Add tank furniture, stop autorotate when aiming

This commit is contained in:
2021-10-05 22:57:54 +01:00
parent cab8c25610
commit d46de1ca80
17 changed files with 186 additions and 48 deletions
+2 -3
View File
@@ -9,6 +9,7 @@ import Dodge.Room.Data
import Dodge.Room.Placement
import Dodge.Default.Room
import Dodge.LevelGen.Data
import Dodge.LightSources.Fitting
import Geometry
--import Data.List
@@ -32,9 +33,7 @@ triLootRoom w h = pure $ defaultRoom
[sPS (V2 (15-w) 15 ) 0 $ PutID 0
,sPS (V2 (w-15) 15 ) pi $ PutID 0
,sPS (V2 0 (h-35)) 0 $ PutID 2
,sPS (V2 ( -5) (h-10)) 0 putLamp
,sPS (V2 5 (h-10)) 0 putLamp
,sPS (V2 0 (h-15)) 0 putLamp
,mountedLightV (V2 0 (h-20)) (V3 0 (h-80) 70)
,sPS (V2 0 ( -60)) 0 putLamp
]
, _rmBound = [tri , base]