Fix shockwave damage radius for walls
This commit is contained in:
@@ -49,8 +49,7 @@ data GrenadeHitEffect
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| GStuckWall {_stuckWlID :: WallStructure}
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| GStuckWall {_stuckWlID :: WallStructure}
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deriving (Show, Eq, Ord, Read) --Generic, Flat)
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deriving (Show, Eq, Ord, Read) --Generic, Flat)
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data RocketSmoke
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data RocketSmoke = ReducedRocketSmoke
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= ReducedRocketSmoke
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deriving (Show, Eq, Ord, Read) --Generic, Flat)
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deriving (Show, Eq, Ord, Read) --Generic, Flat)
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makeLenses ''Projectile
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makeLenses ''Projectile
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+3
-60
@@ -2,12 +2,7 @@
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module Dodge.Debug (debugEvents, drawDebug) where
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module Dodge.Debug (debugEvents, drawDebug) where
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import Geometry.Data
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import AesonHelp
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import Dodge.WorldBool
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import Dodge.Zoning.Pathing
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import Dodge.Door.DoorLerp
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import Dodge.ShiftPoint
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import Dodge.Zoning.Base
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import Control.Lens
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import Control.Lens
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import Control.Monad
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import Control.Monad
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import qualified Data.IntMap.Strict as IM
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import qualified Data.IntMap.Strict as IM
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@@ -77,44 +72,8 @@ debugItem = \case
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Debug_put -> debugPutItems
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Debug_put -> debugPutItems
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debugGet :: Universe -> [String]
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debugGet :: Universe -> [String]
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debugGet u = [fromMaybe "DebugGetFail" $ debugGet1 u
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debugGet u = foldMap getPretty $ u ^. uvWorld . cWorld . lWorld . shockwaves
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, fromMaybe "DebugGetFail" $ debugGet2 u
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, fromMaybe "DebugGetFail" $ debugGet3 u
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]
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--debugGet1 :: Show a => Universe -> Maybe a
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debugGet1 :: Universe -> Maybe String
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debugGet1 u = do
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dr <- u ^? uvWorld . cWorld . lWorld . doors . ix 2
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let wlposs x = (dr ^. drFootPrint) & each . each %~ shiftPointBy (doDoorLerp dr x)
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ps = wlposs (dr ^. drLerp)
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is = foldMap (S.fromList . uncurry (zoneOfSeg peZoneSize)) ps
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return $ show $ S.toList is
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debugGet2 :: Universe -> Maybe String
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debugGet2 u = do
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let w = u ^. uvWorld
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dr <- u ^? uvWorld . cWorld . lWorld . doors . ix 2
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let clerp = dr ^. drLerp
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speed = dr ^?! drUpdate . drLerpSpeed
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toOpen = doWdBl (_drTrigger dr) w
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newlerp
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| toOpen && clerp < 1 = Just . min 1 $ clerp + speed
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| clerp > 0 && not toOpen = Just . max 0 $ clerp - speed
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| otherwise = Nothing
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x <- newlerp
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let wlposs y = (dr ^. drFootPrint) & each . each %~ shiftPointBy (doDoorLerp dr y)
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ps = wlposs x
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is = foldMap (S.fromList . uncurry (zoneOfSeg peZoneSize)) ps
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return $ show is
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debugGet3 :: Universe -> Maybe String
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debugGet3 u = do
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dr <- u ^? uvWorld . cWorld . lWorld . doors . ix 2
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let wlposs x = (dr ^. drFootPrint) & each . each %~ shiftPointBy (doDoorLerp dr x)
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ps = wlposs (dr ^. drLerp)
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is = foldMap (S.fromList . uncurry (zoneOfSeg peZoneSize)) ps
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return $ show is
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debugPutItems :: Universe -> Maybe [DebugItem]
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debugPutItems :: Universe -> Maybe [DebugItem]
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debugPutItems u = Just $ f <$> [0..debugPutN]
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debugPutItems u = Just $ f <$> [0..debugPutN]
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@@ -134,23 +93,7 @@ doDebugPut i u
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| otherwise = u
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| otherwise = u
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debugPutDraw :: IM.IntMap String -> Universe -> Picture
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debugPutDraw :: IM.IntMap String -> Universe -> Picture
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debugPutDraw _ u = drawthedoor u <> drawthezones u
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debugPutDraw _ _ = mempty
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drawthezones :: Universe -> Picture
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drawthezones u = fold $ do
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is <- readMaybe =<< u ^? uvDebugPut . ix 0
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let f :: [Int2] -> [Int2]
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f = id
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return $ foldMap (drawZoneCol yellow peZoneSize) $ f is
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drawthedoor :: Universe -> Picture
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drawthedoor u = fold $ do
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dr <- u ^? uvWorld . cWorld . lWorld . doors . ix 2
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let wlposs x = (dr ^. drFootPrint) & each . each %~ shiftPointBy (doDoorLerp dr x)
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ps = wlposs (dr ^. drLerp)
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return $ setLayer DebugLayer $ color blue $ foldMap g ps
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where
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g (x,y) = line [x,y]
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doDebugGet :: Universe -> Maybe [DebugItem]
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doDebugGet :: Universe -> Maybe [DebugItem]
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doDebugGet u =
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doDebugGet u =
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@@ -1,108 +0,0 @@
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{-# LANGUAGE LambdaCase #-}
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module Dodge.DrWdWd (updateDoor) where
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import Dodge.LightSource
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import Data.Foldable
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import qualified Data.IntMap.Strict as IM
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import Data.Maybe
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import qualified Data.Set as S
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import Dodge.Block.Debris
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import Dodge.Data.World
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import Dodge.Door.DoorLerp
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import Dodge.ShiftPoint
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import Dodge.SoundLogic
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import Dodge.Wall.Delete
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import Dodge.Wall.Move
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import Dodge.WorldBool
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import Dodge.Zoning.Base
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import Dodge.Zoning.Pathing
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import Geometry.Data
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import LensHelp
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import Linear
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import Picture.Data
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import Shape.Data
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updateDoor :: Door -> World -> (S.Set Int2, World)
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updateDoor dr w
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| dr ^. drHP < 1 = destroyDoor dr w
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| DoorLerp x <- dr ^. drUpdate = doorLerp x dr w
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| otherwise =
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( mempty
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, foldl' (doDoorMount (doDoorLerp dr (dr ^. drLerp))) w (dr ^. drMounts)
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)
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doDoorMount :: Point2A -> World -> MountedObject -> World
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doDoorMount pa w = \case
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MountedLight p r c ->
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w & cWorld . lWorld . lights
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.:~ LSParam (p & _xy %~ shiftPointBy pa) r c
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MountedSPic x ->
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w & cWorld . lWorld . tempSPic
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<>~ ( x & _1 . each . sfVs . each . _xy %~ shiftPointBy pa
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& _2 . each . vxPos . _xy %~ shiftPointBy pa
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)
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doorLerp :: Float -> Door -> World -> (S.Set Int2, World)
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doorLerp speed dr w = fromMaybe (mempty,domounts (dr ^. drLerp) w) $ do
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x <- newlerp
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let ps = wlposs x
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ps' = wlposs (dr ^. drLerp)
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is = foldMap (S.fromList . uncurry (zoneOfSeg peZoneSize)) (ps <> ps')
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-- it seems possible that this will miss some paths: we don't add zones for the
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-- old footprint. Seems unlikely, but a possible cause of pathfinding bugs
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return
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( is
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, domounts x $ f x
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& playSound x
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& cWorld . lWorld . doors . ix drid . drLerp .~ x
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)
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where
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domounts x w' = foldl' (doDoorMount (doDoorLerp dr x)) w' (dr ^. drMounts)
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f = ifoldl' (flip . moveWallID) w . wlposs
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wlposs x = (dr ^. drFootPrint) & each . each %~ shiftPointBy (doDoorLerp dr x)
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clerp = dr ^. drLerp
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newlerp
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| toOpen && clerp < 1 = Just . min 1 $ clerp + speed
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| clerp > 0 && not toOpen = Just . max 0 $ clerp - speed
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| otherwise = Nothing
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toOpen = doWdBl (_drTrigger dr) w
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drid = _drID dr
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playSound x
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| _drPushedBy dr == PushesItself =
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soundContinue (WallSound drid) (fst $ doDoorLerp dr x) slideDoorS (Just 1)
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| otherwise = id
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destroyDoor :: Door -> World -> (S.Set Int2, World)
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destroyDoor dr w =
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( is
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, w
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& makeDoorDebris dr
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& deleteWallIDs wlids
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& cWorld . lWorld . doors %~ IM.delete (_drID dr)
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-- & muchWlDustAt awl (0.5 * uncurry (+) (_drPos dr))
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-- & flip (foldl' (flip $ muchWlDustAt awl)) (map (pos +.+) ps)
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& stopPushing (_drPushes dr)
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& (destroyMounts pa) (_drMounts dr)
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)
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where
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pa = doDoorLerp dr (dr ^. drLerp)
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is = foldMap (S.fromList . uncurry (zoneOfSeg peZoneSize)) ps
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ps = (dr ^. drFootPrint) & each . each %~ shiftPointBy pa
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wlids = IM.keysSet $ _drFootPrint dr
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destroyMounts :: Point2A -> [MountedObject] -> World -> World
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destroyMounts pa mos w = foldl' (flip $ destroyMount pa) w mos
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destroyMount :: Point2A -> MountedObject -> World -> World
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destroyMount pa = \case
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MountedLight x _ _ -> destroyLSFlashAt $ x & _xy %~ shiftPointBy pa
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MountedSPic{} -> id -- make debris?
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stopPushing :: Maybe Int -> World -> World
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stopPushing mdrid w = fromMaybe w $ do
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drid <- mdrid
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dr <- w ^? cWorld . lWorld . doors . ix drid
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return $
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w & cWorld . lWorld . doors . ix drid . drUpdate .~ DoorDoNothing
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& stopPushing (_drPushes dr)
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@@ -17,11 +17,7 @@ import Linear
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-- this needs to be tested with both reflections and refractions
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-- this needs to be tested with both reflections and refractions
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reflectLaserAlong ::
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reflectLaserAlong ::
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Float ->
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Float -> Point2 -> Point2 -> World -> (Maybe (Point2, Either Creature Wall), [Point2])
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Point2 ->
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Point2 ->
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World ->
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(Maybe (Point2, Either Creature Wall), [Point2])
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{-# INLINE reflectLaserAlong #-}
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{-# INLINE reflectLaserAlong #-}
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reflectLaserAlong phasev sp ep w = case thingHitFilt (const True) _wlUnshadowed sp ep w of
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reflectLaserAlong phasev sp ep w = case thingHitFilt (const True) _wlUnshadowed sp ep w of
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Just (p, Right wl)
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Just (p, Right wl)
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@@ -63,7 +59,8 @@ refract phasev x y wl p
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reflectExternal = 1 < abs (sin angleInc / phasev)
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reflectExternal = 1 < abs (sin angleInc / phasev)
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-- note can hit multiple pulse balls
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-- note can hit multiple pulse balls
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reflectPulseLaserAlong :: Float -> Point2 -> Point2 -> World -> ([(Point2, Object)], [Point2])
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reflectPulseLaserAlong ::
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Float -> Point2 -> Point2 -> World -> ([(Point2, Object)], [Point2])
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{-# INLINE reflectPulseLaserAlong #-}
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{-# INLINE reflectPulseLaserAlong #-}
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reflectPulseLaserAlong phasev sp ep w = f $ filter (isunshad . snd) $ crWlPbHit sp ep w
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reflectPulseLaserAlong phasev sp ep w = f $ filter (isunshad . snd) $ crWlPbHit sp ep w
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where
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where
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@@ -22,7 +22,7 @@ import Dodge.Placement.Instance.Block
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import Geometry
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import Geometry
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heightWallPS :: PlacementSpot -> Float -> [Point2] -> Placement
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heightWallPS :: PlacementSpot -> Float -> [Point2] -> Placement
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heightWallPS spot h ps = psPtPl spot $ lowBlock Stone (materialColor Stone) h ps
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heightWallPS spot h = psPtPl spot . lowBlock Stone (materialColor Stone) h
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invisibleWall :: [Point2] -> Placement
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invisibleWall :: [Point2] -> Placement
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invisibleWall ps =
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invisibleWall ps =
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@@ -57,14 +57,14 @@ Places an breakable window between two points.
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Width 8, also extends out from each point by 8.
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Width 8, also extends out from each point by 8.
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-}
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-}
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windowLine :: Point2 -> Point2 -> Placement
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windowLine :: Point2 -> Point2 -> Placement
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windowLine a b = sps0 $ PutLineBlock defaultWindow 8 a b
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windowLine a = sps0 . PutLineBlock defaultWindow 8 a
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{-
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{-
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Places an unbreakable window between two points.
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Places an unbreakable window between two points.
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Width 7, also extends out from each point by 7.
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Width 7, also extends out from each point by 7.
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-}
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-}
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crystalLine :: Point2 -> Point2 -> Placement
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crystalLine :: Point2 -> Point2 -> Placement
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crystalLine a b = sps0 $ PutLineBlock defaultCrystalWall 7 a b
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crystalLine a = sps0 . PutLineBlock defaultCrystalWall 7 a
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--crystalLine a b = sps0 $ PutWall ps defaultCrystalWall
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--crystalLine a b = sps0 $ PutWall ps defaultCrystalWall
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-- where
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-- where
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@@ -109,8 +109,8 @@ replacePutID ::
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[PSType] ->
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[PSType] ->
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Room ->
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Room ->
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Room
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Room
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replacePutID i psts r =
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replacePutID i psts =
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r & rmPmnts %~ flip (subZipWith (isPutID i) (\ps pt -> ps & plType .~ pt)) psts
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rmPmnts %~ flip (subZipWith (isPutID i) (\ps pt -> ps & plType .~ pt)) psts
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{- Partition a list by a predicate, apply a zip to those elements
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{- Partition a list by a predicate, apply a zip to those elements
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that satisfy the predicate, concatenate
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that satisfy the predicate, concatenate
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@@ -146,17 +146,12 @@ isPutID i ps = Just i == ps ^? plType . putID
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-- aline = PutLineBlock baseBlockPane 9
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-- aline = PutLineBlock baseBlockPane 9
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putBlockRect :: Float -> Float -> Float -> Float -> [Placement]
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putBlockRect :: Float -> Float -> Float -> Float -> [Placement]
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putBlockRect a x b y =
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putBlockRect a x b y = uncurry blockLine <$> loopPairs (rectNSWE b y a x)
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[ blockLine (V2 a b) (V2 a y)
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, blockLine (V2 a y) (V2 x y)
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, blockLine (V2 x y) (V2 x b)
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, blockLine (V2 x b) (V2 a b)
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]
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putBlockV :: Float -> Float -> Float -> Float -> [Placement]
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putBlockV :: Float -> Float -> Float -> Float -> [Placement]
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putBlockV a x b y =
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putBlockV a x b y = uncurry blockLine <$>
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[ blockLine (V2 a b) (V2 a y)
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[ (V2 a b, V2 a y)
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, blockLine (V2 x b) (V2 a b)
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, (V2 x b, V2 a b)
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]
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]
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--putBlockC :: Float -> Float -> Float -> Float -> [Placement]
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--putBlockC :: Float -> Float -> Float -> Float -> [Placement]
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@@ -167,8 +162,8 @@ putBlockV a x b y =
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-- ]
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-- ]
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putBlockN :: Float -> Float -> Float -> Float -> [Placement]
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putBlockN :: Float -> Float -> Float -> Float -> [Placement]
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putBlockN a x b y =
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putBlockN a x b y = uncurry blockLine <$>
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[ blockLine (V2 a b) (V2 a y)
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[ (V2 a b, V2 a y)
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, blockLine (V2 x b) (V2 a b)
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, (V2 x b, V2 a b)
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, blockLine (V2 x y) (V2 x b)
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, (V2 x y, V2 x b)
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]
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]
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@@ -13,7 +13,7 @@ import Dodge.Item.Location
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import Dodge.Movement.Turn
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import Dodge.Movement.Turn
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import Dodge.Payload
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import Dodge.Payload
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import Dodge.SoundLogic
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import Dodge.SoundLogic
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import Dodge.WorldEvent.Cloud
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--import Dodge.WorldEvent.Cloud
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import Dodge.WorldEvent.Sound
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import Dodge.WorldEvent.Sound
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import Geometry
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import Geometry
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import qualified IntMapHelp as IM
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import qualified IntMapHelp as IM
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@@ -126,7 +126,8 @@ tryThrust pj = fromMaybe id $ do
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return $ doThrust pj x . pjRemoteSetDirection y pj
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return $ doThrust pj x . pjRemoteSetDirection y pj
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doThrust :: Projectile -> Maybe RocketSmoke -> World -> World
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doThrust :: Projectile -> Maybe RocketSmoke -> World -> World
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doThrust pj smoke w =
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--doThrust pj smoke w =
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doThrust pj _ w =
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w
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w
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& randGen .~ g
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& randGen .~ g
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& cWorld . lWorld . projectiles . ix i . pjVel . _xy %~ (\v -> accel + frict *^ v)
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& cWorld . lWorld . projectiles . ix i . pjVel . _xy %~ (\v -> accel + frict *^ v)
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@@ -136,15 +137,15 @@ doThrust pj smoke w =
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(vel + rotateV (pi + sparkD) accel `v2z` 0)
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(vel + rotateV (pi + sparkD) accel `v2z` 0)
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3
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3
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10
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10
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& makeCloudAt
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-- & makeCloudAt
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RocketSmoke
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-- RocketSmoke
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lifetime
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-- lifetime
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||||||
(sp + r1 + 30 *^ signorm (sp - ep))
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-- (sp + r1 + 30 *^ signorm (sp - ep))
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where
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where
|
||||||
lifetime = fst . randomR lt $ _randGen w
|
-- lifetime = fst . randomR lt $ _randGen w
|
||||||
lt
|
-- lt
|
||||||
| smoke == Just ReducedRocketSmoke = (50, 200)
|
-- | smoke == Just ReducedRocketSmoke = (50, 200)
|
||||||
| otherwise = (300, 500)
|
-- | otherwise = (300, 500)
|
||||||
accel = rotateV (pj ^. pjDir) (V2 3 0)
|
accel = rotateV (pj ^. pjDir) (V2 3 0)
|
||||||
i = _pjID pj
|
i = _pjID pj
|
||||||
sp = pj ^. pjPos
|
sp = pj ^. pjPos
|
||||||
@@ -152,7 +153,7 @@ doThrust pj smoke w =
|
|||||||
ep = sp + vel
|
ep = sp + vel
|
||||||
(frict, g) = randomR (0.6, 0.9) $ _randGen w
|
(frict, g) = randomR (0.6, 0.9) $ _randGen w
|
||||||
(sparkD, _) = randomR (-0.2, 0.2) $ _randGen w
|
(sparkD, _) = randomR (-0.2, 0.2) $ _randGen w
|
||||||
r1 = addZ 0 $ randInCirc 10 & evalState $ _randGen w
|
-- r1 = addZ 0 $ randInCirc 10 & evalState $ _randGen w
|
||||||
|
|
||||||
doBarrelSpin :: Int -> Float -> Projectile -> World -> World
|
doBarrelSpin :: Int -> Float -> Projectile -> World -> World
|
||||||
doBarrelSpin cid i pj w =
|
doBarrelSpin cid i pj w =
|
||||||
|
|||||||
@@ -48,7 +48,7 @@ tutAnoTree = do
|
|||||||
foldMTRS
|
foldMTRS
|
||||||
[ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
|
[ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
|
||||||
, corDoor
|
, corDoor
|
||||||
, tToBTree "cor" . return . cleatOnward <$> polyChasmC 6 120
|
, tToBTree "cor" . return . cleatOnward <$> southPillarsRoom 300 300 100
|
||||||
-- , tToBTree "x" . return . cleatOnward <$> airlockSimple
|
-- , tToBTree "x" . return . cleatOnward <$> airlockSimple
|
||||||
-- , tToBTree "lastun" . return . cleatOnward <$> tanksRoom [] []
|
-- , tToBTree "lastun" . return . cleatOnward <$> tanksRoom [] []
|
||||||
, return $ tToBTree "cor" $ return $ cleatOnward corridor
|
, return $ tToBTree "cor" $ return $ cleatOnward corridor
|
||||||
|
|||||||
@@ -11,6 +11,6 @@ drawShockwave sw =
|
|||||||
$ thickCircle rad thickness
|
$ thickCircle rad thickness
|
||||||
where
|
where
|
||||||
r = _swRad sw
|
r = _swRad sw
|
||||||
thickness = tFraction ** 2 * r
|
thickness = min rad $ tFraction ** 2 * r
|
||||||
rad = r - (3 / 4) * r * tFraction
|
rad = r - (3 / 4) * r * tFraction
|
||||||
tFraction = fromIntegral (_swTimer sw) / fromIntegral (_swMaxTime sw)
|
tFraction = fromIntegral (_swTimer sw) / fromIntegral (_swMaxTime sw)
|
||||||
|
|||||||
@@ -23,23 +23,10 @@ moveShockwave w sw
|
|||||||
tFraction = fromIntegral t / fromIntegral (_swMaxTime sw)
|
tFraction = fromIntegral t / fromIntegral (_swMaxTime sw)
|
||||||
rad = r - (3 / 4) * r * tFraction
|
rad = r - (3 / 4) * r * tFraction
|
||||||
doDams
|
doDams
|
||||||
| (p ^. _z >= 0) && (p ^. _z < 25) = damageInCircle (Explosive dam) (p ^. _xy) rad
|
| (p ^. _z >= 0) && (p ^. _z < 25)
|
||||||
|
&& t > 5
|
||||||
|
= damageInCircle (Explosive dam) (p ^. _xy) rad
|
||||||
| otherwise = id
|
| otherwise = id
|
||||||
-- doDams w' =
|
|
||||||
-- over (cWorld . lWorld . creatures) (IM.map damCr) $
|
|
||||||
-- foldl'
|
|
||||||
-- (flip $ damageWall (Explosive 1000 p))
|
|
||||||
-- w'
|
|
||||||
-- hitBlocks
|
|
||||||
-- hitBlocks = map snd . overlapCircWalls p rad $ wlsNearCirc p rad w
|
|
||||||
-- -- this is not expansive enough
|
|
||||||
-- damCr cr
|
|
||||||
-- | _crID cr `elem` is || dist (_crPos cr) p >= rad + crRad (cr ^. crType) = cr
|
|
||||||
-- | otherwise = cr & crDamage .:~ Explosive dam p
|
|
||||||
|
|
||||||
--where
|
|
||||||
-- cpos = _crPos cr
|
|
||||||
-- v = normalizeV (cpos -.- p)
|
|
||||||
|
|
||||||
moveInverseShockwave ::
|
moveInverseShockwave ::
|
||||||
World ->
|
World ->
|
||||||
|
|||||||
+1
-1
@@ -26,7 +26,7 @@ import Dodge.Data.Universe
|
|||||||
import Dodge.Debug
|
import Dodge.Debug
|
||||||
import Dodge.DisplayInventory
|
import Dodge.DisplayInventory
|
||||||
import Dodge.Distortion
|
import Dodge.Distortion
|
||||||
import Dodge.DrWdWd
|
import Dodge.Door
|
||||||
import Dodge.EnergyBall
|
import Dodge.EnergyBall
|
||||||
import Dodge.Flame
|
import Dodge.Flame
|
||||||
import Dodge.Inventory
|
import Dodge.Inventory
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ module Dodge.WorldEvent.Explosion (
|
|||||||
import Control.Monad
|
import Control.Monad
|
||||||
import Data.List
|
import Data.List
|
||||||
import Dodge.Data.World
|
import Dodge.Data.World
|
||||||
import Dodge.EnergyBall
|
--import Dodge.EnergyBall
|
||||||
import Dodge.SoundLogic
|
import Dodge.SoundLogic
|
||||||
import Dodge.WorldEvent.Shockwave
|
import Dodge.WorldEvent.Shockwave
|
||||||
import Dodge.WorldEvent.SpawnParticle
|
import Dodge.WorldEvent.SpawnParticle
|
||||||
@@ -20,7 +20,7 @@ import LensHelp
|
|||||||
import Picture
|
import Picture
|
||||||
import RandomHelp
|
import RandomHelp
|
||||||
import Linear.V3
|
import Linear.V3
|
||||||
import Linear.Metric
|
--import Linear.Metric
|
||||||
|
|
||||||
makePoisonExplosionAt ::
|
makePoisonExplosionAt ::
|
||||||
-- | Position
|
-- | Position
|
||||||
@@ -71,23 +71,25 @@ makeFlameExplosionAt p w =
|
|||||||
-- particle passes through for the first frame of its existence
|
-- particle passes through for the first frame of its existence
|
||||||
|
|
||||||
makeExplosionAt :: Point3 -> Point3 -> World -> World
|
makeExplosionAt :: Point3 -> Point3 -> World -> World
|
||||||
makeExplosionAt p vel w =
|
--makeExplosionAt p vel w =
|
||||||
|
makeExplosionAt p _ w =
|
||||||
w
|
w
|
||||||
& soundStart (Explosion (w ^. cWorld . lWorld . lClock)) (p ^. _xy) bangS Nothing
|
& soundStart (Explosion (w ^. cWorld . lWorld . lClock)) (p ^. _xy) bangS Nothing
|
||||||
& addFlames
|
-- & addFlames
|
||||||
& cWorld . lWorld . worldEvents
|
& cWorld . lWorld . worldEvents
|
||||||
.:~ MakeTempLight (LSParam p 150 (V3 1 0.5 0)) 20
|
.:~ MakeTempLight (LSParam p 150 (V3 1 0.5 0)) 20
|
||||||
& makeShockwaveAt [] p 50 50 1 white
|
-- & makeShockwaveAt [] p 50 50 1 white
|
||||||
|
& makeShockwaveAt [] p 50 5000 1 white
|
||||||
where
|
where
|
||||||
fVs = fmap (`v2z` 0) $ replicateM 100 (randInCirc 1) & evalState $ _randGen w
|
-- fVs = fmap (`v2z` 0) $ replicateM 100 (randInCirc 1) & evalState $ _randGen w
|
||||||
fPs' = fmap (`v2z` 0) $ replicateM 100 (randInCirc 5) & evalState $ _randGen w
|
-- fPs' = fmap (`v2z` 0) $ replicateM 100 (randInCirc 5) & evalState $ _randGen w
|
||||||
fdamps = replicateM 100 (state $ randomR (0,1)) & evalState $ _randGen w
|
-- fdamps = replicateM 100 (state $ randomR (0,1)) & evalState $ _randGen w
|
||||||
inversePushOut v = (15 - norm v) * 0.01 *.*.* v
|
-- inversePushOut v = (15 - norm v) * 0.01 *.*.* v
|
||||||
fVs' = zipWith (+.+.+) fVs $ map inversePushOut fPs'
|
-- fVs' = zipWith (+.+.+) fVs $ map inversePushOut fPs'
|
||||||
sizes = randomRs (2, 9) $ _randGen w
|
-- sizes = randomRs (2, 9) $ _randGen w
|
||||||
times = randomRs (15, 20) $ _randGen w
|
-- times = randomRs (15, 20) $ _randGen w
|
||||||
mF q v damp size time = makeFlamelet
|
-- mF q v damp size time = makeFlamelet
|
||||||
--(q - (2*v + 2* vel)) (v + damp *.*.* vel) size time
|
-- --(q - (2*v + 2* vel)) (v + damp *.*.* vel) size time
|
||||||
(q - (2*v )) (v + damp *.*.* vel) size time
|
-- (q - (2*v )) (v + damp *.*.* vel) size time
|
||||||
newFs = zipWith4 (mF p) (zipWith (+) fPs' (fmap (3 *.*.*) fVs')) fdamps sizes times
|
-- newFs = zipWith4 (mF p) (zipWith (+) fPs' (fmap (3 *.*.*) fVs')) fdamps sizes times
|
||||||
addFlames w' = foldl' (flip ($)) w' newFs
|
-- addFlames w' = foldl' (flip ($)) w' newFs
|
||||||
|
|||||||
@@ -8,7 +8,6 @@ import Geometry
|
|||||||
import LensHelp
|
import LensHelp
|
||||||
import Picture
|
import Picture
|
||||||
|
|
||||||
-- currently very effective against walls
|
|
||||||
makeShockwaveAt ::
|
makeShockwaveAt ::
|
||||||
-- | IDs of invulnerable creatures.
|
-- | IDs of invulnerable creatures.
|
||||||
[Int] ->
|
[Int] ->
|
||||||
|
|||||||
@@ -17,6 +17,7 @@ module Dodge.WorldEvent.ThingsHit (
|
|||||||
isWalkable,
|
isWalkable,
|
||||||
) where
|
) where
|
||||||
|
|
||||||
|
import Control.Applicative
|
||||||
import Dodge.Wall.Pathing
|
import Dodge.Wall.Pathing
|
||||||
import Data.Monoid
|
import Data.Monoid
|
||||||
import qualified Data.Set as S
|
import qualified Data.Set as S
|
||||||
@@ -146,9 +147,17 @@ wlsHitUnsorted sp ep
|
|||||||
wlsHitRadial :: Point2 -> Float -> World -> [(Point2, Wall)]
|
wlsHitRadial :: Point2 -> Float -> World -> [(Point2, Wall)]
|
||||||
wlsHitRadial p r = mapMaybe f . wlsNearCirc p r
|
wlsHitRadial p r = mapMaybe f . wlsNearCirc p r
|
||||||
where
|
where
|
||||||
f wl = uncurry (intersectSegSeg p (p - r *.* v)) (_wlLine wl) <&> (,wl)
|
--f wl = uncurry (intersectSegSeg p (p - r *.* v)) (_wlLine wl) <&> (,wl)
|
||||||
|
f wl = mhp <&> (,wl)
|
||||||
where
|
where
|
||||||
v = normalizeV . vNormal . uncurry (-) $ _wlLine wl
|
(x,y) = wl ^. wlLine
|
||||||
|
t mp = do
|
||||||
|
p' <- mp
|
||||||
|
guard (distance p p' < r)
|
||||||
|
mp
|
||||||
|
orthp = t $ orthogonalPointOnSeg x y p
|
||||||
|
mhp = orthp <|> t (return x) <|> t (return y)
|
||||||
|
-- v = normalizeV . vNormal . uncurry (-) $ _wlLine wl
|
||||||
|
|
||||||
crsHitRadial :: Point2 -> Float -> World -> [(Point2, Creature)]
|
crsHitRadial :: Point2 -> Float -> World -> [(Point2, Creature)]
|
||||||
crsHitRadial p r = mapMaybe f . crsNearCirc p r
|
crsHitRadial p r = mapMaybe f . crsNearCirc p r
|
||||||
@@ -156,7 +165,7 @@ crsHitRadial p r = mapMaybe f . crsNearCirc p r
|
|||||||
f cr = do
|
f cr = do
|
||||||
let cp = cr ^. crPos . _xy
|
let cp = cr ^. crPos . _xy
|
||||||
guard $ dist p cp < r + crRad (_crType cr)
|
guard $ dist p cp < r + crRad (_crType cr)
|
||||||
return (cp + (1 + crRad (_crType cr)) *.* (cp - p), cr)
|
return (cp + (1 + crRad (_crType cr)) *^ (cp - p), cr)
|
||||||
|
|
||||||
isFlyable :: Point2 -> Point2 -> World -> Bool
|
isFlyable :: Point2 -> Point2 -> World -> Bool
|
||||||
{-# INLINE isFlyable #-}
|
{-# INLINE isFlyable #-}
|
||||||
|
|||||||
@@ -34,7 +34,8 @@ crIXsNearCirc :: Point2 -> Float -> World -> IS.IntSet
|
|||||||
crIXsNearCirc p r = crsNearRect (p +.+ V2 r r) (p -.- V2 r r)
|
crIXsNearCirc p r = crsNearRect (p +.+ V2 r r) (p -.- V2 r r)
|
||||||
|
|
||||||
crsNearCirc :: Point2 -> Float -> World -> [Creature]
|
crsNearCirc :: Point2 -> Float -> World -> [Creature]
|
||||||
crsNearCirc p r w = mapMaybe (\cid -> w ^? cWorld . lWorld . creatures . ix cid) . IS.toList $ crIXsNearCirc p r w
|
crsNearCirc p r w = mapMaybe (\cid -> w ^? cWorld . lWorld . creatures . ix cid) . IS.toList
|
||||||
|
$ crIXsNearCirc p r w
|
||||||
|
|
||||||
crsNearRect :: Point2 -> Point2 -> World -> IS.IntSet
|
crsNearRect :: Point2 -> Point2 -> World -> IS.IntSet
|
||||||
crsNearRect = nearRect crZoneSize _crZoning
|
crsNearRect = nearRect crZoneSize _crZoning
|
||||||
|
|||||||
@@ -295,7 +295,7 @@ closestPointOnLineParam ::
|
|||||||
Float
|
Float
|
||||||
{-# INLINE closestPointOnLineParam #-}
|
{-# INLINE closestPointOnLineParam #-}
|
||||||
closestPointOnLineParam !a !b !p =
|
closestPointOnLineParam !a !b !p =
|
||||||
(p -.- a) `dotV` (b -.- a) / (b -.- a) `dotV` (b -.- a)
|
(p - a) `dotV` (b - a) / (b - a) `dotV` (b - a)
|
||||||
|
|
||||||
{- | Given a segment and external point, find the closest point on the segment.
|
{- | Given a segment and external point, find the closest point on the segment.
|
||||||
clamps to the end of the segment
|
clamps to the end of the segment
|
||||||
@@ -312,7 +312,7 @@ closestPointOnSeg segP1 segP2 p
|
|||||||
orthogonalPointOnSeg :: Point2 -> Point2 -> Point2 -> Maybe Point2
|
orthogonalPointOnSeg :: Point2 -> Point2 -> Point2 -> Maybe Point2
|
||||||
orthogonalPointOnSeg a b p
|
orthogonalPointOnSeg a b p
|
||||||
| param < 0 || param > 1 = Nothing
|
| param < 0 || param > 1 = Nothing
|
||||||
| otherwise = Just $ a +.+ param *.* normalizeV (b -.- a)
|
| otherwise = Just $ a + param *^ normalizeV (b - a)
|
||||||
where
|
where
|
||||||
param = closestPointOnLineParam a b p
|
param = closestPointOnLineParam a b p
|
||||||
|
|
||||||
|
|||||||
@@ -1070,7 +1070,7 @@ RandomTurn src/Dodge/Data/ActionPlan.hs 30;" C
|
|||||||
ReactorSS src/Dodge/Data/Scenario.hs 111;" C
|
ReactorSS src/Dodge/Data/Scenario.hs 111;" C
|
||||||
RecRoomSS src/Dodge/Data/Scenario.hs 103;" C
|
RecRoomSS src/Dodge/Data/Scenario.hs 103;" C
|
||||||
RectRoomType src/Dodge/Data/Room.hs 33;" C
|
RectRoomType src/Dodge/Data/Room.hs 33;" C
|
||||||
ReducedRocketSmoke src/Dodge/Data/Projectile.hs 53;" C
|
ReducedRocketSmoke src/Dodge/Data/Projectile.hs 52;" C
|
||||||
ReigonalGovernment src/Dodge/Data/Scenario.hs 50;" C
|
ReigonalGovernment src/Dodge/Data/Scenario.hs 50;" C
|
||||||
Religion src/Dodge/Data/Scenario.hs 47;" C
|
Religion src/Dodge/Data/Scenario.hs 47;" C
|
||||||
Reload src/Dodge/Data/ActionPlan.hs 142;" C
|
Reload src/Dodge/Data/ActionPlan.hs 142;" C
|
||||||
@@ -2534,7 +2534,7 @@ angleVV3 src/Geometry/Vector3D.hs 122;" f
|
|||||||
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
|
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
|
||||||
anythingHitCirc src/Dodge/Base/Collide.hs 342;" f
|
anythingHitCirc src/Dodge/Base/Collide.hs 342;" f
|
||||||
applyCME src/Dodge/HeldUse.hs 369;" f
|
applyCME src/Dodge/HeldUse.hs 369;" f
|
||||||
applyClip src/Dodge/Debug.hs 187;" f
|
applyClip src/Dodge/Debug.hs 170;" f
|
||||||
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
|
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
|
||||||
applyEventIO src/Loop.hs 90;" f
|
applyEventIO src/Loop.hs 90;" f
|
||||||
applyGravityPU src/Dodge/Projectile/Update.hs 40;" f
|
applyGravityPU src/Dodge/Projectile/Update.hs 40;" f
|
||||||
@@ -2710,7 +2710,7 @@ bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
|
|||||||
burstRifle src/Dodge/Item/Held/Cane.hs 30;" f
|
burstRifle src/Dodge/Item/Held/Cane.hs 30;" f
|
||||||
buttonFlip src/Dodge/Button/Event.hs 17;" f
|
buttonFlip src/Dodge/Button/Event.hs 17;" f
|
||||||
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 702;" f
|
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 702;" f
|
||||||
cChasm src/Dodge/Room/Tutorial.hs 139;" f
|
cChasm src/Dodge/Room/Tutorial.hs 140;" f
|
||||||
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
|
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
|
||||||
cWireRect src/Dodge/CharacterEnums.hs 10;" f
|
cWireRect src/Dodge/CharacterEnums.hs 10;" f
|
||||||
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
|
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
|
||||||
@@ -2746,7 +2746,7 @@ chaseCritInternal src/Dodge/Humanoid.hs 7;" f
|
|||||||
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 120;" f
|
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 120;" f
|
||||||
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f
|
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f
|
||||||
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f
|
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f
|
||||||
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 210;" f
|
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 209;" f
|
||||||
chasmTest src/Dodge/Creature/Update.hs 132;" f
|
chasmTest src/Dodge/Creature/Update.hs 132;" f
|
||||||
chasmWallToSurface src/Dodge/Base/Collide.hs 118;" f
|
chasmWallToSurface src/Dodge/Base/Collide.hs 118;" f
|
||||||
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
|
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
|
||||||
@@ -3020,22 +3020,22 @@ deadUpperBody src/Dodge/Creature/Picture.hs 113;" f
|
|||||||
debrisS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 684;" f
|
debrisS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 684;" f
|
||||||
debrisSPic src/Dodge/Prop/Draw.hs 21;" f
|
debrisSPic src/Dodge/Prop/Draw.hs 21;" f
|
||||||
debrisSize src/Dodge/Block/Debris.hs 84;" f
|
debrisSize src/Dodge/Block/Debris.hs 84;" f
|
||||||
debugEvent src/Dodge/Debug.hs 42;" f
|
debugEvent src/Dodge/Debug.hs 41;" f
|
||||||
debugEvents src/Dodge/Debug.hs 27;" f
|
debugEvents src/Dodge/Debug.hs 26;" f
|
||||||
debugGet src/Dodge/Debug.hs 79;" f
|
debugGet src/Dodge/Debug.hs 78;" f
|
||||||
debugGet1 src/Dodge/Debug.hs 86;" f
|
debugGet1 src/Dodge/Debug.hs 85;" f
|
||||||
debugGet2 src/Dodge/Debug.hs 94;" f
|
debugGet2 src/Dodge/Debug.hs 93;" f
|
||||||
debugGet3 src/Dodge/Debug.hs 111;" f
|
debugGet3 src/Dodge/Debug.hs 110;" f
|
||||||
debugItem src/Dodge/Debug.hs 45;" f
|
debugItem src/Dodge/Debug.hs 44;" f
|
||||||
debugMenu src/Dodge/Menu.hs 124;" f
|
debugMenu src/Dodge/Menu.hs 124;" f
|
||||||
debugMenuOptions src/Dodge/Menu.hs 130;" f
|
debugMenuOptions src/Dodge/Menu.hs 130;" f
|
||||||
debugMouseClickPos src/Dodge/Debug.hs 202;" f
|
debugMouseClickPos src/Dodge/Debug.hs 185;" f
|
||||||
debugOn src/Dodge/Data/Config.hs 154;" f
|
debugOn src/Dodge/Data/Config.hs 154;" f
|
||||||
debugPutDraw src/Dodge/Debug.hs 136;" f
|
debugPutDraw src/Dodge/Debug.hs 135;" f
|
||||||
debugPutItems src/Dodge/Debug.hs 119;" f
|
debugPutItems src/Dodge/Debug.hs 118;" f
|
||||||
debugPutN src/Dodge/Debug.hs 125;" f
|
debugPutN src/Dodge/Debug.hs 124;" f
|
||||||
debugShowPath src/Dodge/Debug.hs 162;" f
|
debugShowPath src/Dodge/Debug.hs 145;" f
|
||||||
debugWritableValues src/Dodge/Debug.hs 175;" f
|
debugWritableValues src/Dodge/Debug.hs 158;" f
|
||||||
decodeSensorType src/Dodge/Terminal.hs 72;" f
|
decodeSensorType src/Dodge/Terminal.hs 72;" f
|
||||||
decomposeSelfTree src/Dodge/Tree/Compose.hs 61;" f
|
decomposeSelfTree src/Dodge/Tree/Compose.hs 61;" f
|
||||||
decomposeTree src/Dodge/Tree/Compose.hs 58;" f
|
decomposeTree src/Dodge/Tree/Compose.hs 58;" f
|
||||||
@@ -3105,15 +3105,15 @@ deleteWallIDs src/Dodge/Wall/Delete.hs 28;" f
|
|||||||
denormalEdges src/Polyhedra.hs 136;" f
|
denormalEdges src/Polyhedra.hs 136;" f
|
||||||
destroyAllInvItems src/Dodge/Inventory.hs 53;" f
|
destroyAllInvItems src/Dodge/Inventory.hs 53;" f
|
||||||
destroyBlock src/Dodge/Block.hs 17;" f
|
destroyBlock src/Dodge/Block.hs 17;" f
|
||||||
destroyDoor src/Dodge/DrWdWd.hs 76;" f
|
destroyDoor src/Dodge/Door.hs 74;" f
|
||||||
destroyInvItem src/Dodge/Inventory.hs 40;" f
|
destroyInvItem src/Dodge/Inventory.hs 40;" f
|
||||||
destroyItem src/Dodge/Inventory.hs 62;" f
|
destroyItem src/Dodge/Inventory.hs 62;" f
|
||||||
destroyLSFlashAt src/Dodge/LightSource.hs 44;" f
|
destroyLSFlashAt src/Dodge/LightSource.hs 44;" f
|
||||||
destroyMachine src/Dodge/Machine/Destroy.hs 13;" f
|
destroyMachine src/Dodge/Machine/Destroy.hs 13;" f
|
||||||
destroyMatS src/Dodge/Material/Sound.hs 7;" f
|
destroyMatS src/Dodge/Material/Sound.hs 7;" f
|
||||||
destroyMcType src/Dodge/Machine/Destroy.hs 22;" f
|
destroyMcType src/Dodge/Machine/Destroy.hs 22;" f
|
||||||
destroyMount src/Dodge/DrWdWd.hs 97;" f
|
destroyMount src/Dodge/Door.hs 95;" f
|
||||||
destroyMounts src/Dodge/DrWdWd.hs 94;" f
|
destroyMounts src/Dodge/Door.hs 92;" f
|
||||||
destroyProjectile src/Dodge/Projectile/Update.hs 108;" f
|
destroyProjectile src/Dodge/Projectile/Update.hs 108;" f
|
||||||
detV src/Geometry/Vector.hs 94;" f
|
detV src/Geometry/Vector.hs 94;" f
|
||||||
detector src/Dodge/Item/Held/Utility.hs 27;" f
|
detector src/Dodge/Item/Held/Utility.hs 27;" f
|
||||||
@@ -3148,7 +3148,7 @@ dmType src/Dodge/Damage.hs 38;" f
|
|||||||
doAimTwist src/Dodge/Creature/YourControl.hs 154;" f
|
doAimTwist src/Dodge/Creature/YourControl.hs 154;" f
|
||||||
doAnyEquipmentEffect src/Dodge/Creature/State.hs 141;" f
|
doAnyEquipmentEffect src/Dodge/Creature/State.hs 141;" f
|
||||||
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
|
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
|
||||||
doBarrelSpin src/Dodge/Projectile/Update.hs 157;" f
|
doBarrelSpin src/Dodge/Projectile/Update.hs 158;" f
|
||||||
doBlBl src/Dodge/BlBl.hs 5;" f
|
doBlBl src/Dodge/BlBl.hs 5;" f
|
||||||
doBounce src/Dodge/Base/Collide.hs 67;" f
|
doBounce src/Dodge/Base/Collide.hs 67;" f
|
||||||
doButtonEvent src/Dodge/Button/Event.hs 9;" f
|
doButtonEvent src/Dodge/Button/Event.hs 9;" f
|
||||||
@@ -3162,8 +3162,8 @@ doCrWdAc src/Dodge/CreatureEffect.hs 47;" f
|
|||||||
doDamage src/Dodge/Creature/State.hs 43;" f
|
doDamage src/Dodge/Creature/State.hs 43;" f
|
||||||
doDeathToggle src/Dodge/WorldEffect.hs 91;" f
|
doDeathToggle src/Dodge/WorldEffect.hs 91;" f
|
||||||
doDeathTriggers src/Dodge/WorldEffect.hs 84;" f
|
doDeathTriggers src/Dodge/WorldEffect.hs 84;" f
|
||||||
doDebugGet src/Dodge/Debug.hs 155;" f
|
doDebugGet src/Dodge/Debug.hs 138;" f
|
||||||
doDebugPut src/Dodge/Debug.hs 128;" f
|
doDebugPut src/Dodge/Debug.hs 127;" f
|
||||||
doDebugTest src/Dodge/Update/Input/DebugTest.hs 23;" f
|
doDebugTest src/Dodge/Update/Input/DebugTest.hs 23;" f
|
||||||
doDebugTest2 src/Dodge/Update/Input/DebugTest.hs 38;" f
|
doDebugTest2 src/Dodge/Update/Input/DebugTest.hs 38;" f
|
||||||
doDebugTestF10 src/Dodge/Update/Input/DebugTest.hs 66;" f
|
doDebugTestF10 src/Dodge/Update/Input/DebugTest.hs 66;" f
|
||||||
@@ -3173,7 +3173,7 @@ doDebugTestF6 src/Dodge/Update/Input/DebugTest.hs 41;" f
|
|||||||
doDebugTestF7 src/Dodge/Update/Input/DebugTest.hs 51;" f
|
doDebugTestF7 src/Dodge/Update/Input/DebugTest.hs 51;" f
|
||||||
doDebugTestF8 src/Dodge/Update/Input/DebugTest.hs 59;" f
|
doDebugTestF8 src/Dodge/Update/Input/DebugTest.hs 59;" f
|
||||||
doDoorLerp src/Dodge/Door/DoorLerp.hs 8;" f
|
doDoorLerp src/Dodge/Door/DoorLerp.hs 8;" f
|
||||||
doDoorMount src/Dodge/DrWdWd.hs 35;" f
|
doDoorMount src/Dodge/Door.hs 34;" f
|
||||||
doDrag src/Dodge/Update/Input/InGame.hs 127;" f
|
doDrag src/Dodge/Update/Input/InGame.hs 127;" f
|
||||||
doDrawing src/Dodge/Render.hs 34;" f
|
doDrawing src/Dodge/Render.hs 34;" f
|
||||||
doDrawing' src/Dodge/Render.hs 45;" f
|
doDrawing' src/Dodge/Render.hs 45;" f
|
||||||
@@ -3216,7 +3216,7 @@ doWorldEvents src/Dodge/Update.hs 429;" f
|
|||||||
doWorldPos src/Dodge/WorldPos.hs 10;" f
|
doWorldPos src/Dodge/WorldPos.hs 10;" f
|
||||||
door src/Dodge/Room/Door.hs 13;" f
|
door src/Dodge/Room/Door.hs 13;" f
|
||||||
doorBetween src/Dodge/Placement/Instance/Door.hs 44;" f
|
doorBetween src/Dodge/Placement/Instance/Door.hs 44;" f
|
||||||
doorLerp src/Dodge/DrWdWd.hs 46;" f
|
doorLerp src/Dodge/Door.hs 44;" f
|
||||||
dotV src/Geometry/Vector.hs 76;" f
|
dotV src/Geometry/Vector.hs 76;" f
|
||||||
dotV3 src/Geometry/Vector3D.hs 119;" f
|
dotV3 src/Geometry/Vector3D.hs 119;" f
|
||||||
doubleCorridorBarrels src/Dodge/Room/Room.hs 276;" f
|
doubleCorridorBarrels src/Dodge/Room/Room.hs 276;" f
|
||||||
@@ -3248,8 +3248,8 @@ drawCombFilter src/Dodge/Render/Picture.hs 269;" f
|
|||||||
drawCombineInventory src/Dodge/Render/HUD.hs 182;" f
|
drawCombineInventory src/Dodge/Render/HUD.hs 182;" f
|
||||||
drawConcurrentMessage src/Dodge/Render/Picture.hs 74;" f
|
drawConcurrentMessage src/Dodge/Render/Picture.hs 74;" f
|
||||||
drawCoord src/Dodge/Debug/Picture.hs 395;" f
|
drawCoord src/Dodge/Debug/Picture.hs 395;" f
|
||||||
drawCrInfo src/Dodge/Debug.hs 226;" f
|
drawCrInfo src/Dodge/Debug.hs 209;" f
|
||||||
drawCrInfo' src/Dodge/Debug.hs 221;" f
|
drawCrInfo' src/Dodge/Debug.hs 204;" f
|
||||||
drawCreature src/Dodge/Render/ShapePicture.hs 71;" f
|
drawCreature src/Dodge/Render/ShapePicture.hs 71;" f
|
||||||
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 199;" f
|
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 199;" f
|
||||||
drawCross src/Dodge/Render/Label.hs 24;" f
|
drawCross src/Dodge/Render/Label.hs 24;" f
|
||||||
@@ -3258,7 +3258,7 @@ drawCursorAt src/Dodge/Render/List.hs 72;" f
|
|||||||
drawCursorByTerminalStatus src/Dodge/Render/Picture.hs 139;" f
|
drawCursorByTerminalStatus src/Dodge/Render/Picture.hs 139;" f
|
||||||
drawDDATest src/Dodge/Debug/Picture.hs 311;" f
|
drawDDATest src/Dodge/Debug/Picture.hs 311;" f
|
||||||
drawDamSensor src/Dodge/Machine/Draw.hs 27;" f
|
drawDamSensor src/Dodge/Machine/Draw.hs 27;" f
|
||||||
drawDebug src/Dodge/Debug.hs 264;" f
|
drawDebug src/Dodge/Debug.hs 247;" f
|
||||||
drawDrag src/Dodge/Render/Picture.hs 200;" f
|
drawDrag src/Dodge/Render/Picture.hs 200;" f
|
||||||
drawDragDrop src/Dodge/Render/Picture.hs 229;" f
|
drawDragDrop src/Dodge/Render/Picture.hs 229;" f
|
||||||
drawDragPickup src/Dodge/Render/Picture.hs 238;" f
|
drawDragPickup src/Dodge/Render/Picture.hs 238;" f
|
||||||
@@ -3356,8 +3356,6 @@ drawZone src/Dodge/Debug/Picture.hs 152;" f
|
|||||||
drawZoneCirc src/Dodge/Debug/Picture.hs 300;" f
|
drawZoneCirc src/Dodge/Debug/Picture.hs 300;" f
|
||||||
drawZoneCol src/Dodge/Debug/Picture.hs 149;" f
|
drawZoneCol src/Dodge/Debug/Picture.hs 149;" f
|
||||||
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 293;" f
|
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 293;" f
|
||||||
drawthedoor src/Dodge/Debug.hs 146;" f
|
|
||||||
drawthezones src/Dodge/Debug.hs 139;" f
|
|
||||||
dropAll src/Dodge/Creature/Update.hs 129;" f
|
dropAll src/Dodge/Creature/Update.hs 129;" f
|
||||||
dropInventoryPath src/Dodge/HeldUse.hs 1351;" f
|
dropInventoryPath src/Dodge/HeldUse.hs 1351;" f
|
||||||
dropItem src/Dodge/Creature/Action.hs 155;" f
|
dropItem src/Dodge/Creature/Action.hs 155;" f
|
||||||
@@ -3436,7 +3434,7 @@ expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
|
|||||||
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
|
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
|
||||||
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
|
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
|
||||||
expireAndDamage src/Dodge/Bullet.hs 188;" f
|
expireAndDamage src/Dodge/Bullet.hs 188;" f
|
||||||
explodeShell src/Dodge/Projectile/Update.hs 228;" f
|
explodeShell src/Dodge/Projectile/Update.hs 229;" f
|
||||||
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f
|
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f
|
||||||
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
|
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
|
||||||
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
|
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
|
||||||
@@ -3499,7 +3497,7 @@ floorTo src/Geometry/Zone.hs 12;" f
|
|||||||
floorWire src/Dodge/Wire.hs 13;" f
|
floorWire src/Dodge/Wire.hs 13;" f
|
||||||
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
|
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
|
||||||
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
|
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
|
||||||
foldMTRS src/Dodge/Room/Tutorial.hs 84;" f
|
foldMTRS src/Dodge/Room/Tutorial.hs 85;" f
|
||||||
foldPairs src/ListHelp.hs 37;" f
|
foldPairs src/ListHelp.hs 37;" f
|
||||||
foldrWhileArb src/ListHelp.hs 110;" f
|
foldrWhileArb src/ListHelp.hs 110;" f
|
||||||
followImpulse src/Dodge/Creature/Impulse.hs 24;" f
|
followImpulse src/Dodge/Creature/Impulse.hs 24;" f
|
||||||
@@ -3560,8 +3558,8 @@ getCloseObj src/Dodge/Update/Input/InGame.hs 533;" f
|
|||||||
getCommand src/Dodge/Terminal.hs 52;" f
|
getCommand src/Dodge/Terminal.hs 52;" f
|
||||||
getCommands src/Dodge/Terminal.hs 49;" f
|
getCommands src/Dodge/Terminal.hs 49;" f
|
||||||
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
|
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
|
||||||
getCrsFromRooms src/Dodge/Room/Tutorial.hs 359;" f
|
getCrsFromRooms src/Dodge/Room/Tutorial.hs 358;" f
|
||||||
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 346;" f
|
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 345;" f
|
||||||
getDebugMouseOver src/Dodge/Update.hs 377;" f
|
getDebugMouseOver src/Dodge/Update.hs 377;" f
|
||||||
getDistortions src/Dodge/Render.hs 435;" f
|
getDistortions src/Dodge/Render.hs 435;" f
|
||||||
getEdgesCrossing src/Dodge/Path.hs 42;" f
|
getEdgesCrossing src/Dodge/Path.hs 42;" f
|
||||||
@@ -3578,7 +3576,7 @@ getNodePos src/Dodge/Path.hs 39;" f
|
|||||||
getPJStabiliser src/Dodge/HeldUse.hs 1251;" f
|
getPJStabiliser src/Dodge/HeldUse.hs 1251;" f
|
||||||
getPretty src/AesonHelp.hs 8;" f
|
getPretty src/AesonHelp.hs 8;" f
|
||||||
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
|
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
|
||||||
getRoomsFromInts src/Dodge/Room/Tutorial.hs 342;" f
|
getRoomsFromInts src/Dodge/Room/Tutorial.hs 341;" f
|
||||||
getRootItemBounds src/Dodge/Render/HUD.hs 100;" f
|
getRootItemBounds src/Dodge/Render/HUD.hs 100;" f
|
||||||
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
|
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
|
||||||
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
|
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
|
||||||
@@ -3782,7 +3780,7 @@ inventoryX src/Dodge/Creature.hs 113;" f
|
|||||||
inverseSelNumPos src/Dodge/SelectionSections.hs 193;" f
|
inverseSelNumPos src/Dodge/SelectionSections.hs 193;" f
|
||||||
inverseSelSecYint src/Dodge/SelectionSections.hs 164;" f
|
inverseSelSecYint src/Dodge/SelectionSections.hs 164;" f
|
||||||
inverseSelSecYintXPosCheck src/Dodge/SelectionSections.hs 177;" f
|
inverseSelSecYintXPosCheck src/Dodge/SelectionSections.hs 177;" f
|
||||||
inverseShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 43;" f
|
inverseShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 42;" f
|
||||||
invertEncircleDistP src/Dodge/Creature/Boid.hs 16;" f
|
invertEncircleDistP src/Dodge/Creature/Boid.hs 16;" f
|
||||||
invertIntMap src/IntMapHelp.hs 100;" f
|
invertIntMap src/IntMapHelp.hs 100;" f
|
||||||
invertIntMap src/Multiset.hs 67;" f
|
invertIntMap src/Multiset.hs 67;" f
|
||||||
@@ -3893,7 +3891,7 @@ keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
|
|||||||
keyPic src/Dodge/Item/Draw/SPic.hs 459;" f
|
keyPic src/Dodge/Item/Draw/SPic.hs 459;" f
|
||||||
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
|
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
|
||||||
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 638;" f
|
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 638;" f
|
||||||
lChasm src/Dodge/Room/Tutorial.hs 148;" f
|
lChasm src/Dodge/Room/Tutorial.hs 149;" f
|
||||||
lConnect src/Dodge/Render/Connectors.hs 42;" f
|
lConnect src/Dodge/Render/Connectors.hs 42;" f
|
||||||
lConnectMulti src/Dodge/Render/Connectors.hs 46;" f
|
lConnectMulti src/Dodge/Render/Connectors.hs 46;" f
|
||||||
lShape src/Dodge/Placement/Instance/LightSource.hs 91;" f
|
lShape src/Dodge/Placement/Instance/LightSource.hs 91;" f
|
||||||
@@ -4064,7 +4062,7 @@ makeShaderProgram src/Shader/Compile.hs 241;" f
|
|||||||
makeShaderUsingVAO src/Shader/Compile.hs 146;" f
|
makeShaderUsingVAO src/Shader/Compile.hs 146;" f
|
||||||
makeShaderUsingVBO src/Shader/Compile.hs 69;" f
|
makeShaderUsingVBO src/Shader/Compile.hs 69;" f
|
||||||
makeShaderVBO src/Shader/Compile.hs 32;" f
|
makeShaderVBO src/Shader/Compile.hs 32;" f
|
||||||
makeShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 12;" f
|
makeShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 11;" f
|
||||||
makeShrapnelAt src/Dodge/Payload.hs 24;" f
|
makeShrapnelAt src/Dodge/Payload.hs 24;" f
|
||||||
makeSourcedShader src/Shader/Compile.hs 167;" f
|
makeSourcedShader src/Shader/Compile.hs 167;" f
|
||||||
makeSpark src/Dodge/Spark.hs 45;" f
|
makeSpark src/Dodge/Spark.hs 45;" f
|
||||||
@@ -4138,7 +4136,7 @@ mglCreate src/GLHelp.hs 8;" f
|
|||||||
mglDelete src/GLHelp.hs 14;" f
|
mglDelete src/GLHelp.hs 14;" f
|
||||||
midBarDecoration src/Dodge/Placement/TopDecoration.hs 16;" f
|
midBarDecoration src/Dodge/Placement/TopDecoration.hs 16;" f
|
||||||
midBounds src/Dodge/Room/Foreground.hs 150;" f
|
midBounds src/Dodge/Room/Foreground.hs 150;" f
|
||||||
midChasm src/Dodge/Room/Tutorial.hs 173;" f
|
midChasm src/Dodge/Room/Tutorial.hs 172;" f
|
||||||
midPad src/Padding.hs 27;" f
|
midPad src/Padding.hs 27;" f
|
||||||
midPadL src/Padding.hs 33;" f
|
midPadL src/Padding.hs 33;" f
|
||||||
midPoint src/Geometry.hs 83;" f
|
midPoint src/Geometry.hs 83;" f
|
||||||
@@ -4179,10 +4177,10 @@ moveCombineSel src/Dodge/Update/Scroll.hs 121;" f
|
|||||||
moveInverseShockwave src/Dodge/Shockwave/Update.hs 44;" f
|
moveInverseShockwave src/Dodge/Shockwave/Update.hs 44;" f
|
||||||
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 47;" f
|
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 47;" f
|
||||||
movePenBullet src/Dodge/Bullet.hs 203;" f
|
movePenBullet src/Dodge/Bullet.hs 203;" f
|
||||||
moveProjectile src/Dodge/Projectile/Update.hs 209;" f
|
moveProjectile src/Dodge/Projectile/Update.hs 210;" f
|
||||||
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
||||||
moveShockwave src/Dodge/Shockwave/Update.hs 13;" f
|
moveShockwave src/Dodge/Shockwave/Update.hs 13;" f
|
||||||
moveStuckGrenade src/Dodge/Projectile/Update.hs 196;" f
|
moveStuckGrenade src/Dodge/Projectile/Update.hs 197;" f
|
||||||
moveToSideNthOutLink src/Dodge/Room/Warning.hs 69;" f
|
moveToSideNthOutLink src/Dodge/Room/Warning.hs 69;" f
|
||||||
moveWall src/Dodge/Wall/Move.hs 23;" f
|
moveWall src/Dodge/Wall/Move.hs 23;" f
|
||||||
moveWallID src/Dodge/Wall/Move.hs 18;" f
|
moveWallID src/Dodge/Wall/Move.hs 18;" f
|
||||||
@@ -4284,7 +4282,7 @@ outwardIntegers src/Dodge/Base.hs 181;" f
|
|||||||
overCol src/Picture/Base.hs 308;" f
|
overCol src/Picture/Base.hs 308;" f
|
||||||
overColObj src/Shape.hs 273;" f
|
overColObj src/Shape.hs 273;" f
|
||||||
overColSH src/Shape.hs 241;" f
|
overColSH src/Shape.hs 241;" f
|
||||||
overDebugEvent src/Dodge/Debug.hs 36;" f
|
overDebugEvent src/Dodge/Debug.hs 35;" f
|
||||||
overLnkPosDir src/Dodge/RoomLink.hs 115;" f
|
overLnkPosDir src/Dodge/RoomLink.hs 115;" f
|
||||||
overLnkType src/Dodge/RoomLink.hs 105;" f
|
overLnkType src/Dodge/RoomLink.hs 105;" f
|
||||||
overPos src/Picture/Base.hs 303;" f
|
overPos src/Picture/Base.hs 303;" f
|
||||||
@@ -4342,7 +4340,7 @@ pingPongBetween src/Render.hs 221;" f
|
|||||||
pipe src/Dodge/Item/Craftable.hs 32;" f
|
pipe src/Dodge/Item/Craftable.hs 32;" f
|
||||||
pistol src/Dodge/Item/Held/Stick.hs 40;" f
|
pistol src/Dodge/Item/Held/Stick.hs 40;" f
|
||||||
pistolerRoom src/Dodge/Room/Room.hs 330;" f
|
pistolerRoom src/Dodge/Room/Room.hs 330;" f
|
||||||
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 172;" f
|
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 173;" f
|
||||||
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 20;" f
|
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 20;" f
|
||||||
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 12;" f
|
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 12;" f
|
||||||
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 53;" f
|
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 53;" f
|
||||||
@@ -4429,8 +4427,8 @@ pokeWall src/Shader/Poke.hs 78;" f
|
|||||||
pokeWallsWindows src/Shader/Poke.hs 50;" f
|
pokeWallsWindows src/Shader/Poke.hs 50;" f
|
||||||
poly3 src/Picture/Base.hs 84;" f
|
poly3 src/Picture/Base.hs 84;" f
|
||||||
poly3Col src/Picture/Base.hs 88;" f
|
poly3Col src/Picture/Base.hs 88;" f
|
||||||
polyChasm src/Dodge/Room/Tutorial.hs 194;" f
|
polyChasm src/Dodge/Room/Tutorial.hs 193;" f
|
||||||
polyChasmC src/Dodge/Room/Tutorial.hs 203;" f
|
polyChasmC src/Dodge/Room/Tutorial.hs 202;" f
|
||||||
polyCirc src/Shape.hs 46;" f
|
polyCirc src/Shape.hs 46;" f
|
||||||
polyCircx src/Shape.hs 51;" f
|
polyCircx src/Shape.hs 51;" f
|
||||||
polyCornerDist src/Geometry/Polygon.hs 61;" f
|
polyCornerDist src/Geometry/Polygon.hs 61;" f
|
||||||
@@ -4510,9 +4508,9 @@ pushOutFromWalls src/Dodge/WallCreatureCollisions.hs 64;" f
|
|||||||
pushR src/DoubleStack.hs 24;" f
|
pushR src/DoubleStack.hs 24;" f
|
||||||
pushScreen src/Dodge/Menu/PushPop.hs 9;" f
|
pushScreen src/Dodge/Menu/PushPop.hs 9;" f
|
||||||
putAutoDoor src/Dodge/Placement/Instance/Door.hs 93;" f
|
putAutoDoor src/Dodge/Placement/Instance/Door.hs 93;" f
|
||||||
putBlockN src/Dodge/Placement/Instance/Wall.hs 169;" f
|
putBlockN src/Dodge/Placement/Instance/Wall.hs 164;" f
|
||||||
putBlockRect src/Dodge/Placement/Instance/Wall.hs 148;" f
|
putBlockRect src/Dodge/Placement/Instance/Wall.hs 148;" f
|
||||||
putBlockV src/Dodge/Placement/Instance/Wall.hs 156;" f
|
putBlockV src/Dodge/Placement/Instance/Wall.hs 151;" f
|
||||||
putDoor src/Dodge/Room/Airlock.hs 114;" f
|
putDoor src/Dodge/Room/Airlock.hs 114;" f
|
||||||
putDoubleDoor src/Dodge/Placement/Instance/Door.hs 17;" f
|
putDoubleDoor src/Dodge/Placement/Instance/Door.hs 17;" f
|
||||||
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 27;" f
|
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 27;" f
|
||||||
@@ -4591,16 +4589,16 @@ rectXY src/Geometry/Polygon.hs 37;" f
|
|||||||
red src/Color.hs 14;" f
|
red src/Color.hs 14;" f
|
||||||
reduceLocDT src/Dodge/DoubleTree.hs 398;" f
|
reduceLocDT src/Dodge/DoubleTree.hs 398;" f
|
||||||
reduceLocLDT src/Dodge/DoubleTree.hs 393;" f
|
reduceLocLDT src/Dodge/DoubleTree.hs 393;" f
|
||||||
reflDirWall src/Dodge/Base/Wall.hs 16;" f
|
|
||||||
reflVelWall src/Dodge/Base/Wall.hs 24;" f
|
reflVelWall src/Dodge/Base/Wall.hs 24;" f
|
||||||
reflVelWallDamp src/Dodge/Base/Wall.hs 20;" f
|
reflVelWallDamp src/Dodge/Base/Wall.hs 20;" f
|
||||||
|
reflWall src/Dodge/Base/Wall.hs 16;" f
|
||||||
reflectAngle src/Geometry.hs 142;" f
|
reflectAngle src/Geometry.hs 142;" f
|
||||||
reflectIn src/Geometry.hs 136;" f
|
reflectIn src/Geometry.hs 136;" f
|
||||||
reflectInNormal src/Geometry/Vector.hs 217;" f
|
reflectInNormal src/Geometry/Vector.hs 217;" f
|
||||||
reflectInParam src/Geometry.hs 230;" f
|
reflectInParam src/Geometry.hs 230;" f
|
||||||
reflectLaserAlong src/Dodge/Item/Weapon/LaserPath.hs 17;" f
|
reflectLaserAlong src/Dodge/Item/Weapon/LaserPath.hs 19;" f
|
||||||
reflectPulseLaserAlong src/Dodge/Item/Weapon/LaserPath.hs 70;" f
|
reflectPulseLaserAlong src/Dodge/Item/Weapon/LaserPath.hs 62;" f
|
||||||
refract src/Dodge/Item/Weapon/LaserPath.hs 44;" f
|
refract src/Dodge/Item/Weapon/LaserPath.hs 36;" f
|
||||||
refreshOptionsSelectionList src/Dodge/Menu/Option.hs 35;" f
|
refreshOptionsSelectionList src/Dodge/Menu/Option.hs 35;" f
|
||||||
regexCombs src/Dodge/DisplayInventory.hs 71;" f
|
regexCombs src/Dodge/DisplayInventory.hs 71;" f
|
||||||
regexList src/Dodge/DisplayInventory.hs 308;" f
|
regexList src/Dodge/DisplayInventory.hs 308;" f
|
||||||
@@ -4614,7 +4612,7 @@ removeAimPosture src/Dodge/Creature/YourControl.hs 159;" f
|
|||||||
removeAmmoFromMag src/Dodge/HeldUse.hs 907;" f
|
removeAmmoFromMag src/Dodge/HeldUse.hs 907;" f
|
||||||
removeDot src/ShortShow.hs 44;" f
|
removeDot src/ShortShow.hs 44;" f
|
||||||
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
||||||
removeLights src/Dodge/Room/Tutorial.hs 259;" f
|
removeLights src/Dodge/Room/Tutorial.hs 258;" f
|
||||||
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
|
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
|
||||||
removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
|
removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
|
||||||
renderDataResizeUpdate src/Preload/Update.hs 26;" f
|
renderDataResizeUpdate src/Preload/Update.hs 26;" f
|
||||||
@@ -4793,7 +4791,7 @@ sensorReqToString src/Dodge/Machine/Update.hs 197;" f
|
|||||||
sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f
|
sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f
|
||||||
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f
|
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f
|
||||||
sensorSPic src/Dodge/Machine/Draw.hs 81;" f
|
sensorSPic src/Dodge/Machine/Draw.hs 81;" f
|
||||||
sensorTut src/Dodge/Room/Tutorial.hs 368;" f
|
sensorTut src/Dodge/Room/Tutorial.hs 367;" f
|
||||||
sensorTypeDamages src/Dodge/Machine/Update.hs 234;" f
|
sensorTypeDamages src/Dodge/Machine/Update.hs 234;" f
|
||||||
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
|
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
|
||||||
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 81;" f
|
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 81;" f
|
||||||
@@ -4801,7 +4799,7 @@ sentinelFireType src/Dodge/Creature/SentinelAI.hs 49;" f
|
|||||||
setAimPosture src/Dodge/Creature/YourControl.hs 145;" f
|
setAimPosture src/Dodge/Creature/YourControl.hs 145;" f
|
||||||
setChannelPos src/Sound.hs 150;" f
|
setChannelPos src/Sound.hs 150;" f
|
||||||
setClickWorldPos src/Dodge/Update.hs 102;" f
|
setClickWorldPos src/Dodge/Update.hs 102;" f
|
||||||
setClip src/Dodge/Debug.hs 250;" f
|
setClip src/Dodge/Debug.hs 233;" f
|
||||||
setClusterID src/Dodge/Combine/Graph.hs 114;" f
|
setClusterID src/Dodge/Combine/Graph.hs 114;" f
|
||||||
setDepth src/Picture/Base.hs 128;" f
|
setDepth src/Picture/Base.hs 128;" f
|
||||||
setDirPS src/Dodge/PlacementSpot.hs 49;" f
|
setDirPS src/Dodge/PlacementSpot.hs 49;" f
|
||||||
@@ -4820,7 +4818,7 @@ setOutLinks src/Dodge/RoomLink.hs 50;" f
|
|||||||
setOutLinksByType src/Dodge/RoomLink.hs 75;" f
|
setOutLinksByType src/Dodge/RoomLink.hs 75;" f
|
||||||
setOutLinksPD src/Dodge/RoomLink.hs 95;" f
|
setOutLinksPD src/Dodge/RoomLink.hs 95;" f
|
||||||
setRBCreatureTargeting src/Dodge/Creature/State.hs 290;" f
|
setRBCreatureTargeting src/Dodge/Creature/State.hs 290;" f
|
||||||
setRoomInt src/Dodge/Room/Tutorial.hs 91;" f
|
setRoomInt src/Dodge/Room/Tutorial.hs 92;" f
|
||||||
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f
|
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f
|
||||||
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
|
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
|
||||||
setShaderSource src/Shader/Compile.hs 290;" f
|
setShaderSource src/Shader/Compile.hs 290;" f
|
||||||
@@ -4829,7 +4827,7 @@ setSoundVolume src/Sound.hs 157;" f
|
|||||||
setTargetMv src/Dodge/Creature/ReaderUpdate.hs 82;" f
|
setTargetMv src/Dodge/Creature/ReaderUpdate.hs 82;" f
|
||||||
setTile src/Dodge/Layout.hs 70;" f
|
setTile src/Dodge/Layout.hs 70;" f
|
||||||
setTiles src/Dodge/Layout.hs 67;" f
|
setTiles src/Dodge/Layout.hs 67;" f
|
||||||
setTreeInts src/Dodge/Room/Tutorial.hs 98;" f
|
setTreeInts src/Dodge/Room/Tutorial.hs 99;" f
|
||||||
setViewDistance src/Dodge/Update/Camera.hs 236;" f
|
setViewDistance src/Dodge/Update/Camera.hs 236;" f
|
||||||
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
|
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
|
||||||
setViewport src/Dodge/Render.hs 440;" f
|
setViewport src/Dodge/Render.hs 440;" f
|
||||||
@@ -5048,7 +5046,7 @@ stone4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 484;" f
|
|||||||
stone5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 626;" f
|
stone5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 626;" f
|
||||||
stopAllSounds src/Sound.hs 125;" f
|
stopAllSounds src/Sound.hs 125;" f
|
||||||
stopBulletAt src/Dodge/Bullet.hs 200;" f
|
stopBulletAt src/Dodge/Bullet.hs 200;" f
|
||||||
stopPushing src/Dodge/DrWdWd.hs 102;" f
|
stopPushing src/Dodge/Door.hs 100;" f
|
||||||
stopSoundFrom src/Dodge/SoundLogic.hs 220;" f
|
stopSoundFrom src/Dodge/SoundLogic.hs 220;" f
|
||||||
strFromEquipment src/Dodge/Creature/Statistics.hs 53;" f
|
strFromEquipment src/Dodge/Creature/Statistics.hs 53;" f
|
||||||
strFromHeldItem src/Dodge/Creature/Statistics.hs 67;" f
|
strFromHeldItem src/Dodge/Creature/Statistics.hs 67;" f
|
||||||
@@ -5061,7 +5059,7 @@ stripZ src/Geometry/Vector3D.hs 97;" f
|
|||||||
subInvX src/Dodge/ListDisplayParams.hs 46;" f
|
subInvX src/Dodge/ListDisplayParams.hs 46;" f
|
||||||
subMap src/TreeHelp.hs 119;" f
|
subMap src/TreeHelp.hs 119;" f
|
||||||
subZipWith src/Dodge/Placement/Instance/Wall.hs 118;" f
|
subZipWith src/Dodge/Placement/Instance/Wall.hs 118;" f
|
||||||
succB src/Dodge/Debug.hs 170;" f
|
succB src/Dodge/Debug.hs 153;" f
|
||||||
swapAnyExtraSelection src/Dodge/Inventory/Swap.hs 57;" f
|
swapAnyExtraSelection src/Dodge/Inventory/Swap.hs 57;" f
|
||||||
swapInOutLinks src/Dodge/RoomLink.hs 98;" f
|
swapInOutLinks src/Dodge/RoomLink.hs 98;" f
|
||||||
swapIndices src/ListHelp.hs 50;" f
|
swapIndices src/ListHelp.hs 50;" f
|
||||||
@@ -5260,13 +5258,13 @@ tryUseParent src/Dodge/Creature/State.hs 145;" f
|
|||||||
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
||||||
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
||||||
turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f
|
turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f
|
||||||
tutAnoTree src/Dodge/Room/Tutorial.hs 45;" f
|
tutAnoTree src/Dodge/Room/Tutorial.hs 46;" f
|
||||||
tutDrop src/Dodge/Room/Tutorial.hs 103;" f
|
tutDrop src/Dodge/Room/Tutorial.hs 104;" f
|
||||||
tutHub src/Dodge/Room/Tutorial.hs 266;" f
|
tutHub src/Dodge/Room/Tutorial.hs 265;" f
|
||||||
tutLight src/Dodge/Room/Tutorial.hs 231;" f
|
tutLight src/Dodge/Room/Tutorial.hs 230;" f
|
||||||
tutRezBox src/Dodge/Room/Tutorial.hs 379;" f
|
tutRezBox src/Dodge/Room/Tutorial.hs 378;" f
|
||||||
tutRoomTree src/Dodge/Floor.hs 21;" f
|
tutRoomTree src/Dodge/Floor.hs 21;" f
|
||||||
tutorialMessage1 src/Dodge/Room/Tutorial.hs 403;" f
|
tutorialMessage1 src/Dodge/Room/Tutorial.hs 402;" f
|
||||||
tweenAngles src/Geometry/Vector.hs 190;" f
|
tweenAngles src/Geometry/Vector.hs 190;" f
|
||||||
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 79;" f
|
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 79;" f
|
||||||
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 34;" f
|
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 34;" f
|
||||||
@@ -5325,7 +5323,7 @@ updateDelayedEvents src/Dodge/Update.hs 891;" f
|
|||||||
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
|
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
|
||||||
updateDistortion src/Dodge/Distortion.hs 5;" f
|
updateDistortion src/Dodge/Distortion.hs 5;" f
|
||||||
updateDistortions src/Dodge/Update.hs 559;" f
|
updateDistortions src/Dodge/Update.hs 559;" f
|
||||||
updateDoor src/Dodge/DrWdWd.hs 26;" f
|
updateDoor src/Dodge/Door.hs 25;" f
|
||||||
updateDoors src/Dodge/Update.hs 311;" f
|
updateDoors src/Dodge/Update.hs 311;" f
|
||||||
updateDust src/Dodge/Update.hs 823;" f
|
updateDust src/Dodge/Update.hs 823;" f
|
||||||
updateDusts src/Dodge/Update.hs 673;" f
|
updateDusts src/Dodge/Update.hs 673;" f
|
||||||
@@ -5582,7 +5580,7 @@ yourInv src/Dodge/Base/You.hs 28;" f
|
|||||||
yourRootItem src/Dodge/Base/You.hs 22;" f
|
yourRootItem src/Dodge/Base/You.hs 22;" f
|
||||||
yourSelectedItem src/Dodge/Base/You.hs 16;" f
|
yourSelectedItem src/Dodge/Base/You.hs 16;" f
|
||||||
yourStatsInfo src/Dodge/Creature/Info.hs 27;" f
|
yourStatsInfo src/Dodge/Creature/Info.hs 27;" f
|
||||||
zChasm src/Dodge/Room/Tutorial.hs 158;" f
|
zChasm src/Dodge/Room/Tutorial.hs 159;" f
|
||||||
zConnect src/Dodge/Render/Connectors.hs 17;" f
|
zConnect src/Dodge/Render/Connectors.hs 17;" f
|
||||||
zConnectCol src/Dodge/Render/Connectors.hs 28;" f
|
zConnectCol src/Dodge/Render/Connectors.hs 28;" f
|
||||||
zConnectColMidX src/Dodge/Render/Connectors.hs 31;" f
|
zConnectColMidX src/Dodge/Render/Connectors.hs 31;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user