f
|
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 26;" f
|
||||||
useLnkRoomPos src/Dodge/PlacementSpot.hs 262;" f
|
useLnkRoomPos src/Dodge/PlacementSpot.hs 262;" f
|
||||||
useLoadedAmmo src/Dodge/HeldUse.hs 738;" f
|
useLoadedAmmo src/Dodge/HeldUse.hs 734;" f
|
||||||
useMagShield src/Dodge/Euse.hs 33;" f
|
useMagShield src/Dodge/Euse.hs 33;" f
|
||||||
useNormalCamera src/Dodge/Camera.hs 6;" f
|
useNormalCamera src/Dodge/Camera.hs 6;" f
|
||||||
usePayload src/Dodge/Payload.hs 18;" f
|
usePayload src/Dodge/Payload.hs 18;" f
|
||||||
useRewindGun src/Dodge/HeldUse.hs 1366;" f
|
useRewindGun src/Dodge/HeldUse.hs 1359;" f
|
||||||
useRoomPosCond src/Dodge/PlacementSpot.hs 187;" f
|
useRoomPosCond src/Dodge/PlacementSpot.hs 187;" f
|
||||||
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 190;" f
|
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 190;" f
|
||||||
useStopWatch src/Dodge/HeldUse.hs 1347;" f
|
useStopWatch src/Dodge/HeldUse.hs 1340;" f
|
||||||
useTimeScrollGun src/Dodge/HeldUse.hs 1355;" f
|
useTimeScrollGun src/Dodge/HeldUse.hs 1348;" f
|
||||||
useUnusedLnk src/Dodge/PlacementSpot.hs 178;" f
|
useUnusedLnk src/Dodge/PlacementSpot.hs 178;" f
|
||||||
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 209;" f
|
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 209;" f
|
||||||
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 216;" f
|
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 216;" f
|
||||||
@@ -5528,7 +5527,7 @@ verticalPipe src/Dodge/Placement/Instance/Pipe.hs 6;" f
|
|||||||
verticalWire src/Dodge/Wire.hs 23;" f
|
verticalWire src/Dodge/Wire.hs 23;" f
|
||||||
vgunMuzzles src/Dodge/HeldUse.hs 359;" f
|
vgunMuzzles src/Dodge/HeldUse.hs 359;" f
|
||||||
viewClipBounds src/Dodge/Debug/Picture.hs 350;" f
|
viewClipBounds src/Dodge/Debug/Picture.hs 350;" f
|
||||||
viewDistanceFromItems src/Dodge/Update/Camera.hs 202;" f
|
viewDistanceFromItems src/Dodge/Update/Camera.hs 201;" f
|
||||||
viewGameRoomBoundaries src/Dodge/Debug/Picture.hs 332;" f
|
viewGameRoomBoundaries src/Dodge/Debug/Picture.hs 332;" f
|
||||||
viewRoomBoundaries src/Dodge/Debug/Picture.hs 341;" f
|
viewRoomBoundaries src/Dodge/Debug/Picture.hs 341;" f
|
||||||
viewTarget src/Dodge/Creature/ReaderUpdate.hs 155;" f
|
viewTarget src/Dodge/Creature/ReaderUpdate.hs 155;" f
|
||||||
@@ -5537,8 +5536,8 @@ visibleWalls src/Dodge/Base/Collide.hs 216;" f
|
|||||||
visionCheck src/Dodge/Creature/Perception.hs 152;" f
|
visionCheck src/Dodge/Creature/Perception.hs 152;" f
|
||||||
vocalizationTest src/Dodge/Creature/Vocalization.hs 62;" f
|
vocalizationTest src/Dodge/Creature/Vocalization.hs 62;" f
|
||||||
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
||||||
volleyGunShape src/Dodge/Item/Draw/SPic.hs 355;" f
|
volleyGunShape src/Dodge/Item/Draw/SPic.hs 354;" f
|
||||||
walkNozzle src/Dodge/HeldUse.hs 823;" f
|
walkNozzle src/Dodge/HeldUse.hs 819;" f
|
||||||
walkableNodeNear src/Dodge/Path.hs 69;" f
|
walkableNodeNear src/Dodge/Path.hs 69;" f
|
||||||
wallBlips src/Dodge/RadarSweep.hs 99;" f
|
wallBlips src/Dodge/RadarSweep.hs 99;" f
|
||||||
wallBuffer src/Dodge/WallCreatureCollisions.hs 54;" f
|
wallBuffer src/Dodge/WallCreatureCollisions.hs 54;" f
|
||||||
@@ -5546,7 +5545,7 @@ wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
|
|||||||
wallToSurface src/Dodge/Base/Collide.hs 180;" f
|
wallToSurface src/Dodge/Base/Collide.hs 180;" f
|
||||||
wallsFromRooms src/Dodge/Layout.hs 137;" f
|
wallsFromRooms src/Dodge/Layout.hs 137;" f
|
||||||
wallsToDraw src/Dodge/Render/Walls.hs 18;" f
|
wallsToDraw src/Dodge/Render/Walls.hs 18;" f
|
||||||
warmupSound src/Dodge/HeldUse.hs 1400;" f
|
warmupSound src/Dodge/HeldUse.hs 1393;" f
|
||||||
warningRooms src/Dodge/Room/Warning.hs 33;" f
|
warningRooms src/Dodge/Room/Warning.hs 33;" f
|
||||||
warp1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 845;" f
|
warp1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 845;" f
|
||||||
wasdAim src/Dodge/Creature/YourControl.hs 133;" f
|
wasdAim src/Dodge/Creature/YourControl.hs 133;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user