Move config options
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@@ -97,7 +97,7 @@ zoomOutLongGun w
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ifConfigWallRotate :: Configuration -> World -> World
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ifConfigWallRotate cfig w
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| _rotate_to_wall cfig && not (SDL.ButtonRight `S.member` _mouseButtons w)
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| _gameplay_rotate_to_wall cfig && not (SDL.ButtonRight `S.member` _mouseButtons w)
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= rotateToOverlappingWall w
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| otherwise = w
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