Automatically order placements
This commit is contained in:
@@ -55,8 +55,7 @@ heldTriggerType = \case
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FLAMETORRENT -> NoTrigger
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FLAMEWALL -> NoTrigger
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BLOWTORCH -> NoTrigger
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SPARKGUN -> NoTrigger
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TESLAGUN -> NoTrigger
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TESLACOIL -> NoTrigger
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TRACTORGUN -> NoTrigger
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RLAUNCHER -> SemiAutoTrigger 20
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RLAUNCHERX{} -> SemiAutoTrigger 20
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@@ -92,8 +92,7 @@ itemCombinations =
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-- , po [HELD LASGUN, HELD LASGUN, cr HARDWARE] dualBeam
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-- , po [HELD LASGUN, cr TRANSFORMER] (lasWide 2)
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-- , po [HELD LASGUN, HELD LASGUN, HELD LASGUN, cr HARDWARE] lasCircle
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, p [o $ cr TRANSFORMER, p 2 $ cr CAN] sparkGun
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, p [o (HELD SPARKGUN), p 2 $ cr PIPE] teslaGun
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, p [o $ cr TRANSFORMER, p 2 $ cr CAN] teslaCoil
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-- , p [o $ cr TELEPORTMODULE, p 2 $ cr MICROCHIP] blinker
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, p [o $ HELD BLINKER, p 2 $ cr MICROCHIP] unsafeBlinker
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, po [cr MAGNET, cr TIN] (magShield MagnetRepulse)
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@@ -345,7 +345,7 @@ stackedInventory =
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, megaBattery
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, capacitor
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, makeTypeCraft TRANSFORMER
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, teslaGun
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, teslaCoil
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, megaBattery
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, flameThrower
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, chemFuelPouch
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@@ -106,8 +106,7 @@ heldItemWeight = \case
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FLAMETORRENT -> 10
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FLAMEWALL -> 10
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BLOWTORCH -> 10
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SPARKGUN -> 15
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TESLAGUN -> 15
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TESLACOIL -> 15
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TRACTORGUN -> 10
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RLAUNCHER -> 20
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RLAUNCHERX{} -> 20
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@@ -220,8 +220,7 @@ heldItemBulkiness = \case
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FLAMETORRENT -> 1
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FLAMEWALL -> 1
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BLOWTORCH -> 1
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SPARKGUN -> 1
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TESLAGUN -> 1
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TESLACOIL -> 1
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TRACTORGUN -> 1
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RLAUNCHER -> 0.9
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RLAUNCHERX{} -> 0.9
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@@ -164,8 +164,7 @@ data HeldItemType
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| FLAMETORRENT
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| FLAMEWALL
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| BLOWTORCH
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| SPARKGUN
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| TESLAGUN
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| TESLACOIL
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| TRACTORGUN
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| RLAUNCHER
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| RLAUNCHERX {_xNum :: Int}
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@@ -80,6 +80,7 @@ data PathFromEdge = PathFromEdge CardinalPoint Int
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data RoomPosFlag
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= RoomPosOnGrid {_onGridFromEdges :: S.Set PathFromEdge}
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| RoomPosOffGrid {_offGridFromEdges :: S.Set PathFromEdge}
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| RoomPosOnFloor
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deriving (Eq, Ord, Show)
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data UsedPos
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+1
-1
@@ -29,7 +29,7 @@ initialRoomTree =
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, passthroughLockKeyLists
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[(sensorRoomRunPast ElectricSensor, takeOne
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[-- CRAFT (ENERGYBALLCRAFT TeslaBall) ,
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HELD SPARKGUN])]
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HELD TESLACOIL])]
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itemRooms
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, lasSensorTurretTest
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, -- , AnRoom $ tanksRoom [] [] <&> rmPmnts .~ []
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+9
-16
@@ -279,9 +279,9 @@ heldItemMuzzles loc = \case
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<*> pure MuzzleRLauncher
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<*> pure 0
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)
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TESLAGUN ->
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TESLACOIL ->
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dbwMuzzles
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& ix 0 . mzPos .~ V2 10 0
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& ix 0 . mzPos .~ V2 5 0
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& ix 0 . mzInaccuracy .~ 0
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& ix 0 . mzFlareType .~ TeslaGunFlare
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& ix 0 . mzEffect .~ MuzzleTesla
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@@ -429,8 +429,7 @@ itemSidePush = \case
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FLAMETORRENT -> 0
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FLAMEWALL -> 0
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BLOWTORCH -> 0
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SPARKGUN -> 0
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TESLAGUN -> 0
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TESLACOIL -> 0
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TRACTORGUN -> 0
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RLAUNCHER -> 0
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RLAUNCHERX{} -> 0
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@@ -512,8 +511,7 @@ recoilAmount itm
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FLAMETORRENT -> 0
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FLAMEWALL -> 0
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BLOWTORCH -> 0
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SPARKGUN -> 0
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TESLAGUN -> 0
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TESLACOIL -> 0
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TRACTORGUN -> 0
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RLAUNCHER -> 0
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RLAUNCHERX _ -> 0
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@@ -559,8 +557,7 @@ bgunSound itm
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FLAMETORRENT -> Nothing
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FLAMEWALL -> Nothing
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BLOWTORCH -> Nothing
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SPARKGUN -> Nothing
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TESLAGUN -> Nothing
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TESLACOIL -> Nothing
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TRACTORGUN -> Nothing
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RLAUNCHER -> Just (tap4S, 0)
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RLAUNCHERX _ -> Just (tap4S, 0)
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@@ -630,8 +627,7 @@ heldTorqueAmount = \case
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FLAMETORRENT -> 0
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FLAMEWALL -> 0
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BLOWTORCH -> 0
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SPARKGUN -> 0
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TESLAGUN -> 0.01
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TESLACOIL -> 0.01
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TRACTORGUN -> 0
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RLAUNCHER -> 0
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RLAUNCHERX{} -> 0
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@@ -1049,8 +1045,7 @@ heldItemMuzVel = \case
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FLAMETORRENT -> ConstFloat 0.8
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FLAMEWALL -> ConstFloat 0.8
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BLOWTORCH -> ConstFloat 0.8
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SPARKGUN -> ConstFloat 0.8
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TESLAGUN -> ConstFloat 0.8
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TESLACOIL -> ConstFloat 0.8
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TRACTORGUN -> ConstFloat 0.8
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RLAUNCHER -> ConstFloat 0
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RLAUNCHERX{} -> ConstFloat 0
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@@ -1092,8 +1087,7 @@ heldItemRifling = \case
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FLAMETORRENT -> ConstFloat 0.8
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FLAMEWALL -> ConstFloat 0.8
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BLOWTORCH -> ConstFloat 0.8
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SPARKGUN -> ConstFloat 0.8
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TESLAGUN -> ConstFloat 0.8
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TESLACOIL -> ConstFloat 0.8
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TRACTORGUN -> ConstFloat 0.8
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RLAUNCHER -> ConstFloat 0
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RLAUNCHERX{} -> ConstFloat 0
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@@ -1164,8 +1158,7 @@ gasType hit _ = case hit of
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FLAMETORRENT -> Just CreateFlame
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FLAMEWALL -> Just CreateFlame
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BLOWTORCH -> Nothing
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SPARKGUN -> Nothing
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TESLAGUN -> Nothing
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TESLACOIL -> Nothing
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TRACTORGUN -> Nothing
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RLAUNCHER -> Nothing
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RLAUNCHERX{} -> Nothing
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@@ -50,8 +50,7 @@ heldAimStance = \case
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FLAMETORRENT -> TwoHandUnder
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FLAMEWALL -> TwoHandUnder
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BLOWTORCH -> TwoHandUnder
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SPARKGUN -> TwoHandFlat
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TESLAGUN -> TwoHandFlat
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TESLACOIL -> TwoHandFlat
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TRACTORGUN -> TwoHandUnder
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RLAUNCHER -> TwoHandOver
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RLAUNCHERX{} -> TwoHandOver
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@@ -45,8 +45,7 @@ heldItemAmmoSlots = \case
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FLAMESPITTER -> singleAmmo GasAmmo
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FLAMEWALL -> singleAmmo GasAmmo
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BLOWTORCH -> singleAmmo GasAmmo
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TESLAGUN -> singleAmmo ElectricalAmmo
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SPARKGUN -> singleAmmo ElectricalAmmo
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TESLACOIL -> singleAmmo ElectricalAmmo
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TRACTORGUN -> singleAmmo ElectricalAmmo
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SHATTERGUN -> singleAmmo ElectricalAmmo
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LED -> singleAmmo ElectricalAmmo
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@@ -259,8 +259,7 @@ heldItemSPic ht it = case ht of
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FLAMETORRENT -> flamerPic it
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FLAMEWALL -> flamerPic it
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BLOWTORCH -> flamerPic it
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SPARKGUN -> teslaGunPic
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TESLAGUN -> teslaGunPic
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TESLACOIL -> teslaGunPic
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TRACTORGUN -> tractorGunPic it
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RLAUNCHER -> rlauncherPic it
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RLAUNCHERX _ -> rlauncherPic it
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@@ -58,8 +58,7 @@ itemFromHeldType ht = case ht of
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FLAMETORRENT -> flameTorrent
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FLAMEWALL -> flameWall
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BLOWTORCH -> blowTorch
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SPARKGUN -> sparkGun
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TESLAGUN -> teslaGun
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TESLACOIL -> teslaCoil
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-- LASCIRCLE -> lasCircle
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-- DUALBEAM -> dualBeam
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-- LASWIDE i -> lasWide i
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@@ -1,6 +1,5 @@
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module Dodge.Item.Held.BatteryGuns (
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sparkGun,
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teslaGun,
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teslaCoil,
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laser,
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tractorGun,
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) where
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@@ -10,17 +9,11 @@ import Dodge.Data.Item
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import Dodge.Default.Item
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--import Geometry.Data
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sparkGun :: Item
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sparkGun =
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teslaGun
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& itType .~ HELD SPARKGUN
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-- & itParams . arcSize .~ 10
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teslaGun :: Item
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teslaGun =
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teslaCoil :: Item
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teslaCoil =
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defHeldItem
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& itParams .~ teslaParams
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& itType .~ HELD TESLAGUN
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& itType .~ HELD TESLACOIL
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teslaParams :: ItemParams
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teslaParams =
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@@ -110,8 +110,7 @@ heldHandlePos = \case
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FLAMETORRENT -> V2 3 0
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FLAMEWALL -> V2 3 0
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BLOWTORCH -> V2 3 0
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SPARKGUN -> V2 3 0
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TESLAGUN -> V2 3 0
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TESLACOIL -> V2 3 0
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TRACTORGUN -> V2 3 0
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RLAUNCHER -> V2 3 0
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RLAUNCHERX{} -> V2 3 0
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@@ -121,8 +121,7 @@ heldInfo hit = case hit of
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FLAMETORRENT -> "A weapon that streams out burning fuel in a torrent."
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FLAMEWALL -> "A weapon that squirts out burning fuel all around the user."
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BLOWTORCH -> "A weapon that produces a concentrated flame."
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SPARKGUN -> "A weapon that produces an arc of electricity. The arc will attempt to discharge at a nearby object."
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TESLAGUN -> "A weapon that discharges a sustained arc of electricity. The arc will attempt to discharge at a nearby object."
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TESLACOIL -> "An item that creates an arc of electricity."
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TRACTORGUN -> "An item that produces a beam of gravitons."
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GLAUNCHER -> "A large tube that can launch projectiles."
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RLAUNCHER -> "A large tube that can launch self propelled projectiles. Moving the tube after launch will cause the projectile to spin."
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@@ -20,7 +20,7 @@ itInvHeight x = case x ^. itType of
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itDim :: Item -> ItemDimension
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itDim x = case x ^. itType of
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HELD TESLAGUN -> ItemDimension 9 (V3 4 0 0) (V3 10 (-5) 3)
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HELD TESLACOIL -> ItemDimension 9 (V3 4 0 0) (V3 10 (-5) 3)
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LASER -> did & dimRad .~ 10
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& dimCenter .~ V3 15 0 0
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HELD TRACTORGUN -> did & dimRad .~ 10
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+12
-4
@@ -80,9 +80,10 @@ setTile r gw = case _rmFloor r of
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. nubBy ((==) `on` roundPoint2) $ concat $ _rmPolys r
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shuffleRoomPos :: RandomGen g => Room -> State g Room
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shuffleRoomPos rm = do
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newPos <- shuffle $ _rmPos rm
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return $ rm & rmPos .~ newPos
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shuffleRoomPos = rmPos shuffle
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--shuffleRoomPos rm = do
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-- newPos <- shuffle $ _rmPos rm
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-- return $ rm & rmPos .~ newPos
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doInPlacements :: GenWorld -> GenWorld
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doInPlacements w = foldl' (\gw (i,(_,f)) -> placeSpot i gw (f gw)) w
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@@ -103,10 +104,17 @@ doIndividualPlacements gw = foldl' doRoomPlacements gw (_genRooms gw)
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doRoomPlacements :: GenWorld -> Room -> GenWorld
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doRoomPlacements w rm = foldl' (placeSpot i) (w & genRooms . ix i . rmPmnts .~ mempty)
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$ _rmPmnts rm
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. sortOn plPriority $ _rmPmnts rm
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where
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i = rm ^?! rmMID . _Just
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plPriority :: Placement -> Int
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plPriority pl = case pl ^. plType of
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PutChasm {} -> 0
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PutBlock {} -> 1
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PutDoor {} -> 2
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_ -> 3
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--placeSpot' :: Int -> GenWorld -> Placement -> GenWorld
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--placeSpot' = placeSpot
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--placeSpot' i gw x =
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@@ -1,5 +1,6 @@
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module Dodge.LockAndKey where
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import Dodge.Item.Ammo
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import Dodge.Cleat
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import Dodge.Creature
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import Dodge.Data.GenWorld
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@@ -24,7 +25,7 @@ lockRoomMultiItems =
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lockRoomKeyItems :: [(Int -> State LayoutVars (MetaTree Room String), State LayoutVars ItemType)]
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lockRoomKeyItems =
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[ (lasCenSensEdge, takeOne [ HELD FLATSHIELD])
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[ (lasCenSensEdge, takeOne [LASER,HELD TESLACOIL, HELD FLATSHIELD])
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-- [ (lasCenSensEdge, takeOne [HELD RLAUNCHER, LASER, HELD SPARKGUN, HELD FLATSHIELD])
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-- , (sensorRoomRunPast LaserSensor, return LASER)
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-- , (const slowDoorRoomRunPast, return $ HELD (MINIGUNX 3))
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@@ -59,14 +60,15 @@ itemRooms =
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( LASER
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, join $
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takeOne
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[ rc $ map makeTypeCraft [PRISM, TRANSFORMER, PIPE]
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[ rc $ battery : map makeTypeCraft [PRISM, TRANSFORMER, PIPE, TRANSFORMER]
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, rc $ battery : laser : [makeTypeCraft TRANSFORMER]
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]
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)
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,
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( HELD SPARKGUN
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( HELD TESLACOIL
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, join $
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takeOne
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[ rc $ map makeTypeCraft [TRANSFORMER, CAN, CAN]
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[ rc (battery : map makeTypeCraft [TRANSFORMER, CAN, CAN])
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]
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)
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,
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@@ -90,7 +90,7 @@ damagePiezoelectric = damageStone
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damagePhotovoltaic :: Damage -> ECW -> World -> (Int,World)
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damagePhotovoltaic dm ecw w = case dm of
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Lasering _ p t -> f dmam $ laserSpark (outTo p t) (rdir p t)
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Lasering _ p t -> f (3*dmam) $ laserSpark (outTo p t) (rdir p t)
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Piercing _ p t ->
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f dmam $ makeSpark NormalSpark (outTo p t) (rdir p t)
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. makeDustAt Stone 200 (addZ 20 (outTo p t))
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@@ -27,12 +27,12 @@ roomsContaining' crs its = do
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endroom <-
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join $
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takeOne
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[ roomPillarsSquare <&> rmPmnts ++.~ crsItmsUnused crs its
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, randomFourCornerRoomCrsIts crs its
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, tanksRoom crs its
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, tanksPipesRoom <&> rmPmnts ++.~ crsItmsUnused crs its
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, roomPillarsContaining crs its
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, roomPillarsPassage <&> rmPmnts ++.~ crsItmsUnused crs its
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[-- roomPillarsSquare <&> rmPmnts ++.~ crsItmsUnused crs its
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--, randomFourCornerRoomCrsIts crs its
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--, tanksRoom crs its
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-- tanksPipesRoom <&> rmPmnts ++.~ crsItmsUnused crs its
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roomPillarsContaining crs its
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-- , roomPillarsPassage <&> rmPmnts ++.~ crsItmsUnused crs its
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]
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return (pure $ cleatOnward endroom)
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+188
-123
@@ -14,18 +14,15 @@ module Dodge.Room.LasTurret (
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lasCenRunClose1,
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lasCenRunCloseLongCor,
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lasRunRand,
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setRoomInt,
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storeRoomID,
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) where
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import Color
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import Control.Monad
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import Data.Foldable
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import Data.Maybe
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import Color
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import Shape
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import Dodge.Placement.Instance.LightSource
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import Dodge.Room.Path
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import Control.Monad
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-- import Data.Foldable (fold)
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import Dodge.Room.Procedural
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import qualified Data.Set as S
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import Dodge.Cleat
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import Dodge.Data.GenWorld
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@@ -38,6 +35,8 @@ import Dodge.Room.Corridor
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import Dodge.Room.Door
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import Dodge.Room.Link
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import Dodge.Room.Ngon
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import Dodge.Room.Path
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import Dodge.Room.Procedural
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import Dodge.Room.SensorDoor
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import Dodge.RoomLink
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import Dodge.Tree
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@@ -45,54 +44,49 @@ import Dodge.Wire
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import Geometry
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import LensHelp
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import RandomHelp
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import Shape
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-- no lights!
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cenLasTur :: (RandomGen g) => State g Room
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cenLasTur = do
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-- lshape <- takeOne [vShape, lShape, jShape, liShape]
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-- let lightn i = mntLSCond (fmap (fmap $ colorSH black) lshape)
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-- $ rprBool $ const . (\rp -> PolyEdge i `S.member` (fold (rp ^? rpType . rplsType)))
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-- thelight <- mntLightLnkCond $ rprBool $ const . isInLnk
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roomNgon 8 200
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<&> rmPmnts
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.~ [ putLasTurret 0.02
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, heightWallPS
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(resetPLUse $ rprBoolShift (const . isInLnk) (shiftInBy 100 <&> (,S.singleton UsedPosLow)))
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(resetPLUse $ rprBoolShift (const . isInLnk) (shiftInBy 120 <&> (,S.singleton UsedPosLow)))
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30
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covershape
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-- , lightn 0
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-- , lightn 3
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-- , lightn 6
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(rectWH 20 10)
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]
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<&> rmPath %~ addNodesCrossingCirc 0 30
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where
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covershape = rectNSWE 10 (-10) (-20) 20
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<&> rmPath
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%~ addNodesCrossingCirc 0 30
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lightSensInsideDoor :: Int -> Room -> Room
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lightSensInsideDoor i rm =
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rm
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& rmPmnts
|
||||
.++~ [ psPt atFstLnkOut (PutForeground $ floorWire (V2 20 0) (V2 20 (-100)))
|
||||
, psPt atFstLnkOut (PutForeground $ floorWire (V2 0 (-100)) (V2 20 (-100)))
|
||||
lightSensInsideDoor i =
|
||||
rmPmnts
|
||||
.++~ [ psPt atFstLnkOut (PutForeground $ floorWire (V2 20 0) (V2 20 (-x)))
|
||||
, psPt atFstLnkOut (PutForeground $ floorWire (V2 0 (-x)) (V2 20 (-x)))
|
||||
, psPt atFstLnkOut (PutForeground $ verticalWire (V2 20 0) 0 80)
|
||||
, sensAboveDoor LaserSensor 10 (atFstLnkOutShiftInward 100) & plExternalID ?~ i
|
||||
, sensAboveDoor LaserSensor 10 (atFstLnkOutShiftInward x) & plExternalID ?~ i
|
||||
]
|
||||
where
|
||||
x = 120
|
||||
|
||||
-- & rmOutPmnt . at i ?~ sensAboveDoor LaserSensor 10 (atFstLnkOutShiftInward 100)
|
||||
|
||||
lightSensByDoor :: Int -> Room -> Room
|
||||
lightSensByDoor i rm =
|
||||
lightSensByDoor :: Int -> Room -> State LayoutVars Room
|
||||
lightSensByDoor i rm = do
|
||||
x <- takeOne [100, 120, 140]
|
||||
y <- takeOne [100, 110, 120]
|
||||
sh1 <- takeOne [rectWH 20 10, square 20]
|
||||
return $
|
||||
rm
|
||||
& rmPmnts
|
||||
.++~ [ psPt atFstLnkOut $ PutForeground $ verticalWire (V2 20 0) 0 80
|
||||
, heightWallPS (atNthLnkOutShiftInward 1 100) 30 covershape
|
||||
, heightWallPS (atFstLnkOutShiftInward 100) 30 covershape
|
||||
, heightWallPS (atNthLnkOutShiftInward 1 x) 30 sh1
|
||||
, heightWallPS (atFstLnkOutShiftInward y) 30 (rectWH 20 10)
|
||||
, sensAboveDoor LaserSensor 20 (atFstLnkOutShiftBy sensorshift) & plExternalID ?~ i
|
||||
]
|
||||
where
|
||||
-- & rmOutPmnt . at i ?~ sensAboveDoor LaserSensor 20 (atFstLnkOutShiftBy sensorshift)
|
||||
|
||||
covershape = rectNSWE 10 (-10) (-20) 20
|
||||
sensorshift (p, a) = ((p +.+ rotateV a (V2 60 (-20)), a), S.singleton UsedPosLow)
|
||||
|
||||
keyCardRoomRunPast :: (RandomGen g) => Int -> Int -> State g (MetaTree Room String)
|
||||
@@ -148,34 +142,32 @@ lasSensorTurretTest :: State LayoutVars (MetaTree Room String)
|
||||
lasSensorTurretTest = do
|
||||
n <- nextLayoutInt
|
||||
cenroom' <- shuffleLinks . lightSensInsideDoor n =<< cenLasTur
|
||||
(i,cenroom'') <- setRoomInt cenroom'
|
||||
(i, cenroom'') <- storeRoomID cenroom'
|
||||
lshape <- takeOne [vShape, lShape, jShape, liShape]
|
||||
let alight a rp = mntLSCond (fmap (fmap $ colorSH black) lshape) (PS (rotateV a $ _rpPos rp) (a + _rpDir rp))
|
||||
let cenroom = cenroom''
|
||||
& rmInPmnt <>~
|
||||
[(0, alight pi . f i)
|
||||
let cenroom =
|
||||
cenroom''
|
||||
& rmInPmnt
|
||||
<>~ [ (0, alight pi . f i)
|
||||
, (0, alight (0.5 * pi) . f i)
|
||||
,(0, alight (1.5*pi) . f i)]
|
||||
, (0, alight (1.5 * pi) . f i)
|
||||
]
|
||||
rToOnward "lasSensorTurretTest" $
|
||||
treePost
|
||||
[door, cenroom, triggerDoorRoom n, cleatOnward door]
|
||||
where
|
||||
f i gw = fromJust $ find (isused ._rpType) (gw ^?! genRooms . ix (gw ^?! genInts . ix i) . rmPos)
|
||||
f i gw = fromJust $ find (isused . _rpType) (getRoomFromID i gw ^. rmPos)
|
||||
isused UsedOutLink{_rplsChildNum = 0} = True
|
||||
isused _ = False
|
||||
|
||||
-- note the double usage of the int, shouldn't cause a problem
|
||||
lasCenSensEdge :: Int -> State LayoutVars (MetaTree Room String)
|
||||
lasCenSensEdge n = do
|
||||
cenroom' <- (shuffleLinks . lightSensByDoor n =<< cenLasTur)
|
||||
(i,cenroom'') <- setRoomInt cenroom'
|
||||
(i, cenroom') <- storeRoomID =<< shuffleLinks =<< lightSensByDoor n =<< cenLasTur
|
||||
lshape <- takeOne [vShape, lShape, jShape, liShape]
|
||||
let alight a rp = mntLSCond (fmap (fmap $ colorSH black) lshape) (PS (rotateV a $ _rpPos rp) (a + _rpDir rp))
|
||||
let cenroom = cenroom''
|
||||
& rmInPmnt <>~
|
||||
[(0, alight pi . f i)
|
||||
,(0, alight (0.5*pi) . f i)
|
||||
,(0, alight (1.5*pi) . f i)]
|
||||
blight a = (0, alight a . f i)
|
||||
let cenroom = cenroom' & rmInPmnt <>~ map blight [pi, (0.5 * pi), (1.5 * pi)]
|
||||
let doorroom = triggerDoorRoom n
|
||||
rToOnward "lasCenSensEdge" $
|
||||
treeFromTrunk [door] $
|
||||
@@ -185,47 +177,66 @@ lasCenSensEdge n = do
|
||||
, treePost [door, cleatLabel n corridor]
|
||||
]
|
||||
where
|
||||
f i gw = fromJust $ find (isused ._rpType) (gw ^?! genRooms . ix (gw ^?! genInts . ix i) . rmPos)
|
||||
f i gw = fromJust $ find (isused . _rpType) (getRoomFromID i gw ^. rmPos)
|
||||
isused UsedOutLink{_rplsChildNum = 0} = True
|
||||
isused _ = False
|
||||
|
||||
setRoomInt :: Room -> State LayoutVars (Int, Room)
|
||||
setRoomInt x = do
|
||||
storeRoomID :: Room -> State LayoutVars (Int, Room)
|
||||
storeRoomID x = do
|
||||
i <- nextLayoutInt
|
||||
return (i, x & rmPmnts .:~ sps0 (PutWorldUpdate (f i)))
|
||||
where
|
||||
f i rid _ gw = gw & genInts . at i ?~ (gw ^?! genRooms . ix rid . rmMID . _Just)
|
||||
|
||||
-- unsafe! assumes that storeRoomID has been called
|
||||
getRoomFromID :: Int -> GenWorld -> Room
|
||||
getRoomFromID i gw = gw ^?! genRooms . ix (gw ^?! genInts . ix i)
|
||||
|
||||
lasRunYinYang :: (RandomGen g) => State g (MetaTree Room String)
|
||||
lasRunYinYang = do
|
||||
npoly <- takeOne [6, 8, 10, 12]
|
||||
thelight <- mntLightLnkCond $ rprBool $ const . isInLnk
|
||||
thelight1 <- mntLightLnkCond $ rprBool $ const . isOutLnk
|
||||
thelight2 <- mntLightLnkCond $ rprBool $ const . (\rp -> PolyEdge ((npoly + 1) `div` 4) `S.member`
|
||||
(fold $ rp ^? rpType . rplsType))
|
||||
thelight3 <- mntLightLnkCond $ rprBool $ const . (\rp -> PolyEdge (3*(npoly + 1) `div` 4) `S.member`
|
||||
(fold $ rp ^? rpType . rplsType))
|
||||
r <- shuffleLinks =<<
|
||||
(roomNgon npoly 250
|
||||
thelight2 <-
|
||||
mntLightLnkCond $
|
||||
rprBool $
|
||||
const
|
||||
. ( \rp ->
|
||||
PolyEdge ((npoly + 1) `div` 4)
|
||||
`S.member` (fold $ rp ^? rpType . rplsType)
|
||||
)
|
||||
thelight3 <-
|
||||
mntLightLnkCond $
|
||||
rprBool $
|
||||
const
|
||||
. ( \rp ->
|
||||
PolyEdge (3 * (npoly + 1) `div` 4)
|
||||
`S.member` (fold $ rp ^? rpType . rplsType)
|
||||
)
|
||||
r <-
|
||||
shuffleLinks
|
||||
=<< ( roomNgon npoly 250
|
||||
<&> rmPmnts
|
||||
.~
|
||||
[angwall a | a <- [0,pi/8..pi-pi/9]] <>
|
||||
[bngwall a | a <- [0,pi/8..pi-pi/9]] <>
|
||||
[ awall 0 (rectWH 15 5)
|
||||
.~ [angwall a | a <- [0, pi / 8 .. pi - pi / 9]]
|
||||
<> [bngwall a | a <- [0, pi / 8 .. pi - pi / 9]]
|
||||
<> [ awall 0 (rectWH 15 5)
|
||||
, putLasTurret 0.02 & plSpot . psPos .~ negate offxy
|
||||
, putLasTurret 0.02 & plSpot . psPos .~ offxy
|
||||
-- , awall (V2 0 50) (square 10)
|
||||
, thelight
|
||||
, -- , awall (V2 0 50) (square 10)
|
||||
thelight
|
||||
, thelight1
|
||||
, thelight2
|
||||
, thelight3
|
||||
]
|
||||
<&> rmPath %~ (addNodesCrossingCirc 0 30
|
||||
<&> rmPath
|
||||
%~ ( addNodesCrossingCirc 0 30
|
||||
. flip (foldr ($)) [apath a | a <- [0, pi / 8 .. pi - 2 * pi / 9]]
|
||||
. flip (foldr ($)) [bpath a | a <- [0, pi / 8 .. pi - 2 * pi / 9]]
|
||||
)
|
||||
<&> rmLinks %~ setInLinksByType (PolyEdge 0)
|
||||
<&> rmLinks %~ setOutLinksByType (PolyEdge (npoly `div` 2))
|
||||
<&> rmLinks
|
||||
%~ setInLinksByType (PolyEdge 0)
|
||||
<&> rmLinks
|
||||
%~ setOutLinksByType (PolyEdge (npoly `div` 2))
|
||||
)
|
||||
rToOnward "lasCenRunClose" $ return $ cleatOnward r
|
||||
where
|
||||
@@ -249,30 +260,45 @@ lasRunYinYangCenter = do
|
||||
npoly <- takeOne [6, 8, 10, 12]
|
||||
thelight <- mntLightLnkCond $ rprBool $ const . isInLnk
|
||||
thelight1 <- mntLightLnkCond $ rprBool $ const . isOutLnk
|
||||
thelight2 <- mntLightLnkCond $ rprBool $ const . (\rp -> PolyEdge ((npoly + 1) `div` 4) `S.member`
|
||||
(fold $ rp ^? rpType . rplsType))
|
||||
thelight3 <- mntLightLnkCond $ rprBool $ const . (\rp -> PolyEdge (3*(npoly + 1) `div` 4) `S.member`
|
||||
(fold $ rp ^? rpType . rplsType))
|
||||
thelight2 <-
|
||||
mntLightLnkCond $
|
||||
rprBool $
|
||||
const
|
||||
. ( \rp ->
|
||||
PolyEdge ((npoly + 1) `div` 4)
|
||||
`S.member` (fold $ rp ^? rpType . rplsType)
|
||||
)
|
||||
thelight3 <-
|
||||
mntLightLnkCond $
|
||||
rprBool $
|
||||
const
|
||||
. ( \rp ->
|
||||
PolyEdge (3 * (npoly + 1) `div` 4)
|
||||
`S.member` (fold $ rp ^? rpType . rplsType)
|
||||
)
|
||||
-- thelight3 <- mntLightLnkCond $ rprBool $ const . isOutLnk
|
||||
r <- shuffleLinks =<<
|
||||
(roomNgon npoly 250
|
||||
r <-
|
||||
shuffleLinks
|
||||
=<< ( roomNgon npoly 250
|
||||
<&> rmPmnts
|
||||
.~
|
||||
[angwall a | a <- [0,pi/8..pi-pi/9]] <>
|
||||
[bngwall a | a <- [0,pi/8..pi-pi/9]] <>
|
||||
[ putLasTurret 0.02
|
||||
-- , awall (V2 0 50) (square 10)
|
||||
, thelight
|
||||
.~ [angwall a | a <- [0, pi / 8 .. pi - pi / 9]]
|
||||
<> [bngwall a | a <- [0, pi / 8 .. pi - pi / 9]]
|
||||
<> [ putLasTurret 0.02
|
||||
, -- , awall (V2 0 50) (square 10)
|
||||
thelight
|
||||
, thelight1
|
||||
, thelight2
|
||||
, thelight3
|
||||
]
|
||||
<&> rmPath %~ (addNodesCrossingCirc 0 30
|
||||
<&> rmPath
|
||||
%~ ( addNodesCrossingCirc 0 30
|
||||
. flip (foldr ($)) [apath a | a <- [0, pi / 8 .. pi - 2 * pi / 9]]
|
||||
. flip (foldr ($)) [bpath a | a <- [0, pi / 8 .. pi - 2 * pi / 9]]
|
||||
)
|
||||
<&> rmLinks %~ setInLinksByType (PolyEdge 0)
|
||||
<&> rmLinks %~ setOutLinksByType (PolyEdge (npoly `div` 2))
|
||||
<&> rmLinks
|
||||
%~ setInLinksByType (PolyEdge 0)
|
||||
<&> rmLinks
|
||||
%~ setOutLinksByType (PolyEdge (npoly `div` 2))
|
||||
)
|
||||
rToOnward "lasCenRunClose" $ return $ cleatOnward r
|
||||
where
|
||||
@@ -296,40 +322,48 @@ lasCenRunClose' = do
|
||||
outwall <- takeOne obwalls
|
||||
thelight <- mntLightLnkCond $ rprBool $ const . isInLnk
|
||||
thelight1 <- mntLightLnkCond $ rprBool $ const . isOutLnk
|
||||
r <- shuffleLinks =<<
|
||||
(roomNgon npoly 250
|
||||
r <-
|
||||
shuffleLinks
|
||||
=<< ( roomNgon npoly 250
|
||||
<&> rmPmnts
|
||||
.~ (
|
||||
fmap (uncurry inlinkwall) inwall <>
|
||||
fmap (uncurry outlinkwall) outwall <>
|
||||
[ putLasTurret 0.02
|
||||
.~ ( fmap (uncurry inlinkwall) inwall
|
||||
<> fmap (uncurry outlinkwall) outwall
|
||||
<> [ putLasTurret 0.02
|
||||
, thelight
|
||||
, thelight1
|
||||
]
|
||||
)
|
||||
<&> rmPath %~ addNodesCrossingCirc 0 30
|
||||
<&> rmLinks %~ setInLinksByType (PolyEdge 0)
|
||||
<&> rmLinks %~ setOutLinks (\rl -> or [PolyEdge i `S.member` _rlType rl | i <- [2..npoly-2]])
|
||||
<&> rmPath
|
||||
%~ addNodesCrossingCirc 0 30
|
||||
<&> rmLinks
|
||||
%~ setInLinksByType (PolyEdge 0)
|
||||
<&> rmLinks
|
||||
%~ setOutLinks (\rl -> or [PolyEdge i `S.member` _rlType rl | i <- [2 .. npoly - 2]])
|
||||
)
|
||||
rToOnward "lasCenRunClose" $ return $ cleatOnward r
|
||||
where
|
||||
swall = [ (70, (rectNSWE 10 (-10) (-10) 30))
|
||||
swall =
|
||||
[ (70, (rectNSWE 10 (-10) (-10) 30))
|
||||
, (125, (rectNSWE 55 (-55) (-10) 10))
|
||||
, (180, (rectNSWE 10 (-10) (-30) 10))
|
||||
]
|
||||
zwall = [ (70, (rectNSWE 10 (-10) (-30) 10))
|
||||
zwall =
|
||||
[ (70, (rectNSWE 10 (-10) (-30) 10))
|
||||
, (125, (rectNSWE 55 (-55) (-10) 10))
|
||||
, (180, (rectNSWE 10 (-10) (-10) 30))
|
||||
]
|
||||
iwall = [ (70, (rectNSWE 10 (-10) (-15) 20))
|
||||
iwall =
|
||||
[ (70, (rectNSWE 10 (-10) (-15) 20))
|
||||
, (180, (rectNSWE 10 (-10) (-30) (-5)))
|
||||
]
|
||||
jwall = [ (70, (rectNSWE 10 (-10) (-20) 15))
|
||||
jwall =
|
||||
[ (70, (rectNSWE 10 (-10) (-20) 15))
|
||||
, (180, (rectNSWE 10 (-10) 5 30))
|
||||
]
|
||||
uwall = [(180, (rectNSWE 10 (-10) (-20) 20))]
|
||||
obwalls = [swall, zwall, iwall, jwall, uwall]
|
||||
linkwall f x = heightWallPS
|
||||
linkwall f x =
|
||||
heightWallPS
|
||||
(resetPLUse $ rprBoolShift (const . f) (shiftInBy x <&> (,S.singleton UsedPosLow)))
|
||||
30
|
||||
inlinkwall = linkwall isInLnk
|
||||
@@ -343,26 +377,31 @@ lasCenRunCloseLongCor = do
|
||||
let h = 800
|
||||
laspos <- takeOne [V2 (h / 2) 80]
|
||||
ls <- mntLightLnkCond (PS (V2 (h / 2) 0) pi)
|
||||
r <- shuffleLinks =<<
|
||||
(roomRectAutoLights h 160
|
||||
r <-
|
||||
shuffleLinks
|
||||
=<< ( roomRectAutoLights h 160
|
||||
<&> rmPmnts
|
||||
<>~ [ putLasTurret 0.02 & plSpot .~ PS laspos a
|
||||
, awall (V2 (h / 4) 80) (rotateV (rdir pi / 16) <$> rectWH 180 10)
|
||||
, awall (V2 (3 * h / 4) 80) (rotateV (rdir pi / 16) <$> rectWH 180 10)
|
||||
, ls
|
||||
]
|
||||
<&> rmLinks %~ setInLinks alinks
|
||||
<&> rmLinks %~ setOutLinks blinks
|
||||
<&> rmPath %~
|
||||
(addNodesCrossing (V2 (h/2-10) 30,V2 (h/2+50) 90)
|
||||
.addNodesCrossing (V2 (h/2+10) 130,V2 (h/2-50) 70) )
|
||||
<&> rmLinks
|
||||
%~ setInLinks alinks
|
||||
<&> rmLinks
|
||||
%~ setOutLinks blinks
|
||||
<&> rmPath
|
||||
%~ ( addNodesCrossing (V2 (h / 2 - 10) 30, V2 (h / 2 + 50) 90)
|
||||
. addNodesCrossing (V2 (h / 2 + 10) 130, V2 (h / 2 - 50) 70)
|
||||
)
|
||||
)
|
||||
rToOnward "lasCenRunClose" $ return $ cleatOnward r
|
||||
where
|
||||
llinks = memtest (FromEdge South 1) (OnEdge West)
|
||||
rlinks = memtest (FromEdge South 1) (OnEdge East)
|
||||
awall x v = heightWallPS (PS x 0) 30 v
|
||||
memtest a b x = let y = _rlType x
|
||||
memtest a b x =
|
||||
let y = _rlType x
|
||||
in a `S.member` y && b `S.member` y
|
||||
|
||||
lasCenRunClose1 :: (RandomGen g) => State g (MetaTree Room String)
|
||||
@@ -372,16 +411,24 @@ lasCenRunClose1 = do
|
||||
lnks <- shuffle [bllinks, brlinks, tmllink, tmrlink]
|
||||
let alinks = lnks !! 0
|
||||
blinks = lnks !! 1
|
||||
outwall <- takeOne [awall (V2 185 25) (rectWH 10 50)
|
||||
, awall (V2 200 50) (rectWH 50 10) ]
|
||||
outwall <-
|
||||
takeOne
|
||||
[ awall (V2 185 25) (rectWH 10 50)
|
||||
, awall (V2 200 50) (rectWH 50 10)
|
||||
]
|
||||
let z = 35
|
||||
r <- roomRectAutoLights 250 200
|
||||
<&> rmPolys .~ [[V2 0 0, V2 250 0
|
||||
r <-
|
||||
roomRectAutoLights 250 200
|
||||
<&> rmPolys
|
||||
.~ [
|
||||
[ V2 0 0
|
||||
, V2 250 0
|
||||
, V2 250 (200 - z)
|
||||
, V2 (250 - z) 200
|
||||
, V2 z 200
|
||||
, V2 0 (200 - z)
|
||||
]]
|
||||
]
|
||||
]
|
||||
<&> rmPmnts
|
||||
<>~ [ putLasTurret 0.02 & plSpot .~ PS (V2 125 100) 0
|
||||
, awall (V2 65 25) (rectWH 10 50)
|
||||
@@ -391,30 +438,40 @@ lasCenRunClose1 = do
|
||||
, sps0 $ putConvexChasm $ rectNSWE 200 110 105 145
|
||||
-- , awall (V2 150 215) (rectWH 60 10)
|
||||
]
|
||||
<&> rmLinks %~ setInLinks alinks
|
||||
<&> rmLinks
|
||||
%~ setInLinks alinks
|
||||
-- <&> rmLinks %~ setOutLinks (memtest (OnEdge South) (FromEdge West 3))
|
||||
<&> rmLinks %~ setOutLinks blinks
|
||||
<&> rmLinks . each %~ mvlinks
|
||||
<&> rmPath %~ S.map (both %~ mvpath)
|
||||
<&> rmLinks
|
||||
%~ setOutLinks blinks
|
||||
<&> rmLinks
|
||||
. each
|
||||
%~ mvlinks
|
||||
<&> rmPath
|
||||
%~ S.map (both %~ mvpath)
|
||||
rToOnward "lasCenRunClose" $ return $ cleatOnward r
|
||||
where
|
||||
mvlinks lnk | tmllink lnk = lnk & rlPos -~ V2 20 0
|
||||
mvlinks lnk
|
||||
| tmllink lnk = lnk & rlPos -~ V2 20 0
|
||||
| tmrlink lnk = lnk & rlPos +~ V2 20 0
|
||||
| otherwise = lnk
|
||||
mvpath (V2 x y) | y > 190 , x > 50 , x < 125 = V2 (x- 20) y
|
||||
mvpath (V2 x y)
|
||||
| y > 190, x > 50, x < 125 = V2 (x - 20) y
|
||||
| y > 190, x > 125, x < 200 = V2 (x + 20) y
|
||||
| otherwise = V2 x y
|
||||
tmllink = memtest (FromEdge West 1) (OnEdge North)
|
||||
tmrlink = memtest (FromEdge West 2) (OnEdge North)
|
||||
bllinks = etest
|
||||
bllinks =
|
||||
etest
|
||||
(memtest (FromEdge West 0) (OnEdge South))
|
||||
(memtest (FromEdge South 0) (OnEdge West))
|
||||
brlinks = etest
|
||||
brlinks =
|
||||
etest
|
||||
(memtest (FromEdge East 0) (OnEdge South))
|
||||
(memtest (FromEdge South 0) (OnEdge East))
|
||||
awall x v = heightWallPS (PS x 0) 30 v
|
||||
etest f g x = f x || g x
|
||||
memtest a b x = let y = _rlType x
|
||||
memtest a b x =
|
||||
let y = _rlType x
|
||||
in a `S.member` y && b `S.member` y
|
||||
|
||||
lasRunRand :: (RandomGen g) => State g (MetaTree Room String)
|
||||
@@ -425,29 +482,37 @@ lasCenRunClose2 = do
|
||||
(alinks, blinks) <- shufflePair (bllinks, trlinks)
|
||||
a <- takeOne [3 * pi / 2, 3 * pi / 4]
|
||||
laspos <- takeOne [V2 60 190, V2 65 185]
|
||||
r <- shuffleLinks =<<
|
||||
(roomRectAutoLights 250 250
|
||||
r <-
|
||||
shuffleLinks
|
||||
=<< ( roomRectAutoLights 250 250
|
||||
<&> rmPmnts
|
||||
<>~ [ putLasTurret 0.02 & plSpot .~ PS laspos a
|
||||
, awall (V2 35 100) (rectWH 10 60)
|
||||
, awall (V2 150 215) (rectWH 60 10)
|
||||
]
|
||||
<&> rmLinks %~ setInLinks alinks
|
||||
<&> rmLinks %~ setOutLinks blinks
|
||||
<&> rmPath %~ (addNodesCrossing (V2 110 170,V2 30 250)
|
||||
.addNodesCrossing (V2 70 150,V2 10 210) )
|
||||
<&> rmLinks
|
||||
%~ setInLinks alinks
|
||||
<&> rmLinks
|
||||
%~ setOutLinks blinks
|
||||
<&> rmPath
|
||||
%~ ( addNodesCrossing (V2 110 170, V2 30 250)
|
||||
. addNodesCrossing (V2 70 150, V2 10 210)
|
||||
)
|
||||
)
|
||||
rToOnward "lasCenRunClose" $ return $ cleatOnward r
|
||||
where
|
||||
bllinks = etest
|
||||
bllinks =
|
||||
etest
|
||||
(memtest (FromEdge West 0) (OnEdge South))
|
||||
(memtest (FromEdge South 0) (OnEdge West))
|
||||
trlinks = etest
|
||||
trlinks =
|
||||
etest
|
||||
(memtest (FromEdge East 0) (OnEdge North))
|
||||
(memtest (FromEdge North 0) (OnEdge East))
|
||||
awall x v = heightWallPS (PS x 0) 30 v
|
||||
etest f g x = f x || g x
|
||||
memtest a b x = let y = _rlType x
|
||||
memtest a b x =
|
||||
let y = _rlType x
|
||||
in a `S.member` y && b `S.member` y
|
||||
|
||||
lasTunnel :: (RandomGen g) => Float -> State g Room
|
||||
|
||||
@@ -53,8 +53,7 @@ tutAnoTree = do
|
||||
foldMTRS
|
||||
[ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
|
||||
, corDoor
|
||||
, lasSensorTurretTest
|
||||
--ccc , passthroughLockKeyLists lockRoomKeyItems itemRooms
|
||||
, passthroughLockKeyLists lockRoomKeyItems itemRooms
|
||||
--bbb , -- , return . tToBTree "door" $ treePost [corridor, cleatOnward door]
|
||||
--bbb corDoor
|
||||
--bbb , -- , tToBTree "cor" . return <$> shuffleLinks (cleatOnward corridor)
|
||||
@@ -107,7 +106,7 @@ foldMTRS xs = do
|
||||
|
||||
setTreeInts :: Tree Room -> State LayoutVars ([Int], Tree Room)
|
||||
setTreeInts x = do
|
||||
y <- traverse setRoomInt x
|
||||
y <- traverse storeRoomID x
|
||||
return (foldMap ((: []) . fst) y, fmap snd y)
|
||||
|
||||
tutDrop :: State LayoutVars (MetaTree Room String)
|
||||
@@ -115,7 +114,7 @@ tutDrop = do
|
||||
x <- shuffleLinks =<< roomNgon 6 100
|
||||
i <- nextLayoutInt
|
||||
-- let y = decontamRoom i
|
||||
(j, y) <- setRoomInt (decontamRoom i)
|
||||
(j, y) <- storeRoomID (decontamRoom i)
|
||||
rm <- roomRectAutoLights 40 100
|
||||
return $
|
||||
tToBTree "TutDrop" $
|
||||
|
||||
@@ -183,8 +183,7 @@ heldAimZoom = \case
|
||||
FLAMETORRENT -> 1
|
||||
FLAMEWALL -> 1
|
||||
BLOWTORCH -> 1
|
||||
SPARKGUN -> 1
|
||||
TESLAGUN -> 1.5
|
||||
TESLACOIL -> 1.5
|
||||
TRACTORGUN -> 1.5
|
||||
RLAUNCHER -> 1.5
|
||||
RLAUNCHERX{} -> 1.5
|
||||
|
||||
@@ -87,8 +87,8 @@ BATTERYPACK src/Dodge/Data/Item/Combine.hs 135;" C
|
||||
BELTMAG src/Dodge/Data/Item/Combine.hs 109;" C
|
||||
BINGATE src/Dodge/Data/Item/Combine.hs 31;" C
|
||||
BLACK src/Color/Data.hs 25;" C
|
||||
BLINKER src/Dodge/Data/Item/Combine.hs 178;" C
|
||||
BLINKERUNSAFE src/Dodge/Data/Item/Combine.hs 179;" C
|
||||
BLINKER src/Dodge/Data/Item/Combine.hs 177;" C
|
||||
BLINKERUNSAFE src/Dodge/Data/Item/Combine.hs 178;" C
|
||||
BLOWTORCH src/Dodge/Data/Item/Combine.hs 166;" C
|
||||
BLUE src/Color/Data.hs 14;" C
|
||||
BLUNDERBUSS src/Dodge/Data/Item/Combine.hs 149;" C
|
||||
@@ -175,7 +175,7 @@ CLICKER src/Dodge/Data/Item/Combine.hs 27;" C
|
||||
COMPRESSOR src/Dodge/Data/Item/Combine.hs 103;" C
|
||||
COPIER src/Dodge/Data/Item/Combine.hs 28;" C
|
||||
CRAFT src/Dodge/Data/Item/Combine.hs 18;" C
|
||||
CREATUREDETECTOR src/Dodge/Data/Item/Combine.hs 184;" C
|
||||
CREATUREDETECTOR src/Dodge/Data/Item/Combine.hs 183;" C
|
||||
CREATURESENSOR src/Dodge/Data/Item/Combine.hs 84;" C
|
||||
CWGen src/Dodge/Data/CWorld.hs 39;" t
|
||||
CWorld src/Dodge/Data/CWorld.hs 23;" t
|
||||
@@ -320,7 +320,7 @@ DefaultRoomType src/Dodge/Data/Room.hs 32;" C
|
||||
DestroyBeing src/Dodge/Data/Scenario.hs 8;" C
|
||||
DestroyBullet src/Dodge/Data/Bullet.hs 27;" C
|
||||
DestroyItem src/Dodge/Data/Scenario.hs 7;" C
|
||||
Detector src/Dodge/Data/Item/Combine.hs 182;" t
|
||||
Detector src/Dodge/Data/Item/Combine.hs 181;" t
|
||||
Dirt src/Dodge/Data/Material.hs 12;" C
|
||||
DisasterType src/Dodge/Data/Scenario.hs 24;" t
|
||||
DisplayTerminal src/Dodge/Data/HUD.hs 27;" C
|
||||
@@ -403,7 +403,7 @@ FLAMESPITTER src/Dodge/Data/Item/Combine.hs 162;" C
|
||||
FLAMETHROWER src/Dodge/Data/Item/Combine.hs 163;" C
|
||||
FLAMETORRENT src/Dodge/Data/Item/Combine.hs 164;" C
|
||||
FLAMEWALL src/Dodge/Data/Item/Combine.hs 165;" C
|
||||
FLATSHIELD src/Dodge/Data/Item/Combine.hs 176;" C
|
||||
FLATSHIELD src/Dodge/Data/Item/Combine.hs 175;" C
|
||||
FRONTARMOUR src/Dodge/Data/Item/Combine.hs 123;" C
|
||||
FUELCELL src/Dodge/Data/Item/Combine.hs 86;" C
|
||||
FUELPACK src/Dodge/Data/Item/Combine.hs 132;" C
|
||||
@@ -463,7 +463,7 @@ GBounce src/Dodge/Data/Projectile.hs 46;" C
|
||||
GEqC src/SameConstr.hs 20;" c
|
||||
GIMBAL src/Dodge/Data/Item/Combine.hs 95;" C
|
||||
GLASSSHARD src/Dodge/Data/Item/Combine.hs 60;" C
|
||||
GLAUNCHER src/Dodge/Data/Item/Combine.hs 172;" C
|
||||
GLAUNCHER src/Dodge/Data/Item/Combine.hs 171;" C
|
||||
GRAPECANNON src/Dodge/Data/Item/Combine.hs 150;" C
|
||||
GREEN src/Color/Data.hs 13;" C
|
||||
GStick src/Dodge/Data/Projectile.hs 47;" C
|
||||
@@ -551,7 +551,7 @@ IMSS src/Dodge/Data/SelectionList.hs 38;" t
|
||||
INTROSCAN src/Dodge/Data/Item/Combine.hs 32;" C
|
||||
INVISIBILITYEQUIPMENT src/Dodge/Data/Item/Combine.hs 125;" C
|
||||
IRONBAR src/Dodge/Data/Item/Combine.hs 78;" C
|
||||
ITEMDETECTOR src/Dodge/Data/Item/Combine.hs 183;" C
|
||||
ITEMDETECTOR src/Dodge/Data/Item/Combine.hs 182;" C
|
||||
ITEMSCAN src/Dodge/Data/Item/Combine.hs 24;" C
|
||||
ImmediateEffect src/Loop/Data.hs 8;" C
|
||||
Importance src/Shape/Data.hs 29;" t
|
||||
@@ -617,12 +617,12 @@ JUMPLEGS src/Dodge/Data/Item/Combine.hs 131;" C
|
||||
JoystickSF src/Dodge/Data/ComposedItem.hs 26;" C
|
||||
Just' src/MaybeHelp.hs 11;" C
|
||||
JustStartedPlaying src/Sound/Data.hs 22;" C
|
||||
KEYCARD src/Dodge/Data/Item/Combine.hs 177;" C
|
||||
KEYCARD src/Dodge/Data/Item/Combine.hs 176;" C
|
||||
Kill src/Dodge/Data/ActionPlan.hs 151;" C
|
||||
LASER src/Dodge/Data/Item/Combine.hs 35;" C
|
||||
LDP src/Dodge/Data/SelectionList.hs 13;" C
|
||||
LDParams src/Dodge/Data/SelectionList.hs 13;" t
|
||||
LED src/Dodge/Data/Item/Combine.hs 175;" C
|
||||
LED src/Dodge/Data/Item/Combine.hs 174;" C
|
||||
LIGHTER src/Dodge/Data/Item/Combine.hs 66;" C
|
||||
LIGHTSENSOR src/Dodge/Data/Item/Combine.hs 79;" C
|
||||
LS src/Dodge/Data/LightSource.hs 21;" C
|
||||
@@ -956,7 +956,7 @@ PJStabiliser src/Dodge/Projectile/Create.hs 16;" t
|
||||
PLANK src/Dodge/Data/Item/Combine.hs 59;" C
|
||||
PLATE src/Dodge/Data/Item/Combine.hs 69;" C
|
||||
PLUS src/Dodge/Data/GenParams.hs 18;" C
|
||||
POISONSPRAYER src/Dodge/Data/Item/Combine.hs 173;" C
|
||||
POISONSPRAYER src/Dodge/Data/Item/Combine.hs 172;" C
|
||||
PORTABLEFUSION src/Dodge/Data/Item/Combine.hs 87;" C
|
||||
POWERLEGS src/Dodge/Data/Item/Combine.hs 129;" C
|
||||
PRISM src/Dodge/Data/Item/Combine.hs 65;" C
|
||||
@@ -1071,8 +1071,8 @@ REMOTESCREEN src/Dodge/Data/Item/Combine.hs 93;" C
|
||||
REWINDER src/Dodge/Data/Item/Combine.hs 141;" C
|
||||
RGBA src/Color/Data.hs 28;" t
|
||||
RIFLE src/Dodge/Data/Item/Combine.hs 153;" C
|
||||
RLAUNCHER src/Dodge/Data/Item/Combine.hs 170;" C
|
||||
RLAUNCHERX src/Dodge/Data/Item/Combine.hs 171;" C
|
||||
RLAUNCHER src/Dodge/Data/Item/Combine.hs 169;" C
|
||||
RLAUNCHERX src/Dodge/Data/Item/Combine.hs 170;" C
|
||||
ROSE src/Color/Data.hs 18;" C
|
||||
RPLinkStatus src/Dodge/Data/Room.hs 58;" t
|
||||
RProps src/Dodge/Layout/Generate.hs 14;" C
|
||||
@@ -1133,7 +1133,7 @@ RoomWire src/Dodge/Data/Room.hs 53;" t
|
||||
RoundedFaces src/Shape/Data.hs 13;" C
|
||||
RunningSideEffect src/Dodge/Data/Universe.hs 67;" C
|
||||
SCRAPMETAL src/Dodge/Data/Item/Combine.hs 61;" C
|
||||
SHATTERGUN src/Dodge/Data/Item/Combine.hs 174;" C
|
||||
SHATTERGUN src/Dodge/Data/Item/Combine.hs 173;" C
|
||||
SHELLMAG src/Dodge/Data/Item/Combine.hs 110;" C
|
||||
SHELLPAYLOAD src/Dodge/Data/Item/Combine.hs 101;" C
|
||||
SIDisplayMod src/Dodge/Data/SelectionList.hs 55;" t
|
||||
@@ -1141,7 +1141,6 @@ SMG src/Dodge/Data/Item/Combine.hs 147;" C
|
||||
SMOKEREDUCER src/Dodge/Data/Item/Combine.hs 99;" C
|
||||
SNIPERRIFLE src/Dodge/Data/Item/Combine.hs 161;" C
|
||||
SOUNDSENSOR src/Dodge/Data/Item/Combine.hs 80;" C
|
||||
SPARKGUN src/Dodge/Data/Item/Combine.hs 167;" C
|
||||
SPEEDLEGS src/Dodge/Data/Item/Combine.hs 130;" C
|
||||
SPRING src/Dodge/Data/Item/Combine.hs 53;" C
|
||||
SPic src/ShapePicture/Data.hs 7;" t
|
||||
@@ -1281,7 +1280,7 @@ TCDamageCommand src/Dodge/Data/Terminal.hs 50;" C
|
||||
TCInfo src/Dodge/Data/Terminal.hs 48;" C
|
||||
TCom src/Dodge/Data/Terminal.hs 47;" t
|
||||
TCommands src/Dodge/Terminal.hs 56;" t
|
||||
TESLAGUN src/Dodge/Data/Item/Combine.hs 168;" C
|
||||
TESLACOIL src/Dodge/Data/Item/Combine.hs 167;" C
|
||||
THERMOMETER src/Dodge/Data/Item/Combine.hs 83;" C
|
||||
THREELINES src/Dodge/Data/GenParams.hs 18;" C
|
||||
TIMESCROLLER src/Dodge/Data/Item/Combine.hs 143;" C
|
||||
@@ -1290,7 +1289,7 @@ TIN src/Dodge/Data/Item/Combine.hs 57;" C
|
||||
TINMAG src/Dodge/Data/Item/Combine.hs 107;" C
|
||||
TLine src/Dodge/Data/Terminal.hs 36;" C
|
||||
TO src/Shader/Data.hs 59;" t
|
||||
TRACTORGUN src/Dodge/Data/Item/Combine.hs 169;" C
|
||||
TRACTORGUN src/Dodge/Data/Item/Combine.hs 168;" C
|
||||
TRANSFORMER src/Dodge/Data/Item/Combine.hs 64;" C
|
||||
TRANSMITTER src/Dodge/Data/Item/Combine.hs 70;" C
|
||||
TSbackspace src/Dodge/Data/Input.hs 54;" C
|
||||
@@ -1444,7 +1443,7 @@ Vision src/Dodge/Data/Creature/Perception.hs 39;" t
|
||||
Vocalization src/Dodge/Data/Creature/Misc.hs 18;" t
|
||||
VolleyGunTrigger src/Dodge/Data/TriggerType.hs 13;" C
|
||||
VolleyUnfiredBarrels src/Dodge/Data/Item/Params.hs 17;" C
|
||||
WALLDETECTOR src/Dodge/Data/Item/Combine.hs 185;" C
|
||||
WALLDETECTOR src/Dodge/Data/Item/Combine.hs 184;" C
|
||||
WHITE src/Color/Data.hs 24;" C
|
||||
WIRE src/Dodge/Data/Item/Combine.hs 85;" C
|
||||
WRISTARMOUR src/Dodge/Data/Item/Combine.hs 124;" C
|
||||
@@ -2500,7 +2499,7 @@ _wsIsAutoDoor src/Dodge/Data/Wall/Structure.hs 12;" f
|
||||
_wsMachine src/Dodge/Data/Wall/Structure.hs 13;" f
|
||||
_xNum src/Dodge/Data/Item/Combine.hs 140;" f
|
||||
_xNum src/Dodge/Data/Item/Combine.hs 150;" f
|
||||
_xNum src/Dodge/Data/Item/Combine.hs 171;" f
|
||||
_xNum src/Dodge/Data/Item/Combine.hs 170;" f
|
||||
aBar src/Dodge/Placement/Instance/LightSource.hs 66;" f
|
||||
aFlame src/Dodge/Gas.hs 20;" f
|
||||
aGasCloud src/Dodge/Gas.hs 15;" f
|
||||
@@ -2552,7 +2551,7 @@ adjustIMZone src/Dodge/Base.hs 81;" f
|
||||
advanceScrollAmount src/Dodge/Update.hs 454;" f
|
||||
advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
|
||||
aimDelaySweep src/Dodge/Render/Picture.hs 285;" f
|
||||
aimStanceInfo src/Dodge/Item/Info.hs 243;" f
|
||||
aimStanceInfo src/Dodge/Item/Info.hs 242;" f
|
||||
aimTurn src/Dodge/Creature/YourControl.hs 181;" f
|
||||
airlock src/Dodge/Room/Airlock.hs 28;" f
|
||||
airlock0 src/Dodge/Room/Airlock.hs 78;" f
|
||||
@@ -2570,8 +2569,8 @@ ammoMagSPic src/Dodge/Item/Draw/SPic.hs 128;" f
|
||||
amr src/Dodge/Item/Held/Rod.hs 34;" f
|
||||
anRoom src/Dodge/Floor.hs 116;" f
|
||||
analyser src/Dodge/Placement/Instance/Analyser.hs 8;" f
|
||||
analyserByDoor src/Dodge/Room/LasTurret.hs 131;" f
|
||||
analyserByNthLink src/Dodge/Room/LasTurret.hs 115;" f
|
||||
analyserByDoor src/Dodge/Room/LasTurret.hs 124;" f
|
||||
analyserByNthLink src/Dodge/Room/LasTurret.hs 108;" f
|
||||
andOrRegex src/Dodge/DisplayInventory.hs 78;" f
|
||||
angleBetween src/Geometry.hs 158;" f
|
||||
angleVV src/Geometry/Vector.hs 58;" f
|
||||
@@ -2584,16 +2583,16 @@ applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
|
||||
applyEventIO src/Loop.hs 90;" f
|
||||
applyGravityPU src/Dodge/Projectile/Update.hs 41;" f
|
||||
applyIndividualDamage src/Dodge/Creature/Damage.hs 17;" f
|
||||
applyInvLock src/Dodge/HeldUse.hs 446;" f
|
||||
applyInvLock src/Dodge/HeldUse.hs 445;" f
|
||||
applyMagnetsToBul src/Dodge/Bullet.hs 32;" f
|
||||
applyPastDamages src/Dodge/Creature/State.hs 49;" f
|
||||
applyPosition src/Sound.hs 113;" f
|
||||
applyRecoil src/Dodge/HeldUse.hs 477;" f
|
||||
applyRecoil src/Dodge/HeldUse.hs 476;" f
|
||||
applyResFactor src/Dodge/Data/Config.hs 126;" f
|
||||
applyResFactorF src/Dodge/Data/Config.hs 135;" f
|
||||
applySetTerminalString src/Dodge/Debug/Terminal.hs 83;" f
|
||||
applySidePush src/Dodge/HeldUse.hs 577;" f
|
||||
applySoundCME src/Dodge/HeldUse.hs 467;" f
|
||||
applySidePush src/Dodge/HeldUse.hs 574;" f
|
||||
applySoundCME src/Dodge/HeldUse.hs 466;" f
|
||||
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
|
||||
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 44;" f
|
||||
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
|
||||
@@ -2601,7 +2600,7 @@ applyToNode src/TreeHelp.hs 65;" f
|
||||
applyToRandomNode src/TreeHelp.hs 151;" f
|
||||
applyToSubforest src/TreeHelp.hs 78;" f
|
||||
applyToSubtree src/TreeHelp.hs 71;" f
|
||||
applyTorqueCME src/Dodge/HeldUse.hs 588;" f
|
||||
applyTorqueCME src/Dodge/HeldUse.hs 585;" f
|
||||
applyWorldConfig src/Dodge/Config.hs 55;" f
|
||||
aquamarine src/Color.hs 50;" f
|
||||
arHUD src/Dodge/Item/Scope.hs 140;" f
|
||||
@@ -2621,7 +2620,7 @@ arms src/Dodge/Creature/Picture.hs 72;" f
|
||||
arrow src/Picture/Composite.hs 19;" f
|
||||
arrowPath src/Picture/Composite.hs 8;" f
|
||||
assignHotkey src/Dodge/AssignHotkey.hs 9;" f
|
||||
assignPushDoors src/Dodge/LevelGen.hs 36;" f
|
||||
assignPushDoors src/Dodge/LevelGen.hs 37;" f
|
||||
atFstLnkOut src/Dodge/PlacementSpot.hs 224;" f
|
||||
atFstLnkOutShiftBy src/Dodge/PlacementSpot.hs 244;" f
|
||||
atFstLnkOutShiftInward src/Dodge/PlacementSpot.hs 247;" f
|
||||
@@ -2653,7 +2652,7 @@ backpackCombinations src/Dodge/Combine/Combinations.hs 27;" f
|
||||
backpackShape src/Dodge/Item/Draw/SPic.hs 187;" f
|
||||
backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f
|
||||
bangCone src/Dodge/Item/Held/Cone.hs 11;" f
|
||||
bangConeShape src/Dodge/Item/Draw/SPic.hs 304;" f
|
||||
bangConeShape src/Dodge/Item/Draw/SPic.hs 303;" f
|
||||
bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 647;" f
|
||||
bangRod src/Dodge/Item/Held/Rod.hs 18;" f
|
||||
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 827;" f
|
||||
@@ -2661,17 +2660,17 @@ bangStick src/Dodge/Item/Held/Stick.hs 15;" f
|
||||
barPP src/Dodge/Room/Foreground.hs 231;" f
|
||||
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
||||
barrelShape src/Dodge/Render/ShapePicture.hs 120;" f
|
||||
baseAMRShape src/Dodge/Item/Draw/SPic.hs 408;" f
|
||||
baseAMRShape src/Dodge/Item/Draw/SPic.hs 407;" f
|
||||
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 76;" f
|
||||
baseCI src/Dodge/Item/Grammar.hs 162;" f
|
||||
baseFloorTileSize src/Tile.hs 45;" f
|
||||
baseItemTriggerType src/Dodge/BaseTriggerType.hs 21;" f
|
||||
baseRifleShape src/Dodge/Item/Draw/SPic.hs 324;" f
|
||||
baseRodShape src/Dodge/Item/Draw/SPic.hs 405;" f
|
||||
baseSMGShape src/Dodge/Item/Draw/SPic.hs 393;" f
|
||||
baseRifleShape src/Dodge/Item/Draw/SPic.hs 323;" f
|
||||
baseRodShape src/Dodge/Item/Draw/SPic.hs 404;" f
|
||||
baseSMGShape src/Dodge/Item/Draw/SPic.hs 392;" f
|
||||
baseShoulder src/Dodge/Creature/Picture.hs 114;" f
|
||||
baseStickShape src/Dodge/Item/Draw/SPic.hs 301;" f
|
||||
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 293;" f
|
||||
baseStickShape src/Dodge/Item/Draw/SPic.hs 300;" f
|
||||
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 292;" f
|
||||
baseStickSpread src/Dodge/HeldUse.hs 336;" f
|
||||
basicAttentionUpdate src/Dodge/Creature/Perception.hs 127;" f
|
||||
basicAwarenessUpdate src/Dodge/Creature/Perception.hs 39;" f
|
||||
@@ -2679,13 +2678,13 @@ basicCrPict src/Dodge/Creature/Picture.hs 30;" f
|
||||
basicCrShape src/Dodge/Creature/Picture.hs 36;" f
|
||||
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
|
||||
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
|
||||
basicMuzFlare src/Dodge/HeldUse.hs 728;" f
|
||||
basicMuzFlare src/Dodge/HeldUse.hs 724;" f
|
||||
battery src/Dodge/Item/Ammo.hs 60;" f
|
||||
batteryPack src/Dodge/Item/Equipment.hs 38;" f
|
||||
beltMag src/Dodge/Item/Ammo.hs 38;" f
|
||||
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 226;" f
|
||||
bgateCalc src/Dodge/Inventory/SelectionList.hs 115;" f
|
||||
bgunSound src/Dodge/HeldUse.hs 532;" f
|
||||
bgunSound src/Dodge/HeldUse.hs 530;" f
|
||||
bingate src/Dodge/Item/Scope.hs 115;" f
|
||||
black src/Color.hs 54;" f
|
||||
blinkAcrossChallenge src/Dodge/Room/BlinkAcross.hs 15;" f
|
||||
@@ -2720,7 +2719,7 @@ blowTorch src/Dodge/Item/Held/SprayGuns.hs 43;" f
|
||||
blue src/Color.hs 43;" f
|
||||
blunderbuss src/Dodge/Item/Held/Cone.hs 14;" f
|
||||
boolOption src/Dodge/Menu/OptionType.hs 12;" f
|
||||
bossKeyItems src/Dodge/LockAndKey.hs 12;" f
|
||||
bossKeyItems src/Dodge/LockAndKey.hs 13;" f
|
||||
bossRoom src/Dodge/Room/Boss.hs 55;" f
|
||||
bounceDir src/Dodge/Bullet.hs 111;" f
|
||||
bouncePoint src/Dodge/Base/Collide.hs 86;" f
|
||||
@@ -2750,7 +2749,7 @@ bulletBeltPack src/Dodge/Item/Equipment.hs 50;" f
|
||||
bulletModule src/Dodge/Item/Scope.hs 122;" f
|
||||
bulletPayloadModule src/Dodge/Item/Scope.hs 137;" f
|
||||
bulletSynthesizer src/Dodge/Item/Ammo.hs 89;" f
|
||||
bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
|
||||
bulletWeapons src/Dodge/Combine/Combinations.hs 247;" f
|
||||
burstRifle src/Dodge/Item/Held/Cane.hs 30;" f
|
||||
buttonFlip src/Dodge/Button/Event.hs 17;" f
|
||||
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 593;" f
|
||||
@@ -2770,7 +2769,7 @@ cardinalBetweenAdj src/Dodge/Base/CardinalPoint.hs 28;" f
|
||||
cardinalVectors src/Dodge/FloorItem.hs 24;" f
|
||||
cdtPropagateFold src/Dodge/DoubleTree.hs 189;" f
|
||||
ceilingTo src/Geometry/Zone.hs 15;" f
|
||||
cenLasTur src/Dodge/Room/LasTurret.hs 49;" f
|
||||
cenLasTur src/Dodge/Room/LasTurret.hs 50;" f
|
||||
centerText src/Picture/Base.hs 176;" f
|
||||
centerVaultExplosiveExit src/Dodge/Room/NoNeedWeapon.hs 20;" f
|
||||
centerVaultRoom src/Dodge/Room/Procedural.hs 269;" f
|
||||
@@ -2843,7 +2842,7 @@ cleatSide src/Dodge/Cleat.hs 27;" f
|
||||
click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 783;" f
|
||||
clicker src/Dodge/Item/Scope.hs 88;" f
|
||||
clipV src/Geometry/Vector.hs 48;" f
|
||||
clipZoom src/Dodge/Update/Camera.hs 240;" f
|
||||
clipZoom src/Dodge/Update/Camera.hs 239;" f
|
||||
clockCycle src/Dodge/Clock.hs 7;" f
|
||||
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 221;" f
|
||||
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 205;" f
|
||||
@@ -2891,9 +2890,9 @@ commandColor src/Dodge/Terminal.hs 127;" f
|
||||
commonPrefix src/Dodge/Debug/Terminal.hs 149;" f
|
||||
comp src/Quaternion.hs 61;" f
|
||||
compP2A src/Dodge/ShiftPoint.hs 11;" f
|
||||
compactDraw src/Dodge/LevelGen.hs 95;" f
|
||||
compactDraw' src/Dodge/LevelGen.hs 106;" f
|
||||
compactDrawTree src/Dodge/LevelGen.hs 89;" f
|
||||
compactDraw src/Dodge/LevelGen.hs 96;" f
|
||||
compactDraw' src/Dodge/LevelGen.hs 107;" f
|
||||
compactDrawTree src/Dodge/LevelGen.hs 90;" f
|
||||
compareLHS src/Geometry/LHS.hs 30;" f
|
||||
compileAndCheckShader src/Shader/Compile.hs 108;" f
|
||||
composeNode src/Dodge/Tree/Compose.hs 77;" f
|
||||
@@ -2920,7 +2919,7 @@ corDoor src/Dodge/Room/Room.hs 404;" f
|
||||
cornerList src/Preload/Render.hs 236;" f
|
||||
corpseOrGib src/Dodge/Creature/Update.hs 98;" f
|
||||
corridor src/Dodge/Room/Corridor.hs 17;" f
|
||||
corridorBoss src/Dodge/LockAndKey.hs 133;" f
|
||||
corridorBoss src/Dodge/LockAndKey.hs 136;" f
|
||||
corridorN src/Dodge/Room/Corridor.hs 58;" f
|
||||
corridorWallN src/Dodge/Room/Corridor.hs 77;" f
|
||||
crAdd src/Dodge/Room/RezBox.hs 116;" f
|
||||
@@ -2970,7 +2969,7 @@ crVocalizationSound src/Dodge/Creature/Vocalization.hs 16;" f
|
||||
crWarningSounds src/Dodge/Creature/Vocalization.hs 26;" f
|
||||
crWlPbHit src/Dodge/WorldEvent/ThingsHit.hs 59;" f
|
||||
crZoneSize src/Dodge/Zoning/Creature.hs 43;" f
|
||||
craftInfo src/Dodge/Item/Info.hs 169;" f
|
||||
craftInfo src/Dodge/Item/Info.hs 168;" f
|
||||
craftItemSPic src/Dodge/Item/Draw/SPic.hs 40;" f
|
||||
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 597;" f
|
||||
createForceField src/Dodge/ForceField.hs 7;" f
|
||||
@@ -2978,15 +2977,15 @@ createGas src/Dodge/Gas.hs 10;" f
|
||||
createHeadLamp src/Dodge/Euse.hs 64;" f
|
||||
createItemYou src/Dodge/Inventory/Add.hs 62;" f
|
||||
createLightMap src/Render.hs 26;" f
|
||||
createProjectile src/Dodge/HeldUse.hs 1300;" f
|
||||
createProjectileR src/Dodge/HeldUse.hs 1249;" f
|
||||
createProjectile src/Dodge/HeldUse.hs 1293;" f
|
||||
createProjectileR src/Dodge/HeldUse.hs 1242;" f
|
||||
createShell src/Dodge/Projectile/Create.hs 21;" f
|
||||
createShieldWall src/Dodge/Item/BackgroundEffect.hs 53;" f
|
||||
createUnusedLinkPos src/Dodge/Tree/Shift.hs 129;" f
|
||||
createWall src/Dodge/Wall/Create.hs 8;" f
|
||||
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 12;" f
|
||||
creatureShootLaser src/Dodge/HeldUse.hs 856;" f
|
||||
creatureShootPulseLaser src/Dodge/HeldUse.hs 887;" f
|
||||
creatureShootLaser src/Dodge/HeldUse.hs 852;" f
|
||||
creatureShootPulseLaser src/Dodge/HeldUse.hs 883;" f
|
||||
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 60;" f
|
||||
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 81;" f
|
||||
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 70;" f
|
||||
@@ -3102,7 +3101,7 @@ defDamageMaterial src/Dodge/Material/Damage.hs 34;" f
|
||||
defEquipment src/Dodge/Default.hs 24;" f
|
||||
defHeldItem src/Dodge/Default/Item.hs 9;" f
|
||||
defLSPic src/Dodge/LightSource/Draw.hs 10;" f
|
||||
defSPic src/Dodge/Item/Draw/SPic.hs 310;" f
|
||||
defSPic src/Dodge/Item/Draw/SPic.hs 309;" f
|
||||
defaultAimMvType src/Dodge/Creature/MoveType.hs 16;" f
|
||||
defaultAimingCrit src/Dodge/Default/Creature.hs 108;" f
|
||||
defaultAudition src/Dodge/Default/Creature.hs 93;" f
|
||||
@@ -3166,9 +3165,9 @@ destroyMounts src/Dodge/Wall/Damage.hs 164;" f
|
||||
destroyProjectile src/Dodge/Projectile/Update.hs 112;" f
|
||||
detV src/Geometry/Vector.hs 94;" f
|
||||
detector src/Dodge/Item/Held/Utility.hs 27;" f
|
||||
detectorColor src/Dodge/Item/Draw/SPic.hs 433;" f
|
||||
detectorInfo src/Dodge/Item/Info.hs 224;" f
|
||||
determineProjectileTracking src/Dodge/HeldUse.hs 1220;" f
|
||||
detectorColor src/Dodge/Item/Draw/SPic.hs 432;" f
|
||||
detectorInfo src/Dodge/Item/Info.hs 223;" f
|
||||
determineProjectileTracking src/Dodge/HeldUse.hs 1213;" f
|
||||
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
|
||||
did src/Dodge/Item/InvSize.hs 54;" f
|
||||
diffAngles src/Geometry.hs 205;" f
|
||||
@@ -3230,7 +3229,7 @@ doDrag src/Dodge/Update/Input/InGame.hs 128;" f
|
||||
doDrawing src/Dodge/Render.hs 33;" f
|
||||
doDrawing' src/Dodge/Render.hs 44;" f
|
||||
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
||||
doGenFloat src/Dodge/HeldUse.hs 1181;" f
|
||||
doGenFloat src/Dodge/HeldUse.hs 1174;" f
|
||||
doGravityPU src/Dodge/Projectile/Update.hs 35;" f
|
||||
doHeldUseEffect src/Dodge/HeldUse.hs 369;" f
|
||||
doInPlacements src/Dodge/Layout.hs 87;" f
|
||||
@@ -3258,7 +3257,7 @@ doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
|
||||
doThrust src/Dodge/Projectile/Update.hs 132;" f
|
||||
doTimeScroll src/Dodge/Update.hs 211;" f
|
||||
doTmWdWd src/Dodge/WorldEffect.hs 103;" f
|
||||
doWallRotate src/Dodge/Update/Camera.hs 229;" f
|
||||
doWallRotate src/Dodge/Update/Camera.hs 228;" f
|
||||
doWdBl src/Dodge/WorldBool.hs 10;" f
|
||||
doWdCrBl src/Dodge/CreatureEffect.hs 18;" f
|
||||
doWdP2f src/Dodge/WdP2f.hs 10;" f
|
||||
@@ -3404,7 +3403,7 @@ drawZoneCirc src/Dodge/Debug/Picture.hs 293;" f
|
||||
drawZoneCol src/Dodge/Debug/Picture.hs 149;" f
|
||||
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 286;" f
|
||||
dropAll src/Dodge/Creature/Update.hs 134;" f
|
||||
dropInventoryPath src/Dodge/HeldUse.hs 1375;" f
|
||||
dropInventoryPath src/Dodge/HeldUse.hs 1368;" f
|
||||
dropItem src/Dodge/Creature/Action.hs 155;" f
|
||||
dropper src/Dodge/Item/Scope.hs 82;" f
|
||||
drumMag src/Dodge/Item/Ammo.hs 31;" f
|
||||
@@ -3457,10 +3456,10 @@ eqTypeToSites src/Dodge/Inventory/RBList.hs 77;" f
|
||||
equipAllocString src/Dodge/Render/HUD.hs 316;" f
|
||||
equipAttachPos src/Dodge/Item/Draw.hs 30;" f
|
||||
equipBackgroundEffect src/Dodge/Euse.hs 22;" f
|
||||
equipInfo src/Dodge/Item/Info.hs 141;" f
|
||||
equipInfo src/Dodge/Item/Info.hs 140;" f
|
||||
equipItemSPic src/Dodge/Item/Draw/SPic.hs 158;" f
|
||||
equipPosition src/Dodge/Item/Draw.hs 38;" f
|
||||
equipSiteInfo src/Dodge/Item/Info.hs 253;" f
|
||||
equipSiteInfo src/Dodge/Item/Info.hs 252;" f
|
||||
equipSitePQ src/Dodge/Creature/HandPos.hs 27;" f
|
||||
equipType src/Dodge/Data/EquipType.hs 10;" f
|
||||
equipmentDesignation src/Dodge/Inventory/RBList.hs 52;" f
|
||||
@@ -3491,13 +3490,13 @@ extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 102;" f
|
||||
extractRoomPos src/Dodge/RoomPos.hs 6;" f
|
||||
faceEdges src/Polyhedra.hs 62;" f
|
||||
facesToVF src/Polyhedra/Geodesic.hs 70;" f
|
||||
farWallDistDirection src/Dodge/Update/Camera.hs 251;" f
|
||||
farWallDistDirection src/Dodge/Update/Camera.hs 250;" f
|
||||
fdiv src/ShortShow.hs 41;" f
|
||||
feet src/Dodge/Creature/Picture.hs 51;" f
|
||||
filter3 src/FoldableHelp.hs 76;" f
|
||||
filterSectionsPair src/Dodge/DisplayInventory.hs 160;" f
|
||||
findBlips src/Dodge/RadarSweep.hs 63;" f
|
||||
findBoundDists src/Dodge/Update/Camera.hs 258;" f
|
||||
findBoundDists src/Dodge/Update/Camera.hs 257;" f
|
||||
findClosePoint src/Dodge/LevelGen/StaticWalls.hs 155;" f
|
||||
findClosePoint src/Dodge/LevelGen/StaticWalls/Deprecated.hs 74;" f
|
||||
findIndex src/IntMapHelp.hs 86;" f
|
||||
@@ -3522,12 +3521,12 @@ flameSpitter src/Dodge/Item/Held/SprayGuns.hs 23;" f
|
||||
flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
|
||||
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
|
||||
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
|
||||
flamerPic src/Dodge/Item/Draw/SPic.hs 396;" f
|
||||
flareCircleAt src/Dodge/HeldUse.hs 709;" f
|
||||
flamerPic src/Dodge/Item/Draw/SPic.hs 395;" f
|
||||
flareCircleAt src/Dodge/HeldUse.hs 705;" f
|
||||
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
|
||||
flatLookupItems src/Dodge/Combine.hs 39;" f
|
||||
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
|
||||
flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 420;" f
|
||||
flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 419;" f
|
||||
fleeFrom src/Dodge/CreatureEffect.hs 92;" f
|
||||
flickerMod src/Dodge/Placement/Instance/LightSource/Flicker.hs 10;" f
|
||||
flickerUpdate src/Dodge/Placement/Instance/LightSource/Flicker.hs 24;" f
|
||||
@@ -3581,7 +3580,7 @@ gameRoomsFromRooms src/Dodge/Layout.hs 149;" f
|
||||
gameplayMenu src/Dodge/Menu.hs 152;" f
|
||||
gameplayMenuOptions src/Dodge/Menu.hs 155;" f
|
||||
gasEffect src/Dodge/Update.hs 855;" f
|
||||
gasType src/Dodge/HeldUse.hs 1138;" f
|
||||
gasType src/Dodge/HeldUse.hs 1132;" f
|
||||
gassesNearPoint src/Dodge/Zoning/Cloud.hs 12;" f
|
||||
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 23;" f
|
||||
generateGraphs src/Dodge/Menu.hs 147;" f
|
||||
@@ -3595,11 +3594,11 @@ geometryUnitTests test/Spec.hs 22;" f
|
||||
geqConstr src/SameConstr.hs 21;" f
|
||||
getAimZoom src/Dodge/Update/Camera.hs 151;" f
|
||||
getAmmoLinks src/Dodge/Item/Grammar.hs 107;" f
|
||||
getAttachedSFLink src/Dodge/HeldUse.hs 802;" f
|
||||
getAttachedSFLink src/Dodge/HeldUse.hs 798;" f
|
||||
getAutoSpringLinks src/Dodge/Item/Grammar.hs 88;" f
|
||||
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
||||
getBulHitDams src/Dodge/Bullet.hs 173;" f
|
||||
getBulletType src/Dodge/HeldUse.hs 937;" f
|
||||
getBulletType src/Dodge/HeldUse.hs 933;" f
|
||||
getCloseObj src/Dodge/Update/Input/InGame.hs 539;" f
|
||||
getCommand src/Dodge/Terminal.hs 61;" f
|
||||
getCommands src/Dodge/Terminal.hs 58;" f
|
||||
@@ -3609,19 +3608,20 @@ getCrsFromRooms' src/Dodge/Room/Tutorial.hs 483;" f
|
||||
getDebugMouseOver src/Dodge/Update.hs 424;" f
|
||||
getDistortions src/Dodge/Render.hs 443;" f
|
||||
getEdgesCrossing src/Dodge/Path.hs 37;" f
|
||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1288;" f
|
||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1281;" f
|
||||
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
|
||||
getItemValue src/Dodge/Inventory/SelectionList.hs 144;" f
|
||||
getLaserColor src/Dodge/HeldUse.hs 725;" f
|
||||
getLaserDamage src/Dodge/HeldUse.hs 722;" f
|
||||
getLaserPhaseV src/Dodge/HeldUse.hs 719;" f
|
||||
getLaserColor src/Dodge/HeldUse.hs 721;" f
|
||||
getLaserDamage src/Dodge/HeldUse.hs 718;" f
|
||||
getLaserPhaseV src/Dodge/HeldUse.hs 715;" f
|
||||
getLinksOfType src/Dodge/RoomLink.hs 40;" f
|
||||
getMaxLinesTM src/Dodge/Terminal/Type.hs 6;" f
|
||||
getMenuMouseContext src/Dodge/Update.hs 436;" f
|
||||
getNodePos src/Dodge/Path.hs 34;" f
|
||||
getPJStabiliser src/Dodge/HeldUse.hs 1275;" f
|
||||
getPJStabiliser src/Dodge/HeldUse.hs 1268;" f
|
||||
getPretty src/AesonHelp.hs 8;" f
|
||||
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
|
||||
getRoomFromID src/Dodge/Room/LasTurret.hs 195;" f
|
||||
getRoomsFromInts src/Dodge/Room/Tutorial.hs 479;" f
|
||||
getRootItemBounds src/Dodge/Render/HUD.hs 106;" f
|
||||
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
|
||||
@@ -3648,7 +3648,7 @@ glassShat3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 711;" f
|
||||
glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 687;" f
|
||||
glassSwitchBack src/Dodge/Room/Room.hs 82;" f
|
||||
glassSwitchBackCrits src/Dodge/Room/Room.hs 116;" f
|
||||
glauncherPic src/Dodge/Item/Draw/SPic.hs 402;" f
|
||||
glauncherPic src/Dodge/Item/Draw/SPic.hs 401;" f
|
||||
gluintSize src/Shader/Parameters.hs 25;" f
|
||||
goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f
|
||||
goToTarget src/Dodge/Creature/ReaderUpdate.hs 150;" f
|
||||
@@ -3703,12 +3703,12 @@ hasLOSIndirect src/Dodge/Base/Collide.hs 320;" f
|
||||
hat src/Dodge/Item/Equipment.hs 65;" f
|
||||
head src/DoubleStack.hs 14;" f
|
||||
headLamp src/Dodge/Item/Equipment.hs 68;" f
|
||||
headLampShape src/Dodge/Item/Draw/SPic.hs 423;" f
|
||||
headLampShape src/Dodge/Item/Draw/SPic.hs 422;" f
|
||||
headMap src/Dodge/DoubleTree.hs 118;" f
|
||||
headPQ src/Dodge/Creature/HandPos.hs 116;" f
|
||||
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 627;" f
|
||||
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 112;" f
|
||||
healthTest src/Dodge/Room/LasTurret.hs 134;" f
|
||||
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 105;" f
|
||||
healthTest src/Dodge/Room/LasTurret.hs 127;" f
|
||||
heightWallPS src/Dodge/Placement/Instance/Wall.hs 24;" f
|
||||
heldAimStance src/Dodge/Item/AimStance.hs 24;" f
|
||||
heldAimZoom src/Dodge/Update/Camera.hs 157;" f
|
||||
@@ -3718,14 +3718,14 @@ heldHandlePos src/Dodge/Item/HeldOffset.hs 84;" f
|
||||
heldInfo src/Dodge/Item/Info.hs 92;" f
|
||||
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 20;" f
|
||||
heldItemBulkiness src/Dodge/Creature/YourControl.hs 194;" f
|
||||
heldItemInvLock src/Dodge/HeldUse.hs 460;" f
|
||||
heldItemMuzVel src/Dodge/HeldUse.hs 1023;" f
|
||||
heldItemInvLock src/Dodge/HeldUse.hs 459;" f
|
||||
heldItemMuzVel src/Dodge/HeldUse.hs 1019;" f
|
||||
heldItemMuzzles src/Dodge/HeldUse.hs 188;" f
|
||||
heldItemRifling src/Dodge/HeldUse.hs 1066;" f
|
||||
heldItemRifling src/Dodge/HeldUse.hs 1061;" f
|
||||
heldItemSPic src/Dodge/Item/Draw/SPic.hs 234;" f
|
||||
heldItemWeight src/Dodge/Creature/Statistics.hs 80;" f
|
||||
heldPositionInfo src/Dodge/Item/Info.hs 240;" f
|
||||
heldTorqueAmount src/Dodge/HeldUse.hs 604;" f
|
||||
heldPositionInfo src/Dodge/Item/Info.hs 239;" f
|
||||
heldTorqueAmount src/Dodge/HeldUse.hs 601;" f
|
||||
heldTriggerType src/Dodge/BaseTriggerType.hs 28;" f
|
||||
heron src/Geometry.hs 218;" f
|
||||
hiToFloat src/Dodge/Room/Modify/Girder.hs 171;" f
|
||||
@@ -3834,7 +3834,7 @@ invertIntMapUnique src/IntMapHelp.hs 103;" f
|
||||
invertInventoryToMap src/Dodge/Combine.hs 57;" f
|
||||
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
|
||||
invisibleWall src/Dodge/Placement/Instance/Wall.hs 27;" f
|
||||
isAmmoIntLink src/Dodge/HeldUse.hs 735;" f
|
||||
isAmmoIntLink src/Dodge/HeldUse.hs 731;" f
|
||||
isAnimate src/Dodge/Creature/Test.hs 134;" f
|
||||
isCognizant src/Dodge/Creature/Perception.hs 105;" f
|
||||
isConnected src/Dodge/Inventory/Swap.hs 77;" f
|
||||
@@ -3878,7 +3878,7 @@ itemBelowAttachables src/Dodge/Item/Grammar.hs 53;" f
|
||||
itemBlips src/Dodge/RadarSweep.hs 94;" f
|
||||
itemBulkiness src/Dodge/Creature/YourControl.hs 188;" f
|
||||
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
|
||||
itemDetectorEffect src/Dodge/HeldUse.hs 808;" f
|
||||
itemDetectorEffect src/Dodge/HeldUse.hs 804;" f
|
||||
itemDisplay src/Dodge/Inventory/SelectionList.hs 53;" f
|
||||
itemEquipPict src/Dodge/Item/Draw.hs 18;" f
|
||||
itemExternalValue src/Dodge/Inventory/SelectionList.hs 82;" f
|
||||
@@ -3890,9 +3890,9 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
|
||||
itemInfo src/Dodge/Item/Info.hs 20;" f
|
||||
itemInternalValue src/Dodge/Item/Display.hs 34;" f
|
||||
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
|
||||
itemInvLock src/Dodge/HeldUse.hs 455;" f
|
||||
itemInvLock src/Dodge/HeldUse.hs 454;" f
|
||||
itemMuzzles src/Dodge/HeldUse.hs 172;" f
|
||||
itemRooms src/Dodge/LockAndKey.hs 39;" f
|
||||
itemRooms src/Dodge/LockAndKey.hs 41;" f
|
||||
itemRotTreeSPic src/Dodge/Item/Draw/SPicTree.hs 16;" f
|
||||
itemSPic src/Dodge/Item/Draw/SPic.hs 17;" f
|
||||
itemScan src/Dodge/Item/Scope.hs 68;" f
|
||||
@@ -3913,9 +3913,9 @@ itemWeight src/Dodge/Creature/Statistics.hs 74;" f
|
||||
iterateUntil src/MonadHelp.hs 23;" f
|
||||
iterateWhile src/MonadHelp.hs 30;" f
|
||||
itmBaseInfo src/Dodge/Item/Info.hs 30;" f
|
||||
itmEquipSiteInfo src/Dodge/Item/Info.hs 250;" f
|
||||
itmEquipSiteInfo src/Dodge/Item/Info.hs 249;" f
|
||||
itmSpaceInfo src/Dodge/Item/Info.hs 25;" f
|
||||
itmUsageInfo src/Dodge/Item/Info.hs 230;" f
|
||||
itmUsageInfo src/Dodge/Item/Info.hs 229;" f
|
||||
jShape src/Dodge/Placement/Instance/LightSource.hs 69;" f
|
||||
joinItemsInList src/Dodge/Item/Grammar.hs 211;" f
|
||||
joystick src/Dodge/Item/Scope.hs 158;" f
|
||||
@@ -3930,10 +3930,10 @@ justify src/Justify.hs 9;" f
|
||||
k src/ShortShow.hs 48;" f
|
||||
k' src/ShortShow.hs 48;" f
|
||||
keyCard src/Dodge/Item/Held/Utility.hs 20;" f
|
||||
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 109;" f
|
||||
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 97;" f
|
||||
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
|
||||
keyPic src/Dodge/Item/Draw/SPic.hs 439;" f
|
||||
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 102;" f
|
||||
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 90;" f
|
||||
keyCardRunPastRand src/Dodge/LockAndKey.hs 38;" f
|
||||
keyPic src/Dodge/Item/Draw/SPic.hs 438;" f
|
||||
keyholeCorridor src/Dodge/Room/Corridor.hs 45;" f
|
||||
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 741;" f
|
||||
lChasm src/Dodge/Room/Tutorial.hs 159;" f
|
||||
@@ -3943,26 +3943,26 @@ lConnectMulti src/Dodge/Render/Connectors.hs 51;" f
|
||||
lShape src/Dodge/Placement/Instance/LightSource.hs 57;" f
|
||||
lamp src/Dodge/Creature/Lamp.hs 18;" f
|
||||
lampCrSPic src/Dodge/Render/ShapePicture.hs 125;" f
|
||||
lasCenRunClose' src/Dodge/Room/LasTurret.hs 275;" f
|
||||
lasCenRunClose1 src/Dodge/Room/LasTurret.hs 351;" f
|
||||
lasCenRunClose2 src/Dodge/Room/LasTurret.hs 406;" f
|
||||
lasCenRunCloseLongCor src/Dodge/Room/LasTurret.hs 321;" f
|
||||
lasCenSensEdge src/Dodge/Room/LasTurret.hs 154;" f
|
||||
lasGunPic src/Dodge/Item/Draw/SPic.hs 414;" f
|
||||
lasCenRunClose' src/Dodge/Room/LasTurret.hs 321;" f
|
||||
lasCenRunClose1 src/Dodge/Room/LasTurret.hs 410;" f
|
||||
lasCenRunClose2 src/Dodge/Room/LasTurret.hs 483;" f
|
||||
lasCenRunCloseLongCor src/Dodge/Room/LasTurret.hs 375;" f
|
||||
lasCenSensEdge src/Dodge/Room/LasTurret.hs 162;" f
|
||||
lasGunPic src/Dodge/Item/Draw/SPic.hs 413;" f
|
||||
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 731;" f
|
||||
lasRunRand src/Dodge/Room/LasTurret.hs 403;" f
|
||||
lasRunYinYang src/Dodge/Room/LasTurret.hs 182;" f
|
||||
lasRunYinYangCenter src/Dodge/Room/LasTurret.hs 230;" f
|
||||
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 146;" f
|
||||
lasTunnel src/Dodge/Room/LasTurret.hs 436;" f
|
||||
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 477;" f
|
||||
lasRunRand src/Dodge/Room/LasTurret.hs 480;" f
|
||||
lasRunYinYang src/Dodge/Room/LasTurret.hs 198;" f
|
||||
lasRunYinYangCenter src/Dodge/Room/LasTurret.hs 261;" f
|
||||
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 139;" f
|
||||
lasTunnel src/Dodge/Room/LasTurret.hs 521;" f
|
||||
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 562;" f
|
||||
lasTurret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
||||
laser src/Dodge/Item/Held/BatteryGuns.hs 34;" f
|
||||
laser src/Dodge/Item/Held/BatteryGuns.hs 27;" f
|
||||
laserSpark src/Dodge/Material/Damage.hs 37;" f
|
||||
lastMap src/Dodge/DoubleTree.hs 122;" f
|
||||
latticeXsYs src/Grid.hs 24;" f
|
||||
launcherCrit src/Dodge/Creature/LauncherCrit.hs 12;" f
|
||||
layoutLevelFromSeed src/Dodge/LevelGen.hs 41;" f
|
||||
layoutLevelFromSeed src/Dodge/LevelGen.hs 42;" f
|
||||
ldpRect src/Dodge/Render/List.hs 48;" f
|
||||
ldpSelection src/Dodge/Update/Input/ScreenLayer.hs 84;" f
|
||||
leaveResetQuitTerminal src/Dodge/WorldEffect.hs 165;" f
|
||||
@@ -3975,12 +3975,12 @@ leftLegPQ src/Dodge/Creature/HandPos.hs 85;" f
|
||||
leftPad src/Padding.hs 15;" f
|
||||
leftRightCombine src/Dodge/Item/Grammar.hs 201;" f
|
||||
leftWristPQ src/Dodge/Creature/HandPos.hs 82;" f
|
||||
legsSPic src/Dodge/Item/Draw/SPic.hs 448;" f
|
||||
legsSPic src/Dodge/Item/Draw/SPic.hs 447;" f
|
||||
lerpP2A src/Dodge/ShiftPoint.hs 14;" f
|
||||
liShape src/Dodge/Placement/Instance/LightSource.hs 82;" f
|
||||
light src/Color.hs 131;" f
|
||||
lightSensByDoor src/Dodge/Room/LasTurret.hs 82;" f
|
||||
lightSensInsideDoor src/Dodge/Room/LasTurret.hs 70;" f
|
||||
lightSensByDoor src/Dodge/Room/LasTurret.hs 75;" f
|
||||
lightSensInsideDoor src/Dodge/Room/LasTurret.hs 63;" f
|
||||
lightSensor src/Dodge/Placement/Instance/Sensor.hs 33;" f
|
||||
lightsToRender src/Dodge/Render/Lights.hs 14;" f
|
||||
lightx4 src/Color.hs 155;" f
|
||||
@@ -4005,7 +4005,7 @@ lmt src/MatrixHelper.hs 53;" f
|
||||
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 410;" f
|
||||
loadDodgeConfig src/Dodge/Config.hs 30;" f
|
||||
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
||||
loadMuzzle src/Dodge/HeldUse.hs 648;" f
|
||||
loadMuzzle src/Dodge/HeldUse.hs 644;" f
|
||||
loadSaveSlot src/Dodge/Save.hs 74;" f
|
||||
loadSeed src/Dodge/LoadSeed.hs 7;" f
|
||||
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
|
||||
@@ -4023,8 +4023,8 @@ locOrient src/Dodge/Item/HeldOffset.hs 52;" f
|
||||
locToTop src/Dodge/DoubleTree.hs 145;" f
|
||||
locUp' src/Dodge/DoubleTree.hs 132;" f
|
||||
lockInv src/Dodge/Inventory/Lock.hs 9;" f
|
||||
lockRoomKeyItems src/Dodge/LockAndKey.hs 25;" f
|
||||
lockRoomMultiItems src/Dodge/LockAndKey.hs 15;" f
|
||||
lockRoomKeyItems src/Dodge/LockAndKey.hs 26;" f
|
||||
lockRoomMultiItems src/Dodge/LockAndKey.hs 16;" f
|
||||
lockedStart src/Dodge/Room/RunPast.hs 34;" f
|
||||
logMenu src/Dodge/Menu.hs 125;" f
|
||||
logOptions src/Dodge/Menu.hs 140;" f
|
||||
@@ -4049,7 +4049,7 @@ ltAutoCrit src/Dodge/Creature/LtAutoCrit.hs 12;" f
|
||||
m src/ShortShow.hs 48;" f
|
||||
mAT src/Dodge/Item/MagAmmoType.hs 20;" f
|
||||
machinePistol src/Dodge/Item/Held/Stick.hs 24;" f
|
||||
magAmmoParams src/Dodge/HeldUse.hs 958;" f
|
||||
magAmmoParams src/Dodge/HeldUse.hs 954;" f
|
||||
magAmmoType src/Dodge/Item/MagAmmoType.hs 12;" f
|
||||
magMax src/Dodge/Item/MagAmmoType.hs 29;" f
|
||||
magShield src/Dodge/Item/Equipment.hs 26;" f
|
||||
@@ -4063,7 +4063,7 @@ main test/Spec.hs 12;" f
|
||||
makeArc src/Picture/Base.hs 149;" f
|
||||
makeBlip src/Dodge/RadarSweep.hs 70;" f
|
||||
makeBlockDebris src/Dodge/Block/Debris.hs 36;" f
|
||||
makeBullet src/Dodge/HeldUse.hs 1002;" f
|
||||
makeBullet src/Dodge/HeldUse.hs 998;" f
|
||||
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
||||
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
||||
makeColorTermLine src/Dodge/Terminal.hs 124;" f
|
||||
@@ -4082,7 +4082,7 @@ makeFragBullets src/Dodge/Bullet.hs 132;" f
|
||||
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
|
||||
makeIntInterval src/Dodge/Zoning/Base.hs 37;" f
|
||||
makeMovingEB src/Dodge/EnergyBall.hs 60;" f
|
||||
makeMuzzleFlare src/Dodge/HeldUse.hs 674;" f
|
||||
makeMuzzleFlare src/Dodge/HeldUse.hs 670;" f
|
||||
makeParagraph src/Justify.hs 6;" f
|
||||
makePathBetween src/Dodge/Path.hs 63;" f
|
||||
makePathBetweenPs src/Dodge/Path.hs 87;" f
|
||||
@@ -4138,10 +4138,10 @@ mcProxSensorUpdate src/Dodge/Machine/Update.hs 167;" f
|
||||
mcProxTest src/Dodge/Machine/Update.hs 248;" f
|
||||
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 209;" f
|
||||
mcSPic src/Dodge/Render/ShapePicture.hs 172;" f
|
||||
mcShootAuto src/Dodge/HeldUse.hs 1193;" f
|
||||
mcShootLaser src/Dodge/HeldUse.hs 1185;" f
|
||||
mcShootAuto src/Dodge/HeldUse.hs 1186;" f
|
||||
mcShootLaser src/Dodge/HeldUse.hs 1178;" f
|
||||
mcTypeUpdate src/Dodge/Machine/Update.hs 32;" f
|
||||
mcUseHeld src/Dodge/HeldUse.hs 1109;" f
|
||||
mcUseHeld src/Dodge/HeldUse.hs 1103;" f
|
||||
mcUseItem src/Dodge/Machine/Update.hs 108;" f
|
||||
megaBattery src/Dodge/Item/Ammo.hs 54;" f
|
||||
megaShellMag src/Dodge/Item/Ammo.hs 44;" f
|
||||
@@ -4184,8 +4184,8 @@ minOn src/FoldableHelp.hs 35;" f
|
||||
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 583;" f
|
||||
miniGunCrit src/Dodge/Creature.hs 61;" f
|
||||
miniGunX src/Dodge/Item/Held/Cane.hs 33;" f
|
||||
miniGunXPict src/Dodge/Item/Draw/SPic.hs 375;" f
|
||||
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 367;" f
|
||||
miniGunXPict src/Dodge/Item/Draw/SPic.hs 374;" f
|
||||
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 366;" f
|
||||
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 653;" f
|
||||
miniTree2 src/Dodge/Room/Room.hs 123;" f
|
||||
minimumOn src/FoldlHelp.hs 14;" f
|
||||
@@ -4233,9 +4233,9 @@ multiArrow src/Picture/Composite.hs 11;" f
|
||||
multiLookupTrie src/SimpleTrie.hs 57;" f
|
||||
multiLookupTrieI src/SimpleTrie.hs 66;" f
|
||||
muout src/Dodge/RoomLink.hs 144;" f
|
||||
muzFlareAt src/Dodge/HeldUse.hs 696;" f
|
||||
muzzlePos src/Dodge/HeldUse.hs 783;" f
|
||||
muzzleRandPos src/Dodge/HeldUse.hs 792;" f
|
||||
muzFlareAt src/Dodge/HeldUse.hs 692;" f
|
||||
muzzlePos src/Dodge/HeldUse.hs 779;" f
|
||||
muzzleRandPos src/Dodge/HeldUse.hs 788;" f
|
||||
muzzleWallCheck src/Dodge/Update.hs 323;" f
|
||||
mvButton src/Dodge/Placement/PlaceSpot.hs 177;" f
|
||||
mvCr src/Dodge/Placement/PlaceSpot.hs 180;" f
|
||||
@@ -4544,7 +4544,7 @@ putLitButOnPosExtTrig' src/Dodge/Placement/Instance/Button.hs 101;" f
|
||||
putMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 57;" f
|
||||
putShape src/Dodge/Room/Foreground.hs 134;" f
|
||||
putSlideDr src/Dodge/Door/PutSlideDoor.hs 12;" f
|
||||
putStrLnAppend src/Dodge/LevelGen.hs 83;" f
|
||||
putStrLnAppend src/Dodge/LevelGen.hs 84;" f
|
||||
putTerminal src/Dodge/Placement/Instance/Terminal.hs 51;" f
|
||||
putTerminalFull src/Dodge/Placement/Instance/Terminal.hs 20;" f
|
||||
putTerminalImediateAccess src/Dodge/Placement/Instance/Terminal.hs 15;" f
|
||||
@@ -4608,7 +4608,7 @@ recComFindPredecessor src/Dodge/Terminal.hs 200;" f
|
||||
recComFindSuccessor src/Dodge/Terminal.hs 190;" f
|
||||
recComLookup src/Dodge/Terminal.hs 180;" f
|
||||
recTabComplete src/Dodge/Terminal.hs 227;" f
|
||||
recoilAmount src/Dodge/HeldUse.hs 485;" f
|
||||
recoilAmount src/Dodge/HeldUse.hs 484;" f
|
||||
rectNSWE src/Geometry/Polygon.hs 15;" f
|
||||
rectVV src/Geometry/Polygon.hs 48;" f
|
||||
rectWH src/Geometry/Polygon.hs 19;" f
|
||||
@@ -4637,7 +4637,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 176;" f
|
||||
remoteDetonator src/Dodge/Item/Scope.hs 152;" f
|
||||
remoteScreen src/Dodge/Item/Scope.hs 146;" f
|
||||
removeAimPosture src/Dodge/Creature/YourControl.hs 159;" f
|
||||
removeAmmoFromMag src/Dodge/HeldUse.hs 933;" f
|
||||
removeAmmoFromMag src/Dodge/HeldUse.hs 929;" f
|
||||
removeDot src/ShortShow.hs 44;" f
|
||||
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
||||
removeLights src/Dodge/Room/Tutorial.hs 394;" f
|
||||
@@ -4672,7 +4672,7 @@ resumeSound src/Dodge/SoundLogic.hs 48;" f
|
||||
retreatPointForFrom src/Dodge/Creature/Impulse/Flee.hs 9;" f
|
||||
revCard src/Dodge/Data/CardinalPoint.hs 13;" f
|
||||
reverseCymbal1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 807;" f
|
||||
reversePair src/Dodge/LevelGen.hs 86;" f
|
||||
reversePair src/Dodge/LevelGen.hs 87;" f
|
||||
rewinder src/Dodge/Item/Held/Utility.hs 36;" f
|
||||
rezBox src/Dodge/Room/RezBox.hs 31;" f
|
||||
rezBox' src/Dodge/Room/RezBox.hs 46;" f
|
||||
@@ -4694,7 +4694,7 @@ rightPad src/Padding.hs 19;" f
|
||||
rightPadNoSquash src/Padding.hs 23;" f
|
||||
rightWristPQ src/Dodge/Creature/HandPos.hs 58;" f
|
||||
rlPosDir src/Dodge/RoomLink.hs 112;" f
|
||||
rlauncherPic src/Dodge/Item/Draw/SPic.hs 399;" f
|
||||
rlauncherPic src/Dodge/Item/Draw/SPic.hs 398;" f
|
||||
rmInLinks src/Dodge/RoomLink.hs 153;" f
|
||||
rmInvItem src/Dodge/Inventory.hs 74;" f
|
||||
rmLinksOfType src/Dodge/RoomLink.hs 150;" f
|
||||
@@ -4729,7 +4729,7 @@ rotate3 src/Geometry/Vector3D.hs 48;" f
|
||||
rotate3x src/Geometry/Vector3D.hs 60;" f
|
||||
rotate3y src/Geometry/Vector3D.hs 66;" f
|
||||
rotate3z src/Geometry/Vector3D.hs 54;" f
|
||||
rotateCamera src/Dodge/Update/Camera.hs 205;" f
|
||||
rotateCamera src/Dodge/Update/Camera.hs 204;" f
|
||||
rotateList src/Padding.hs 49;" f
|
||||
rotateSH src/Shape.hs 254;" f
|
||||
rotateSHq src/Shape.hs 163;" f
|
||||
@@ -4737,7 +4737,7 @@ rotateSHx src/Shape.hs 262;" f
|
||||
rotateSP src/ShapePicture.hs 57;" f
|
||||
rotateTo src/Polyhedra/Geodesic.hs 65;" f
|
||||
rotateTo8 src/Dodge/Update/Camera/Rotate.hs 6;" f
|
||||
rotateToOverlappingWall src/Dodge/Update/Camera.hs 217;" f
|
||||
rotateToOverlappingWall src/Dodge/Update/Camera.hs 216;" f
|
||||
rotateToZ src/Quaternion.hs 35;" f
|
||||
rotateV src/Geometry/Vector.hs 106;" f
|
||||
rotateVAround src/Geometry/Vector.hs 113;" f
|
||||
@@ -4853,7 +4853,6 @@ setOutLinks src/Dodge/RoomLink.hs 49;" f
|
||||
setOutLinksByType src/Dodge/RoomLink.hs 76;" f
|
||||
setOutLinksPD src/Dodge/RoomLink.hs 96;" f
|
||||
setRBCreatureTargeting src/Dodge/Creature/State.hs 290;" f
|
||||
setRoomInt src/Dodge/Room/LasTurret.hs 175;" f
|
||||
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 342;" f
|
||||
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 97;" f
|
||||
setShaderSource src/Shader/Compile.hs 121;" f
|
||||
@@ -4863,7 +4862,7 @@ setTargetMv src/Dodge/Creature/ReaderUpdate.hs 83;" f
|
||||
setTile src/Dodge/Layout.hs 70;" f
|
||||
setTiles src/Dodge/Layout.hs 67;" f
|
||||
setTreeInts src/Dodge/Room/Tutorial.hs 107;" f
|
||||
setViewDistance src/Dodge/Update/Camera.hs 246;" f
|
||||
setViewDistance src/Dodge/Update/Camera.hs 245;" f
|
||||
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
|
||||
setViewport src/Dodge/Render.hs 448;" f
|
||||
setVol src/Dodge/Config.hs 47;" f
|
||||
@@ -4884,7 +4883,7 @@ shapeBounds src/Dodge/Room/Foreground.hs 147;" f
|
||||
shapePoints src/Dodge/Room/Foreground.hs 144;" f
|
||||
shapeVerxSize src/Shape/Parameters.hs 5;" f
|
||||
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
|
||||
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 313;" f
|
||||
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 312;" f
|
||||
shellExplosionCheck src/Dodge/Projectile/Update.hs 50;" f
|
||||
shellHitCreature src/Dodge/Projectile/Update.hs 84;" f
|
||||
shellHitFloor src/Dodge/Projectile/Update.hs 98;" f
|
||||
@@ -4913,17 +4912,17 @@ shiftRoomShiftBy src/Dodge/Room/Link.hs 81;" f
|
||||
shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
|
||||
shineTargetLaser src/Dodge/Creature/State.hs 201;" f
|
||||
shineTorch src/Dodge/Creature/State.hs 238;" f
|
||||
shootBullet src/Dodge/HeldUse.hs 996;" f
|
||||
shootBullets src/Dodge/HeldUse.hs 990;" f
|
||||
shootBullet src/Dodge/HeldUse.hs 992;" f
|
||||
shootBullets src/Dodge/HeldUse.hs 986;" f
|
||||
shootFirstMiss src/Dodge/Creature/Volition.hs 34;" f
|
||||
shootLaser src/Dodge/HeldUse.hs 866;" f
|
||||
shootPlasmaBall src/Dodge/HeldUse.hs 907;" f
|
||||
shootPulseBall src/Dodge/HeldUse.hs 919;" f
|
||||
shootPulseLaser src/Dodge/HeldUse.hs 894;" f
|
||||
shootLaser src/Dodge/HeldUse.hs 862;" f
|
||||
shootPlasmaBall src/Dodge/HeldUse.hs 903;" f
|
||||
shootPulseBall src/Dodge/HeldUse.hs 915;" f
|
||||
shootPulseLaser src/Dodge/HeldUse.hs 890;" f
|
||||
shootShatter src/Dodge/Item/Weapon/Shatter.hs 12;" f
|
||||
shootTeslaArc src/Dodge/HeldUse.hs 1210;" f
|
||||
shootTeslaArc src/Dodge/HeldUse.hs 1203;" f
|
||||
shootTillEmpty src/Dodge/Creature/Volition.hs 19;" f
|
||||
shootTractorBeam src/Dodge/HeldUse.hs 835;" f
|
||||
shootTractorBeam src/Dodge/HeldUse.hs 831;" f
|
||||
shootersRoom src/Dodge/Room/Room.hs 338;" f
|
||||
shootersRoom' src/Dodge/Room/Room.hs 305;" f
|
||||
shootersRoom1 src/Dodge/Room/Room.hs 328;" f
|
||||
@@ -4954,7 +4953,7 @@ simpleCrSprings src/Dodge/Update.hs 931;" f
|
||||
simpleTermMessage src/Dodge/Terminal.hs 275;" f
|
||||
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 757;" f
|
||||
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 793;" f
|
||||
singleAmmo src/Dodge/Item/AmmoSlots.hs 64;" f
|
||||
singleAmmo src/Dodge/Item/AmmoSlots.hs 63;" f
|
||||
singleDT src/Dodge/DoubleTree.hs 8;" f
|
||||
singleton src/DoubleStack.hs 11;" f
|
||||
singletonTrie src/SimpleTrie.hs 20;" f
|
||||
@@ -4982,7 +4981,7 @@ slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 157;" f
|
||||
smallBattery src/Dodge/Item/Ammo.hs 57;" f
|
||||
smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f
|
||||
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 14;" f
|
||||
smallDrawTree src/Dodge/LevelGen.hs 92;" f
|
||||
smallDrawTree src/Dodge/LevelGen.hs 93;" f
|
||||
smallGlass1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 825;" f
|
||||
smallGlass2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 535;" f
|
||||
smallGlass3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 805;" f
|
||||
@@ -4996,7 +4995,7 @@ snailAround src/Dodge/Path.hs 78;" f
|
||||
snapToGrid src/Dodge/Path.hs 129;" f
|
||||
sndV2 src/Geometry/Data.hs 73;" f
|
||||
sniperRifle src/Dodge/Item/Held/Rod.hs 44;" f
|
||||
someCrits src/Dodge/LockAndKey.hs 120;" f
|
||||
someCrits src/Dodge/LockAndKey.hs 123;" f
|
||||
soundAngle src/Dodge/SoundLogic.hs 163;" f
|
||||
soundContinue src/Dodge/SoundLogic.hs 131;" f
|
||||
soundContinueVol src/Dodge/SoundLogic.hs 145;" f
|
||||
@@ -5021,7 +5020,6 @@ spanLS src/Dodge/Placement/Instance/LightSource.hs 161;" f
|
||||
spanLightI src/Dodge/Placement/Instance/LightSource.hs 183;" f
|
||||
spanLightY src/Dodge/Placement/Instance/LightSource.hs 186;" f
|
||||
sparkDam src/Dodge/Spark.hs 37;" f
|
||||
sparkGun src/Dodge/Item/Held/BatteryGuns.hs 13;" f
|
||||
sparkRandDir src/Dodge/Spark.hs 117;" f
|
||||
sparkToDamage src/Dodge/Spark.hs 40;" f
|
||||
spawnAt src/Dodge/SpawnAt.hs 14;" f
|
||||
@@ -5092,6 +5090,7 @@ stopBulletAt src/Dodge/Bullet.hs 200;" f
|
||||
stopPushing src/Dodge/Wall/Damage.hs 172;" f
|
||||
stopSoundFrom src/Dodge/SoundLogic.hs 220;" f
|
||||
storageShape src/Dodge/Machine/Draw.hs 31;" f
|
||||
storeRoomID src/Dodge/Room/LasTurret.hs 187;" f
|
||||
strFromEquipment src/Dodge/Creature/Statistics.hs 53;" f
|
||||
strFromHeldItem src/Dodge/Creature/Statistics.hs 67;" f
|
||||
strengthFactor src/Dodge/Creature/Impulse/Movement.hs 51;" f
|
||||
@@ -5151,9 +5150,9 @@ terminalSPic src/Dodge/Machine/Draw.hs 47;" f
|
||||
terminalScreenGlow src/Dodge/Machine/Update.hs 43;" f
|
||||
terminalShape src/Dodge/Machine/Draw.hs 50;" f
|
||||
terminalWheelEvent src/Dodge/Update/Scroll.hs 127;" f
|
||||
teslaGun src/Dodge/Item/Held/BatteryGuns.hs 19;" f
|
||||
teslaGunPic src/Dodge/Item/Draw/SPic.hs 411;" f
|
||||
teslaParams src/Dodge/Item/Held/BatteryGuns.hs 25;" f
|
||||
teslaCoil src/Dodge/Item/Held/BatteryGuns.hs 12;" f
|
||||
teslaGunPic src/Dodge/Item/Draw/SPic.hs 410;" f
|
||||
teslaParams src/Dodge/Item/Held/BatteryGuns.hs 18;" f
|
||||
testEvent src/Dodge/Event/Test.hs 11;" f
|
||||
testInventory src/Dodge/Creature.hs 305;" f
|
||||
testPic src/Dodge/Render/ShapePicture.hs 57;" f
|
||||
@@ -5237,15 +5236,15 @@ topInvW src/Dodge/ListDisplayParams.hs 54;" f
|
||||
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
|
||||
topPrismIndices src/Shader/Poke.hs 410;" f
|
||||
topTestPart src/Dodge/TestString.hs 53;" f
|
||||
torchShape src/Dodge/Item/Draw/SPic.hs 277;" f
|
||||
torqueAmount src/Dodge/HeldUse.hs 599;" f
|
||||
torchShape src/Dodge/Item/Draw/SPic.hs 276;" f
|
||||
torqueAmount src/Dodge/HeldUse.hs 596;" f
|
||||
torqueCr src/Dodge/WorldEffect.hs 86;" f
|
||||
torso src/Dodge/Creature/Picture.hs 100;" f
|
||||
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
|
||||
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
|
||||
tractorBeamAt src/Dodge/HeldUse.hs 847;" f
|
||||
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 46;" f
|
||||
tractorGunPic src/Dodge/Item/Draw/SPic.hs 417;" f
|
||||
tractorBeamAt src/Dodge/HeldUse.hs 843;" f
|
||||
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 39;" f
|
||||
tractorGunPic src/Dodge/Item/Draw/SPic.hs 416;" f
|
||||
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
|
||||
tractorSPic src/Dodge/TractorBeam/Draw.hs 10;" f
|
||||
tranRot src/Picture/Base.hs 116;" f
|
||||
@@ -5291,7 +5290,7 @@ truncFaces src/Polyhedra/Geodesic.hs 54;" f
|
||||
truncate src/Polyhedra/Geodesic.hs 39;" f
|
||||
trunkDepth src/TreeHelp.hs 162;" f
|
||||
tryAttachItems src/Dodge/Item/Grammar.hs 34;" f
|
||||
tryClickUse src/Dodge/Creature/YourControl.hs 237;" f
|
||||
tryClickUse src/Dodge/Creature/YourControl.hs 236;" f
|
||||
tryCombine src/Dodge/Update/Input/InGame.hs 551;" f
|
||||
tryDrawToCapacitor src/Dodge/Creature/State.hs 151;" f
|
||||
tryDropSelected src/Dodge/Update/Input/InGame.hs 139;" f
|
||||
@@ -5353,7 +5352,7 @@ updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 484;" f
|
||||
updateBarrel src/Dodge/Barreloid.hs 44;" f
|
||||
updateBarreloid src/Dodge/Barreloid.hs 16;" f
|
||||
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 30;" f
|
||||
updateBounds src/Dodge/Update/Camera.hs 268;" f
|
||||
updateBounds src/Dodge/Update/Camera.hs 267;" f
|
||||
updateBulVel src/Dodge/Bullet.hs 57;" f
|
||||
updateBullet src/Dodge/Bullet.hs 22;" f
|
||||
updateBullets src/Dodge/Update.hs 617;" f
|
||||
@@ -5490,21 +5489,21 @@ upperPrismPolySU src/Shape.hs 110;" f
|
||||
upperPrismPolyTS src/Shape.hs 116;" f
|
||||
upperRounded src/Shape.hs 182;" f
|
||||
useBulletPayload src/Dodge/Bullet.hs 117;" f
|
||||
useGasParams src/Dodge/HeldUse.hs 1114;" f
|
||||
useGasParams src/Dodge/HeldUse.hs 1108;" f
|
||||
useHotkey src/Dodge/Creature/YourControl.hs 77;" f
|
||||
useInventoryPath src/Dodge/HeldUse.hs 1406;" f
|
||||
useInventoryPath src/Dodge/HeldUse.hs 1399;" f
|
||||
useItem src/Dodge/Creature/Impulse/UseItem.hs 19;" f
|
||||
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 26;" f
|
||||
useLnkRoomPos src/Dodge/PlacementSpot.hs 262;" f
|
||||
useLoadedAmmo src/Dodge/HeldUse.hs 738;" f
|
||||
useLoadedAmmo src/Dodge/HeldUse.hs 734;" f
|
||||
useMagShield src/Dodge/Euse.hs 33;" f
|
||||
useNormalCamera src/Dodge/Camera.hs 6;" f
|
||||
usePayload src/Dodge/Payload.hs 18;" f
|
||||
useRewindGun src/Dodge/HeldUse.hs 1366;" f
|
||||
useRewindGun src/Dodge/HeldUse.hs 1359;" f
|
||||
useRoomPosCond src/Dodge/PlacementSpot.hs 187;" f
|
||||
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 190;" f
|
||||
useStopWatch src/Dodge/HeldUse.hs 1347;" f
|
||||
useTimeScrollGun src/Dodge/HeldUse.hs 1355;" f
|
||||
useStopWatch src/Dodge/HeldUse.hs 1340;" f
|
||||
useTimeScrollGun src/Dodge/HeldUse.hs 1348;" f
|
||||
useUnusedLnk src/Dodge/PlacementSpot.hs 178;" f
|
||||
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 209;" f
|
||||
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 216;" f
|
||||
@@ -5528,7 +5527,7 @@ verticalPipe src/Dodge/Placement/Instance/Pipe.hs 6;" f
|
||||
verticalWire src/Dodge/Wire.hs 23;" f
|
||||
vgunMuzzles src/Dodge/HeldUse.hs 359;" f
|
||||
viewClipBounds src/Dodge/Debug/Picture.hs 350;" f
|
||||
viewDistanceFromItems src/Dodge/Update/Camera.hs 202;" f
|
||||
viewDistanceFromItems src/Dodge/Update/Camera.hs 201;" f
|
||||
viewGameRoomBoundaries src/Dodge/Debug/Picture.hs 332;" f
|
||||
viewRoomBoundaries src/Dodge/Debug/Picture.hs 341;" f
|
||||
viewTarget src/Dodge/Creature/ReaderUpdate.hs 155;" f
|
||||
@@ -5537,8 +5536,8 @@ visibleWalls src/Dodge/Base/Collide.hs 216;" f
|
||||
visionCheck src/Dodge/Creature/Perception.hs 152;" f
|
||||
vocalizationTest src/Dodge/Creature/Vocalization.hs 62;" f
|
||||
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
||||
volleyGunShape src/Dodge/Item/Draw/SPic.hs 355;" f
|
||||
walkNozzle src/Dodge/HeldUse.hs 823;" f
|
||||
volleyGunShape src/Dodge/Item/Draw/SPic.hs 354;" f
|
||||
walkNozzle src/Dodge/HeldUse.hs 819;" f
|
||||
walkableNodeNear src/Dodge/Path.hs 69;" f
|
||||
wallBlips src/Dodge/RadarSweep.hs 99;" f
|
||||
wallBuffer src/Dodge/WallCreatureCollisions.hs 54;" f
|
||||
@@ -5546,7 +5545,7 @@ wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
|
||||
wallToSurface src/Dodge/Base/Collide.hs 180;" f
|
||||
wallsFromRooms src/Dodge/Layout.hs 137;" f
|
||||
wallsToDraw src/Dodge/Render/Walls.hs 18;" f
|
||||
warmupSound src/Dodge/HeldUse.hs 1400;" f
|
||||
warmupSound src/Dodge/HeldUse.hs 1393;" f
|
||||
warningRooms src/Dodge/Room/Warning.hs 33;" f
|
||||
warp1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 845;" f
|
||||
wasdAim src/Dodge/Creature/YourControl.hs 133;" f
|
||||
|
||||
Reference in New Issue
Block a user