Tweak creature cliff interaction, using updateCarriage
This commit is contained in:
@@ -35,7 +35,7 @@ chaseCorpse cr = mconcat
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& each %~ vNormal
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& each . _y *~ 0.6
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, colorSH (_skinUpper cskin) . overPosSH (Q.apply neckq) $
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(upperPrismPolyHalfMI 3 $ (+ V2 8 0) . vNormal <$> trapTBH 2 5 8)
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upperPrismPolyHalfMI 3 ((+ V2 8 0) . vNormal <$> trapTBH 2 5 8)
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, colorSH (_skinHead cskin)
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(overPosSH (Q.apply headq) (upperBox Medium Important 2 [V2 0 (-4), V2 9 0, V2 0 4]))
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, rotmdir $ colorSH (_skinLower cskin) $ deadFeet cr
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@@ -2,8 +2,11 @@
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module Dodge.Creature.State.WalkCycle (updateCarriage) where
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import Dodge.Creature.Radius
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import Geometry
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import Dodge.Update.Camera.Rotate
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import qualified SDL
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import Dodge.WorldEvent.ThingsHit
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import Geometry.Polygon
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import Data.Maybe
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import Dodge.Creature.HandPos
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import Linear
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@@ -19,16 +22,9 @@ updateCarriage cid w = fromMaybe w $ do
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updateCarriage' :: Int -> Creature -> World -> Carriage -> World
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updateCarriage' cid cr w = \case
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Walking -> case (cr ^? crType . strideAmount,cr ^? crType . footForward) of
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(Just x,Just ff) | x >= strideLength cr -> w
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& soundMultiFrom
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[FootstepSound i | i <- [0 .. 10]]
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(cr ^. crPos . _xy)
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(chooseFootSound ff)
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Nothing
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& over (cWorld . lWorld . creatures . ix cid . crType) resetStride
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Walking -> maybeTakeStep cid cr w
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& tocr . crPos . _xy +~ 0.5 *^ (cr ^. crOldPos - oop) ^. _xy
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_ -> w & tocr . crPos . _xy +~ 0.5 *^ (cr ^. crOldPos - oop) ^. _xy
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& chasmTestCliffPush walkCliffPush cr
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Floating -> w
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Flying {_zSpeed = dz, _flyInertia = x} ->
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w & tocr . crPos . _xy +~ x *^ f (cr ^. crOldPos . _xy - oop ^. _xy)
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@@ -47,12 +43,96 @@ updateCarriage' cid cr w = \case
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else w & cWorld . lWorld . creatures . ix cid . crPos .~ ep
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OnGround {} -> w
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& tocr . crPos . _xy +~ 0.8 *^ (cr ^. crOldPos . _xy - oop ^. _xy)
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& chasmTestCliffPush groundCliffPush cr
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where
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tocr = cWorld . lWorld . creatures . ix cid
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oop = cr ^. crOldOldPos
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f v | norm v > 10 = 10 *^ signorm v
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| otherwise = v
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pushAgainst :: Point2 -> Point2 -> Point2
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pushAgainst x y
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| a > norm y = 0
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| a > 0 = y - project y x
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| otherwise = y
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where
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-- project y x is the projection of x onto y
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a = dotV (normalize y) (project y x)
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walkCliffPush :: Creature -> [(Point2,Point2)] -> Point2
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walkCliffPush cr xs = pushAgainst (cr ^. crOldPos . _xy - cr ^. crOldOldPos . _xy) (-h xs)
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where
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cxy = cr ^. crPos . _xy
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h = circSegsInside cxy (cr ^. crType . to crRad)
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groundCliffPush :: Creature -> [(Point2,Point2)] -> Point2
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groundCliffPush cr xs = x *^ h xs
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where
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--x = max 0.05 $ 0.05 + 0.05 * (1 - dist cxy p / (2*r))
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x = max 0 $ 0.25 * (1 - dist cxy p / (2*r)) ** 2
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cxy = cr ^. crPos . _xy
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r = cr ^. crType . to crRad
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h = circSegsInside cxy r
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p = circSegsInside' cxy r xs
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circSegsInside' :: Point2 -> Float -> [(Point2,Point2)] -> Point2
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circSegsInside' p r = \case
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[x,y] -> fromJust (uncurry (uncurry intersectLineLine (f x)) (f y))
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((x,y):_) -> closestPointOnLine x y p + r *^ normalizeV (vNormal (x-y))
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_ -> error "circSegsInside"
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where
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r' = r+0.5
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f (x,y) = (x+r'*^n,y+r'*^n)
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where
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n = normalizeV (vNormal (x-y))
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circSegsInside :: Point2 -> Float -> [(Point2,Point2)] -> Point2
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circSegsInside p r = \case
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[x,y] -> normalize $ fromJust (uncurry (uncurry intersectLineLine (f x)) (f y)) - p
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((x,y):_) -> normalizeV (vNormal (x-y))
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_ -> error "circSegsInside"
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where
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r' = r+0.5
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f (x,y) = (x+r'*^n,y+r'*^n)
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where
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n = normalizeV (vNormal (x-y))
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--circTwoLineCorner :: Float -> Point2 -> Point2 -> Point2 -> Point2 -> Maybe Point2
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--circTwoLineCorner r x y a b = intersectLineLine x y a b
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chasmTestCliffPush :: (Creature -> [(Point2,Point2)] -> Point2) -> Creature -> World -> World
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chasmTestCliffPush f' cr w
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| (xy:xys) <- filter g (w ^. cWorld . cliffs) =
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w
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& soundContinue (CrChasm (_crID cr)) (cr ^. crPos . _xy) debrisS (Just 100)
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& tocr . crPos . _xy +~ f' cr (xy:xys) -- (f cr (xy:xys)) *^ h xy xys
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& chasmRotate cr (uncurry (-) xy)
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| any f (w ^. cWorld . chasms) = w & tocr . crStance . carriage .~ Falling -- %~ startFalling
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| otherwise = w
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where
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cxy = cr ^. crPos . _xy
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tocr = cWorld . lWorld . creatures . ix (_crID cr)
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g = uncurry $ crOnSeg cr
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f = pointInPoly cxy
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chasmRotate :: Creature -> Point2 -> World -> World
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chasmRotate cr v w
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| t = rotateTo8 (argV v) w
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| otherwise = w
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where
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t = cr ^. crID == 0 && null (w ^? input . mouseButtons . ix SDL.ButtonRight)
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maybeTakeStep :: Int -> Creature -> World -> World
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maybeTakeStep cid cr = case (cr ^? crType . strideAmount,cr ^? crType . footForward) of
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(Just x,Just ff) | x >= strideLength cr ->
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soundMultiFrom
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[FootstepSound i | i <- [0 .. 10]]
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(cr ^. crPos . _xy)
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(chooseFootSound ff)
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Nothing
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. over (cWorld . lWorld . creatures . ix cid . crType) resetStride
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_ -> id
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resetStride :: CreatureType -> CreatureType
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resetStride ct = case ct ^? footForward of
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@@ -1,18 +1,15 @@
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{-# LANGUAGE LambdaCase #-}
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module Dodge.Creature.Update (updateCreature) where
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import Dodge.WorldEvent.ThingsHit
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import Dodge.Base.You
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import Control.Monad
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import Color
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import qualified Data.IntMap.Strict as IM
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import qualified Data.List as List
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import Data.Maybe
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import Dodge.Barreloid
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-- import Dodge.Base.NewID
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import Dodge.Corpse.Make
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import Dodge.Creature.Action
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import Dodge.Creature.Radius
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import Dodge.Creature.State
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import Dodge.Creature.State.WalkCycle
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import Dodge.Creature.Vocalization
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@@ -25,14 +22,12 @@ import Dodge.Inventory
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import Dodge.Lampoid
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import Dodge.Prop.Gib
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import Dodge.SoundLogic
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import Dodge.Update.Camera.Rotate
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import FoldableHelp
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import Geometry
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import LensHelp
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import Linear
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import NewInt
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import RandomHelp
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import SDL (MouseButton (..))
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import Shape
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import ShapePicture.Data
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@@ -41,7 +36,7 @@ import ShapePicture.Data
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updateCreature :: Creature -> World -> World
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updateCreature cr
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| cr ^. crPos . _z < negate 300 = (tocr . crHP .~ CrDestroyed Pitted) . destroyAllInvItems cr
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| CrIsCorpse _ <- cr ^. crHP = updateCarriage (_crID cr) . chasmTestCorpse cr
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| CrIsCorpse _ <- cr ^. crHP = updateCarriage (_crID cr)
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| null (cr ^? crHP . _HP) = id
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| otherwise = updateLivingCreature cr
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where
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@@ -49,7 +44,7 @@ updateCreature cr
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updateLivingCreature :: Creature -> World -> World
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updateLivingCreature cr =
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chasmTestLiving cr . case _crType cr of
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case _crType cr of
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Avatar{} ->
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(cWorld . lWorld . creatures . ix 0 . crType . avatarPulse %~ updatePulse)
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. crUpdate cid
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@@ -130,7 +125,8 @@ startDeathTimer cr = cr
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toDeathCarriage :: Carriage -> Carriage
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toDeathCarriage = \case
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Flying {} -> Falling
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x -> x
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Walking -> OnGround
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_ -> Falling
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-- could look at the amount of damage here (given by maxDamage) too
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corpseOrGib :: Creature -> World -> World
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@@ -142,7 +138,7 @@ corpseOrGib cr = case cr ^? crDamage . to maxDamageType . _Just . _1 of
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sethp (CrIsCorpse $ poisonSPic thecorpse)
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. dodeathsound PoisonDeath
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Just PhysicalDamage
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| _crPain cr > 200 ->
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| _crPain cr > 300 ->
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makeCrGibs cr
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. sethp (CrDestroyed Gibbed)
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. dodeathsound GibsDeath
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@@ -172,59 +168,10 @@ poisonSPic = _1 %~ overColSH (mixColors 0.5 0.5 green . normalizeColor)
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dropAll :: Creature -> World -> World
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dropAll cr w = foldl' (flip (dropItem cr)) w . reverse . IM.keys . _unNIntMap $ _crInv cr
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chasmTestLiving :: Creature -> World -> World
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chasmTestLiving cr w
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| Flying {} <- cr ^. crStance . carriage = w
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| Falling {} <- cr ^. crStance . carriage = w
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| Just (x, y) <- List.find g (w ^. cWorld . cliffs) =
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w
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& soundContinue (CrChasm (_crID cr)) (cr ^. crPos . _xy) debrisS (Just 100)
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& tocr . crPos . _xy -~ normalizeV (vNormal (x - y))
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& chasmRotate cr (x - y)
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| any f (w ^. cWorld . chasms) = w & tocr %~ startFalling
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| otherwise = w
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where
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tocr = cWorld . lWorld . creatures . ix (_crID cr)
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g = uncurry $ crOnSeg cr
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f = pointInPoly (cr ^. crPos . _xy)
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startFalling :: Creature -> Creature
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startFalling cr = case cr ^. crStance . carriage of
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Walking -> cr & crStance . carriage .~ Falling
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_ -> cr & crStance . carriage .~ Falling
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chasmTestCorpse :: Creature -> World -> World
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chasmTestCorpse cr w
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| (xy:xys) <- filter g (w ^. cWorld . cliffs) =
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w
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& soundContinue (CrChasm (_crID cr)) (cr ^. crPos . _xy) debrisS (Just 100)
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& tocr . crPos . _xy +~ h xy xys
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| any f (w ^. cWorld . chasms) = w & tocr %~ startFalling
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| otherwise = w
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where
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h :: (Point2,Point2) -> [(Point2,Point2)] -> Point2
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h (x,y) [] = normalizeV (vNormal (x-y))
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h x (y:_) = unitVectorAtAngle $ tweenAngles (d1/(d1+d2)) (h' x) (h' y)
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where
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h' :: (Point2,Point2) -> Float
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h' = argV . vNormal . uncurry (-)
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d a = uncurry closestPointOnLine a (cr ^. crPos . _xy)
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d1 :: Float
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d1 = norm (cxy - d x)
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d2 :: Float
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d2 = norm (cxy - d y)
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cxy = cr ^. crPos . _xy
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tocr = cWorld . lWorld . creatures . ix (_crID cr)
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g = uncurry $ circOnSeg cxy (crRad $ cr ^. crType)
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f = pointInPoly cxy
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chasmRotate :: Creature -> Point2 -> World -> World
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chasmRotate cr v w
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| t = rotateTo8 (argV v) w
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| otherwise = w
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where
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t = cr ^. crID == 0 && null (w ^? input . mouseButtons . ix SDL.ButtonRight)
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--startFalling :: Creature -> Creature
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--startFalling cr = case cr ^. crStance . carriage of
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-- Walking -> cr & crStance . carriage .~ Falling
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-- _ -> cr & crStance . carriage .~ Falling
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updatePulse :: Pulse -> Pulse
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updatePulse p
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@@ -2814,20 +2814,22 @@ changeSwapWith src/Dodge/Inventory.hs 283;" f
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charToTuple src/Picture/Base.hs 312;" f
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charToTupleGrad src/Picture/Text.hs 18;" f
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chartreuse src/Color.hs 51;" f
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chaseCorpse src/Dodge/Corpse/Make.hs 32;" f
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chaseCrit src/Dodge/Creature/ChaseCrit.hs 28;" f
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chaseCritInternal src/Dodge/Humanoid.hs 11;" f
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chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 123;" f
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chaseUpperBody src/Dodge/Creature/Picture.hs 77;" f
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chasmRotate src/Dodge/Creature/Update.hs 221;" f
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chasmRotate src/Dodge/Creature/State/WalkCycle.hs 99;" f
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chasmSimpleMaze src/Dodge/Room/Tutorial.hs 375;" f
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chasmSpitTerminal src/Dodge/Room/Tutorial.hs 307;" f
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chasmTestCorpse src/Dodge/Creature/Update.hs 195;" f
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chasmTestLiving src/Dodge/Creature/Update.hs 174;" f
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chasmTestCliffPush src/Dodge/Creature/State/WalkCycle.hs 70;" f
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chasmTestLiving src/Dodge/Creature/State/WalkCycle.hs 85;" f
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chasmTestOnGround src/Dodge/Creature/State/WalkCycle.hs 106;" f
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chasmWallToSurface src/Dodge/Base/Collide.hs 121;" f
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checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
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checkConnection src/Dodge/Inventory/Swap.hs 66;" f
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checkDeath src/Dodge/Creature/Update.hs 99;" f
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checkDeath' src/Dodge/Creature/Update.hs 102;" f
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checkDeath src/Dodge/Creature/Update.hs 95;" f
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checkDeath' src/Dodge/Creature/Update.hs 98;" f
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checkEndGame src/Dodge/Update.hs 859;" f
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checkErrorGL src/Shader/Compile.hs 86;" f
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checkFBO src/Framebuffer/Check.hs 6;" f
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@@ -2842,7 +2844,7 @@ chemFuelPouch src/Dodge/Item/Ammo.hs 81;" f
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chestPQ src/Dodge/Creature/HandPos.hs 180;" f
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chooseCursorBorders src/Dodge/Render/List.hs 141;" f
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chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f
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chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 64;" f
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chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 155;" f
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chooseFreeSite src/Dodge/Inventory/RBList.hs 47;" f
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chooseMovementLtAuto src/Dodge/CreatureEffect.hs 78;" f
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circHitWall src/Dodge/Base/Collide.hs 244;" f
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@@ -2948,7 +2950,7 @@ copierItemUpdate src/Dodge/Creature/State.hs 136;" f
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copyItemToFloor src/Dodge/FloorItem.hs 14;" f
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corDoor src/Dodge/Room/Room.hs 411;" f
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cornerList src/Preload/Render.hs 236;" f
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corpseOrGib src/Dodge/Creature/Update.hs 135;" f
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corpseOrGib src/Dodge/Creature/Update.hs 132;" f
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corridor src/Dodge/Room/Corridor.hs 17;" f
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corridorBoss src/Dodge/LockAndKey.hs 135;" f
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corridorN src/Dodge/Room/Corridor.hs 58;" f
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@@ -2997,7 +2999,7 @@ crShape src/Dodge/Creature/Shape.hs 8;" f
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crSpring src/Dodge/Update.hs 968;" f
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crStratConMatches src/Dodge/Creature/Test.hs 78;" f
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crStrength src/Dodge/Creature/Statistics.hs 29;" f
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crUpdate src/Dodge/Creature/Update.hs 92;" f
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crUpdate src/Dodge/Creature/Update.hs 88;" f
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crUpdateInvidLocations src/Dodge/Inventory/Location.hs 67;" f
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crUpdateItemLocations src/Dodge/Inventory/Location.hs 49;" f
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crVocalResetTime src/Dodge/Creature/Vocalization.hs 59;" f
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@@ -3446,7 +3448,7 @@ drawZone src/Dodge/Debug/Picture.hs 152;" f
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drawZoneCirc src/Dodge/Debug/Picture.hs 293;" f
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drawZoneCol src/Dodge/Debug/Picture.hs 149;" f
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drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 286;" f
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dropAll src/Dodge/Creature/Update.hs 171;" f
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dropAll src/Dodge/Creature/Update.hs 168;" f
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dropInventoryPath src/Dodge/HeldUse.hs 1371;" f
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dropItem src/Dodge/Creature/Action.hs 161;" f
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dropper src/Dodge/Item/Scope.hs 82;" f
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@@ -3786,7 +3788,7 @@ hotkeyToChar src/Dodge/Inventory/SelectionList.hs 185;" f
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hotkeyToScancode src/Dodge/Creature/YourControl.hs 62;" f
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hotkeyToString src/Dodge/Inventory/SelectionList.hs 182;" f
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hoverCrit src/Dodge/Creature/ChaseCrit.hs 35;" f
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hoverCritHoverSound src/Dodge/Creature/Update.hs 69;" f
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hoverCritHoverSound src/Dodge/Creature/Update.hs 65;" f
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hoverCritInternal src/Dodge/Humanoid.hs 28;" f
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hoverCritMv src/Dodge/Creature/ReaderUpdate.hs 152;" f
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hoverDeathSounds src/Dodge/Creature/Vocalization.hs 52;" f
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@@ -4117,7 +4119,7 @@ makeButton src/Dodge/LevelGen/Switch.hs 16;" f
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makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
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makeColorTermLine src/Dodge/Terminal.hs 124;" f
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makeColorTermPara src/Dodge/Terminal.hs 121;" f
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makeCorpse src/Dodge/Corpse/Make.hs 13;" f
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makeCorpse src/Dodge/Corpse/Make.hs 15;" f
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makeCrGibs src/Dodge/Prop/Gib.hs 19;" f
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makeDebris src/Dodge/Block/Debris.hs 75;" f
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makeDebrisDirected src/Dodge/Block/Debris.hs 101;" f
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@@ -4182,6 +4184,7 @@ maybeExitCombine src/Dodge/Update/Input/InGame.hs 538;" f
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maybeOpenConsole src/Dodge/Update.hs 133;" f
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maybeReadFile src/Dodge/LoadSeed.hs 10;" f
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maybeTakeOne src/RandomHelp.hs 135;" f
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maybeTakeStep src/Dodge/Creature/State/WalkCycle.hs 133;" f
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maybeWarmupStatus src/Dodge/Item/Display.hs 45;" f
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mcBackgroundSound src/Dodge/Machine/Update.hs 152;" f
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mcColor src/Dodge/Machine/Draw.hs 82;" f
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@@ -4337,7 +4340,7 @@ nodeNear src/Dodge/Path.hs 94;" f
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nodesNear src/Dodge/Path.hs 100;" f
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nonConvexChasm src/Dodge/Room/Tutorial.hs 265;" f
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nonCornerLinks src/Dodge/Room/SensorDoor.hs 53;" f
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normalGait src/Dodge/Creature/State/WalkCycle.hs 59;" f
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normalGait src/Dodge/Creature/State/WalkCycle.hs 150;" f
|
||||
normalTo8 src/Shader/Poke.hs 466;" f
|
||||
normalizeAngle src/Geometry/Vector.hs 130;" f
|
||||
normalizeAnglePi src/Dodge/Base.hs 154;" f
|
||||
@@ -4482,7 +4485,7 @@ pointerToItemID src/Dodge/Item/Location.hs 42;" f
|
||||
pointerYourRootItem src/Dodge/Item/Location.hs 33;" f
|
||||
pointerYourSelectedItem src/Dodge/Item/Location.hs 26;" f
|
||||
pointsToPoly src/Geometry/ConvexPoly.hs 37;" f
|
||||
poisonSPic src/Dodge/Creature/Update.hs 167;" f
|
||||
poisonSPic src/Dodge/Creature/Update.hs 164;" f
|
||||
poisonSprayer src/Dodge/Item/Held/SprayGuns.hs 17;" f
|
||||
poke34 src/Shader/Poke.hs 509;" f
|
||||
pokeArrayOff src/Shader/Poke.hs 521;" f
|
||||
@@ -4723,7 +4726,7 @@ replaceNullWith src/Dodge/Creature/ReaderUpdate.hs 184;" f
|
||||
replacePutID src/Dodge/Placement/Instance/Wall.hs 81;" f
|
||||
resetCrVocCoolDown src/Dodge/Creature/Vocalization.hs 63;" f
|
||||
resetPLUse src/Dodge/PlacementSpot.hs 94;" f
|
||||
resetStride src/Dodge/Creature/State/WalkCycle.hs 54;" f
|
||||
resetStride src/Dodge/Creature/State/WalkCycle.hs 145;" f
|
||||
resetTerminal src/Dodge/WorldEffect.hs 158;" f
|
||||
resizeFBOTO src/Framebuffer/Update.hs 185;" f
|
||||
resizeFBOTO' src/Framebuffer/Update.hs 197;" f
|
||||
@@ -4849,7 +4852,7 @@ scaleSH src/Shape.hs 266;" f
|
||||
scalp src/Dodge/Creature/Picture.hs 156;" f
|
||||
scancodeToHotkey src/Dodge/Creature/YourControl.hs 82;" f
|
||||
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
|
||||
scorchSPic src/Dodge/Creature/Update.hs 164;" f
|
||||
scorchSPic src/Dodge/Creature/Update.hs 161;" f
|
||||
screenBox src/Dodge/Base/Window.hs 54;" f
|
||||
screenPolygon src/Dodge/Base/Window.hs 18;" f
|
||||
screenPolygonBord src/Dodge/Base/Window.hs 28;" f
|
||||
@@ -5005,10 +5008,10 @@ showEquipItem src/Dodge/Item/Display.hs 108;" f
|
||||
showInt src/Dodge/Item/Info.hs 75;" f
|
||||
showIntsString src/Dodge/Tree/Compose.hs 130;" f
|
||||
showInventoryPathing src/Dodge/Item/Display.hs 86;" f
|
||||
showManObj src/Dodge/TestString.hs 97;" f
|
||||
showManObj src/Dodge/TestString.hs 98;" f
|
||||
showMuzzlePositions src/Dodge/Debug.hs 292;" f
|
||||
showTerminalError src/Dodge/Debug/Terminal.hs 80;" f
|
||||
showTimeFlow src/Dodge/TestString.hs 114;" f
|
||||
showTimeFlow src/Dodge/TestString.hs 115;" f
|
||||
shrinkPolyOnEdges src/Geometry/Polygon.hs 198;" f
|
||||
shrinkVert src/Geometry/Polygon.hs 202;" f
|
||||
shuffle src/RandomHelp.hs 68;" f
|
||||
@@ -5141,9 +5144,8 @@ stackText src/Picture/Base.hs 180;" f
|
||||
stackedInventory src/Dodge/Creature.hs 326;" f
|
||||
startCr src/Dodge/Creature.hs 90;" f
|
||||
startCrafts src/Dodge/Room/Start.hs 94;" f
|
||||
startDeathTimer src/Dodge/Creature/Update.hs 123;" f
|
||||
startDeathTimer src/Dodge/Creature/Update.hs 119;" f
|
||||
startDrag src/Dodge/Update/Input/InGame.hs 286;" f
|
||||
startFalling src/Dodge/Creature/Update.hs 190;" f
|
||||
startInvList src/Dodge/Creature.hs 105;" f
|
||||
startInventory src/Dodge/Creature.hs 108;" f
|
||||
startNewGameInSlot src/Dodge/StartNewGame.hs 16;" f
|
||||
@@ -5292,7 +5294,7 @@ toBinary src/Dodge/Inventory/SelectionList.hs 138;" f
|
||||
toBothLnk src/Dodge/RoomLink.hs 136;" f
|
||||
toClosestMultiple src/HelpNum.hs 3;" f
|
||||
toColor8 src/Color.hs 158;" f
|
||||
toDeathCarriage src/Dodge/Creature/Update.hs 129;" f
|
||||
toDeathCarriage src/Dodge/Creature/Update.hs 125;" f
|
||||
toFloatVAs src/Shader/Compile.hs 66;" f
|
||||
toLabel src/Dodge/Cleat.hs 16;" f
|
||||
toMultiset src/Multiset.hs 64;" f
|
||||
@@ -5316,7 +5318,7 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 671;" f
|
||||
topInvW src/Dodge/ListDisplayParams.hs 54;" f
|
||||
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
|
||||
topPrismIndices src/Shader/Poke.hs 410;" f
|
||||
topTestPart src/Dodge/TestString.hs 92;" f
|
||||
topTestPart src/Dodge/TestString.hs 93;" f
|
||||
torchShape src/Dodge/Item/Draw/SPic.hs 277;" f
|
||||
torqueAmount src/Dodge/HeldUse.hs 606;" f
|
||||
torqueCr src/Dodge/WorldEffect.hs 85;" f
|
||||
@@ -5437,14 +5439,14 @@ updateBulVel src/Dodge/Bullet.hs 57;" f
|
||||
updateBullet src/Dodge/Bullet.hs 22;" f
|
||||
updateBullets src/Dodge/Update.hs 646;" f
|
||||
updateCamera src/Dodge/Update/Camera.hs 33;" f
|
||||
updateCarriage src/Dodge/Creature/State/WalkCycle.hs 14;" f
|
||||
updateCarriage' src/Dodge/Creature/State/WalkCycle.hs 19;" f
|
||||
updateCarriage src/Dodge/Creature/State/WalkCycle.hs 18;" f
|
||||
updateCarriage' src/Dodge/Creature/State/WalkCycle.hs 23;" f
|
||||
updateCloseObjects src/Dodge/Inventory.hs 126;" f
|
||||
updateCloud src/Dodge/Update.hs 888;" f
|
||||
updateClouds src/Dodge/Update.hs 757;" f
|
||||
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
|
||||
updateCombineSections src/Dodge/DisplayInventory.hs 47;" f
|
||||
updateCreature src/Dodge/Creature/Update.hs 40;" f
|
||||
updateCreature src/Dodge/Creature/Update.hs 36;" f
|
||||
updateCreatureGroups src/Dodge/Update.hs 618;" f
|
||||
updateCreatureSoundPositions src/Dodge/Update.hs 597;" f
|
||||
updateCreatureStride src/Dodge/Update.hs 374;" f
|
||||
@@ -5493,7 +5495,7 @@ updateLaser src/Dodge/Laser/Update.hs 12;" f
|
||||
updateLasers src/Dodge/Update.hs 497;" f
|
||||
updateLeftParentSF src/Dodge/Item/Grammar.hs 177;" f
|
||||
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
||||
updateLivingCreature src/Dodge/Creature/Update.hs 49;" f
|
||||
updateLivingCreature src/Dodge/Creature/Update.hs 45;" f
|
||||
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 417;" f
|
||||
updateMachine src/Dodge/Machine/Update.hs 24;" f
|
||||
updateMagnets src/Dodge/Update.hs 391;" f
|
||||
@@ -5510,7 +5512,7 @@ updatePlasmaBall src/Dodge/Update.hs 511;" f
|
||||
updatePlasmaBalls src/Dodge/Update.hs 653;" f
|
||||
updatePreload src/Preload/Update.hs 21;" f
|
||||
updateProjectile src/Dodge/Projectile/Update.hs 26;" f
|
||||
updatePulse src/Dodge/Creature/Update.hs 228;" f
|
||||
updatePulse src/Dodge/Creature/Update.hs 176;" f
|
||||
updatePulseBall src/Dodge/Update.hs 531;" f
|
||||
updatePulseLaser src/Dodge/Update.hs 700;" f
|
||||
updatePulseLasers src/Dodge/Update.hs 506;" f
|
||||
@@ -5618,6 +5620,7 @@ visibleWalls src/Dodge/Base/Collide.hs 222;" f
|
||||
visionCheck src/Dodge/Creature/Perception.hs 165;" f
|
||||
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
||||
volleyGunShape src/Dodge/Item/Draw/SPic.hs 355;" f
|
||||
walkCliffPush src/Dodge/Creature/State/WalkCycle.hs 54;" f
|
||||
walkNozzle src/Dodge/HeldUse.hs 826;" f
|
||||
walkableNodeNear src/Dodge/Path.hs 90;" f
|
||||
wallBlips src/Dodge/RadarSweep.hs 99;" f
|
||||
|
||||
Reference in New Issue
Block a user