Try to add compute shaders
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+8
-1
@@ -15,6 +15,12 @@ import Dodge.Tree
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import LensHelp
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import RandomHelp
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startWorldTreeTest :: Annotation
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startWorldTreeTest =
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OnwardList $
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[ IntAnno $ AnTree . startRoom
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]
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initialAnoTree :: Annotation
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initialAnoTree =
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OnwardList $
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@@ -103,4 +109,5 @@ initialAnoTree =
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-- | A test level tree.
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initialRoomTree :: State (StdGen, Int) (MetaTree Room String)
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initialRoomTree = annoToRoomTree initialAnoTree
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--initialRoomTree = annoToRoomTree initialAnoTree
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initialRoomTree = annoToRoomTree startWorldTreeTest
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