Refactor doors
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@@ -1,7 +1,7 @@
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module Dodge.CreatureEffect where
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import Dodge.Creature.Test
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import Dodge.Data
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import Geometry
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import Dodge.Creature.Test
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import Dodge.Base.Collide
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import Dodge.Path
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import qualified IntMapHelp as IM
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@@ -47,6 +47,7 @@ doCrBl cb = case cb of
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CrCanShoot -> crCanShoot
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CrIsReloading -> crIsReloading
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CrIsAiming -> crIsAiming
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CrIsAnimate -> isAnimate
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doMCrAc :: MCrAc -> Maybe Creature -> Action
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doMCrAc mca = case mca of
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