Work on distortion shader

This commit is contained in:
2025-11-15 13:21:11 +00:00
parent 5dfc97a683
commit d436b853eb
8 changed files with 44 additions and 55 deletions
+1 -1
View File
@@ -34,7 +34,7 @@ vec4 shiftNear(vec4 pos)
return (sp.z > 100 ? projNear(pos) : sp);
}
// Output 6 vertices for 4 data inputs
int ks[6] = // Inputdata: n1a Shadow:
const int ks[6] = // Inputdata: n1a Shadow:
{0,1,2 // 2--3 / p2--p3
,2,1,3 // | | p0---p1 / |
}; // 0--1 / / |