Add light fittings
This commit is contained in:
+6
-11
@@ -4,11 +4,11 @@ import Dodge.Room.Data
|
||||
import Dodge.Room.Door
|
||||
import Dodge.Room.Link
|
||||
import Dodge.Room.Procedural
|
||||
import Dodge.Room.Placement
|
||||
--import Dodge.Room.Placement
|
||||
import Dodge.Room.Foreground
|
||||
import Dodge.Layout.Tree.Polymorphic
|
||||
import Dodge.LevelGen.Data
|
||||
--import Dodge.LightSources
|
||||
import Dodge.LightSources.Fitting
|
||||
--import Picture
|
||||
import Geometry.Data
|
||||
|
||||
@@ -25,18 +25,13 @@ startRoom = do
|
||||
w <- state $ randomR (100,400)
|
||||
h <- state $ randomR (200,400)
|
||||
let fground = sPS (V2 0 0) 0 $ PutForeground $
|
||||
girderV 40 20 10 (V2 0 (h/6)) (V2 w (h/6))
|
||||
<> highPipe 40 (V2 0 (h/2)) (V2 w (h/2))
|
||||
<> highPipe 60 (V2 (w/3) 0 ) (V2 (w/3) h )
|
||||
theLamp = sPS (V2 (w/2) (h/2)) 0 $ putColorLamp (V3 0.75 0.75 0.75)
|
||||
girderV 40 20 10 (V2 0 (h/2)) (V2 w (h/2))
|
||||
-- <> highPipe 40 (V2 0 (h/2)) (V2 w (h/2))
|
||||
-- <> highPipe 60 (V2 (w/3) 0 ) (V2 (w/3) h )
|
||||
treeFromPost [Left rezBox, Left door] . Right
|
||||
<$> randomiseOutLinks (shiftRoomBy (V2 (-20) (-20),0)
|
||||
$ roomRectAutoLinks w h & rmPS .~
|
||||
[ fground
|
||||
, theLamp
|
||||
--, sPS (V2 100 100) 0 $ PutLS (colorLightAt (V3 0.75 0 0) (V3 0 0 lampHeight) 0) (lampPic lampHeight)
|
||||
--, sPS (V2 100 100) 0 $ PutProp $ lampCover lampHeight
|
||||
, wallMountA (V2 0 (h/3)) (V3 40 (h/3) 70)
|
||||
]
|
||||
)
|
||||
where
|
||||
--lampHeight = 41
|
||||
|
||||
Reference in New Issue
Block a user