Allow for interpolating colors from center to edge of ellipses
This commit is contained in:
@@ -105,7 +105,7 @@ preloadRender = do
|
||||
fcs <- makeSourcedShader "lightmapCircle" [VertexShader,GeometryShader,FragmentShader]
|
||||
bgs <- makeSourcedShader "background" [VertexShader,GeometryShader,FragmentShader]
|
||||
wss <- makeSourcedShader "wallShadow" [VertexShader,GeometryShader,FragmentShader]
|
||||
es <- makeSourcedShader "ellipse" [VertexShader,GeometryShader,FragmentShader]
|
||||
es <- makeSourcedShader "ellipseInterpolate" [VertexShader,GeometryShader,FragmentShader]
|
||||
|
||||
wssLightPosUniLoc <- GL.uniformLocation (fst wss) "lightPos"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user