From d8b416191fdacac9e647e44b8876577f5be280ae Mon Sep 17 00:00:00 2001 From: justin Date: Tue, 7 Dec 2021 00:02:21 +0000 Subject: [PATCH] Fix start new game bug --- src/Dodge/Menu.hs | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/src/Dodge/Menu.hs b/src/Dodge/Menu.hs index a26f09bea..360271f1f 100644 --- a/src/Dodge/Menu.hs +++ b/src/Dodge/Menu.hs @@ -1,7 +1,5 @@ module Dodge.Menu ( scodeToChar - , popScreen - , pushScreen , pauseMenu , gameOverMenu ) where @@ -13,7 +11,7 @@ import Dodge.PreloadData import Dodge.Save import Dodge.Config.Update import SDL -import SDL.Internal.Numbered +--import SDL.Internal.Numbered --import Preload.Update import Dodge.SoundLogic import Dodge.LevelGen @@ -124,29 +122,29 @@ gameOverMenu = OptionScreen , _scOptionFlag = GameOverOptions } +--startNewGame' :: Universe -> IO (Maybe Universe) +--startNewGame' u = do +-- w <- generateWorldFromSeed i +-- return $ Just (u & uvWorld .~ w) +-- where +-- i = fst $ random (_randGen (_uvWorld u)) + startNewGame :: Universe -> Maybe Universe -startNewGame w = Just $ w +startNewGame u = Just $ u & menuLayers .~ [WaitScreen (const "GENERATING...") 1] - & uvWorld . sideEffects .~ \u -> do - w' <- generateWorldFromSeed i - return (u & uvWorld .~ w') + & uvWorld . sideEffects .~ \_ -> do + w <- generateWorldFromSeed i + return (u & menuLayers .~ [] & uvWorld .~ w) where - i = fst $ random (_randGen (_uvWorld w)) + i = fst $ random (_randGen (_uvWorld u)) -- | hacky scodeToChar :: Scancode -> Char -scodeToChar = toEnum . (+ 61) . fromIntegral . toNumber +scodeToChar = toEnum . (+ 61) . fromIntegral . unwrapScancode --charToScode :: Char -> Scancode --charToScode = Scancode . fromIntegral . (\x -> x - 61) . fromEnum ---levelMenu :: Int -> ScreenLayer ---levelMenu x = OptionScreen --- { _scTitle = const $ "LEVEL "++ show x --- , _scOptions = levelMenuOptions --- , _scDefaultEff = unpause . storeLevel --- , _scOptionFlag = NormalOptions --- } unpause :: Universe -> Maybe Universe unpause w = Just . resumeSound $ w & menuLayers .~ [] @@ -162,6 +160,8 @@ listControls = ,("[space]" , "PICKUP ITEM" ) ,("m" , "DISPLAY MAP" ) ,("f" , "DROP ITEM" ) + ,("c" , "COMBINE ITEMS" ) + ,("x" , "TWEAK ITEMS" ) ,("c[esc]" , "PAUSE" ) ,("qe" , "ROTATE CAMERA") ,("F5" , "QUICKSAVE")