Implement poking using Verx lists
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@@ -1,5 +1,7 @@
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{-# LANGUAGE TemplateHaskell #-}
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{-# OPTIONS_GHC -Wno-unused-top-binds #-}
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{-# LANGUAGE StrictData
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, TemplateHaskell
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#-}
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--{-# OPTIONS_GHC -Wno-unused-top-binds #-}
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module Data.Preload.Render
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where
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import Shader.Data
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