Allow for interpolating colors from center to edge of ellipses
This commit is contained in:
@@ -0,0 +1,16 @@
|
||||
#version 430 core
|
||||
layout (location = 0) in vec3 position;
|
||||
layout (location = 1) in vec4 col;
|
||||
out vec4 vCol;
|
||||
|
||||
uniform vec2 winSize;
|
||||
uniform float zoom;
|
||||
uniform vec2 translation;
|
||||
uniform float rotation;
|
||||
uniform mat4 worldMat;
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_Position = worldMat * vec4(position,1);
|
||||
vCol = col;
|
||||
}
|
||||
Reference in New Issue
Block a user