Add more deriving clauses
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+4
-6
@@ -300,17 +300,15 @@ data World = World
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, _rSelect :: Point2
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, _rSelect :: Point2
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}
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}
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--deriving (Eq,Show,Read)
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--deriving (Eq,Show,Read)
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data WorldHammer
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= SubInvHam
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| DoubleMouseHam
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deriving (Eq,Ord,Show,Read,Enum,Bounded)
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data TimeFlowStatus
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data TimeFlowStatus
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= RewindingNow
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= RewindingNow
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| RewindingLastFrame
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| RewindingLastFrame
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| NormalTimeFlow
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| NormalTimeFlow
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deriving (Eq,Ord,Show,Read)
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deriving (Eq,Ord,Show,Read)
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data WorldHammer
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= SubInvHam
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| DoubleMouseHam
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deriving (Eq,Ord,Show,Read,Enum,Bounded)
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data SaveSlot = QuicksaveSlot | LevelStartSlot
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data SaveSlot = QuicksaveSlot | LevelStartSlot
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deriving (Eq,Ord,Show,Read)
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deriving (Eq,Ord,Show,Read)
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@@ -10,6 +10,7 @@ data Bounds = Bounds
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, _bdMinY :: Float
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, _bdMinY :: Float
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, _bdMaxY :: Float
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, _bdMaxY :: Float
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}
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}
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deriving (Eq,Ord,Show,Read)
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defaultBounds :: Bounds
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defaultBounds :: Bounds
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defaultBounds = Bounds 0 0 0 0
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defaultBounds = Bounds 0 0 0 0
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@@ -10,6 +10,7 @@ import Color
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data ButtonDraw = DefaultDrawButton Color
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data ButtonDraw = DefaultDrawButton Color
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| DefaultDrawSwitch Color Color
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| DefaultDrawSwitch Color Color
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| DrawNoButton
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| DrawNoButton
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deriving (Eq,Ord,Show,Read)
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data ButtonEvent = ButtonDoNothing
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data ButtonEvent = ButtonDoNothing
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| ButtonPress
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| ButtonPress
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{_bpState :: ButtonState
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{_bpState :: ButtonState
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@@ -32,6 +33,7 @@ data ButtonEvent = ButtonDoNothing
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,_boffEff :: WdWd
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,_boffEff :: WdWd
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}
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}
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| ButtonAccessTerminal
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| ButtonAccessTerminal
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deriving (Eq,Ord,Show,Read)
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data Button = Button
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data Button = Button
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{ _btPict :: ButtonDraw --Button -> SPic
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{ _btPict :: ButtonDraw --Button -> SPic
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@@ -45,6 +47,8 @@ data Button = Button
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, _btName :: String
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, _btName :: String
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, _btColor :: Color
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, _btColor :: Color
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}
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}
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deriving (Eq,Ord,Show,Read)
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data ButtonState = BtOn | BtOff | BtNoLabel
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data ButtonState = BtOn | BtOff | BtNoLabel
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deriving (Eq, Show)
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deriving (Eq,Ord,Show,Read)
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makeLenses ''Button
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makeLenses ''Button
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makeLenses ''ButtonEvent
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@@ -5,30 +5,33 @@ import Geometry
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import Control.Lens
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import Control.Lens
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data LightSourceDraw = DefaultLightSourceDraw
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data LightSourceDraw = DefaultLightSourceDraw
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deriving (Eq,Ord,Show,Read)
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data TLSIntensity = ConstantIntensity
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data TLSIntensity = ConstantIntensity
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| TLSFade Point3 Int
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| TLSFade Point3 Int
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deriving (Eq,Ord,Show,Read)
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data TLSUpdate = DestroyTLS
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data TLSUpdate = DestroyTLS
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| TimerTLS
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| TimerTLS
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| IntensityTLS TLSIntensity
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| IntensityTLS TLSIntensity
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deriving (Eq,Ord,Show,Read)
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data LSParam = LSParam
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data LSParam = LSParam
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{ _lsPos :: !Point3
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{ _lsPos :: !Point3
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, _lsRad :: !Float
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, _lsRad :: !Float
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, _lsCol :: !Point3
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, _lsCol :: !Point3
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}
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}
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deriving (Eq,Ord,Show,Read)
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data LightSource = LS
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data LightSource = LS
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{ _lsID :: Int
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{ _lsID :: Int
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, _lsParam :: LSParam
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, _lsParam :: LSParam
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, _lsDir :: Float
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, _lsDir :: Float
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, _lsPict :: LightSourceDraw --LightSource -> Picture
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, _lsPict :: LightSourceDraw --LightSource -> Picture
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}
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}
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deriving (Eq,Ord,Show,Read)
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data TempLightSource = TLS
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data TempLightSource = TLS
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{ _tlsParam :: LSParam
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{ _tlsParam :: LSParam
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, _tlsUpdate :: TLSUpdate --TempLightSource -> Maybe TempLightSource
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, _tlsUpdate :: TLSUpdate --TempLightSource -> Maybe TempLightSource
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, _tlsTime :: Int
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, _tlsTime :: Int
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}
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}
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deriving (Eq,Ord,Show,Read)
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makeLenses ''LSParam
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makeLenses ''LSParam
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makeLenses ''LightSource
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makeLenses ''LightSource
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makeLenses ''TempLightSource
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makeLenses ''TempLightSource
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@@ -22,4 +22,5 @@ data Modification
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, _mdExternalID2 :: Int
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, _mdExternalID2 :: Int
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, _mdUpdate :: MdWdWd
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, _mdUpdate :: MdWdWd
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}
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}
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deriving (Eq,Ord,Show,Read)
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makeLenses ''Modification
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makeLenses ''Modification
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@@ -13,11 +13,13 @@ data RightButtonOptions
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,_opAllocateEquipment :: AllocateEquipment
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,_opAllocateEquipment :: AllocateEquipment
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,_opActivateEquipment :: ActivateEquipment
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,_opActivateEquipment :: ActivateEquipment
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}
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}
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deriving (Eq,Ord,Show,Read)
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data ActivateEquipment
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data ActivateEquipment
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= ActivateEquipment {_activateEquipment :: Int }
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= ActivateEquipment {_activateEquipment :: Int }
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| DeactivateEquipment {_deactivateEquipment :: Int}
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| DeactivateEquipment {_deactivateEquipment :: Int}
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| ActivateDeactivateEquipment {_activateEquipment :: Int ,_deactivateEquipment :: Int}
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| ActivateDeactivateEquipment {_activateEquipment :: Int ,_deactivateEquipment :: Int}
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| NoChangeActivateEquipment
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| NoChangeActivateEquipment
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deriving (Eq,Ord,Show,Read)
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data AllocateEquipment
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data AllocateEquipment
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= DoNotMoveEquipment
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= DoNotMoveEquipment
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| PutOnEquipment
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| PutOnEquipment
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@@ -39,6 +41,7 @@ data AllocateEquipment
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| RemoveEquipment
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| RemoveEquipment
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{ _allocOldPos :: EquipPosition
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{ _allocOldPos :: EquipPosition
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}
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}
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deriving (Eq,Ord,Show,Read)
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makeLenses ''RightButtonOptions
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makeLenses ''RightButtonOptions
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makeLenses ''AllocateEquipment
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makeLenses ''AllocateEquipment
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makeLenses ''ActivateEquipment
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makeLenses ''ActivateEquipment
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@@ -5,3 +5,4 @@ import Geometry
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data Distortion
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data Distortion
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= RadialDistortion Point2 Point2 Point2 Float
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= RadialDistortion Point2 Point2 Point2 Float
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deriving (Eq,Ord,Show,Read)
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@@ -3,8 +3,6 @@ import Dodge.Data
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import Geometry
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import Geometry
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import Color
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import Color
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import LensHelp
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import LensHelp
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import ShapePicture
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import Shape
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import Dodge.Default.Wall
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import Dodge.Default.Wall
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import Dodge.Default.Block
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import Dodge.Default.Block
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