Try to add compute shaders
This commit is contained in:
@@ -91,7 +91,7 @@ baseBlockPane =
|
||||
--, _wlColor = greyN 0.5
|
||||
, _wlColor = dark $ dark orange
|
||||
--, _wlOpacity = Opaque 10
|
||||
, _wlOpacity = Opaque 14
|
||||
, _wlOpacity = Opaque 17
|
||||
, _wlUnshadowed = True
|
||||
, _wlFireThrough = True
|
||||
, _wlPenetrable = True
|
||||
|
||||
Reference in New Issue
Block a user