Refactor doors
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+4
-25
@@ -83,7 +83,9 @@ module Dodge.Data
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, module Dodge.Data.Prop
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, module Dodge.Data.LinearShockwave
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, module Dodge.Data.TractorBeam
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, module Dodge.Data.MountedObject
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) where
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import Dodge.Data.MountedObject
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import Dodge.Data.TractorBeam
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import Dodge.Data.LinearShockwave
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import Dodge.Data.Prop
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@@ -292,7 +294,7 @@ data World = World
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, _lSelect :: Point2
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, _rSelect :: Point2
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}
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-- deriving (Eq,Ord,Show,Read)
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--deriving (Eq,Ord,Show,Read)
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data WorldHammer
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= SubInvHam
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| DoubleMouseHam
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@@ -456,28 +458,6 @@ data MachineType
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, _tuFireTime :: Int
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, _tuMCrID :: Maybe Int
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}
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data Door = Door
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{ _drID :: Int
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, _drWallIDs :: IS.IntSet
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, _drStatus :: DoorStatus
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, _drTrigger :: World -> Bool
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, _drMech :: Door -> World -> World
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, _drPos :: (Point2,Point2)
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, _drOpenPos :: (Point2,Point2)
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, _drClosePos :: (Point2,Point2)
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, _drHP :: Int
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, _drDeath :: Door -> World -> World
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, _drSpeed :: Float
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, _drPushedBy :: PushSource
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, _drPushes :: Maybe Int
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, _drMounts :: [MountedObject]
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, _drObstructs :: [(Int,Int,PathEdge)]
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, _drObstacleType :: EdgeObstacle
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}
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data MountedObject
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= MountedLS Int
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| MountedProp Int
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deriving (Eq,Ord,Show)
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data EffectArguments
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= NoArguments {_cmdEffect :: [TerminalLine]}
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@@ -510,7 +490,7 @@ data PSType = PutCrit {_unPutCrit :: Creature}
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, _putStartPoint :: Point2, _putEndPoint :: Point2}
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| PutWall { _pwPoly :: [Point2] , _pwWall :: Wall }
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| PutSlideDr Door Wall EdgeObstacle Float Point2 Point2
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| PutDoor Color EdgeObstacle (World -> Bool) [(Point2,Point2)]
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| PutDoor Color EdgeObstacle WdBl [(Point2,Point2)]
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| RandPS (State StdGen PSType)
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| PutForeground ForegroundShape
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| PutDecoration Picture
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@@ -594,7 +574,6 @@ data InPlacement = InPlacement
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makeLenses ''World
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makeLenses ''FloorItem
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--makeLenses ''Particle
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makeLenses ''Door
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makeLenses ''Terminal
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makeLenses ''Machine
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makeLenses ''MachineType
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