Refactor preloading/rendering/update

This commit is contained in:
2023-03-24 11:52:40 +00:00
parent 4b92a43535
commit d524a14da4
8 changed files with 32 additions and 68 deletions
-1
View File
@@ -51,7 +51,6 @@ doDrawing' win pdata u = do
wins@(V2 winx winy) = V2 (_windowX cfig) (_windowY cfig)
worldres = resFactorNum $ cfig ^. graphics_world_resolution
downres = resFactorNum $ cfig ^. graphics_downsize_resolution
overlayres = resFactorNum $ cfig ^. graphics_overlay_resolution
(windowPoints, wallSPics, wallsToPoke) = wallsToDraw w
lightPoints = lightsToRender cfig (w ^. cWorld . camPos) (w ^. cWorld . lWorld)
viewFroms@(V2 vfx vfy) = w ^. cWorld . camPos . camViewFrom