Start to clean up Prop datatype
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@@ -153,9 +153,6 @@ airlockSimple =
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y2 = (0, pi / 2)
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x2 = (0, pi)
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-- outDoorps = (V2 0 0,) <$> arcStepwise 3 (negate $ pi / 2) (V2 0 0) (V2 0 55)
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-- inDoorps = (V2 0 0,) <$> arcStepwise 3 (negate $ pi / 2) (V2 0 0) (V2 (-55) 0)
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airlockZ :: RandomGen g => State g Room
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airlockZ = do
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let cenlight = mntLS vShape (V2 90 60) (V3 90 40 50) `addPlmnt` mntLS vShape (V2 90 60) (V3 90 80 50)
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@@ -137,7 +137,6 @@ addButtonSlowDoor x h rm = do
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putDoubleDoorThen
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DoorObstacle
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thewall
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-- (WdBlBtNotOff $ fromJust $ _plMID btplmnt)
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(WdBlBtOn $ fromJust $ _plMID btplmnt)
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30
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(V2 0 h)
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