Allow turrets to fire bullets, only good for testing for now
This commit is contained in:
File diff suppressed because one or more lines are too long
+1
-1
@@ -39,7 +39,7 @@ applyMagnetsToBul bu =
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doMagnetBuBu :: Magnet -> Bullet -> Bullet
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doMagnetBuBu :: Magnet -> Bullet -> Bullet
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doMagnetBuBu mg bu = case _mgField mg of
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doMagnetBuBu mg bu = case _mgField mg of
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MagnetAlign | isclose -> bu
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MagnetAlign | isclose -> bu
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MagnetDeflect | isclose -> bu & buVel %~ vecTurnTo (50 * pi / d) bpos mgdeflectpos
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MagnetDeflect | isclose -> bu & buVel %~ vecTurnTo (4 * pi / (d+16)) bpos mgdeflectpos
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_ -> bu
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_ -> bu
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where
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where
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bvel = bu ^. buVel
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bvel = bu ^. buVel
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+33
-18
@@ -7,6 +7,7 @@ module Dodge.HeldUse (
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mcUseHeld,
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mcUseHeld,
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) where
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) where
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import Dodge.Item.Weapon.Bullet
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import Color
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import Color
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import Control.Monad
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import Control.Monad
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import Data.Maybe
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import Data.Maybe
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@@ -458,36 +459,39 @@ shootBullet ::
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World
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World
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shootBullet itmtree cr (mz, x, magtree) w = fromMaybe w $ do
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shootBullet itmtree cr (mz, x, magtree) w = fromMaybe w $ do
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thebullet <- getBulletType itmtree magtree mz cr w
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thebullet <- getBulletType itmtree magtree mz cr w
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return $ foldl' (&) w (replicate x (makeBullet thebullet (itmtree ^. ldtValue) cr mz))
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return $ foldl' (&) w (replicate x (makeBullet' thebullet (itmtree ^. ldtValue) cr mz))
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makeBullet' :: Bullet -> Item -> Creature -> Muzzle -> World -> World
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makeBullet' bu itm cr mz w = makeBullet bu itm bulpos dir . (randGen .~ g) $ w
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where
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bulpos = _crPos cr + rotateV (_crDir cr) moff
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(moff, mrot) = heldItemOrient2D itm cr (_mzPos mz + V2 0 offset) (_mzRot mz)
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(a, g) = randomR (- inacc, inacc) $ _randGen w
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dir = _crDir cr + mrot + a
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inacc = _mzInaccuracy mz
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offset = case itm ^? itUse . heldParams . randomOffset of
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Just x | x /= 0 -> fst . randomR (- x, x) $ _randGen w
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_ -> 0
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-- & makeMuzzleSmoke mz itm cr
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-- & makeMuzzleSmoke mz itm cr
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-- the random generator is not updated here, not sure if that is a problem
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makeBullet :: Bullet -> Item -> Point2 -> Float -> World -> World
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makeBullet :: Bullet -> Item -> Creature -> Muzzle -> World -> World
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makeBullet thebullet itm bulpos dir w =
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makeBullet thebullet itm cr mz w =
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w & randGen .~ g''
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w & randGen .~ g
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& cWorld . lWorld . instantBullets
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& cWorld . lWorld . instantBullets
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.:~ ( thebullet
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.:~ ( thebullet
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& buPos .~ bulpos
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& buPos .~ bulpos
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-- & buTrajectory .~ BasicBulletTrajectory
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& buVel %~ (rotateV dir . (muzvel *.*))
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& buVel %~ (rotateV dir . (muzvel *.*))
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& buDrag *~ drag
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& buDrag *~ drag
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)
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)
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where
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where
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(moff, mrot) = heldItemOrient2D itm cr (_mzPos mz + V2 0 offset) (_mzRot mz)
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g = _randGen w
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bulpos = _crPos cr + rotateV (_crDir cr) moff
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(a, g'') = randomR (- inacc, inacc) $ _randGen w
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inacc = _mzInaccuracy mz
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(drag, g') = case _rifling (_heldParams $ _itUse itm) of
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(drag, g') = case _rifling (_heldParams $ _itUse itm) of
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ConstFloat x -> (x, g'')
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ConstFloat x -> (x, g)
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UniRandFloat x y -> randomR (x, y) g''
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UniRandFloat x y -> randomR (x, y) g
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(muzvel, g) = case _muzVel $ _heldParams $ _itUse itm of
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(muzvel, g'') = case _muzVel $ _heldParams $ _itUse itm of
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ConstFloat x -> (x, g')
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ConstFloat x -> (x, g')
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UniRandFloat x y -> randomR (x, y) g'
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UniRandFloat x y -> randomR (x, y) g'
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dir = _crDir cr + mrot + a
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offset = case itm ^? itUse . heldParams . randomOffset of
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Just x | x /= 0 -> fst . randomR (- x, x) $ _randGen w
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_ -> 0
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mcUseHeld :: HeldItemType -> Item -> Machine -> World -> World
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mcUseHeld :: HeldItemType -> Item -> Machine -> World -> World
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mcUseHeld hit = case hit of
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mcUseHeld hit = case hit of
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@@ -555,7 +559,18 @@ mcShootLaser _ mc = cWorld . lWorld . lasers .:~ lasRayAt yellow dam phasev pos
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dam = 11
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dam = 11
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mcShootAuto :: Item -> Machine -> World -> World
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mcShootAuto :: Item -> Machine -> World -> World
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mcShootAuto _ _ = id
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mcShootAuto itm mc w
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| Just (FixedRate x 0) <- mc ^? mcType . mctTurret . tuWeapon . itUse . heldDelay
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= w & cWorld . lWorld . machines . ix (_mcID mc) . mcType . mctTurret . tuWeapon
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. itUse . heldDelay . rateTime .~ x
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& makeBullet defaultBullet itm pos dir
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| otherwise
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= w & cWorld . lWorld . machines . ix (_mcID mc) . mcType . mctTurret . tuWeapon
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. itUse . heldDelay . rateTime -~ 1
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where
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pos = _mcPos mc +.+ 20 *.* unitVectorAtAngle dir
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dir = mc ^?! mcType . _McTurret . tuDir
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-- | assumes that the item is held
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-- | assumes that the item is held
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shootTeslaArc :: Item -> Creature -> Muzzle -> World -> World
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shootTeslaArc :: Item -> Creature -> Muzzle -> World -> World
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@@ -8,6 +8,18 @@ import Dodge.LevelGen.PlacementHelper
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import Geometry
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import Geometry
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import LensHelp
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import LensHelp
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putTurret :: Item -> Float -> Placement
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putTurret itm rotSpeed =
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sps0 $
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PutMachine
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(reverse $ square 10)
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( defaultMachine
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& mcColor .~ blue
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& mcType .~ (turret itm & _McTurret . tuTurnSpeed .~ rotSpeed)
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& mcHP .~ 50000
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)
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defaultMachineWall
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putLasTurret :: Float -> Placement
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putLasTurret :: Float -> Placement
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putLasTurret rotSpeed =
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putLasTurret rotSpeed =
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sps0 $
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sps0 $
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@@ -1,5 +1,6 @@
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module Dodge.Room.LasTurret where
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module Dodge.Room.LasTurret where
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import Dodge.Item.Held.Cane
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import qualified Data.Set as S
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import qualified Data.Set as S
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import Dodge.Cleat
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import Dodge.Cleat
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import Dodge.Data.GenWorld
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import Dodge.Data.GenWorld
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@@ -23,7 +24,8 @@ import RandomHelp
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cenLasTur :: Room
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cenLasTur :: Room
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cenLasTur =
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cenLasTur =
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roomNgon 8 200 & rmPmnts
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roomNgon 8 200 & rmPmnts
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.~ [ putLasTurret 0.02
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-- .~ [ putLasTurret 0.02
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.~ [ putTurret autoRifle 0.02
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, heightWallPS (resetPLUse $ rprBoolShift (const . isInLnk) (shiftInBy 100)) 30 covershape
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, heightWallPS (resetPLUse $ rprBoolShift (const . isInLnk) (shiftInBy 100)) 30 covershape
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, mntLightLnkCond $ rprBool $ const . isInLnk
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, mntLightLnkCond $ rprBool $ const . isInLnk
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]
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]
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@@ -282,7 +282,7 @@ CardinalPoint src/Dodge/Base/CardinalPoint.hs 1;" m
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CardinalPoint src/Dodge/Data/CardinalPoint.hs 1;" m
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CardinalPoint src/Dodge/Data/CardinalPoint.hs 1;" m
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Carriage src/Dodge/Data/Creature/Stance.hs 20;" t
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Carriage src/Dodge/Data/Creature/Stance.hs 20;" t
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Carte src/Dodge/Render/HUD/Carte.hs 1;" m
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Carte src/Dodge/Render/HUD/Carte.hs 1;" m
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ChainEffect src/Dodge/HeldUse.hs 43;" t
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ChainEffect src/Dodge/HeldUse.hs 44;" t
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ChainEffect src/Dodge/Item/Weapon/TriggerType.hs 43;" t
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ChainEffect src/Dodge/Item/Weapon/TriggerType.hs 43;" t
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ChainUpdates src/Dodge/Creature/ChainUpdates.hs 1;" m
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ChainUpdates src/Dodge/Creature/ChainUpdates.hs 1;" m
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ChangePosture src/Dodge/Data/ActionPlan.hs 42;" C
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ChangePosture src/Dodge/Data/ActionPlan.hs 42;" C
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@@ -2712,6 +2712,7 @@ _mcoMenuClick src/Dodge/Data/Input.hs 23;" f
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_mcoSecSelStart src/Dodge/Data/Input.hs 30;" f
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_mcoSecSelStart src/Dodge/Data/Input.hs 30;" f
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_mcoSelEnd src/Dodge/Data/Input.hs 30;" f
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_mcoSelEnd src/Dodge/Data/Input.hs 30;" f
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_mcoTermID src/Dodge/Data/Input.hs 37;" f
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_mcoTermID src/Dodge/Data/Input.hs 37;" f
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_mctTurret src/Dodge/Data/Machine.hs 53;" f
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_mdBool src/Dodge/Data/Modification.hs 21;" f
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_mdBool src/Dodge/Data/Modification.hs 21;" f
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_mdExternalID src/Dodge/Data/Modification.hs 17;" f
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_mdExternalID src/Dodge/Data/Modification.hs 17;" f
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_mdExternalID1 src/Dodge/Data/Modification.hs 25;" f
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_mdExternalID1 src/Dodge/Data/Modification.hs 25;" f
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@@ -3330,7 +3331,7 @@ alteRifle src/Dodge/Item/Held/Cane.hs 65;" f
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ammoMagSPic src/Dodge/Item/Draw/SPic.hs 112;" f
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ammoMagSPic src/Dodge/Item/Draw/SPic.hs 112;" f
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amr src/Dodge/Item/Held/Rod.hs 44;" f
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amr src/Dodge/Item/Held/Rod.hs 44;" f
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analyser src/Dodge/Placement/Instance/Analyser.hs 12;" f
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analyser src/Dodge/Placement/Instance/Analyser.hs 12;" f
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analyserByDoor src/Dodge/Room/LasTurret.hs 74;" f
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analyserByDoor src/Dodge/Room/LasTurret.hs 75;" f
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andOrRegex src/Dodge/DisplayInventory.hs 81;" f
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andOrRegex src/Dodge/DisplayInventory.hs 81;" f
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angleBetween src/Geometry.hs 159;" f
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angleBetween src/Geometry.hs 159;" f
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angleVV src/Geometry/Vector.hs 57;" f
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angleVV src/Geometry/Vector.hs 57;" f
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@@ -3338,23 +3339,23 @@ angleVV3 src/Geometry/Vector3D.hs 122;" f
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annoToRoomTree src/Dodge/Annotation.hs 17;" f
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annoToRoomTree src/Dodge/Annotation.hs 17;" f
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anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
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anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
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anythingHitCirc src/Dodge/Base/Collide.hs 243;" f
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anythingHitCirc src/Dodge/Base/Collide.hs 243;" f
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applyCME src/Dodge/HeldUse.hs 124;" f
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applyCME src/Dodge/HeldUse.hs 125;" f
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applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
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applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
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applyDamageEffect src/Dodge/Creature/Damage.hs 31;" f
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applyDamageEffect src/Dodge/Creature/Damage.hs 31;" f
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applyEventIO src/Loop.hs 89;" f
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applyEventIO src/Loop.hs 89;" f
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applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f
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applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f
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applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f
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applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f
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applyInvLock src/Dodge/HeldUse.hs 139;" f
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applyInvLock src/Dodge/HeldUse.hs 140;" f
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applyMagnetsToBul src/Dodge/Bullet.hs 35;" f
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applyMagnetsToBul src/Dodge/Bullet.hs 35;" f
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applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
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applyNoDamage src/Dodge/Creature/Damage.hs 11;" f
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applyPastDamages src/Dodge/Creature/State.hs 145;" f
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applyPastDamages src/Dodge/Creature/State.hs 145;" f
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applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
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applyPiercingDamage src/Dodge/Creature/Damage.hs 57;" f
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applyPosition src/Sound.hs 110;" f
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applyPosition src/Sound.hs 110;" f
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applyRecoil src/Dodge/HeldUse.hs 158;" f
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applyRecoil src/Dodge/HeldUse.hs 159;" f
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applyResFactor src/Dodge/Data/Config.hs 108;" f
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applyResFactor src/Dodge/Data/Config.hs 108;" f
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applySetTerminalString src/Dodge/Debug/Terminal.hs 79;" f
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applySetTerminalString src/Dodge/Debug/Terminal.hs 79;" f
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applySidePush src/Dodge/HeldUse.hs 165;" f
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applySidePush src/Dodge/HeldUse.hs 166;" f
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applySoundCME src/Dodge/HeldUse.hs 149;" f
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applySoundCME src/Dodge/HeldUse.hs 150;" f
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applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
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applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
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applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 40;" f
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applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 40;" f
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applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
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applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
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@@ -3362,7 +3363,7 @@ applyToNode src/TreeHelp.hs 64;" f
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applyToRandomNode src/TreeHelp.hs 150;" f
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applyToRandomNode src/TreeHelp.hs 150;" f
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applyToSubforest src/TreeHelp.hs 77;" f
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applyToSubforest src/TreeHelp.hs 77;" f
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applyToSubtree src/TreeHelp.hs 70;" f
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applyToSubtree src/TreeHelp.hs 70;" f
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applyTorqueCME src/Dodge/HeldUse.hs 176;" f
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applyTorqueCME src/Dodge/HeldUse.hs 177;" f
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applyWorldConfig src/Dodge/Config/Update.hs 38;" f
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applyWorldConfig src/Dodge/Config/Update.hs 38;" f
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aquamarine src/Color.hs 23;" f
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aquamarine src/Color.hs 23;" f
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arc src/Picture/Base.hs 287;" f
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arc src/Picture/Base.hs 287;" f
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@@ -3444,7 +3445,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
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basicItemDisplay src/Dodge/Item/Display.hs 39;" f
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basicItemDisplay src/Dodge/Item/Display.hs 39;" f
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basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
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basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
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basicMachineUpdate src/Dodge/Machine.hs 13;" f
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basicMachineUpdate src/Dodge/Machine.hs 13;" f
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basicMuzFlare src/Dodge/HeldUse.hs 276;" f
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basicMuzFlare src/Dodge/HeldUse.hs 277;" f
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basicTerminal src/Dodge/Terminal.hs 35;" f
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basicTerminal src/Dodge/Terminal.hs 35;" f
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battery src/Dodge/Item/Ammo.hs 91;" f
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battery src/Dodge/Item/Ammo.hs 91;" f
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batteryPack src/Dodge/Item/Equipment.hs 55;" f
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batteryPack src/Dodge/Item/Equipment.hs 55;" f
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@@ -3483,7 +3484,7 @@ boosterGun src/Dodge/Item/Equipment/Booster.hs 9;" f
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bossKeyItems src/Dodge/LockAndKey.hs 12;" f
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bossKeyItems src/Dodge/LockAndKey.hs 12;" f
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bossRoom src/Dodge/Room/Boss.hs 60;" f
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bossRoom src/Dodge/Room/Boss.hs 60;" f
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bounceBall src/Dodge/Base/Collide.hs 77;" f
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bounceBall src/Dodge/Base/Collide.hs 77;" f
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bounceDir src/Dodge/Bullet.hs 104;" f
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bounceDir src/Dodge/Bullet.hs 105;" f
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bouncePoint src/Dodge/Base/Collide.hs 87;" f
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bouncePoint src/Dodge/Base/Collide.hs 87;" f
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boundPoints src/Bound.hs 10;" f
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boundPoints src/Bound.hs 10;" f
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boundedGrid src/Grid.hs 19;" f
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boundedGrid src/Grid.hs 19;" f
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@@ -3710,7 +3711,7 @@ createLightMap src/Render.hs 26;" f
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createNewArc src/Dodge/Tesla.hs 81;" f
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createNewArc src/Dodge/Tesla.hs 81;" f
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createNewArc src/Dodge/Tesla/Arc.hs 90;" f
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createNewArc src/Dodge/Tesla/Arc.hs 90;" f
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createPathGrid src/Dodge/Room/Path.hs 21;" f
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createPathGrid src/Dodge/Room/Path.hs 21;" f
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createProjectile src/Dodge/HeldUse.hs 581;" f
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createProjectile src/Dodge/HeldUse.hs 599;" f
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createShell src/Dodge/Projectile/Create.hs 19;" f
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createShell src/Dodge/Projectile/Create.hs 19;" f
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createShieldWall src/Dodge/Euse.hs 106;" f
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createShieldWall src/Dodge/Euse.hs 106;" f
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createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
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createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
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@@ -3774,7 +3775,7 @@ damageHP src/Dodge/Creature/Damage.hs 65;" f
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damageMaterial src/Dodge/Material/Damage.hs 7;" f
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damageMaterial src/Dodge/Material/Damage.hs 7;" f
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damageSensor src/Dodge/Placement/Instance/Sensor.hs 15;" f
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damageSensor src/Dodge/Placement/Instance/Sensor.hs 15;" f
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damageStone src/Dodge/Material/Damage.hs 20;" f
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damageStone src/Dodge/Material/Damage.hs 20;" f
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damageThingHit src/Dodge/Bullet.hs 179;" f
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damageThingHit src/Dodge/Bullet.hs 180;" f
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damageTypeThreshold src/Dodge/Placement/Instance/Sensor.hs 45;" f
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damageTypeThreshold src/Dodge/Placement/Instance/Sensor.hs 45;" f
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damageWall src/Dodge/Wall/Damage.hs 15;" f
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damageWall src/Dodge/Wall/Damage.hs 15;" f
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damageWallEffect src/Dodge/Wall/DamageEffect.hs 11;" f
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damageWallEffect src/Dodge/Wall/DamageEffect.hs 11;" f
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@@ -3895,7 +3896,7 @@ deleteWallFromZones src/Dodge/Wall/Zone.hs 23;" f
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deleteWallID src/Dodge/Wall/Delete.hs 13;" f
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deleteWallID src/Dodge/Wall/Delete.hs 13;" f
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deleteWallIDs src/Dodge/Wall/Delete.hs 28;" f
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deleteWallIDs src/Dodge/Wall/Delete.hs 28;" f
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denormalEdges src/Polyhedra.hs 136;" f
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denormalEdges src/Polyhedra.hs 136;" f
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destroyAt src/Dodge/Bullet.hs 203;" f
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destroyAt src/Dodge/Bullet.hs 204;" f
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destroyBlock src/Dodge/Block.hs 56;" f
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destroyBlock src/Dodge/Block.hs 56;" f
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destroyDoor src/Dodge/Block.hs 85;" f
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destroyDoor src/Dodge/Block.hs 85;" f
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destroyInvItem src/Dodge/Inventory.hs 42;" f
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destroyInvItem src/Dodge/Inventory.hs 42;" f
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@@ -3912,7 +3913,7 @@ detector src/Dodge/Item/Held/Utility.hs 41;" f
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|||||||
detectorColor src/Dodge/Item/Draw/SPic.hs 430;" f
|
detectorColor src/Dodge/Item/Draw/SPic.hs 430;" f
|
||||||
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
|
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
|
||||||
detectorInfo src/Dodge/Item/Info.hs 179;" f
|
detectorInfo src/Dodge/Item/Info.hs 179;" f
|
||||||
determineProjectileTracking src/Dodge/HeldUse.hs 570;" f
|
determineProjectileTracking src/Dodge/HeldUse.hs 588;" f
|
||||||
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
|
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
|
||||||
did src/Dodge/Item/InvSize.hs 53;" f
|
did src/Dodge/Item/InvSize.hs 53;" f
|
||||||
diffAngles src/Geometry.hs 210;" f
|
diffAngles src/Geometry.hs 210;" f
|
||||||
@@ -3970,8 +3971,8 @@ doDrag src/Dodge/Update/Input/InGame.hs 98;" f
|
|||||||
doDrawing src/Dodge/Render.hs 35;" f
|
doDrawing src/Dodge/Render.hs 35;" f
|
||||||
doDrawing' src/Dodge/Render.hs 46;" f
|
doDrawing' src/Dodge/Render.hs 46;" f
|
||||||
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
||||||
doGenFloat src/Dodge/HeldUse.hs 525;" f
|
doGenFloat src/Dodge/HeldUse.hs 529;" f
|
||||||
doHeldUseEffect src/Dodge/HeldUse.hs 97;" f
|
doHeldUseEffect src/Dodge/HeldUse.hs 98;" f
|
||||||
doInPlacements src/Dodge/Layout.hs 92;" f
|
doInPlacements src/Dodge/Layout.hs 92;" f
|
||||||
doIndividualPlacements src/Dodge/Layout.hs 117;" f
|
doIndividualPlacements src/Dodge/Layout.hs 117;" f
|
||||||
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 26;" f
|
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 26;" f
|
||||||
@@ -4022,7 +4023,7 @@ doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
|
|||||||
doWdCrCr src/Dodge/CreatureEffect.hs 12;" f
|
doWdCrCr src/Dodge/CreatureEffect.hs 12;" f
|
||||||
doWdP2f src/Dodge/WdP2f.hs 12;" f
|
doWdP2f src/Dodge/WdP2f.hs 12;" f
|
||||||
doWdWd src/Dodge/WorldEffect.hs 25;" f
|
doWdWd src/Dodge/WorldEffect.hs 25;" f
|
||||||
doWeaponRepetitions src/Dodge/HeldUse.hs 113;" f
|
doWeaponRepetitions src/Dodge/HeldUse.hs 114;" f
|
||||||
doWorldEvents src/Dodge/Update.hs 429;" f
|
doWorldEvents src/Dodge/Update.hs 429;" f
|
||||||
doWorldPos src/Dodge/WorldPos.hs 7;" f
|
doWorldPos src/Dodge/WorldPos.hs 7;" f
|
||||||
door src/Dodge/Room/Door.hs 13;" f
|
door src/Dodge/Room/Door.hs 13;" f
|
||||||
@@ -4214,7 +4215,7 @@ expandPolyBy src/Dodge/LevelGen/StaticWalls.hs 91;" f
|
|||||||
expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
|
expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
|
||||||
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
|
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
|
||||||
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
|
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
|
||||||
expireAndDamage src/Dodge/Bullet.hs 186;" f
|
expireAndDamage src/Dodge/Bullet.hs 187;" f
|
||||||
expireAndDamageFL src/Dodge/Flame.hs 47;" f
|
expireAndDamageFL src/Dodge/Flame.hs 47;" f
|
||||||
explodeShell src/Dodge/Projectile/Update.hs 154;" f
|
explodeShell src/Dodge/Projectile/Update.hs 154;" f
|
||||||
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 410;" f
|
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 410;" f
|
||||||
@@ -4260,7 +4261,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 72;" f
|
|||||||
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 40;" f
|
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 40;" f
|
||||||
flameWall src/Dodge/Item/Held/SprayGuns.hs 56;" f
|
flameWall src/Dodge/Item/Held/SprayGuns.hs 56;" f
|
||||||
flamerPic src/Dodge/Item/Draw/SPic.hs 367;" f
|
flamerPic src/Dodge/Item/Draw/SPic.hs 367;" f
|
||||||
flareCircleAt src/Dodge/HeldUse.hs 257;" f
|
flareCircleAt src/Dodge/HeldUse.hs 258;" f
|
||||||
flatItemCombinations src/Dodge/Combine/Combinations.hs 50;" f
|
flatItemCombinations src/Dodge/Combine/Combinations.hs 50;" f
|
||||||
flatLookupItems src/Dodge/Combine.hs 38;" f
|
flatLookupItems src/Dodge/Combine.hs 38;" f
|
||||||
flatShield src/Dodge/Item/Held/Utility.hs 20;" f
|
flatShield src/Dodge/Item/Held/Utility.hs 20;" f
|
||||||
@@ -4327,7 +4328,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
|
|||||||
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
|
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
|
||||||
gameplayMenu src/Dodge/Menu.hs 131;" f
|
gameplayMenu src/Dodge/Menu.hs 131;" f
|
||||||
gameplayMenuOptions src/Dodge/Menu.hs 134;" f
|
gameplayMenuOptions src/Dodge/Menu.hs 134;" f
|
||||||
gasCreate src/Dodge/HeldUse.hs 522;" f
|
gasCreate src/Dodge/HeldUse.hs 526;" f
|
||||||
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
|
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
|
||||||
generateGraphs src/Dodge/LevelGen.hs 39;" f
|
generateGraphs src/Dodge/LevelGen.hs 39;" f
|
||||||
generateLayout src/Dodge/Layout/Generate.hs 10;" f
|
generateLayout src/Dodge/Layout/Generate.hs 10;" f
|
||||||
@@ -4343,8 +4344,8 @@ getArguments src/Dodge/Update/Scroll.hs 215;" f
|
|||||||
getArguments' src/Dodge/Update/Scroll.hs 203;" f
|
getArguments' src/Dodge/Update/Scroll.hs 203;" f
|
||||||
getAutoSpringLinks src/Dodge/Item/Grammar.hs 82;" f
|
getAutoSpringLinks src/Dodge/Item/Grammar.hs 82;" f
|
||||||
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
||||||
getBulletTrajectory src/Dodge/HeldUse.hs 433;" f
|
getBulletTrajectory src/Dodge/HeldUse.hs 434;" f
|
||||||
getBulletType src/Dodge/HeldUse.hs 407;" f
|
getBulletType src/Dodge/HeldUse.hs 408;" f
|
||||||
getCommands src/Dodge/Terminal.hs 117;" f
|
getCommands src/Dodge/Terminal.hs 117;" f
|
||||||
getCommandsHelp src/Dodge/Terminal.hs 75;" f
|
getCommandsHelp src/Dodge/Terminal.hs 75;" f
|
||||||
getCrDexterity src/Dodge/Creature/Statistics.hs 11;" f
|
getCrDexterity src/Dodge/Creature/Statistics.hs 11;" f
|
||||||
@@ -4353,9 +4354,9 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 14;" f
|
|||||||
getDamageCoding src/Dodge/Terminal.hs 177;" f
|
getDamageCoding src/Dodge/Terminal.hs 177;" f
|
||||||
getDistortions src/Dodge/Render.hs 383;" f
|
getDistortions src/Dodge/Render.hs 383;" f
|
||||||
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 45;" f
|
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 45;" f
|
||||||
getLaserColor src/Dodge/HeldUse.hs 273;" f
|
getLaserColor src/Dodge/HeldUse.hs 274;" f
|
||||||
getLaserDamage src/Dodge/HeldUse.hs 270;" f
|
getLaserDamage src/Dodge/HeldUse.hs 271;" f
|
||||||
getLaserPhaseV src/Dodge/HeldUse.hs 267;" f
|
getLaserPhaseV src/Dodge/HeldUse.hs 268;" f
|
||||||
getLinksOfType src/Dodge/RoomLink.hs 39;" f
|
getLinksOfType src/Dodge/RoomLink.hs 39;" f
|
||||||
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
|
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
|
||||||
getMenuMouseContext src/Dodge/Update.hs 376;" f
|
getMenuMouseContext src/Dodge/Update.hs 376;" f
|
||||||
@@ -4417,7 +4418,7 @@ hackOutline src/Dodge/Render/Outline.hs 5;" f
|
|||||||
halfHeight src/Dodge/Base/Window.hs 48;" f
|
halfHeight src/Dodge/Base/Window.hs 48;" f
|
||||||
halfWidth src/Dodge/Base/Window.hs 48;" f
|
halfWidth src/Dodge/Base/Window.hs 48;" f
|
||||||
haltSound src/Dodge/SoundLogic.hs 37;" f
|
haltSound src/Dodge/SoundLogic.hs 37;" f
|
||||||
hammerCheck src/Dodge/HeldUse.hs 50;" f
|
hammerCheck src/Dodge/HeldUse.hs 51;" f
|
||||||
handleEvent src/Dodge/Event.hs 27;" f
|
handleEvent src/Dodge/Event.hs 27;" f
|
||||||
handleHotkeys src/Dodge/Creature/YourControl.hs 44;" f
|
handleHotkeys src/Dodge/Creature/YourControl.hs 44;" f
|
||||||
handleKeyboardEvent src/Dodge/Event/Input.hs 22;" f
|
handleKeyboardEvent src/Dodge/Event/Input.hs 22;" f
|
||||||
@@ -4441,12 +4442,12 @@ headMap src/Dodge/DoubleTree.hs 170;" f
|
|||||||
heal src/Dodge/Item/Consumable.hs 17;" f
|
heal src/Dodge/Item/Consumable.hs 17;" f
|
||||||
heal25 src/Dodge/Item/Consumable.hs 14;" f
|
heal25 src/Dodge/Item/Consumable.hs 14;" f
|
||||||
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 366;" f
|
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 366;" f
|
||||||
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 71;" f
|
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 72;" f
|
||||||
healthTest src/Dodge/Room/LasTurret.hs 92;" f
|
healthTest src/Dodge/Room/LasTurret.hs 93;" f
|
||||||
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
||||||
heldEffect src/Dodge/HeldUse.hs 36;" f
|
heldEffect src/Dodge/HeldUse.hs 37;" f
|
||||||
heldEffectMuzzles src/Dodge/HeldUse.hs 86;" f
|
heldEffectMuzzles src/Dodge/HeldUse.hs 87;" f
|
||||||
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 39;" f
|
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 40;" f
|
||||||
heldInfo src/Dodge/Item/Info.hs 47;" f
|
heldInfo src/Dodge/Item/Info.hs 47;" f
|
||||||
heldItemOffset src/Dodge/Item/HeldOffset.hs 78;" f
|
heldItemOffset src/Dodge/Item/HeldOffset.hs 78;" f
|
||||||
heldItemOrient2D src/Dodge/Item/HeldOffset.hs 26;" f
|
heldItemOrient2D src/Dodge/Item/HeldOffset.hs 26;" f
|
||||||
@@ -4461,7 +4462,7 @@ highBar src/Dodge/Room/Foreground.hs 89;" f
|
|||||||
highDiagonalMesh src/Dodge/Room/Foreground.hs 35;" f
|
highDiagonalMesh src/Dodge/Room/Foreground.hs 35;" f
|
||||||
highMesh src/Dodge/Room/Foreground.hs 25;" f
|
highMesh src/Dodge/Room/Foreground.hs 25;" f
|
||||||
hit1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 426;" f
|
hit1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 426;" f
|
||||||
hitEffFromBul src/Dodge/Bullet.hs 149;" f
|
hitEffFromBul src/Dodge/Bullet.hs 150;" f
|
||||||
hitS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 394;" f
|
hitS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 394;" f
|
||||||
holdForm src/Dodge/Creature/Boid.hs 136;" f
|
holdForm src/Dodge/Creature/Boid.hs 136;" f
|
||||||
holsterWeapon src/Dodge/Creature/Volition.hs 14;" f
|
holsterWeapon src/Dodge/Creature/Volition.hs 14;" f
|
||||||
@@ -4563,7 +4564,7 @@ invertIntMap src/Multiset.hs 67;" f
|
|||||||
invertInventoryToMap src/Dodge/Combine.hs 56;" f
|
invertInventoryToMap src/Dodge/Combine.hs 56;" f
|
||||||
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 23;" f
|
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 23;" f
|
||||||
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
||||||
isAmmoIntLink src/Dodge/HeldUse.hs 283;" f
|
isAmmoIntLink src/Dodge/HeldUse.hs 284;" f
|
||||||
isAnimate src/Dodge/Creature/Test.hs 136;" f
|
isAnimate src/Dodge/Creature/Test.hs 136;" f
|
||||||
isCognizant src/Dodge/Creature/Perception.hs 105;" f
|
isCognizant src/Dodge/Creature/Perception.hs 105;" f
|
||||||
isConnected src/Dodge/Inventory/Swap.hs 95;" f
|
isConnected src/Dodge/Inventory/Swap.hs 95;" f
|
||||||
@@ -4596,7 +4597,7 @@ itemBaseName src/Dodge/Item/Display.hs 50;" f
|
|||||||
itemBlips src/Dodge/RadarSweep.hs 75;" f
|
itemBlips src/Dodge/RadarSweep.hs 75;" f
|
||||||
itemCombinations src/Dodge/Combine/Combinations.hs 55;" f
|
itemCombinations src/Dodge/Combine/Combinations.hs 55;" f
|
||||||
itemCombinationsEdges src/Dodge/Combine/Graph.hs 60;" f
|
itemCombinationsEdges src/Dodge/Combine/Graph.hs 60;" f
|
||||||
itemDetectorEffect src/Dodge/HeldUse.hs 313;" f
|
itemDetectorEffect src/Dodge/HeldUse.hs 314;" f
|
||||||
itemDisplay src/Dodge/Item/Display.hs 16;" f
|
itemDisplay src/Dodge/Item/Display.hs 16;" f
|
||||||
itemDisplayPad src/Dodge/Item/Display.hs 34;" f
|
itemDisplayPad src/Dodge/Item/Display.hs 34;" f
|
||||||
itemEquipPict src/Dodge/Item/Draw.hs 16;" f
|
itemEquipPict src/Dodge/Item/Draw.hs 16;" f
|
||||||
@@ -4636,8 +4637,8 @@ jumpLegs src/Dodge/Item/Equipment.hs 155;" f
|
|||||||
justify src/Justify.hs 9;" f
|
justify src/Justify.hs 9;" f
|
||||||
k src/ShortShow.hs 34;" f
|
k src/ShortShow.hs 34;" f
|
||||||
keyCard src/Dodge/Item/Held/Utility.hs 30;" f
|
keyCard src/Dodge/Item/Held/Utility.hs 30;" f
|
||||||
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 68;" f
|
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 69;" f
|
||||||
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 56;" f
|
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 57;" f
|
||||||
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
|
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
|
||||||
keyPic src/Dodge/Item/Draw/SPic.hs 436;" f
|
keyPic src/Dodge/Item/Draw/SPic.hs 436;" f
|
||||||
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
|
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
|
||||||
@@ -4649,14 +4650,14 @@ lamp src/Dodge/Creature/Lamp.hs 22;" f
|
|||||||
lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
|
lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
|
||||||
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
|
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
|
||||||
lampCrSPic src/Dodge/Render/ShapePicture.hs 58;" f
|
lampCrSPic src/Dodge/Render/ShapePicture.hs 58;" f
|
||||||
lasCenSensEdge src/Dodge/Room/LasTurret.hs 111;" f
|
lasCenSensEdge src/Dodge/Room/LasTurret.hs 112;" f
|
||||||
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
|
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
|
||||||
lasGunPic src/Dodge/Item/Draw/SPic.hs 390;" f
|
lasGunPic src/Dodge/Item/Draw/SPic.hs 390;" f
|
||||||
lasRayAt src/Dodge/HeldUse.hs 384;" f
|
lasRayAt src/Dodge/HeldUse.hs 385;" f
|
||||||
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 104;" f
|
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 105;" f
|
||||||
lasTunnel src/Dodge/Room/LasTurret.hs 123;" f
|
lasTunnel src/Dodge/Room/LasTurret.hs 124;" f
|
||||||
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 164;" f
|
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 165;" f
|
||||||
lasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f
|
lasTurret src/Dodge/Placement/Instance/Turret.hs 38;" f
|
||||||
laser src/Dodge/Item/Held/BatteryGuns.hs 48;" f
|
laser src/Dodge/Item/Held/BatteryGuns.hs 48;" f
|
||||||
laserLinkTest src/Dodge/Item/Grammar.hs 126;" f
|
laserLinkTest src/Dodge/Item/Grammar.hs 126;" f
|
||||||
lastMap src/Dodge/DoubleTree.hs 174;" f
|
lastMap src/Dodge/DoubleTree.hs 174;" f
|
||||||
@@ -4682,8 +4683,8 @@ leftRightCombine src/Dodge/Item/Grammar.hs 179;" f
|
|||||||
legsSPic src/Dodge/Item/Draw/SPic.hs 454;" f
|
legsSPic src/Dodge/Item/Draw/SPic.hs 454;" f
|
||||||
liShape src/Dodge/Placement/Instance/LightSource.hs 98;" f
|
liShape src/Dodge/Placement/Instance/LightSource.hs 98;" f
|
||||||
light src/Color.hs 104;" f
|
light src/Color.hs 104;" f
|
||||||
lightSensByDoor src/Dodge/Room/LasTurret.hs 43;" f
|
lightSensByDoor src/Dodge/Room/LasTurret.hs 44;" f
|
||||||
lightSensInsideDoor src/Dodge/Room/LasTurret.hs 33;" f
|
lightSensInsideDoor src/Dodge/Room/LasTurret.hs 34;" f
|
||||||
lightSensor src/Dodge/Placement/Instance/Sensor.hs 52;" f
|
lightSensor src/Dodge/Placement/Instance/Sensor.hs 52;" f
|
||||||
lightsToRender src/Dodge/Render/Lights.hs 14;" f
|
lightsToRender src/Dodge/Render/Lights.hs 14;" f
|
||||||
lightx4 src/Color.hs 145;" f
|
lightx4 src/Color.hs 145;" f
|
||||||
@@ -4714,7 +4715,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 380;" f
|
|||||||
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
||||||
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
||||||
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
|
loadMusic src/Dodge/SoundLogic/LoadSound.hs 21;" f
|
||||||
loadMuzzle src/Dodge/HeldUse.hs 193;" f
|
loadMuzzle src/Dodge/HeldUse.hs 194;" f
|
||||||
loadSaveSlot src/Dodge/Save.hs 74;" f
|
loadSaveSlot src/Dodge/Save.hs 74;" f
|
||||||
loadSeed src/Dodge/LoadSeed.hs 7;" f
|
loadSeed src/Dodge/LoadSeed.hs 7;" f
|
||||||
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
|
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
|
||||||
@@ -4769,7 +4770,8 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
|
|||||||
makeBlip src/Dodge/RadarSweep.hs 51;" f
|
makeBlip src/Dodge/RadarSweep.hs 51;" f
|
||||||
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
|
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
|
||||||
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
|
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
|
||||||
makeBullet src/Dodge/HeldUse.hs 466;" f
|
makeBullet src/Dodge/HeldUse.hs 478;" f
|
||||||
|
makeBullet' src/Dodge/HeldUse.hs 464;" f
|
||||||
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
||||||
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
|
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
|
||||||
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
|
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f
|
||||||
@@ -4784,18 +4786,18 @@ makeDefaultCorpse src/Dodge/Corpse/Make.hs 14;" f
|
|||||||
makeDoorDebris src/Dodge/Block/Debris.hs 18;" f
|
makeDoorDebris src/Dodge/Block/Debris.hs 18;" f
|
||||||
makeEnumOption src/Dodge/Menu/OptionType.hs 13;" f
|
makeEnumOption src/Dodge/Menu/OptionType.hs 13;" f
|
||||||
makeExplosionAt src/Dodge/WorldEvent/Explosion.hs 73;" f
|
makeExplosionAt src/Dodge/WorldEvent/Explosion.hs 73;" f
|
||||||
makeFlak src/Dodge/Bullet.hs 135;" f
|
makeFlak src/Dodge/Bullet.hs 136;" f
|
||||||
makeFlame src/Dodge/Flame.hs 131;" f
|
makeFlame src/Dodge/Flame.hs 131;" f
|
||||||
makeFlameExplosionAt src/Dodge/WorldEvent/Explosion.hs 56;" f
|
makeFlameExplosionAt src/Dodge/WorldEvent/Explosion.hs 56;" f
|
||||||
makeFlamelet src/Dodge/EnergyBall.hs 15;" f
|
makeFlamelet src/Dodge/EnergyBall.hs 15;" f
|
||||||
makeFlamerSmokeAt src/Dodge/WorldEvent/Cloud.hs 68;" f
|
makeFlamerSmokeAt src/Dodge/WorldEvent/Cloud.hs 68;" f
|
||||||
makeFlashBall src/Dodge/EnergyBall.hs 73;" f
|
makeFlashBall src/Dodge/EnergyBall.hs 73;" f
|
||||||
makeFootstepSound src/Dodge/Creature/State/WalkCycle.hs 32;" f
|
makeFootstepSound src/Dodge/Creature/State/WalkCycle.hs 32;" f
|
||||||
makeFragBullets src/Dodge/Bullet.hs 120;" f
|
makeFragBullets src/Dodge/Bullet.hs 121;" f
|
||||||
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 80;" f
|
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 80;" f
|
||||||
makeGrid src/Grid.hs 46;" f
|
makeGrid src/Grid.hs 46;" f
|
||||||
makeIntInterval src/Dodge/Zoning/Base.hs 33;" f
|
makeIntInterval src/Dodge/Zoning/Base.hs 33;" f
|
||||||
makeMuzzleFlare src/Dodge/HeldUse.hs 215;" f
|
makeMuzzleFlare src/Dodge/HeldUse.hs 216;" f
|
||||||
makeParagraph src/Justify.hs 6;" f
|
makeParagraph src/Justify.hs 6;" f
|
||||||
makePathBetween src/Dodge/Path.hs 35;" f
|
makePathBetween src/Dodge/Path.hs 35;" f
|
||||||
makePathBetweenPs src/Dodge/Path.hs 54;" f
|
makePathBetweenPs src/Dodge/Path.hs 54;" f
|
||||||
@@ -4851,10 +4853,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 124;" f
|
|||||||
mcSPic src/Dodge/Render/ShapePicture.hs 132;" f
|
mcSPic src/Dodge/Render/ShapePicture.hs 132;" f
|
||||||
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 87;" f
|
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 87;" f
|
||||||
mcSensorUpdate src/Dodge/Machine/Update.hs 119;" f
|
mcSensorUpdate src/Dodge/Machine/Update.hs 119;" f
|
||||||
mcShootLaser src/Dodge/HeldUse.hs 549;" f
|
mcShootAuto src/Dodge/HeldUse.hs 561;" f
|
||||||
|
mcShootLaser src/Dodge/HeldUse.hs 553;" f
|
||||||
mcTriggerVal src/Dodge/Machine/Update.hs 93;" f
|
mcTriggerVal src/Dodge/Machine/Update.hs 93;" f
|
||||||
mcTypeUpdate src/Dodge/Machine/Update.hs 27;" f
|
mcTypeUpdate src/Dodge/Machine/Update.hs 27;" f
|
||||||
mcUseHeld src/Dodge/HeldUse.hs 492;" f
|
mcUseHeld src/Dodge/HeldUse.hs 496;" f
|
||||||
mcUseItem src/Dodge/Machine/Update.hs 79;" f
|
mcUseItem src/Dodge/Machine/Update.hs 79;" f
|
||||||
medkit src/Dodge/Item/Consumable.hs 8;" f
|
medkit src/Dodge/Item/Consumable.hs 8;" f
|
||||||
megaBattery src/Dodge/Item/Ammo.hs 79;" f
|
megaBattery src/Dodge/Item/Ammo.hs 79;" f
|
||||||
@@ -4924,13 +4927,13 @@ mouseActionsCr src/Dodge/Creature/YourControl.hs 164;" f
|
|||||||
mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 58;" f
|
mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 58;" f
|
||||||
mouseCursorType src/Dodge/Render/Picture.hs 80;" f
|
mouseCursorType src/Dodge/Render/Picture.hs 80;" f
|
||||||
mouseWorldPos src/Dodge/Base/Coordinate.hs 48;" f
|
mouseWorldPos src/Dodge/Base/Coordinate.hs 48;" f
|
||||||
moveBullet src/Dodge/Bullet.hs 195;" f
|
moveBullet src/Dodge/Bullet.hs 196;" f
|
||||||
moveCombineSel src/Dodge/Update/Scroll.hs 121;" f
|
moveCombineSel src/Dodge/Update/Scroll.hs 121;" f
|
||||||
moveHammerUp src/Dodge/Hammer.hs 5;" f
|
moveHammerUp src/Dodge/Hammer.hs 5;" f
|
||||||
moveInverseShockwave src/Dodge/Shockwave/Update.hs 53;" f
|
moveInverseShockwave src/Dodge/Shockwave/Update.hs 53;" f
|
||||||
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
|
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
|
||||||
moveOldHotkey src/Dodge/Hotkey.hs 31;" f
|
moveOldHotkey src/Dodge/Hotkey.hs 31;" f
|
||||||
movePenBullet src/Dodge/Bullet.hs 213;" f
|
movePenBullet src/Dodge/Bullet.hs 214;" f
|
||||||
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
||||||
moveShockwave src/Dodge/Shockwave/Update.hs 17;" f
|
moveShockwave src/Dodge/Shockwave/Update.hs 17;" f
|
||||||
moveToSideFirstOutLink src/Dodge/Room/Warning.hs 56;" f
|
moveToSideFirstOutLink src/Dodge/Room/Warning.hs 56;" f
|
||||||
@@ -4948,7 +4951,7 @@ multiArrow src/Picture/Composite.hs 11;" f
|
|||||||
multiLookupTrie src/SimpleTrie.hs 34;" f
|
multiLookupTrie src/SimpleTrie.hs 34;" f
|
||||||
multiLookupTrieI src/SimpleTrie.hs 43;" f
|
multiLookupTrieI src/SimpleTrie.hs 43;" f
|
||||||
muout src/Dodge/RoomLink.hs 129;" f
|
muout src/Dodge/RoomLink.hs 129;" f
|
||||||
muzFlareAt src/Dodge/HeldUse.hs 243;" f
|
muzFlareAt src/Dodge/HeldUse.hs 244;" f
|
||||||
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
|
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
|
||||||
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
|
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
|
||||||
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
|
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
|
||||||
@@ -5068,7 +5071,7 @@ pauseSound src/Dodge/SoundLogic.hs 41;" f
|
|||||||
pauseTime src/Dodge/Update.hs 189;" f
|
pauseTime src/Dodge/Update.hs 189;" f
|
||||||
peZoneSize src/Dodge/Zoning/Pathing.hs 46;" f
|
peZoneSize src/Dodge/Zoning/Pathing.hs 46;" f
|
||||||
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
|
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
|
||||||
penThing src/Dodge/Bullet.hs 225;" f
|
penThing src/Dodge/Bullet.hs 226;" f
|
||||||
perMat src/MatrixHelper.hs 49;" f
|
perMat src/MatrixHelper.hs 49;" f
|
||||||
perceptionUpdate src/Dodge/Creature/Perception.hs 22;" f
|
perceptionUpdate src/Dodge/Creature/Perception.hs 22;" f
|
||||||
performAction src/Dodge/Creature/Action.hs 96;" f
|
performAction src/Dodge/Creature/Action.hs 96;" f
|
||||||
@@ -5276,7 +5279,7 @@ putColorLamp src/Dodge/Placement/Instance/LightSource.hs 203;" f
|
|||||||
putDoubleDoor src/Dodge/Placement/Instance/Door.hs 17;" f
|
putDoubleDoor src/Dodge/Placement/Instance/Door.hs 17;" f
|
||||||
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 21;" f
|
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 21;" f
|
||||||
putLamp src/Dodge/Placement/Instance/LightSource.hs 206;" f
|
putLamp src/Dodge/Placement/Instance/LightSource.hs 206;" f
|
||||||
putLasTurret src/Dodge/Placement/Instance/Turret.hs 11;" f
|
putLasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f
|
||||||
putLitButOnPos src/Dodge/Placement/Instance/Button.hs 65;" f
|
putLitButOnPos src/Dodge/Placement/Instance/Button.hs 65;" f
|
||||||
putLitButOnPosExtTrig src/Dodge/Placement/Instance/Button.hs 103;" f
|
putLitButOnPosExtTrig src/Dodge/Placement/Instance/Button.hs 103;" f
|
||||||
putLitButOnPosExtTrig' src/Dodge/Placement/Instance/Button.hs 106;" f
|
putLitButOnPosExtTrig' src/Dodge/Placement/Instance/Button.hs 106;" f
|
||||||
@@ -5284,6 +5287,7 @@ putMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 43;" f
|
|||||||
putShape src/Dodge/Room/Foreground.hs 134;" f
|
putShape src/Dodge/Room/Foreground.hs 134;" f
|
||||||
putStrLnAppend src/Dodge/LevelGen.hs 79;" f
|
putStrLnAppend src/Dodge/LevelGen.hs 79;" f
|
||||||
putTerminal src/Dodge/Placement/Instance/Terminal.hs 16;" f
|
putTerminal src/Dodge/Placement/Instance/Terminal.hs 16;" f
|
||||||
|
putTurret src/Dodge/Placement/Instance/Turret.hs 11;" f
|
||||||
putWireEnd src/Dodge/Wire.hs 31;" f
|
putWireEnd src/Dodge/Wire.hs 31;" f
|
||||||
putWireStart src/Dodge/Wire.hs 34;" f
|
putWireStart src/Dodge/Wire.hs 34;" f
|
||||||
qID src/Quaternion.hs 54;" f
|
qID src/Quaternion.hs 54;" f
|
||||||
@@ -5358,7 +5362,7 @@ reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 440;" f
|
|||||||
rememberSounds src/Dodge/Creature/Perception.hs 177;" f
|
rememberSounds src/Dodge/Creature/Perception.hs 177;" f
|
||||||
remoteScreen src/Dodge/Item/Scope.hs 50;" f
|
remoteScreen src/Dodge/Item/Scope.hs 50;" f
|
||||||
remoteShellShape src/Dodge/Projectile/Draw.hs 42;" f
|
remoteShellShape src/Dodge/Projectile/Draw.hs 42;" f
|
||||||
removeAmmoFromMag src/Dodge/HeldUse.hs 394;" f
|
removeAmmoFromMag src/Dodge/HeldUse.hs 395;" f
|
||||||
removeDot src/ShortShow.hs 30;" f
|
removeDot src/ShortShow.hs 30;" f
|
||||||
removeHotkey src/Dodge/Hotkey.hs 40;" f
|
removeHotkey src/Dodge/Hotkey.hs 40;" f
|
||||||
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
||||||
@@ -5552,7 +5556,7 @@ setClusterID src/Dodge/Combine/Graph.hs 115;" f
|
|||||||
setDepth src/Picture/Base.hs 128;" f
|
setDepth src/Picture/Base.hs 128;" f
|
||||||
setDirPS src/Dodge/PlacementSpot.hs 49;" f
|
setDirPS src/Dodge/PlacementSpot.hs 49;" f
|
||||||
setFallback src/Dodge/PlacementSpot.hs 127;" f
|
setFallback src/Dodge/PlacementSpot.hs 127;" f
|
||||||
setFromToDams src/Dodge/Bullet.hs 174;" f
|
setFromToDams src/Dodge/Bullet.hs 175;" f
|
||||||
setHotkey src/Dodge/Hotkey.hs 37;" f
|
setHotkey src/Dodge/Hotkey.hs 37;" f
|
||||||
setInLinks src/Dodge/RoomLink.hs 51;" f
|
setInLinks src/Dodge/RoomLink.hs 51;" f
|
||||||
setInLinksByType src/Dodge/RoomLink.hs 54;" f
|
setInLinksByType src/Dodge/RoomLink.hs 54;" f
|
||||||
@@ -5637,14 +5641,14 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
|
|||||||
shiftedGrid src/Grid.hs 25;" f
|
shiftedGrid src/Grid.hs 25;" f
|
||||||
shineTargetLaser src/Dodge/Creature/State.hs 308;" f
|
shineTargetLaser src/Dodge/Creature/State.hs 308;" f
|
||||||
shineTorch src/Dodge/Creature/State.hs 350;" f
|
shineTorch src/Dodge/Creature/State.hs 350;" f
|
||||||
shootBullet src/Dodge/HeldUse.hs 453;" f
|
shootBullet src/Dodge/HeldUse.hs 454;" f
|
||||||
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
|
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
|
||||||
shootLaser src/Dodge/HeldUse.hs 364;" f
|
shootLaser src/Dodge/HeldUse.hs 365;" f
|
||||||
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
|
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
|
||||||
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
|
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
|
||||||
shootTeslaArc src/Dodge/HeldUse.hs 558;" f
|
shootTeslaArc src/Dodge/HeldUse.hs 576;" f
|
||||||
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
|
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
|
||||||
shootTractorBeam src/Dodge/HeldUse.hs 343;" f
|
shootTractorBeam src/Dodge/HeldUse.hs 344;" f
|
||||||
shootersRoom src/Dodge/Room/Room.hs 315;" f
|
shootersRoom src/Dodge/Room/Room.hs 315;" f
|
||||||
shootersRoom' src/Dodge/Room/Room.hs 280;" f
|
shootersRoom' src/Dodge/Room/Room.hs 280;" f
|
||||||
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
|
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
|
||||||
@@ -5659,9 +5663,9 @@ showAttachItem src/Dodge/Item/Display.hs 64;" f
|
|||||||
showEquipItem src/Dodge/Item/Display.hs 77;" f
|
showEquipItem src/Dodge/Item/Display.hs 77;" f
|
||||||
showInt src/Dodge/Item/Info.hs 30;" f
|
showInt src/Dodge/Item/Info.hs 30;" f
|
||||||
showIntsString src/Dodge/Tree/Compose.hs 129;" f
|
showIntsString src/Dodge/Tree/Compose.hs 129;" f
|
||||||
showManObj src/Dodge/TestString.hs 73;" f
|
showManObj src/Dodge/TestString.hs 75;" f
|
||||||
showTerminalError src/Dodge/Debug/Terminal.hs 76;" f
|
showTerminalError src/Dodge/Debug/Terminal.hs 76;" f
|
||||||
showTimeFlow src/Dodge/TestString.hs 122;" f
|
showTimeFlow src/Dodge/TestString.hs 124;" f
|
||||||
shrinkPolyOnEdges src/Geometry/Polygon.hs 136;" f
|
shrinkPolyOnEdges src/Geometry/Polygon.hs 136;" f
|
||||||
shrinkVert src/Geometry/Polygon.hs 140;" f
|
shrinkVert src/Geometry/Polygon.hs 140;" f
|
||||||
shuffle src/RandomHelp.hs 49;" f
|
shuffle src/RandomHelp.hs 49;" f
|
||||||
@@ -5923,14 +5927,14 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 332;" f
|
|||||||
topInvW src/Dodge/ListDisplayParams.hs 51;" f
|
topInvW src/Dodge/ListDisplayParams.hs 51;" f
|
||||||
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
|
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
|
||||||
topPrismIndices src/Shader/Poke.hs 410;" f
|
topPrismIndices src/Shader/Poke.hs 410;" f
|
||||||
topTestPart src/Dodge/TestString.hs 69;" f
|
topTestPart src/Dodge/TestString.hs 71;" f
|
||||||
torch src/Dodge/Item/Held/Utility.hs 33;" f
|
torch src/Dodge/Item/Held/Utility.hs 33;" f
|
||||||
torchShape src/Dodge/Item/Draw/SPic.hs 252;" f
|
torchShape src/Dodge/Item/Draw/SPic.hs 252;" f
|
||||||
torqueCr src/Dodge/WorldEffect.hs 63;" f
|
torqueCr src/Dodge/WorldEffect.hs 63;" f
|
||||||
torso src/Dodge/Creature/Picture.hs 105;" f
|
torso src/Dodge/Creature/Picture.hs 105;" f
|
||||||
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
|
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
|
||||||
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
|
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
|
||||||
tractorBeamAt src/Dodge/HeldUse.hs 353;" f
|
tractorBeamAt src/Dodge/HeldUse.hs 354;" f
|
||||||
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 70;" f
|
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 70;" f
|
||||||
tractorGunPic src/Dodge/Item/Draw/SPic.hs 414;" f
|
tractorGunPic src/Dodge/Item/Draw/SPic.hs 414;" f
|
||||||
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
|
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
|
||||||
@@ -6002,6 +6006,7 @@ trySynthBullet src/Dodge/Creature/State.hs 204;" f
|
|||||||
tryUseParent src/Dodge/Creature/State.hs 197;" f
|
tryUseParent src/Dodge/Creature/State.hs 197;" f
|
||||||
turnTo src/Dodge/Movement/Turn.hs 4;" f
|
turnTo src/Dodge/Movement/Turn.hs 4;" f
|
||||||
turnToAmount src/Dodge/Movement/Turn.hs 15;" f
|
turnToAmount src/Dodge/Movement/Turn.hs 15;" f
|
||||||
|
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
||||||
turretItemOffset src/Dodge/Item/HeldOffset.hs 16;" f
|
turretItemOffset src/Dodge/Item/HeldOffset.hs 16;" f
|
||||||
tweenAngles src/Geometry/Vector.hs 184;" f
|
tweenAngles src/Geometry/Vector.hs 184;" f
|
||||||
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 79;" f
|
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 79;" f
|
||||||
@@ -6040,7 +6045,7 @@ updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 455;" f
|
|||||||
updateBarrel src/Dodge/Barreloid.hs 45;" f
|
updateBarrel src/Dodge/Barreloid.hs 45;" f
|
||||||
updateBarreloid src/Dodge/Barreloid.hs 13;" f
|
updateBarreloid src/Dodge/Barreloid.hs 13;" f
|
||||||
updateBounds src/Dodge/Update/Camera.hs 206;" f
|
updateBounds src/Dodge/Update/Camera.hs 206;" f
|
||||||
updateBulVel src/Dodge/Bullet.hs 53;" f
|
updateBulVel src/Dodge/Bullet.hs 54;" f
|
||||||
updateBullet src/Dodge/Bullet.hs 22;" f
|
updateBullet src/Dodge/Bullet.hs 22;" f
|
||||||
updateBullets src/Dodge/Update.hs 545;" f
|
updateBullets src/Dodge/Update.hs 545;" f
|
||||||
updateCamera src/Dodge/Update/Camera.hs 31;" f
|
updateCamera src/Dodge/Update/Camera.hs 31;" f
|
||||||
@@ -6167,27 +6172,27 @@ upperPrismPolyTS src/Shape.hs 119;" f
|
|||||||
upperRounded src/Shape.hs 184;" f
|
upperRounded src/Shape.hs 184;" f
|
||||||
useBreakL src/Dodge/Item/Grammar.hs 27;" f
|
useBreakL src/Dodge/Item/Grammar.hs 27;" f
|
||||||
useBreakListsLinkTest src/Dodge/Item/Grammar.hs 35;" f
|
useBreakListsLinkTest src/Dodge/Item/Grammar.hs 35;" f
|
||||||
useBulletPayload src/Dodge/Bullet.hs 109;" f
|
useBulletPayload src/Dodge/Bullet.hs 110;" f
|
||||||
useC src/Dodge/Cuse.hs 8;" f
|
useC src/Dodge/Cuse.hs 8;" f
|
||||||
useC' src/Dodge/Cuse.hs 13;" f
|
useC' src/Dodge/Cuse.hs 13;" f
|
||||||
useE src/Dodge/Euse.hs 34;" f
|
useE src/Dodge/Euse.hs 34;" f
|
||||||
useGasParams src/Dodge/HeldUse.hs 497;" f
|
useGasParams src/Dodge/HeldUse.hs 501;" f
|
||||||
useHotkey src/Dodge/Creature/YourControl.hs 54;" f
|
useHotkey src/Dodge/Creature/YourControl.hs 54;" f
|
||||||
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
|
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
|
||||||
useLoadedAmmo src/Dodge/HeldUse.hs 287;" f
|
useLoadedAmmo src/Dodge/HeldUse.hs 288;" f
|
||||||
useMagShield src/Dodge/Euse.hs 45;" f
|
useMagShield src/Dodge/Euse.hs 45;" f
|
||||||
useNormalCamera src/Dodge/Camera.hs 6;" f
|
useNormalCamera src/Dodge/Camera.hs 6;" f
|
||||||
usePayload src/Dodge/Payload.hs 7;" f
|
usePayload src/Dodge/Payload.hs 7;" f
|
||||||
useRewindGun src/Dodge/HeldUse.hs 642;" f
|
useRewindGun src/Dodge/HeldUse.hs 660;" f
|
||||||
useRewindGun src/Dodge/Luse.hs 40;" f
|
useRewindGun src/Dodge/Luse.hs 40;" f
|
||||||
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
|
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
|
||||||
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
|
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
|
||||||
useSelectedItem src/Dodge/Creature/Impulse/UseItem.hs 20;" f
|
useSelectedItem src/Dodge/Creature/Impulse/UseItem.hs 20;" f
|
||||||
useStopWatch src/Dodge/HeldUse.hs 623;" f
|
useStopWatch src/Dodge/HeldUse.hs 641;" f
|
||||||
useStopWatch src/Dodge/Luse.hs 21;" f
|
useStopWatch src/Dodge/Luse.hs 21;" f
|
||||||
useTimeCheck src/Dodge/HeldUse.hs 61;" f
|
useTimeCheck src/Dodge/HeldUse.hs 62;" f
|
||||||
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
|
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
|
||||||
useTimeScrollGun src/Dodge/HeldUse.hs 631;" f
|
useTimeScrollGun src/Dodge/HeldUse.hs 649;" f
|
||||||
useTimeScrollGun src/Dodge/Luse.hs 29;" f
|
useTimeScrollGun src/Dodge/Luse.hs 29;" f
|
||||||
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
|
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
|
||||||
useUpdate src/Dodge/Creature/State.hs 433;" f
|
useUpdate src/Dodge/Creature/State.hs 433;" f
|
||||||
@@ -6223,7 +6228,7 @@ vocalizationTest src/Dodge/Creature/Vocalization.hs 8;" f
|
|||||||
volleyGun src/Dodge/Item/Held/Cane.hs 31;" f
|
volleyGun src/Dodge/Item/Held/Cane.hs 31;" f
|
||||||
volleyGunShape src/Dodge/Item/Draw/SPic.hs 328;" f
|
volleyGunShape src/Dodge/Item/Draw/SPic.hs 328;" f
|
||||||
waistSP src/Dodge/Creature/HandPos.hs 173;" f
|
waistSP src/Dodge/Creature/HandPos.hs 173;" f
|
||||||
walkNozzle src/Dodge/HeldUse.hs 321;" f
|
walkNozzle src/Dodge/HeldUse.hs 322;" f
|
||||||
walkableNodeNear src/Dodge/Path.hs 48;" f
|
walkableNodeNear src/Dodge/Path.hs 48;" f
|
||||||
wallBlips src/Dodge/RadarSweep.hs 80;" f
|
wallBlips src/Dodge/RadarSweep.hs 80;" f
|
||||||
wallBuffer src/Dodge/WallCreatureCollisions.hs 50;" f
|
wallBuffer src/Dodge/WallCreatureCollisions.hs 50;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user