Tweak creature cliff interaction, using updateCarriage
This commit is contained in:
@@ -35,7 +35,7 @@ chaseCorpse cr = mconcat
|
||||
& each %~ vNormal
|
||||
& each . _y *~ 0.6
|
||||
, colorSH (_skinUpper cskin) . overPosSH (Q.apply neckq) $
|
||||
(upperPrismPolyHalfMI 3 $ (+ V2 8 0) . vNormal <$> trapTBH 2 5 8)
|
||||
upperPrismPolyHalfMI 3 ((+ V2 8 0) . vNormal <$> trapTBH 2 5 8)
|
||||
, colorSH (_skinHead cskin)
|
||||
(overPosSH (Q.apply headq) (upperBox Medium Important 2 [V2 0 (-4), V2 9 0, V2 0 4]))
|
||||
, rotmdir $ colorSH (_skinLower cskin) $ deadFeet cr
|
||||
|
||||
Reference in New Issue
Block a user