Fix scroll selection of floor items and buttons
This commit is contained in:
@@ -3,13 +3,15 @@ module Dodge.TestString where
|
||||
import Control.Lens
|
||||
import Dodge.Data.Universe
|
||||
--import Data.Maybe
|
||||
import ShortShow
|
||||
import qualified Data.Map.Strict as M
|
||||
--import ShortShow
|
||||
--import qualified Data.Map.Strict as M
|
||||
import qualified IntMapHelp as IM
|
||||
|
||||
testStringInit :: Universe -> [String]
|
||||
testStringInit u =
|
||||
[ show $ u ^? uvScreenLayers . _head . scOffset
|
||||
]
|
||||
++ [ shortShow $ u ^?! uvWorld . cWorld . lWorld . creatures . ix 0 . crPos
|
||||
]
|
||||
++ map show (M.toList (u ^. uvWorld . input . pressedKeys))
|
||||
[ show $ IM.keys $ u ^?! uvWorld . cWorld . lWorld . creatures . ix 0 . crInv ]
|
||||
-- [ show $ u ^? uvScreenLayers . _head . scOffset
|
||||
-- ]
|
||||
-- ++ [ shortShow $ u ^?! uvWorld . cWorld . lWorld . creatures . ix 0 . crPos
|
||||
-- ]
|
||||
-- ++ map show (M.toList (u ^. uvWorld . input . pressedKeys))
|
||||
|
||||
Reference in New Issue
Block a user