Remove SelectionSections
This commit is contained in:
+1
-15
@@ -1,15 +1 @@
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/home/justin/Haskell/loop/src/Dodge/Update/Input/InGame.hs:211:9-11: warning: [-Wunused-matches]
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All good (595 modules, at 22:15:48)
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Defined but not used: ‘sss’
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211 | sss <- he ^? diSections
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| ^^^
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/home/justin/Haskell/loop/src/Dodge/Update/Input/InGame.hs:219:9-11: warning: [-Wunused-matches]
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Defined but not used: ‘sss’
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219 | sss <- ci ^? ciSections
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| ^^^
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/home/justin/Haskell/loop/src/Dodge/InputFocus.hs:14:1-31: warning: [-Wunused-imports]
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The import of ‘Dodge.Data.SelectionList’ is redundant
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14 | import Dodge.Data.SelectionList
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| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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@@ -185,7 +185,7 @@ youDropItem :: World -> World
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youDropItem w = fromMaybe w $ do
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youDropItem w = fromMaybe w $ do
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curpos <-
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curpos <-
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you w ^? crManipulation . manObject . imSelectedItem
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you w ^? crManipulation . manObject . imSelectedItem
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<|> fmap fst (IM.lookupMax =<< w ^? hud . hudElement . diSections . sssSections . ix 0 . ssItems)
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<|> fmap fst (IM.lookupMax =<< w ^? hud . hudElement . diSections . ix 0 . ssItems)
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guard $ not $ _crInvLock (you w)
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guard $ not $ _crInvLock (you w)
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return $
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return $
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w
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w
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@@ -16,7 +16,7 @@ import Geometry.Data
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data HUDElement
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data HUDElement
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= DisplayInventory
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= DisplayInventory
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{ _subInventory :: SubInventory
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{ _subInventory :: SubInventory
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, _diSections :: SelectionSections ()
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, _diSections :: IntMap (SelectionSection ())
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, _diSelection :: Maybe (Int, Int)
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, _diSelection :: Maybe (Int, Int)
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, _diFilters :: IntMap (Maybe String)
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, _diFilters :: IntMap (Maybe String)
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, _diSelectionExtra :: Int
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, _diSelectionExtra :: Int
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@@ -36,7 +36,7 @@ data SubInventory
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}
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}
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| ExamineInventory
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| ExamineInventory
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| CombineInventory
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| CombineInventory
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{ _ciSections :: SelectionSections CombinableItem
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{ _ciSections :: IntMap (SelectionSection CombinableItem)
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, _ciSelection :: Maybe (Int, Int)
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, _ciSelection :: Maybe (Int, Int)
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, _ciFilters :: IntMap (Maybe String)
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, _ciFilters :: IntMap (Maybe String)
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}
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}
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@@ -33,17 +33,9 @@ data SelectionList a = SelectionList
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, _slSelPos :: Maybe Int
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, _slSelPos :: Maybe Int
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}
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}
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data SelectionSections a = SelectionSections
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--data SelectionSections a = SelectionSections
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{ _sssSections :: IntMap (SelectionSection a)
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-- { _sssSections :: IntMap (SelectionSection a)
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-- , _sssExtra :: SSSExtra
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-- }
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}
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-- note that filters are arbitrary: the sssFilters point to the lower of
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-- a pair of ints (i,i+1) such that the lower is the regex section, the higher
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-- is the items section.
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newtype SSSExtra = SSSExtra
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{ _sssFilters :: IntMap (Maybe String)
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}
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data SectionCursor = SectionCursor
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data SectionCursor = SectionCursor
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{ _scurPos :: Int
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{ _scurPos :: Int
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@@ -87,8 +79,7 @@ makeLenses ''ListDisplayParams
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makeLenses ''SelectionList
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makeLenses ''SelectionList
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makeLenses ''SelectionItem
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makeLenses ''SelectionItem
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makeLenses ''SelectionSection
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makeLenses ''SelectionSection
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makeLenses ''SelectionSections
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--makeLenses ''SelectionSections
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makeLenses ''SSSExtra
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makeLenses ''SectionCursor
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makeLenses ''SectionCursor
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makeLenses ''CursorDisplay
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makeLenses ''CursorDisplay
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@@ -177,11 +177,8 @@ defaultDisplayInventory =
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-- { _sssFilters = IM.fromList [(-1, mempty), (2, mempty)]
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-- { _sssFilters = IM.fromList [(-1, mempty), (2, mempty)]
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-- }
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-- }
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defaultInvSections :: SelectionSections ()
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defaultInvSections :: IM.IntMap (SelectionSection ())
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defaultInvSections =
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defaultInvSections = IM.fromDistinctAscList $
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SelectionSections
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{ _sssSections =
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IM.fromDistinctAscList $
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zip
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zip
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[-1 ..]
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[-1 ..]
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[ defaultFiltSection
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[ defaultFiltSection
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@@ -191,8 +188,6 @@ defaultInvSections =
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& ssDescriptor .~ "NEARBY"
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& ssDescriptor .~ "NEARBY"
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, defaultCOSection
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, defaultCOSection
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]
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]
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-- , _sssExtra = defaultSSSExtra
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}
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defaultSS :: SelectionSection a
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defaultSS :: SelectionSection a
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defaultSS =
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defaultSS =
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@@ -36,10 +36,13 @@ updateCombinePositioning u =
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u & uvWorld . hud . hudElement . subInventory . ciSections
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u & uvWorld . hud . hudElement . subInventory . ciSections
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%~ updateCombineSections (_uvWorld u) (_uvConfig u)
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%~ updateCombineSections (_uvWorld u) (_uvConfig u)
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updateCombineSections :: World -> Configuration -> SelectionSections CombinableItem -> SelectionSections CombinableItem
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updateCombineSections ::
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World ->
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Configuration ->
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IM.IntMap (SelectionSection CombinableItem) ->
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IM.IntMap (SelectionSection CombinableItem)
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updateCombineSections w cfig =
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updateCombineSections w cfig =
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sssSections
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updateSectionsPositioning
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%~ updateSectionsPositioning
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mselpos
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mselpos
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availablelines
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availablelines
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[(0, showncombs), (-1, filtinv)]
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[(0, showncombs), (-1, filtinv)]
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@@ -49,11 +52,12 @@ updateCombineSections w cfig =
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allcombs = IM.fromDistinctAscList $ zip [0 ..] $ combineList w
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allcombs = IM.fromDistinctAscList $ zip [0 ..] $ combineList w
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filtcombs = fromMaybe allcombs $ do
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filtcombs = fromMaybe allcombs $ do
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str <- mstr
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str <- mstr
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invitms <- w ^? hud . hudElement . diSections . sssSections . ix 0 . ssItems
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invitms <- w ^? hud . hudElement . diSections . ix 0 . ssItems
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return $ IM.filter (flip (andOrRegex $ regexCombs invitms) str) allcombs
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return $ IM.filter (flip (andOrRegex $ regexCombs invitms) str) allcombs
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showncombs
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showncombs
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| null filtcombs = IM.singleton 0
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| null filtcombs =
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$ SelectionInfo ["No possible combinations"] 1 False white 0
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IM.singleton 0 $
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SelectionInfo ["No possible combinations"] 1 False white 0
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| otherwise = filtcombs
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| otherwise = filtcombs
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filtinv = fromMaybe mempty $ do
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filtinv = fromMaybe mempty $ do
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str <- mstr
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str <- mstr
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@@ -90,14 +94,14 @@ updateInventoryPositioning u =
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updateDisplaySections ::
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updateDisplaySections ::
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World ->
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World ->
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Configuration ->
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Configuration ->
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SelectionSections () ->
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IM.IntMap (SelectionSection ()) ->
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SelectionSections ()
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IM.IntMap (SelectionSection ())
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updateDisplaySections w cfig sss =
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updateDisplaySections w cfig sss =
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sss & sssSections
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updateSectionsPositioning
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%~ updateSectionsPositioning
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mselpos
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mselpos
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availablelines
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availablelines
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addorder
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addorder
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sss
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where
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where
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mselpos = w ^? hud . hudElement . diSelection . _Just
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mselpos = w ^? hud . hudElement . diSelection . _Just
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addorder = case mselpos of
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addorder = case mselpos of
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@@ -246,17 +250,18 @@ listSelectionColorPicture = foldMap f
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g str = (_siColor si, translate indent 0 . color (_siColor si) $ text str)
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g str = (_siColor si, translate indent 0 . color (_siColor si) $ text str)
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enterCombineInv :: Configuration -> World -> World
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enterCombineInv :: Configuration -> World -> World
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enterCombineInv cfig w = w & hud . hudElement . subInventory .~ CombineInventory sss selpos
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enterCombineInv cfig w =
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(IM.singleton (-1) Nothing)
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w & hud . hudElement . subInventory
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.~ CombineInventory
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sss
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selpos
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(IM.singleton (-1) Nothing)
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where
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where
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cm' = IM.fromDistinctAscList . zip [0 ..] $ combineList w
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cm' = IM.fromDistinctAscList . zip [0 ..] $ combineList w
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cm
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cm
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| null cm' = IM.singleton 0 $ SelectionInfo ["No possible combinations"] 1 False white 0
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| null cm' = IM.singleton 0 $ SelectionInfo ["No possible combinations"] 1 False white 0
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| otherwise = cm'
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| otherwise = cm'
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sss =
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sss = IM.fromDistinctAscList [(-1, filtsection), (0, combsection)]
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SelectionSections
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{ _sssSections = IM.fromDistinctAscList [(-1, filtsection), (0, combsection)]
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}
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selpos
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selpos
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| null cm' = Nothing
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| null cm' = Nothing
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| otherwise = Just (0, 0)
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| otherwise = Just (0, 0)
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@@ -11,7 +11,6 @@ module Dodge.InputFocus (
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import Control.Monad
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import Control.Monad
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import Data.Maybe
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import Data.Maybe
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import Dodge.Data.SelectionList
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import Dodge.Data.World
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import Dodge.Data.World
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import LensHelp
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import LensHelp
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@@ -122,7 +122,7 @@ updateCloseObjects w =
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case w ^? cWorld . lWorld . creatures . ix 0 . crManipulation . manObject . ispCloseObject of
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case w ^? cWorld . lWorld . creatures . ix 0 . crManipulation . manObject . ispCloseObject of
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Just i
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Just i
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| i >= length newcloseobjects -> scrollAugInvSel 1
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| i >= length newcloseobjects -> scrollAugInvSel 1
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| isNothing (w ^? hud . hudElement . diSections . sssSections . ix 3 . ssItems . ix i) ->
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| isNothing (w ^? hud . hudElement . diSections . ix 3 . ssItems . ix i) ->
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scrollAugInvSel (-1)
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scrollAugInvSel (-1)
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_ -> id
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_ -> id
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filt = filter $ \obj -> dist ypos (closeObjPos obj) < 40 && hasButtonLOS ypos (closeObjPos obj) w
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filt = filter $ \obj -> dist ypos (closeObjPos obj) < 40 && hasButtonLOS ypos (closeObjPos obj) w
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@@ -159,7 +159,7 @@ changeSwapClose ::
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World ->
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World ->
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World
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World
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changeSwapClose f i w = fromMaybe w $ do
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changeSwapClose f i w = fromMaybe w $ do
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ss <- w ^? hud . hudElement . diSections . sssSections . ix 3 . ssItems
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ss <- w ^? hud . hudElement . diSections . ix 3 . ssItems
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k <- f i ss
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k <- f i ss
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return $
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return $
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w
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w
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@@ -176,7 +176,7 @@ swapInvItems ::
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World ->
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World ->
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World
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World
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swapInvItems f i w = fromMaybe w $ do
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swapInvItems f i w = fromMaybe w $ do
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ss <- w ^? hud . hudElement . diSections . sssSections . ix 0 . ssItems
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ss <- w ^? hud . hudElement . diSections . ix 0 . ssItems
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k <- f i ss
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k <- f i ss
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let updateselection = case w ^? hud . hudElement . diSelection . _Just of
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let updateselection = case w ^? hud . hudElement . diSelection . _Just of
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Just (0, j) | j == k -> hud . hudElement . diSelection . _Just . _2 .~ i
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Just (0, j) | j == k -> hud . hudElement . diSelection . _Just . _2 .~ i
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@@ -239,5 +239,5 @@ selectedCloseObject :: World -> Maybe (Either FloorItem Button)
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selectedCloseObject w = do
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selectedCloseObject w = do
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i <-
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i <-
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you w ^? crManipulation . manObject . ispCloseObject
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you w ^? crManipulation . manObject . ispCloseObject
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<|> fmap fst (IM.lookupMin =<< w ^? hud . hudElement . diSections . sssSections . ix 3 . ssItems)
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<|> fmap fst (IM.lookupMin =<< w ^? hud . hudElement . diSections . ix 3 . ssItems)
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w ^? hud . closeObjects . ix i
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w ^? hud . closeObjects . ix i
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+21
-11
@@ -56,7 +56,7 @@ drawHP cfig =
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. show
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. show
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. (^?! cWorld . lWorld . creatures . ix 0 . crHP)
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. (^?! cWorld . lWorld . creatures . ix 0 . crHP)
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drawInventory :: SelectionSections () -> World -> Configuration -> Picture
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drawInventory :: IM.IntMap (SelectionSection ()) -> World -> Configuration -> Picture
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drawInventory sss w cfig =
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drawInventory sss w cfig =
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drawSelectionSections sss ldp cfig
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drawSelectionSections sss ldp cfig
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<> drawSSCursor sss (w ^? hud . hudElement . diSelection . _Just) ldp curs cfig
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<> drawSSCursor sss (w ^? hud . hudElement . diSelection . _Just) ldp curs cfig
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@@ -123,7 +123,11 @@ drawSubInventory subinv cfig w = case subinv of
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DisplayTerminal tid -> displayTerminal tid cfig (w ^. cWorld . lWorld)
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DisplayTerminal tid -> displayTerminal tid cfig (w ^. cWorld . lWorld)
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CombineInventory{_ciSections = sss} -> drawCombineInventory cfig sss w
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CombineInventory{_ciSections = sss} -> drawCombineInventory cfig sss w
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drawCombineInventory :: Configuration -> SelectionSections CombinableItem -> World -> Picture
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drawCombineInventory ::
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Configuration ->
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IM.IntMap (SelectionSection CombinableItem) ->
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World ->
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Picture
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drawCombineInventory cfig sss w =
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drawCombineInventory cfig sss w =
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invHead cfig "COMBINE"
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invHead cfig "COMBINE"
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<> drawSelectionSections sss secondColumnParams cfig
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<> drawSelectionSections sss secondColumnParams cfig
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@@ -249,7 +253,7 @@ equipAllocString = \case
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RemoveEquipment{} -> "TAKE OFF"
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RemoveEquipment{} -> "TAKE OFF"
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inventoryExtra ::
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inventoryExtra ::
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SelectionSections () ->
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IM.IntMap (SelectionSection ()) ->
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Configuration ->
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Configuration ->
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World ->
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World ->
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IM.IntMap (Maybe (Int, Int), [Int], [Int]) ->
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IM.IntMap (Maybe (Int, Int), [Int], [Int]) ->
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@@ -259,7 +263,13 @@ inventoryExtra sss cfig w =
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. IM.foldMapWithKey (inventoryExtraH sss cfig w)
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. IM.foldMapWithKey (inventoryExtraH sss cfig w)
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. fmap (\(_, a, b) -> a <> b)
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. fmap (\(_, a, b) -> a <> b)
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inventoryExtraH :: SelectionSections () -> Configuration -> World -> Int -> [Int] -> Picture
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inventoryExtraH ::
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IM.IntMap (SelectionSection ()) ->
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Configuration ->
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World ->
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Int ->
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[Int] ->
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Picture
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inventoryExtraH sss cfig w i is = fromMaybe mempty $ do
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inventoryExtraH sss cfig w i is = fromMaybe mempty $ do
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p <- snum i
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p <- snum i
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let ps = mapMaybe snum is
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let ps = mapMaybe snum is
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@@ -268,7 +278,7 @@ inventoryExtraH sss cfig w i is = fromMaybe mempty $ do
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snum = selNumPos cfig (invDisplayParams w) sss 0
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snum = selNumPos cfig (invDisplayParams w) sss 0
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combineInventoryExtra ::
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combineInventoryExtra ::
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SelectionSections CombinableItem ->
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IM.IntMap (SelectionSection CombinableItem) ->
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Maybe (Int, Int) ->
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Maybe (Int, Int) ->
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Configuration ->
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Configuration ->
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World ->
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World ->
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@@ -276,7 +286,7 @@ combineInventoryExtra ::
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combineInventoryExtra sss msel cfig w = fromMaybe mempty $ do
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combineInventoryExtra sss msel cfig w = fromMaybe mempty $ do
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(i, j) <- msel
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(i, j) <- msel
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cpos <- selSecYint i j sss
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cpos <- selSecYint i j sss
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si <- sss ^? sssSections . ix i . ssItems . ix j
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si <- sss ^? ix i . ssItems . ix j
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let col = _siColor si
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let col = _siColor si
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mconcat
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mconcat
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[ do
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[ do
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@@ -403,7 +413,7 @@ invHead cfig =
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selNumPos ::
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selNumPos ::
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Configuration ->
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Configuration ->
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ListDisplayParams ->
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ListDisplayParams ->
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SelectionSections a ->
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IM.IntMap (SelectionSection a) ->
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Int ->
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Int ->
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Int ->
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Int ->
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Maybe Point2
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Maybe Point2
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@@ -427,14 +437,14 @@ selNumPosCardinal ::
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CardinalEightPoint ->
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CardinalEightPoint ->
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Configuration ->
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Configuration ->
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ListDisplayParams ->
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ListDisplayParams ->
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SelectionSections a ->
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IM.IntMap (SelectionSection a) ->
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Int ->
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Int ->
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Int ->
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Int ->
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Maybe Point2
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Maybe Point2
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selNumPosCardinal card cfig ldp sss i j = do
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selNumPosCardinal card cfig ldp sss i j = do
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ipos <- selSecYint i j sss
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ipos <- selSecYint i j sss
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size <- selSecSelSize i j sss
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size <- selSecSelSize i j sss
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indent <- sss ^? sssSections . ix i . ssItems . ix j . siOffX
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indent <- sss ^? ix i . ssItems . ix j . siOffX
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let offset = cardEightVec card * V2 0 (fromIntegral size * 0.5 * 20 * s)
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let offset = cardEightVec card * V2 0 (fromIntegral size * 0.5 * 20 * s)
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return $
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return $
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screenPosAbs cfig (ldp ^. ldpPos)
|
screenPosAbs cfig (ldp ^. ldpPos)
|
||||||
@@ -446,5 +456,5 @@ selNumPosCardinal card cfig ldp sss i j = do
|
|||||||
s = _ldpScale ldp
|
s = _ldpScale ldp
|
||||||
ygap = _ldpVerticalGap ldp
|
ygap = _ldpVerticalGap ldp
|
||||||
|
|
||||||
selSecSelCol :: Int -> Int -> SelectionSections a -> Maybe Color
|
selSecSelCol :: Int -> Int -> IM.IntMap (SelectionSection a) -> Maybe Color
|
||||||
selSecSelCol i j sss = sss ^? sssSections . ix i . ssItems . ix j . siColor
|
selSecSelCol i j sss = sss ^? ix i . ssItems . ix j . siColor
|
||||||
|
|||||||
@@ -14,6 +14,7 @@ module Dodge.Render.List (
|
|||||||
selSecDrawCursorAt,
|
selSecDrawCursorAt,
|
||||||
) where
|
) where
|
||||||
|
|
||||||
|
import qualified Data.IntMap.Strict as IM
|
||||||
import Data.Maybe
|
import Data.Maybe
|
||||||
import Dodge.Base.Window
|
import Dodge.Base.Window
|
||||||
import Dodge.Data.CardinalPoint
|
import Dodge.Data.CardinalPoint
|
||||||
@@ -86,13 +87,13 @@ selSecDrawCursorAt ::
|
|||||||
Int ->
|
Int ->
|
||||||
ListDisplayParams ->
|
ListDisplayParams ->
|
||||||
CursorDisplay ->
|
CursorDisplay ->
|
||||||
SelectionSections a ->
|
IM.IntMap (SelectionSection a) ->
|
||||||
(Int, Int) ->
|
(Int, Int) ->
|
||||||
Picture
|
Picture
|
||||||
selSecDrawCursorAt xsize ldp curs sss (i, j) = fromMaybe mempty $ do
|
selSecDrawCursorAt xsize ldp curs sss (i, j) = fromMaybe mempty $ do
|
||||||
yint <- selSecYint i j sss
|
yint <- selSecYint i j sss
|
||||||
xint <- sss ^? sssSections . ix i . ssIndent
|
xint <- sss ^? ix i . ssIndent
|
||||||
si <- sss ^? sssSections . ix i . ssItems . ix j
|
si <- sss ^? ix i . ssItems . ix j
|
||||||
return $
|
return $
|
||||||
listCursorChooseBorderScale
|
listCursorChooseBorderScale
|
||||||
(ldp ^. ldpVerticalGap)
|
(ldp ^. ldpVerticalGap)
|
||||||
@@ -108,7 +109,7 @@ selSecDrawCursor ::
|
|||||||
Int ->
|
Int ->
|
||||||
ListDisplayParams ->
|
ListDisplayParams ->
|
||||||
CursorDisplay ->
|
CursorDisplay ->
|
||||||
SelectionSections a ->
|
IM.IntMap (SelectionSection a) ->
|
||||||
Maybe (Int, Int) ->
|
Maybe (Int, Int) ->
|
||||||
Picture
|
Picture
|
||||||
selSecDrawCursor xsize ldp curs = maybe mempty . selSecDrawCursorAt xsize ldp curs
|
selSecDrawCursor xsize ldp curs = maybe mempty . selSecDrawCursorAt xsize ldp curs
|
||||||
|
|||||||
@@ -17,17 +17,17 @@ import Control.Applicative
|
|||||||
import qualified Control.Foldl as L
|
import qualified Control.Foldl as L
|
||||||
import Control.Lens
|
import Control.Lens
|
||||||
import Control.Monad
|
import Control.Monad
|
||||||
|
import Data.Foldable
|
||||||
import qualified Data.IntMap.Strict as IM
|
import qualified Data.IntMap.Strict as IM
|
||||||
import Data.Maybe
|
import Data.Maybe
|
||||||
import Dodge.Data.Config
|
import Dodge.Data.Config
|
||||||
import Dodge.Data.SelectionList
|
import Dodge.Data.SelectionList
|
||||||
import Dodge.ScreenPos
|
import Dodge.ScreenPos
|
||||||
import Geometry.Data
|
import Geometry.Data
|
||||||
import Data.Foldable
|
|
||||||
|
|
||||||
scrollSelectionSections ::
|
scrollSelectionSections ::
|
||||||
Int ->
|
Int ->
|
||||||
SelectionSections a ->
|
IM.IntMap (SelectionSection a) ->
|
||||||
Maybe (Int, Int) ->
|
Maybe (Int, Int) ->
|
||||||
Maybe (Int, Int)
|
Maybe (Int, Int)
|
||||||
scrollSelectionSections yi sss msel
|
scrollSelectionSections yi sss msel
|
||||||
@@ -41,18 +41,18 @@ scrollSelectionSections yi sss msel
|
|||||||
-- return $ sss & sssExtra . sssSelPos ?~ (i, j)
|
-- return $ sss & sssExtra . sssSelPos ?~ (i, j)
|
||||||
|
|
||||||
ssScrollUsing ::
|
ssScrollUsing ::
|
||||||
(Int -> Int -> SelectionSections a -> Maybe (Int, Int, SelectionItem a)) ->
|
(Int -> Int -> IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)) ->
|
||||||
SelectionSections a ->
|
IM.IntMap (SelectionSection a) ->
|
||||||
Maybe (Int, Int) ->
|
Maybe (Int, Int) ->
|
||||||
Maybe (Int, Int)
|
Maybe (Int, Int)
|
||||||
ssScrollUsing g =
|
ssScrollUsing g =
|
||||||
ssScrollMinOnFail
|
ssScrollMinOnFail
|
||||||
g
|
g
|
||||||
. (sssSections %~ fmap (ssItems %~ IM.filter _siIsSelectable))
|
. fmap (ssItems %~ IM.filter _siIsSelectable)
|
||||||
|
|
||||||
ssScrollMinOnFail ::
|
ssScrollMinOnFail ::
|
||||||
(Int -> Int -> SelectionSections a -> Maybe (Int, Int, SelectionItem a)) ->
|
(Int -> Int -> IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)) ->
|
||||||
SelectionSections a ->
|
IM.IntMap (SelectionSection a) ->
|
||||||
Maybe (Int, Int) ->
|
Maybe (Int, Int) ->
|
||||||
Maybe (Int, Int)
|
Maybe (Int, Int)
|
||||||
ssScrollMinOnFail f sss msel = fmap (\(i, j, _) -> (i, j)) $ l <|> ssLookupMin sss
|
ssScrollMinOnFail f sss msel = fmap (\(i, j, _) -> (i, j)) $ l <|> ssLookupMin sss
|
||||||
@@ -62,76 +62,95 @@ ssScrollMinOnFail f sss msel = fmap (\(i, j, _) -> (i, j)) $ l <|> ssLookupMin s
|
|||||||
f i j sss
|
f i j sss
|
||||||
|
|
||||||
ssSetCursor ::
|
ssSetCursor ::
|
||||||
(SelectionSections a -> Maybe (Int, Int, SelectionItem a)) ->
|
(IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)) ->
|
||||||
SelectionSections a ->
|
IM.IntMap (SelectionSection a) ->
|
||||||
Maybe (Int, Int) ->
|
Maybe (Int, Int) ->
|
||||||
Maybe (Int, Int)
|
Maybe (Int, Int)
|
||||||
ssSetCursor f sss msel = fromMaybe msel $ do
|
ssSetCursor f sss msel = fromMaybe msel $ do
|
||||||
(i, j, _) <- f sss
|
(i, j, _) <- f sss
|
||||||
return $ Just (i, j)
|
return $ Just (i, j)
|
||||||
|
|
||||||
ssLookupMax :: SelectionSections a -> Maybe (Int, Int, SelectionItem a)
|
ssLookupMax :: IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)
|
||||||
ssLookupMax sss = do
|
ssLookupMax sss = do
|
||||||
(i, _) <- IM.lookupMax (sss ^. sssSections)
|
(i, _) <- IM.lookupMax sss
|
||||||
ssLookupLE' i sss
|
ssLookupLE' i sss
|
||||||
|
|
||||||
ssLookupUp :: Int -> Int -> SelectionSections a -> Maybe (Int, Int, SelectionItem a)
|
ssLookupUp ::
|
||||||
|
Int ->
|
||||||
|
Int ->
|
||||||
|
IM.IntMap (SelectionSection a) ->
|
||||||
|
Maybe (Int, Int, SelectionItem a)
|
||||||
ssLookupUp i j sss = case ssLookupLT i j sss of
|
ssLookupUp i j sss = case ssLookupLT i j sss of
|
||||||
Nothing -> ssLookupMax sss
|
Nothing -> ssLookupMax sss
|
||||||
x -> x
|
x -> x
|
||||||
|
|
||||||
ssLookupDown :: Int -> Int -> SelectionSections a -> Maybe (Int, Int, SelectionItem a)
|
ssLookupDown ::
|
||||||
|
Int ->
|
||||||
|
Int ->
|
||||||
|
IM.IntMap (SelectionSection a) ->
|
||||||
|
Maybe (Int, Int, SelectionItem a)
|
||||||
ssLookupDown i j sss = case ssLookupGT i j sss of
|
ssLookupDown i j sss = case ssLookupGT i j sss of
|
||||||
Nothing -> ssLookupMin sss
|
Nothing -> ssLookupMin sss
|
||||||
x -> x
|
x -> x
|
||||||
|
|
||||||
ssLookupLT :: Int -> Int -> SelectionSections a -> Maybe (Int, Int, SelectionItem a)
|
ssLookupLT ::
|
||||||
|
Int ->
|
||||||
|
Int ->
|
||||||
|
IM.IntMap (SelectionSection a) ->
|
||||||
|
Maybe (Int, Int, SelectionItem a)
|
||||||
ssLookupLT i j sss = fromMaybe (ssLookupLT' i sss) $ do
|
ssLookupLT i j sss = fromMaybe (ssLookupLT' i sss) $ do
|
||||||
ss <- sss ^? sssSections . ix i
|
ss <- sss ^? ix i
|
||||||
(j', si) <- IM.lookupLT j (ss ^. ssItems)
|
(j', si) <- IM.lookupLT j (ss ^. ssItems)
|
||||||
return $ Just (i, j', si)
|
return $ Just (i, j', si)
|
||||||
|
|
||||||
ssLookupLT' :: Int -> SelectionSections a -> Maybe (Int, Int, SelectionItem a)
|
ssLookupLT' ::
|
||||||
|
Int ->
|
||||||
|
IM.IntMap (SelectionSection a) ->
|
||||||
|
Maybe (Int, Int, SelectionItem a)
|
||||||
ssLookupLT' i sss = do
|
ssLookupLT' i sss = do
|
||||||
(i', ss) <- IM.lookupLT i (sss ^. sssSections)
|
(i', ss) <- IM.lookupLT i sss
|
||||||
case IM.lookupMax (ss ^. ssItems) of
|
case IM.lookupMax (ss ^. ssItems) of
|
||||||
Just (j', si) -> return (i', j', si)
|
Just (j', si) -> return (i', j', si)
|
||||||
Nothing -> ssLookupLT' i' sss
|
Nothing -> ssLookupLT' i' sss
|
||||||
|
|
||||||
ssLookupLE' :: Int -> SelectionSections a -> Maybe (Int, Int, SelectionItem a)
|
ssLookupLE' :: Int -> IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)
|
||||||
ssLookupLE' i sss = do
|
ssLookupLE' i sss = do
|
||||||
(i', ss) <- IM.lookupLE i (sss ^. sssSections)
|
(i', ss) <- IM.lookupLE i sss
|
||||||
case IM.lookupMax (ss ^. ssItems) of
|
case IM.lookupMax (ss ^. ssItems) of
|
||||||
Just (j', si) -> return (i', j', si)
|
Just (j', si) -> return (i', j', si)
|
||||||
Nothing -> ssLookupLT' i' sss
|
Nothing -> ssLookupLT' i' sss
|
||||||
|
|
||||||
ssLookupMin :: SelectionSections a -> Maybe (Int, Int, SelectionItem a)
|
ssLookupMin :: IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)
|
||||||
ssLookupMin sss = do
|
ssLookupMin sss = do
|
||||||
(i, _) <- IM.lookupMin (sss ^. sssSections)
|
(i, _) <- IM.lookupMin sss
|
||||||
ssLookupGE' i sss
|
ssLookupGE' i sss
|
||||||
|
|
||||||
ssLookupGT :: Int -> Int -> SelectionSections a -> Maybe (Int, Int, SelectionItem a)
|
ssLookupGT ::
|
||||||
|
Int ->
|
||||||
|
Int ->
|
||||||
|
IM.IntMap (SelectionSection a) ->
|
||||||
|
Maybe (Int, Int, SelectionItem a)
|
||||||
ssLookupGT i j sss = fromMaybe (ssLookupGT' i sss) $ do
|
ssLookupGT i j sss = fromMaybe (ssLookupGT' i sss) $ do
|
||||||
ss <- sss ^? sssSections . ix i
|
ss <- sss ^? ix i
|
||||||
(j', si) <- IM.lookupGT j (ss ^. ssItems)
|
(j', si) <- IM.lookupGT j (ss ^. ssItems)
|
||||||
return $ Just (i, j', si)
|
return $ Just (i, j', si)
|
||||||
|
|
||||||
ssLookupGT' :: Int -> SelectionSections a -> Maybe (Int, Int, SelectionItem a)
|
ssLookupGT' :: Int -> IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)
|
||||||
ssLookupGT' i sss = do
|
ssLookupGT' i sss = do
|
||||||
(i', ss) <- IM.lookupGT i (sss ^. sssSections)
|
(i', ss) <- IM.lookupGT i sss
|
||||||
case IM.lookupMin (ss ^. ssItems) of
|
case IM.lookupMin (ss ^. ssItems) of
|
||||||
Just (j', si) -> return (i', j', si)
|
Just (j', si) -> return (i', j', si)
|
||||||
Nothing -> ssLookupGT' i' sss
|
Nothing -> ssLookupGT' i' sss
|
||||||
|
|
||||||
ssLookupGE' :: Int -> SelectionSections a -> Maybe (Int, Int, SelectionItem a)
|
ssLookupGE' :: Int -> IM.IntMap (SelectionSection a) -> Maybe (Int, Int, SelectionItem a)
|
||||||
ssLookupGE' i sss = do
|
ssLookupGE' i sss = do
|
||||||
(i', ss) <- IM.lookupGE i (sss ^. sssSections)
|
(i', ss) <- IM.lookupGE i sss
|
||||||
case IM.lookupMin (ss ^. ssItems) of
|
case IM.lookupMin (ss ^. ssItems) of
|
||||||
Just (j', si) -> return (i', j', si)
|
Just (j', si) -> return (i', j', si)
|
||||||
Nothing -> ssLookupGT' i' sss
|
Nothing -> ssLookupGT' i' sss
|
||||||
|
|
||||||
selSecSelSize :: Int -> Int -> SelectionSections a -> Maybe Int
|
selSecSelSize :: Int -> Int -> IM.IntMap (SelectionSection a) -> Maybe Int
|
||||||
selSecSelSize i j sss = fmap length $ sss ^? sssSections . ix i . ssItems . ix j . siPictures
|
selSecSelSize i j = fmap length . (^? ix i . ssItems . ix j . siPictures)
|
||||||
|
|
||||||
-- need to check that the vertical gap is correctly put in here
|
-- need to check that the vertical gap is correctly put in here
|
||||||
posSelSecYint :: Configuration -> ListDisplayParams -> Float -> Int
|
posSelSecYint :: Configuration -> ListDisplayParams -> Float -> Int
|
||||||
@@ -139,9 +158,9 @@ posSelSecYint cfig ldp y = floor $ (y0 - y) / (20 / ldp ^. ldpScale + ldp ^. ldp
|
|||||||
where
|
where
|
||||||
V2 _ y0 = screenPosAbs cfig (ldp ^. ldpPos)
|
V2 _ y0 = screenPosAbs cfig (ldp ^. ldpPos)
|
||||||
|
|
||||||
selSecYint :: Int -> Int -> SelectionSections a -> Maybe Int
|
selSecYint :: Int -> Int -> IM.IntMap (SelectionSection a) -> Maybe Int
|
||||||
selSecYint i j sss = do
|
selSecYint i j sss = do
|
||||||
ss <- sss ^? sssSections . ix i
|
ss <- sss ^? ix i
|
||||||
return . (secpos +)
|
return . (secpos +)
|
||||||
. subtract (ss ^. ssOffset)
|
. subtract (ss ^. ssOffset)
|
||||||
. sum
|
. sum
|
||||||
@@ -149,16 +168,16 @@ selSecYint i j sss = do
|
|||||||
. fst
|
. fst
|
||||||
$ IM.split j (ss ^. ssItems)
|
$ IM.split j (ss ^. ssItems)
|
||||||
where
|
where
|
||||||
secpos = sum . fmap (length . _ssShownItems) . fst $ IM.split i $ sss ^. sssSections
|
secpos = sum . fmap (length . _ssShownItems) . fst $ IM.split i $ sss
|
||||||
|
|
||||||
-- it is annoying that Control.Foldl doesn't seem to allow for scans to be done
|
-- it is annoying that Control.Foldl doesn't seem to allow for scans to be done
|
||||||
-- at the same time as folds
|
-- at the same time as folds
|
||||||
inverseSelSecYint :: Int -> SelectionSections a -> Maybe (Int, Int)
|
inverseSelSecYint :: Int -> IM.IntMap (SelectionSection a) -> Maybe (Int, Int)
|
||||||
inverseSelSecYint yint sss = do
|
inverseSelSecYint yint sss = do
|
||||||
((i, ss), othersss) <- IM.minViewWithKey (_sssSections sss)
|
((i, ss), othersss) <- IM.minViewWithKey sss
|
||||||
let l = length $ _ssShownItems ss
|
let l = length $ _ssShownItems ss
|
||||||
if l <= yint
|
if l <= yint
|
||||||
then inverseSelSecYint (yint - l) (sss & sssSections .~ othersss)
|
then inverseSelSecYint (yint - l) othersss
|
||||||
else do
|
else do
|
||||||
let ls = L.postscan (L.premap _siHeight L.sum) (_ssItems ss)
|
let ls = L.postscan (L.premap _siHeight L.sum) (_ssItems ss)
|
||||||
j <- L.fold (L.findIndex (\x -> x - _ssOffset ss > yint)) ls
|
j <- L.fold (L.findIndex (\x -> x - _ssOffset ss > yint)) ls
|
||||||
@@ -169,15 +188,15 @@ inverseSelSecYintXPosCheck ::
|
|||||||
ListDisplayParams ->
|
ListDisplayParams ->
|
||||||
Float ->
|
Float ->
|
||||||
Int ->
|
Int ->
|
||||||
SelectionSections a ->
|
IM.IntMap (SelectionSection a) ->
|
||||||
Maybe (Int, Int)
|
Maybe (Int, Int)
|
||||||
inverseSelSecYintXPosCheck cfig ldp x yint sss = do
|
inverseSelSecYintXPosCheck cfig ldp x yint sss = do
|
||||||
((i, ss), othersss) <- IM.minViewWithKey (_sssSections sss)
|
((i, ss), othersss) <- IM.minViewWithKey sss
|
||||||
let l = length $ _ssShownItems ss
|
let l = length $ _ssShownItems ss
|
||||||
V2 x0 _ = screenPosAbs cfig (ldp ^. ldpPos)
|
V2 x0 _ = screenPosAbs cfig (ldp ^. ldpPos)
|
||||||
guard (x - x0 < 150) -- HACK, should determine selection item width and offset below
|
guard (x - x0 < 150) -- HACK, should determine selection item width and offset below
|
||||||
if l <= yint
|
if l <= yint
|
||||||
then inverseSelSecYint (yint - l) (sss & sssSections .~ othersss)
|
then inverseSelSecYint (yint - l) othersss
|
||||||
else do
|
else do
|
||||||
let ls = L.postscan (L.premap _siHeight L.sum) (_ssItems ss)
|
let ls = L.postscan (L.premap _siHeight L.sum) (_ssItems ss)
|
||||||
j <- L.fold (L.findIndex (\val -> val - _ssOffset ss > yint)) ls
|
j <- L.fold (L.findIndex (\val -> val - _ssOffset ss > yint)) ls
|
||||||
@@ -186,7 +205,7 @@ inverseSelSecYintXPosCheck cfig ldp x yint sss = do
|
|||||||
inverseSelNumPos ::
|
inverseSelNumPos ::
|
||||||
Configuration ->
|
Configuration ->
|
||||||
ListDisplayParams ->
|
ListDisplayParams ->
|
||||||
SelectionSections a ->
|
IM.IntMap (SelectionSection a) ->
|
||||||
Point2 ->
|
Point2 ->
|
||||||
Maybe (Int, Int)
|
Maybe (Int, Int)
|
||||||
inverseSelNumPos cfig ldp sss (V2 x y) =
|
inverseSelNumPos cfig ldp sss (V2 x y) =
|
||||||
@@ -195,7 +214,7 @@ inverseSelNumPos cfig ldp sss (V2 x y) =
|
|||||||
inverseSelBoundaryUp ::
|
inverseSelBoundaryUp ::
|
||||||
Configuration ->
|
Configuration ->
|
||||||
ListDisplayParams ->
|
ListDisplayParams ->
|
||||||
SelectionSections a ->
|
IM.IntMap (SelectionSection a) ->
|
||||||
Point2 ->
|
Point2 ->
|
||||||
Maybe (Int, Int)
|
Maybe (Int, Int)
|
||||||
inverseSelBoundaryUp cfig ldp sss (V2 _ y) = do
|
inverseSelBoundaryUp cfig ldp sss (V2 _ y) = do
|
||||||
@@ -208,7 +227,7 @@ inverseSelBoundaryUp cfig ldp sss (V2 _ y) = do
|
|||||||
inverseSelBoundaryDown ::
|
inverseSelBoundaryDown ::
|
||||||
Configuration ->
|
Configuration ->
|
||||||
ListDisplayParams ->
|
ListDisplayParams ->
|
||||||
SelectionSections a ->
|
IM.IntMap (SelectionSection a) ->
|
||||||
Point2 ->
|
Point2 ->
|
||||||
Maybe (Int, Int)
|
Maybe (Int, Int)
|
||||||
inverseSelBoundaryDown cfig ldp sss (V2 _ y) = do
|
inverseSelBoundaryDown cfig ldp sss (V2 _ y) = do
|
||||||
|
|||||||
@@ -9,9 +9,10 @@ import Dodge.Data.SelectionList
|
|||||||
import Dodge.Render.List
|
import Dodge.Render.List
|
||||||
import Dodge.ScreenPos
|
import Dodge.ScreenPos
|
||||||
import Picture.Base
|
import Picture.Base
|
||||||
|
import qualified Data.IntMap.Strict as IM
|
||||||
|
|
||||||
drawSelectionSections
|
drawSelectionSections
|
||||||
:: SelectionSections a
|
:: IM.IntMap (SelectionSection a)
|
||||||
-> ListDisplayParams
|
-> ListDisplayParams
|
||||||
-> Configuration
|
-> Configuration
|
||||||
-> Picture
|
-> Picture
|
||||||
@@ -21,10 +22,10 @@ drawSelectionSections sss ldp cfig =
|
|||||||
(_ldpVerticalGap ldp)
|
(_ldpVerticalGap ldp)
|
||||||
(_ldpScale ldp)
|
(_ldpScale ldp)
|
||||||
0
|
0
|
||||||
(foldMap _ssShownItems (_sssSections sss))
|
(foldMap _ssShownItems sss)
|
||||||
|
|
||||||
drawSSCursor
|
drawSSCursor
|
||||||
:: SelectionSections a
|
:: IM.IntMap (SelectionSection a)
|
||||||
-> Maybe (Int,Int)
|
-> Maybe (Int,Int)
|
||||||
-> ListDisplayParams
|
-> ListDisplayParams
|
||||||
-> CursorDisplay
|
-> CursorDisplay
|
||||||
|
|||||||
+7
-3
@@ -301,7 +301,11 @@ updateMouseInventorySelection cfig w = fromMaybe w $ do
|
|||||||
sss <- w ^? hud . hudElement . diSections
|
sss <- w ^? hud . hudElement . diSections
|
||||||
return $ updateMouseInventorySelection' sss cfig w
|
return $ updateMouseInventorySelection' sss cfig w
|
||||||
|
|
||||||
updateMouseInventorySelection' :: SelectionSections a -> Configuration -> World -> World
|
updateMouseInventorySelection' ::
|
||||||
|
IM.IntMap (SelectionSection a) ->
|
||||||
|
Configuration ->
|
||||||
|
World ->
|
||||||
|
World
|
||||||
updateMouseInventorySelection' sss cfig w
|
updateMouseInventorySelection' sss cfig w
|
||||||
| leftclickstart = case msel of
|
| leftclickstart = case msel of
|
||||||
Nothing -> fromMaybe w $ do
|
Nothing -> fromMaybe w $ do
|
||||||
@@ -350,7 +354,7 @@ shiftInvItems ::
|
|||||||
Configuration ->
|
Configuration ->
|
||||||
Point2 ->
|
Point2 ->
|
||||||
ListDisplayParams ->
|
ListDisplayParams ->
|
||||||
SelectionSections a ->
|
IM.IntMap (SelectionSection a) ->
|
||||||
World ->
|
World ->
|
||||||
World
|
World
|
||||||
shiftInvItems topsel x cfig mpos ldp sss w = case inverseSelBoundaryUp cfig ldp sss mpos of
|
shiftInvItems topsel x cfig mpos ldp sss w = case inverseSelBoundaryUp cfig ldp sss mpos of
|
||||||
@@ -368,7 +372,7 @@ shiftInvItemsUp (_, i) x w = foldl' f w [i .. i + x]
|
|||||||
shiftInvItemsDown :: (Int, Int) -> Int -> World -> World
|
shiftInvItemsDown :: (Int, Int) -> Int -> World -> World
|
||||||
shiftInvItemsDown (_, i) x w = fromMaybe w $ do
|
shiftInvItemsDown (_, i) x w = fromMaybe w $ do
|
||||||
guard . isJust $
|
guard . isJust $
|
||||||
w ^? hud . hudElement . diSections . sssSections . ix 0 . ssItems . ix (i + x + 1)
|
w ^? hud . hudElement . diSections . ix 0 . ssItems . ix (i + x + 1)
|
||||||
return $ foldl' f w $ reverse [i .. i + x]
|
return $ foldl' f w $ reverse [i .. i + x]
|
||||||
where
|
where
|
||||||
f w' i' = swapInvItems g i' w'
|
f w' i' = swapInvItems g i' w'
|
||||||
|
|||||||
@@ -70,7 +70,7 @@ updateUseInputInGame u = case u ^. uvWorld . hud . hudElement of
|
|||||||
sss <- ci ^? ciSections
|
sss <- ci ^? ciSections
|
||||||
msel <- ci ^? ciSelection
|
msel <- ci ^? ciSelection
|
||||||
filts <- ci ^? ciFilters
|
filts <- ci ^? ciFilters
|
||||||
let (sss', msel',filts') = doRegexInput (u ^. uvWorld . input) (-1) sss msel filts
|
let (sss', msel', filts') = doRegexInput (u ^. uvWorld . input) (-1) sss msel filts
|
||||||
return $
|
return $
|
||||||
ci & ciSections .~ sss'
|
ci & ciSections .~ sss'
|
||||||
& ciSelection .~ msel'
|
& ciSelection .~ msel'
|
||||||
@@ -79,7 +79,7 @@ updateUseInputInGame u = case u ^. uvWorld . hud . hudElement of
|
|||||||
sss <- di ^? diSections
|
sss <- di ^? diSections
|
||||||
msel <- di ^? diSelection
|
msel <- di ^? diSelection
|
||||||
filts <- di ^? diFilters
|
filts <- di ^? diFilters
|
||||||
let (sss', msel',filts') = doRegexInput (u ^. uvWorld . input) x sss msel filts
|
let (sss', msel', filts') = doRegexInput (u ^. uvWorld . input) x sss msel filts
|
||||||
return $
|
return $
|
||||||
di & diSections .~ sss'
|
di & diSections .~ sss'
|
||||||
& diSelection .~ msel'
|
& diSelection .~ msel'
|
||||||
@@ -156,10 +156,10 @@ updateLongPressInGame uv sc = case sc of
|
|||||||
doRegexInput ::
|
doRegexInput ::
|
||||||
Input ->
|
Input ->
|
||||||
Int ->
|
Int ->
|
||||||
SelectionSections a ->
|
IM.IntMap (SelectionSection a) ->
|
||||||
Maybe (Int, Int) ->
|
Maybe (Int, Int) ->
|
||||||
IM.IntMap (Maybe String) ->
|
IM.IntMap (Maybe String) ->
|
||||||
(SelectionSections a, Maybe (Int, Int), IM.IntMap (Maybe String))
|
(IM.IntMap (SelectionSection a), Maybe (Int, Int), IM.IntMap (Maybe String))
|
||||||
doRegexInput inp i sss msel filts
|
doRegexInput inp i sss msel filts
|
||||||
| backspacetonothing || escapekey = endregex i 0
|
| backspacetonothing || escapekey = endregex i 0
|
||||||
| endkeys || endmouse = endregex (i + 1) (j -1)
|
| endkeys || endmouse = endregex (i + 1) (j -1)
|
||||||
@@ -170,13 +170,12 @@ doRegexInput inp i sss msel filts
|
|||||||
)
|
)
|
||||||
where
|
where
|
||||||
endregex a b =
|
endregex a b =
|
||||||
( sss
|
( sss & ix i . ssItems .~ mempty
|
||||||
& sssSections . ix i . ssItems .~ mempty
|
|
||||||
, msel & ssSetCursor (ssLookupDown a b) sss
|
, msel & ssSetCursor (ssLookupDown a b) sss
|
||||||
, filts & ix i .~ Nothing
|
, filts & ix i .~ Nothing
|
||||||
)
|
)
|
||||||
j = fromMaybe 0 $ do
|
j = fromMaybe 0 $ do
|
||||||
itms <- sss ^? sssSections . ix (i + 1) . ssItems
|
itms <- sss ^? ix (i + 1) . ssItems
|
||||||
fst <$> IM.lookupMin itms
|
fst <$> IM.lookupMin itms
|
||||||
escapekey = ScancodeEscape `M.lookup` pkeys == Just InitialPress
|
escapekey = ScancodeEscape `M.lookup` pkeys == Just InitialPress
|
||||||
endkeys =
|
endkeys =
|
||||||
@@ -208,7 +207,6 @@ updateBackspaceRegex w = case di ^? subInventory of
|
|||||||
i <- di ^? diSelection . _Just . _1
|
i <- di ^? diSelection . _Just . _1
|
||||||
return $ i == a || i == b
|
return $ i == a || i == b
|
||||||
trybackspace x he = fromMaybe he $ do
|
trybackspace x he = fromMaybe he $ do
|
||||||
sss <- he ^? diSections
|
|
||||||
str <- he ^? diFilters . ix x . _Just
|
str <- he ^? diFilters . ix x . _Just
|
||||||
return $ case str of
|
return $ case str of
|
||||||
(_ : _) ->
|
(_ : _) ->
|
||||||
@@ -216,7 +214,6 @@ updateBackspaceRegex w = case di ^? subInventory of
|
|||||||
& diSelection ?~ (x, 0)
|
& diSelection ?~ (x, 0)
|
||||||
[] -> he & diFilters . ix x .~ Nothing
|
[] -> he & diFilters . ix x .~ Nothing
|
||||||
trybackspace' x ci = fromMaybe ci $ do
|
trybackspace' x ci = fromMaybe ci $ do
|
||||||
sss <- ci ^? ciSections
|
|
||||||
str <- ci ^? ciFilters . ix x . _Just
|
str <- ci ^? ciFilters . ix x . _Just
|
||||||
return $ case str of
|
return $ case str of
|
||||||
(_ : _) ->
|
(_ : _) ->
|
||||||
@@ -288,7 +285,8 @@ toggleMap u = case u ^. uvWorld . hud . hudElement of
|
|||||||
|
|
||||||
toggleTweakInv :: World -> World
|
toggleTweakInv :: World -> World
|
||||||
toggleTweakInv w = case w ^? hud . hudElement . subInventory of
|
toggleTweakInv w = case w ^? hud . hudElement . subInventory of
|
||||||
Just ExamineInventory{} -> w
|
Just ExamineInventory{} ->
|
||||||
|
w
|
||||||
& thepointer .~ NoSubInventory MouseInvNothing Nothing
|
& thepointer .~ NoSubInventory MouseInvNothing Nothing
|
||||||
_ -> w & thepointer .~ ExamineInventory -- mi
|
_ -> w & thepointer .~ ExamineInventory -- mi
|
||||||
where
|
where
|
||||||
@@ -296,10 +294,14 @@ toggleTweakInv w = case w ^? hud . hudElement . subInventory of
|
|||||||
|
|
||||||
-- mi = 0 <$ (yourSelectedItem w >>= (^? itTweaks . tweakParams . ix 0))
|
-- mi = 0 <$ (yourSelectedItem w >>= (^? itTweaks . tweakParams . ix 0))
|
||||||
|
|
||||||
tryCombine :: SelectionSections CombinableItem -> Maybe (Int, Int) -> World -> World
|
tryCombine ::
|
||||||
|
IM.IntMap (SelectionSection CombinableItem) ->
|
||||||
|
Maybe (Int, Int) ->
|
||||||
|
World ->
|
||||||
|
World
|
||||||
tryCombine sss msel w = fromMaybe w $ do
|
tryCombine sss msel w = fromMaybe w $ do
|
||||||
(i, j) <- msel
|
(i, j) <- msel
|
||||||
CombinableItem is it _ <- sss ^? sssSections . ix i . ssItems . ix j . siPayload
|
CombinableItem is it _ <- sss ^? ix i . ssItems . ix j . siPayload
|
||||||
return $
|
return $
|
||||||
snd (createItemYou it (foldr (destroyInvItem 0) w (sort is)))
|
snd (createItemYou it (foldr (destroyInvItem 0) w (sort is)))
|
||||||
& cWorld . lWorld . creatures . ix 0 . crHammerPosition .~ HammerDown
|
& cWorld . lWorld . creatures . ix 0 . crHammerPosition .~ HammerDown
|
||||||
@@ -307,5 +309,6 @@ tryCombine sss msel w = fromMaybe w $ do
|
|||||||
maybeExitCombine :: Universe -> Universe
|
maybeExitCombine :: Universe -> Universe
|
||||||
maybeExitCombine u
|
maybeExitCombine u
|
||||||
| ButtonRight `M.member` (u ^. uvWorld . input . mouseButtons) = u
|
| ButtonRight `M.member` (u ^. uvWorld . input . mouseButtons) = u
|
||||||
| otherwise = u & uvWorld . hud . hudElement . subInventory
|
| otherwise =
|
||||||
.~ NoSubInventory MouseInvNothing Nothing
|
u & uvWorld . hud . hudElement . subInventory
|
||||||
|
.~ NoSubInventory MouseInvNothing Nothing
|
||||||
|
|||||||
@@ -691,7 +691,7 @@ FetchItem src/Dodge/Data/Scenario.hs 11;" C
|
|||||||
Fixated src/Dodge/Data/Creature/Perception.hs 62;" C
|
Fixated src/Dodge/Data/Creature/Perception.hs 62;" C
|
||||||
FixedCoordLayer src/Picture/Data.hs 28;" C
|
FixedCoordLayer src/Picture/Data.hs 28;" C
|
||||||
FixedRate src/Dodge/Data/Item/HeldDelay.hs 15;" C
|
FixedRate src/Dodge/Data/Item/HeldDelay.hs 15;" C
|
||||||
FixedSelectionWidth src/Dodge/Data/SelectionList.hs 65;" C
|
FixedSelectionWidth src/Dodge/Data/SelectionList.hs 57;" C
|
||||||
FlIt src/Dodge/Data/FloorItem.hs 16;" C
|
FlIt src/Dodge/Data/FloorItem.hs 16;" C
|
||||||
Flame src/Dodge/Data/Flame.hs 14;" t
|
Flame src/Dodge/Data/Flame.hs 14;" t
|
||||||
Flame src/Dodge/Data/Flame.hs 6;" m
|
Flame src/Dodge/Data/Flame.hs 6;" m
|
||||||
@@ -1637,7 +1637,6 @@ SPRING src/Dodge/Data/Item/Combine.hs 31;" C
|
|||||||
SPic src/ShapePicture/Data.hs 7;" t
|
SPic src/ShapePicture/Data.hs 7;" t
|
||||||
SPic src/Dodge/Item/Draw/SPic.hs 3;" m
|
SPic src/Dodge/Item/Draw/SPic.hs 3;" m
|
||||||
SQUARE src/Dodge/Data/GenParams.hs 20;" C
|
SQUARE src/Dodge/Data/GenParams.hs 20;" C
|
||||||
SSSExtra src/Dodge/Data/SelectionList.hs 44;" t
|
|
||||||
ST src/Dodge/Tree/Compose/Data.hs 12;" C
|
ST src/Dodge/Tree/Compose/Data.hs 12;" C
|
||||||
STEELDRUM src/Dodge/Data/Item/Combine.hs 36;" C
|
STEELDRUM src/Dodge/Data/Item/Combine.hs 36;" C
|
||||||
STOPWATCH src/Dodge/Data/Item/Combine.hs 121;" C
|
STOPWATCH src/Dodge/Data/Item/Combine.hs 121;" C
|
||||||
@@ -1660,7 +1659,7 @@ ScreenPos src/Dodge/ScreenPos.hs 1;" m
|
|||||||
Scroll src/Dodge/Update/Scroll.hs 1;" m
|
Scroll src/Dodge/Update/Scroll.hs 1;" m
|
||||||
ScrollValue src/Dodge/ScrollValue.hs 1;" m
|
ScrollValue src/Dodge/ScrollValue.hs 1;" m
|
||||||
SecretCabal src/Dodge/Data/Scenario.hs 44;" C
|
SecretCabal src/Dodge/Data/Scenario.hs 44;" C
|
||||||
SectionCursor src/Dodge/Data/SelectionList.hs 48;" t
|
SectionCursor src/Dodge/Data/SelectionList.hs 40;" t
|
||||||
SeeAbove src/Dodge/Data/Wall.hs 40;" C
|
SeeAbove src/Dodge/Data/Wall.hs 40;" C
|
||||||
SeeThrough src/Dodge/Data/Wall.hs 39;" C
|
SeeThrough src/Dodge/Data/Wall.hs 39;" C
|
||||||
SelCloseObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 30;" C
|
SelCloseObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 30;" C
|
||||||
@@ -1668,17 +1667,16 @@ SelNothing src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 28;" C
|
|||||||
SelectUse src/Dodge/SelectUse.hs 1;" m
|
SelectUse src/Dodge/SelectUse.hs 1;" m
|
||||||
Select_creature src/Dodge/Data/Config.hs 92;" C
|
Select_creature src/Dodge/Data/Config.hs 92;" C
|
||||||
SelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 23;" C
|
SelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 23;" C
|
||||||
SelectionInfo src/Dodge/Data/SelectionList.hs 78;" C
|
SelectionInfo src/Dodge/Data/SelectionList.hs 70;" C
|
||||||
SelectionItem src/Dodge/Data/SelectionList.hs 69;" t
|
SelectionItem src/Dodge/Data/SelectionList.hs 61;" t
|
||||||
SelectionList src/Dodge/Data/SelectionList.hs 31;" t
|
SelectionList src/Dodge/Data/SelectionList.hs 31;" t
|
||||||
SelectionList src/Dodge/Data/SelectionList.hs 6;" m
|
SelectionList src/Dodge/Data/SelectionList.hs 6;" m
|
||||||
SelectionList src/Dodge/Default/SelectionList.hs 1;" m
|
SelectionList src/Dodge/Default/SelectionList.hs 1;" m
|
||||||
SelectionList src/Dodge/Inventory/SelectionList.hs 2;" m
|
SelectionList src/Dodge/Inventory/SelectionList.hs 2;" m
|
||||||
SelectionList src/Dodge/SelectionList.hs 1;" m
|
SelectionList src/Dodge/SelectionList.hs 1;" m
|
||||||
SelectionSection src/Dodge/Data/SelectionList.hs 54;" t
|
SelectionSection src/Dodge/Data/SelectionList.hs 46;" t
|
||||||
SelectionSections src/Dodge/Data/SelectionList.hs 36;" t
|
|
||||||
SelectionSections src/Dodge/SelectionSections.hs 1;" m
|
SelectionSections src/Dodge/SelectionSections.hs 1;" m
|
||||||
SelectionWidth src/Dodge/Data/SelectionList.hs 64;" t
|
SelectionWidth src/Dodge/Data/SelectionList.hs 56;" t
|
||||||
SelfTree src/Dodge/Tree/Compose/Data.hs 12;" t
|
SelfTree src/Dodge/Tree/Compose/Data.hs 12;" t
|
||||||
Sensor src/Dodge/Data/Machine/Sensor.hs 16;" t
|
Sensor src/Dodge/Data/Machine/Sensor.hs 16;" t
|
||||||
Sensor src/Dodge/Data/Machine/Sensor.hs 6;" m
|
Sensor src/Dodge/Data/Machine/Sensor.hs 6;" m
|
||||||
@@ -2020,7 +2018,7 @@ UseHeld src/Dodge/Data/Item/Use.hs 36;" C
|
|||||||
UseHotkey src/Dodge/Data/Item/Use.hs 44;" C
|
UseHotkey src/Dodge/Data/Item/Use.hs 44;" C
|
||||||
UseItem src/Dodge/Data/ActionPlan.hs 37;" C
|
UseItem src/Dodge/Data/ActionPlan.hs 37;" C
|
||||||
UseItem src/Dodge/Creature/Impulse/UseItem.hs 1;" m
|
UseItem src/Dodge/Creature/Impulse/UseItem.hs 1;" m
|
||||||
UseMaxSelectionItemWidth src/Dodge/Data/SelectionList.hs 67;" C
|
UseMaxSelectionItemWidth src/Dodge/Data/SelectionList.hs 59;" C
|
||||||
UseMvTargetPos src/Dodge/Data/ActionPlan.hs 163;" C
|
UseMvTargetPos src/Dodge/Data/ActionPlan.hs 163;" C
|
||||||
UseScope src/Dodge/Data/Item/Use.hs 60;" C
|
UseScope src/Dodge/Data/Item/Use.hs 60;" C
|
||||||
UseSelf src/Dodge/Data/ActionPlan.hs 157;" C
|
UseSelf src/Dodge/Data/ActionPlan.hs 157;" C
|
||||||
@@ -2034,7 +2032,7 @@ VBO src/Shader/Data.hs 81;" t
|
|||||||
VF src/Polyhedra/Data.hs 21;" t
|
VF src/Polyhedra/Data.hs 21;" t
|
||||||
VIOLET src/Color/Data.hs 22;" C
|
VIOLET src/Color/Data.hs 22;" C
|
||||||
VOLLEYGUN src/Dodge/Data/Item/Combine.hs 139;" C
|
VOLLEYGUN src/Dodge/Data/Item/Combine.hs 139;" C
|
||||||
VariableSelectionWidth src/Dodge/Data/SelectionList.hs 66;" C
|
VariableSelectionWidth src/Dodge/Data/SelectionList.hs 58;" C
|
||||||
Vector src/Geometry/Vector.hs 3;" m
|
Vector src/Geometry/Vector.hs 3;" m
|
||||||
Vector3D src/Geometry/Vector3D.hs 2;" m
|
Vector3D src/Geometry/Vector3D.hs 2;" m
|
||||||
VertexAttribute src/Shader/Data.hs 68;" t
|
VertexAttribute src/Shader/Data.hs 68;" t
|
||||||
@@ -2992,9 +2990,9 @@ _scrollSmoothing src/Dodge/Data/World.hs 63;" f
|
|||||||
_scrollSmoothing src/Dodge/Data/World.hs 69;" f
|
_scrollSmoothing src/Dodge/Data/World.hs 69;" f
|
||||||
_scrollTestFloat src/Dodge/Data/Input.hs 31;" f
|
_scrollTestFloat src/Dodge/Data/Input.hs 31;" f
|
||||||
_scrollTestInt src/Dodge/Data/Input.hs 32;" f
|
_scrollTestInt src/Dodge/Data/Input.hs 32;" f
|
||||||
_scurColor src/Dodge/Data/SelectionList.hs 51;" f
|
_scurColor src/Dodge/Data/SelectionList.hs 43;" f
|
||||||
_scurPos src/Dodge/Data/SelectionList.hs 49;" f
|
_scurPos src/Dodge/Data/SelectionList.hs 41;" f
|
||||||
_scurSize src/Dodge/Data/SelectionList.hs 50;" f
|
_scurSize src/Dodge/Data/SelectionList.hs 42;" f
|
||||||
_seenLocations src/Dodge/Data/LWorld.hs 139;" f
|
_seenLocations src/Dodge/Data/LWorld.hs 139;" f
|
||||||
_seenWalls src/Dodge/Data/CWorld.hs 29;" f
|
_seenWalls src/Dodge/Data/CWorld.hs 29;" f
|
||||||
_selLocation src/Dodge/Data/LWorld.hs 140;" f
|
_selLocation src/Dodge/Data/LWorld.hs 140;" f
|
||||||
@@ -3020,17 +3018,17 @@ _shapeHalfSize src/Shape/Data.hs 18;" f
|
|||||||
_shapeShader src/Data/Preload/Render.hs 25;" f
|
_shapeShader src/Data/Preload/Render.hs 25;" f
|
||||||
_shockwaves src/Dodge/Data/LWorld.hs 114;" f
|
_shockwaves src/Dodge/Data/LWorld.hs 114;" f
|
||||||
_shrinkGunStatus src/Dodge/Data/Item/Params.hs 18;" f
|
_shrinkGunStatus src/Dodge/Data/Item/Params.hs 18;" f
|
||||||
|
_siColor src/Dodge/Data/SelectionList.hs 66;" f
|
||||||
_siColor src/Dodge/Data/SelectionList.hs 74;" f
|
_siColor src/Dodge/Data/SelectionList.hs 74;" f
|
||||||
_siColor src/Dodge/Data/SelectionList.hs 82;" f
|
_siHeight src/Dodge/Data/SelectionList.hs 64;" f
|
||||||
_siHeight src/Dodge/Data/SelectionList.hs 72;" f
|
_siHeight src/Dodge/Data/SelectionList.hs 72;" f
|
||||||
_siHeight src/Dodge/Data/SelectionList.hs 80;" f
|
_siIsSelectable src/Dodge/Data/SelectionList.hs 65;" f
|
||||||
_siIsSelectable src/Dodge/Data/SelectionList.hs 73;" f
|
_siIsSelectable src/Dodge/Data/SelectionList.hs 73;" f
|
||||||
_siIsSelectable src/Dodge/Data/SelectionList.hs 81;" f
|
_siOffX src/Dodge/Data/SelectionList.hs 67;" f
|
||||||
_siOffX src/Dodge/Data/SelectionList.hs 75;" f
|
_siOffX src/Dodge/Data/SelectionList.hs 75;" f
|
||||||
_siOffX src/Dodge/Data/SelectionList.hs 83;" f
|
_siPayload src/Dodge/Data/SelectionList.hs 68;" f
|
||||||
_siPayload src/Dodge/Data/SelectionList.hs 76;" f
|
_siPictures src/Dodge/Data/SelectionList.hs 63;" f
|
||||||
_siPictures src/Dodge/Data/SelectionList.hs 71;" f
|
_siPictures src/Dodge/Data/SelectionList.hs 71;" f
|
||||||
_siPictures src/Dodge/Data/SelectionList.hs 79;" f
|
|
||||||
_sideEffect src/Loop/Data.hs 13;" f
|
_sideEffect src/Loop/Data.hs 13;" f
|
||||||
_sideImpulses src/Dodge/Data/ActionPlan.hs 170;" f
|
_sideImpulses src/Dodge/Data/ActionPlan.hs 170;" f
|
||||||
_sidePush src/Dodge/Data/Item/Use.hs 87;" f
|
_sidePush src/Dodge/Data/Item/Use.hs 87;" f
|
||||||
@@ -3062,15 +3060,13 @@ _spPixelOff src/Dodge/Data/ScreenPos.hs 11;" f
|
|||||||
_spScreenOff src/Dodge/Data/ScreenPos.hs 10;" f
|
_spScreenOff src/Dodge/Data/ScreenPos.hs 10;" f
|
||||||
_sparks src/Dodge/Data/LWorld.hs 110;" f
|
_sparks src/Dodge/Data/LWorld.hs 110;" f
|
||||||
_spawnEBT src/Dodge/Data/Bullet.hs 43;" f
|
_spawnEBT src/Dodge/Data/Bullet.hs 43;" f
|
||||||
_ssCursor src/Dodge/Data/SelectionList.hs 56;" f
|
_ssCursor src/Dodge/Data/SelectionList.hs 48;" f
|
||||||
_ssDescriptor src/Dodge/Data/SelectionList.hs 61;" f
|
_ssDescriptor src/Dodge/Data/SelectionList.hs 53;" f
|
||||||
_ssIndent src/Dodge/Data/SelectionList.hs 60;" f
|
_ssIndent src/Dodge/Data/SelectionList.hs 52;" f
|
||||||
_ssItems src/Dodge/Data/SelectionList.hs 55;" f
|
_ssItems src/Dodge/Data/SelectionList.hs 47;" f
|
||||||
_ssMinSize src/Dodge/Data/SelectionList.hs 57;" f
|
_ssMinSize src/Dodge/Data/SelectionList.hs 49;" f
|
||||||
_ssOffset src/Dodge/Data/SelectionList.hs 58;" f
|
_ssOffset src/Dodge/Data/SelectionList.hs 50;" f
|
||||||
_ssShownItems src/Dodge/Data/SelectionList.hs 59;" f
|
_ssShownItems src/Dodge/Data/SelectionList.hs 51;" f
|
||||||
_sssFilters src/Dodge/Data/SelectionList.hs 45;" f
|
|
||||||
_sssSections src/Dodge/Data/SelectionList.hs 37;" f
|
|
||||||
_strength src/Dodge/Data/Creature/Misc.hs 21;" f
|
_strength src/Dodge/Data/Creature/Misc.hs 21;" f
|
||||||
_strideAmount src/Dodge/Data/Creature/Stance.hs 22;" f
|
_strideAmount src/Dodge/Data/Creature/Stance.hs 22;" f
|
||||||
_strideLength src/Dodge/Data/Creature/Stance.hs 16;" f
|
_strideLength src/Dodge/Data/Creature/Stance.hs 16;" f
|
||||||
@@ -3852,7 +3848,7 @@ defaultBounds src/Dodge/Data/Bounds.hs 20;" f
|
|||||||
defaultBullet src/Dodge/Item/Weapon/Bullet.hs 10;" f
|
defaultBullet src/Dodge/Item/Weapon/Bullet.hs 10;" f
|
||||||
defaultBulletWeapon src/Dodge/Default/Item.hs 47;" f
|
defaultBulletWeapon src/Dodge/Default/Item.hs 47;" f
|
||||||
defaultButton src/Dodge/Default.hs 51;" f
|
defaultButton src/Dodge/Default.hs 51;" f
|
||||||
defaultCOSection src/Dodge/Default/World.hs 208;" f
|
defaultCOSection src/Dodge/Default/World.hs 204;" f
|
||||||
defaultCWCam src/Dodge/Default/World.hs 65;" f
|
defaultCWCam src/Dodge/Default/World.hs 65;" f
|
||||||
defaultCWGen src/Dodge/Default/World.hs 55;" f
|
defaultCWGen src/Dodge/Default/World.hs 55;" f
|
||||||
defaultCWorld src/Dodge/Default/World.hs 80;" f
|
defaultCWorld src/Dodge/Default/World.hs 80;" f
|
||||||
@@ -3876,7 +3872,7 @@ defaultDrawButton src/Dodge/Button/Draw.hs 28;" f
|
|||||||
defaultEquip src/Dodge/Default/Item/Use/Equipment.hs 6;" f
|
defaultEquip src/Dodge/Default/Item/Use/Equipment.hs 6;" f
|
||||||
defaultEquipUse src/Dodge/Default/Item/Use.hs 23;" f
|
defaultEquipUse src/Dodge/Default/Item/Use.hs 23;" f
|
||||||
defaultEquipment src/Dodge/Default.hs 27;" f
|
defaultEquipment src/Dodge/Default.hs 27;" f
|
||||||
defaultFiltSection src/Dodge/Default/World.hs 214;" f
|
defaultFiltSection src/Dodge/Default/World.hs 210;" f
|
||||||
defaultFlIt src/Dodge/Default.hs 30;" f
|
defaultFlIt src/Dodge/Default.hs 30;" f
|
||||||
defaultForeground src/Dodge/Default/ForegroundShape.hs 5;" f
|
defaultForeground src/Dodge/Default/ForegroundShape.hs 5;" f
|
||||||
defaultHUD src/Dodge/Default/World.hs 151;" f
|
defaultHUD src/Dodge/Default/World.hs 151;" f
|
||||||
@@ -3886,8 +3882,8 @@ defaultImpulsive src/Dodge/Humanoid.hs 190;" f
|
|||||||
defaultInanimate src/Dodge/Default/Creature.hs 69;" f
|
defaultInanimate src/Dodge/Default/Creature.hs 69;" f
|
||||||
defaultInput src/Dodge/Default/World.hs 14;" f
|
defaultInput src/Dodge/Default/World.hs 14;" f
|
||||||
defaultIntention src/Dodge/Default/Creature.hs 105;" f
|
defaultIntention src/Dodge/Default/Creature.hs 105;" f
|
||||||
defaultInvSection src/Dodge/Default/World.hs 221;" f
|
defaultInvSection src/Dodge/Default/World.hs 217;" f
|
||||||
defaultInvSections src/Dodge/Default/World.hs 179;" f
|
defaultInvSections src/Dodge/Default/World.hs 180;" f
|
||||||
defaultInvSize src/Dodge/Default/Creature.hs 79;" f
|
defaultInvSize src/Dodge/Default/Creature.hs 79;" f
|
||||||
defaultItEffect src/Dodge/Default/Item.hs 55;" f
|
defaultItEffect src/Dodge/Default/Item.hs 55;" f
|
||||||
defaultItEffect src/Dodge/Default/Item/Effect.hs 5;" f
|
defaultItEffect src/Dodge/Default/Item/Effect.hs 5;" f
|
||||||
@@ -3906,8 +3902,7 @@ defaultPerceptionState src/Dodge/Default/Creature.hs 82;" f
|
|||||||
defaultProp src/Dodge/Default/Prop.hs 6;" f
|
defaultProp src/Dodge/Default/Prop.hs 6;" f
|
||||||
defaultProximitySensor src/Dodge/Default.hs 80;" f
|
defaultProximitySensor src/Dodge/Default.hs 80;" f
|
||||||
defaultRoom src/Dodge/Default/Room.hs 9;" f
|
defaultRoom src/Dodge/Default/Room.hs 9;" f
|
||||||
defaultSS src/Dodge/Default/World.hs 196;" f
|
defaultSS src/Dodge/Default/World.hs 192;" f
|
||||||
defaultSSSExtra src/Dodge/Default/World.hs 173;" f
|
|
||||||
defaultSelectionList src/Dodge/Default/SelectionList.hs 5;" f
|
defaultSelectionList src/Dodge/Default/SelectionList.hs 5;" f
|
||||||
defaultSensorWall src/Dodge/Default/Wall.hs 58;" f
|
defaultSensorWall src/Dodge/Default/Wall.hs 58;" f
|
||||||
defaultState src/Dodge/Default/Creature.hs 140;" f
|
defaultState src/Dodge/Default/Creature.hs 140;" f
|
||||||
@@ -3919,7 +3914,7 @@ defaultVision src/Dodge/Default/Creature.hs 92;" f
|
|||||||
defaultWall src/Dodge/Default/Wall.hs 10;" f
|
defaultWall src/Dodge/Default/Wall.hs 10;" f
|
||||||
defaultWindow src/Dodge/Default/Wall.hs 74;" f
|
defaultWindow src/Dodge/Default/Wall.hs 74;" f
|
||||||
defaultWorld src/Dodge/Default/World.hs 32;" f
|
defaultWorld src/Dodge/Default/World.hs 32;" f
|
||||||
defaultYouSection src/Dodge/Default/World.hs 226;" f
|
defaultYouSection src/Dodge/Default/World.hs 222;" f
|
||||||
defocusTerminalInput src/Dodge/Terminal/LeftButton.hs 20;" f
|
defocusTerminalInput src/Dodge/Terminal/LeftButton.hs 20;" f
|
||||||
degToRad src/Geometry/Vector.hs 117;" f
|
degToRad src/Geometry/Vector.hs 117;" f
|
||||||
deleteIMInZone src/Dodge/Base.hs 70;" f
|
deleteIMInZone src/Dodge/Base.hs 70;" f
|
||||||
@@ -4019,7 +4014,7 @@ doPropUpdates src/Dodge/Prop/Update.hs 36;" f
|
|||||||
doQuickload src/Dodge/Save.hs 82;" f
|
doQuickload src/Dodge/Save.hs 82;" f
|
||||||
doQuicksave src/Dodge/Save.hs 77;" f
|
doQuicksave src/Dodge/Save.hs 77;" f
|
||||||
doRandImpulse src/Dodge/RandImpulse.hs 7;" f
|
doRandImpulse src/Dodge/RandImpulse.hs 7;" f
|
||||||
doRegexInput src/Dodge/Update/Input/InGame.hs 152;" f
|
doRegexInput src/Dodge/Update/Input/InGame.hs 156;" f
|
||||||
doRoomInPlacements src/Dodge/Layout.hs 97;" f
|
doRoomInPlacements src/Dodge/Layout.hs 97;" f
|
||||||
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
|
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
|
||||||
doRoomPlacements src/Dodge/Layout.hs 122;" f
|
doRoomPlacements src/Dodge/Layout.hs 122;" f
|
||||||
@@ -4485,14 +4480,14 @@ icosohedronFaces src/Polyhedra/Geodesic.hs 19;" f
|
|||||||
ifConfigWallRotate src/Dodge/Update/Camera.hs 171;" f
|
ifConfigWallRotate src/Dodge/Update/Camera.hs 171;" f
|
||||||
ildtPropagate src/Dodge/DoubleTree.hs 57;" f
|
ildtPropagate src/Dodge/DoubleTree.hs 57;" f
|
||||||
impulsiveAIBefore src/Dodge/Creature/Impulse.hs 22;" f
|
impulsiveAIBefore src/Dodge/Creature/Impulse.hs 22;" f
|
||||||
inCloseRegex src/Dodge/InputFocus.hs 96;" f
|
inCloseRegex src/Dodge/InputFocus.hs 95;" f
|
||||||
inInputFocus src/Dodge/InputFocus.hs 60;" f
|
inInputFocus src/Dodge/InputFocus.hs 59;" f
|
||||||
inInvRegex src/Dodge/InputFocus.hs 93;" f
|
inInvRegex src/Dodge/InputFocus.hs 92;" f
|
||||||
inLink src/Dodge/RoomLink.hs 113;" f
|
inLink src/Dodge/RoomLink.hs 113;" f
|
||||||
inSegArea src/Geometry/Intersect.hs 298;" f
|
inSegArea src/Geometry/Intersect.hs 298;" f
|
||||||
inSubInvRegex src/Dodge/InputFocus.hs 99;" f
|
inSubInvRegex src/Dodge/InputFocus.hs 98;" f
|
||||||
inTermFocus src/Dodge/InputFocus.hs 18;" f
|
inTermFocus src/Dodge/InputFocus.hs 17;" f
|
||||||
inTopRegex src/Dodge/InputFocus.hs 88;" f
|
inTopRegex src/Dodge/InputFocus.hs 87;" f
|
||||||
incBallAt src/Dodge/EnergyBall.hs 54;" f
|
incBallAt src/Dodge/EnergyBall.hs 54;" f
|
||||||
incidenceToFunction src/Dodge/Graph.hs 26;" f
|
incidenceToFunction src/Dodge/Graph.hs 26;" f
|
||||||
indefiniteExceptions src/StringHelp.hs 29;" f
|
indefiniteExceptions src/StringHelp.hs 29;" f
|
||||||
@@ -4519,8 +4514,8 @@ initializeOptionMenu src/Dodge/Menu/Option.hs 14;" f
|
|||||||
initializeOptionMenuBO src/Dodge/Menu/Option.hs 29;" f
|
initializeOptionMenuBO src/Dodge/Menu/Option.hs 29;" f
|
||||||
initializeTexture2D src/Framebuffer/Update.hs 221;" f
|
initializeTexture2D src/Framebuffer/Update.hs 221;" f
|
||||||
inorderNumberTree src/TreeHelp.hs 189;" f
|
inorderNumberTree src/TreeHelp.hs 189;" f
|
||||||
inputFocus src/Dodge/InputFocus.hs 66;" f
|
inputFocus src/Dodge/InputFocus.hs 65;" f
|
||||||
inputFocusI src/Dodge/InputFocus.hs 63;" f
|
inputFocusI src/Dodge/InputFocus.hs 62;" f
|
||||||
insertAt src/Padding.hs 60;" f
|
insertAt src/Padding.hs 60;" f
|
||||||
insertIMInZone src/Dodge/Base.hs 59;" f
|
insertIMInZone src/Dodge/Base.hs 59;" f
|
||||||
insertInTrie src/SimpleTrie.hs 23;" f
|
insertInTrie src/SimpleTrie.hs 23;" f
|
||||||
@@ -4858,7 +4853,7 @@ maybeClearPath src/Dodge/Block.hs 77;" f
|
|||||||
maybeClearPaths src/Dodge/Block.hs 74;" f
|
maybeClearPaths src/Dodge/Block.hs 74;" f
|
||||||
maybeDestroyBlock src/Dodge/Wall/Damage.hs 26;" f
|
maybeDestroyBlock src/Dodge/Wall/Damage.hs 26;" f
|
||||||
maybeDestroyDoor src/Dodge/Wall/Damage.hs 31;" f
|
maybeDestroyDoor src/Dodge/Wall/Damage.hs 31;" f
|
||||||
maybeExitCombine src/Dodge/Update/Input/InGame.hs 299;" f
|
maybeExitCombine src/Dodge/Update/Input/InGame.hs 307;" f
|
||||||
maybeOpenTerminal src/Dodge/Update.hs 116;" f
|
maybeOpenTerminal src/Dodge/Update.hs 116;" f
|
||||||
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
|
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
|
||||||
maybeTakeOne src/RandomHelp.hs 111;" f
|
maybeTakeOne src/RandomHelp.hs 111;" f
|
||||||
@@ -5087,7 +5082,7 @@ parseNum src/Dodge/Debug/Terminal.hs 73;" f
|
|||||||
pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
|
pathConnected src/Dodge/Room/CheckConsistency.hs 14;" f
|
||||||
pathEdgeObstructed src/Dodge/Path.hs 43;" f
|
pathEdgeObstructed src/Dodge/Path.hs 43;" f
|
||||||
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
|
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
|
||||||
pauseGame src/Dodge/Update/Input/InGame.hs 242;" f
|
pauseGame src/Dodge/Update/Input/InGame.hs 249;" f
|
||||||
pauseMenu src/Dodge/Menu.hs 53;" f
|
pauseMenu src/Dodge/Menu.hs 53;" f
|
||||||
pauseMenuOptions src/Dodge/Menu.hs 58;" f
|
pauseMenuOptions src/Dodge/Menu.hs 58;" f
|
||||||
pauseSound src/Dodge/SoundLogic.hs 41;" f
|
pauseSound src/Dodge/SoundLogic.hs 41;" f
|
||||||
@@ -5373,11 +5368,9 @@ reflectLaserAlong src/Dodge/Item/Weapon/LaserPath.hs 13;" f
|
|||||||
refract src/Dodge/Item/Weapon/LaserPath.hs 40;" f
|
refract src/Dodge/Item/Weapon/LaserPath.hs 40;" f
|
||||||
refreshOptionsSelectionList src/Dodge/Menu/Option.hs 34;" f
|
refreshOptionsSelectionList src/Dodge/Menu/Option.hs 34;" f
|
||||||
regexCombs src/Dodge/DisplayInventory.hs 67;" f
|
regexCombs src/Dodge/DisplayInventory.hs 67;" f
|
||||||
regexFocus src/Dodge/InputFocus.hs 43;" f
|
|
||||||
regexIn src/Regex.hs 4;" f
|
regexIn src/Regex.hs 4;" f
|
||||||
regexList src/Dodge/DisplayInventory.hs 291;" f
|
regexList src/Dodge/DisplayInventory.hs 291;" f
|
||||||
regexList src/Regex.hs 7;" f
|
regexList src/Regex.hs 7;" f
|
||||||
regexScope src/Dodge/InputFocus.hs 25;" f
|
|
||||||
reload1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 428;" f
|
reload1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 428;" f
|
||||||
reloadLevelStart src/Dodge/Save.hs 71;" f
|
reloadLevelStart src/Dodge/Save.hs 71;" f
|
||||||
reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 426;" f
|
reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 426;" f
|
||||||
@@ -5745,7 +5738,7 @@ soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
|
|||||||
soundWithStatus src/Dodge/SoundLogic.hs 98;" f
|
soundWithStatus src/Dodge/SoundLogic.hs 98;" f
|
||||||
soundWithStatusVolume src/Dodge/SoundLogic.hs 48;" f
|
soundWithStatusVolume src/Dodge/SoundLogic.hs 48;" f
|
||||||
southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f
|
southPillarsRoom src/Dodge/Room/LongDoor.hs 85;" f
|
||||||
spaceAction src/Dodge/Update/Input/InGame.hs 245;" f
|
spaceAction src/Dodge/Update/Input/InGame.hs 252;" f
|
||||||
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 186;" f
|
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 186;" f
|
||||||
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 179;" f
|
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 179;" f
|
||||||
spanLS src/Dodge/Placement/Instance/LightSource.hs 171;" f
|
spanLS src/Dodge/Placement/Instance/LightSource.hs 171;" f
|
||||||
@@ -5936,8 +5929,8 @@ toggleCombineInv src/Dodge/DisplayInventory.hs 27;" f
|
|||||||
toggleCommand src/Dodge/Terminal.hs 194;" f
|
toggleCommand src/Dodge/Terminal.hs 194;" f
|
||||||
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 75;" f
|
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 75;" f
|
||||||
toggleJust src/MaybeHelp.hs 41;" f
|
toggleJust src/MaybeHelp.hs 41;" f
|
||||||
toggleMap src/Dodge/Update/Input/InGame.hs 269;" f
|
toggleMap src/Dodge/Update/Input/InGame.hs 276;" f
|
||||||
toggleTweakInv src/Dodge/Update/Input/InGame.hs 281;" f
|
toggleTweakInv src/Dodge/Update/Input/InGame.hs 289;" f
|
||||||
togglesToEffects src/Dodge/Terminal.hs 245;" f
|
togglesToEffects src/Dodge/Terminal.hs 245;" f
|
||||||
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 460;" f
|
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 460;" f
|
||||||
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 430;" f
|
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 430;" f
|
||||||
@@ -6008,7 +6001,7 @@ trunkDepth src/TreeHelp.hs 161;" f
|
|||||||
tryAssignHotkey src/Dodge/Creature/YourControl.hs 85;" f
|
tryAssignHotkey src/Dodge/Creature/YourControl.hs 85;" f
|
||||||
tryAttachBulletBelt src/Dodge/Euse.hs 40;" f
|
tryAttachBulletBelt src/Dodge/Euse.hs 40;" f
|
||||||
tryChargeBattery src/Dodge/Euse.hs 43;" f
|
tryChargeBattery src/Dodge/Euse.hs 43;" f
|
||||||
tryCombine src/Dodge/Update/Input/InGame.hs 291;" f
|
tryCombine src/Dodge/Update/Input/InGame.hs 299;" f
|
||||||
tryGetChannel src/Sound.hs 96;" f
|
tryGetChannel src/Sound.hs 96;" f
|
||||||
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 19;" f
|
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 19;" f
|
||||||
tryGetRootItemInvID src/Dodge/Inventory/Location.hs 28;" f
|
tryGetRootItemInvID src/Dodge/Inventory/Location.hs 28;" f
|
||||||
@@ -6054,7 +6047,7 @@ updateAllNodes src/TreeHelp.hs 85;" f
|
|||||||
updateArc src/Dodge/Tesla/Arc.hs 86;" f
|
updateArc src/Dodge/Tesla/Arc.hs 86;" f
|
||||||
updateAttachedItems src/Dodge/Creature/State.hs 173;" f
|
updateAttachedItems src/Dodge/Creature/State.hs 173;" f
|
||||||
updateAutoRecharge src/Dodge/Creature/State.hs 324;" f
|
updateAutoRecharge src/Dodge/Creature/State.hs 324;" f
|
||||||
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 185;" f
|
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 192;" f
|
||||||
updateBarrel src/Dodge/Barreloid.hs 45;" f
|
updateBarrel src/Dodge/Barreloid.hs 45;" f
|
||||||
updateBarreloid src/Dodge/Barreloid.hs 13;" f
|
updateBarreloid src/Dodge/Barreloid.hs 13;" f
|
||||||
updateBounds src/Dodge/Update/Camera.hs 245;" f
|
updateBounds src/Dodge/Update/Camera.hs 245;" f
|
||||||
@@ -6077,7 +6070,7 @@ updateDistortion src/Dodge/Distortion.hs 5;" f
|
|||||||
updateDistortions src/Dodge/Update.hs 513;" f
|
updateDistortions src/Dodge/Update.hs 513;" f
|
||||||
updateEnergyBall src/Dodge/EnergyBall.hs 46;" f
|
updateEnergyBall src/Dodge/EnergyBall.hs 46;" f
|
||||||
updateEnergyBalls src/Dodge/Update.hs 540;" f
|
updateEnergyBalls src/Dodge/Update.hs 540;" f
|
||||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 221;" f
|
updateEnterRegex src/Dodge/Update/Input/InGame.hs 228;" f
|
||||||
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
|
updateExpBarrel src/Dodge/Barreloid.hs 19;" f
|
||||||
updateFBOTO src/Framebuffer/Update.hs 97;" f
|
updateFBOTO src/Framebuffer/Update.hs 97;" f
|
||||||
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
|
updateFBOTO3 src/Framebuffer/Update.hs 131;" f
|
||||||
@@ -6091,20 +6084,20 @@ updateHumanoid src/Dodge/Humanoid.hs 12;" f
|
|||||||
updateIMl src/Dodge/Update.hs 482;" f
|
updateIMl src/Dodge/Update.hs 482;" f
|
||||||
updateIMl' src/Dodge/Update.hs 487;" f
|
updateIMl' src/Dodge/Update.hs 487;" f
|
||||||
updateInGameCamera src/Dodge/Update/Camera.hs 70;" f
|
updateInGameCamera src/Dodge/Update/Camera.hs 70;" f
|
||||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 126;" f
|
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 130;" f
|
||||||
updateInstantBullets src/Dodge/Update.hs 629;" f
|
updateInstantBullets src/Dodge/Update.hs 629;" f
|
||||||
updateInv src/Dodge/Creature/State.hs 152;" f
|
updateInv src/Dodge/Creature/State.hs 152;" f
|
||||||
updateInventoryPositioning src/Dodge/DisplayInventory.hs 85;" f
|
updateInventoryPositioning src/Dodge/DisplayInventory.hs 85;" f
|
||||||
updateItemTargeting src/Dodge/Creature/State.hs 268;" f
|
updateItemTargeting src/Dodge/Creature/State.hs 268;" f
|
||||||
updateItemWithOrientation src/Dodge/Creature/State.hs 194;" f
|
updateItemWithOrientation src/Dodge/Creature/State.hs 194;" f
|
||||||
updateKeyInGame src/Dodge/Update/Input/InGame.hs 120;" f
|
updateKeyInGame src/Dodge/Update/Input/InGame.hs 124;" f
|
||||||
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 109;" f
|
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 113;" f
|
||||||
updateLampoid src/Dodge/Lampoid.hs 12;" f
|
updateLampoid src/Dodge/Lampoid.hs 12;" f
|
||||||
updateLaser src/Dodge/Laser/Update.hs 13;" f
|
updateLaser src/Dodge/Laser/Update.hs 13;" f
|
||||||
updateLasers src/Dodge/Update.hs 411;" f
|
updateLasers src/Dodge/Update.hs 411;" f
|
||||||
updateLightSources src/Dodge/Update.hs 516;" f
|
updateLightSources src/Dodge/Update.hs 516;" f
|
||||||
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
||||||
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 146;" f
|
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 150;" f
|
||||||
updateMIM src/Dodge/Update.hs 642;" f
|
updateMIM src/Dodge/Update.hs 642;" f
|
||||||
updateMachine src/Dodge/Machine/Update.hs 16;" f
|
updateMachine src/Dodge/Machine/Update.hs 16;" f
|
||||||
updateMouseInventorySelection src/Dodge/Update.hs 299;" f
|
updateMouseInventorySelection src/Dodge/Update.hs 299;" f
|
||||||
@@ -6117,8 +6110,8 @@ updatePastWorlds src/Dodge/Update.hs 399;" f
|
|||||||
updatePosEvent src/Dodge/PosEvent.hs 11;" f
|
updatePosEvent src/Dodge/PosEvent.hs 11;" f
|
||||||
updatePosEvents src/Dodge/Update.hs 549;" f
|
updatePosEvents src/Dodge/Update.hs 549;" f
|
||||||
updatePreload src/Preload/Update.hs 20;" f
|
updatePreload src/Preload/Update.hs 20;" f
|
||||||
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 84;" f
|
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 88;" f
|
||||||
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 87;" f
|
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 91;" f
|
||||||
updateProjectile src/Dodge/Projectile/Update.hs 23;" f
|
updateProjectile src/Dodge/Projectile/Update.hs 23;" f
|
||||||
updateProp src/Dodge/Prop/Update.hs 11;" f
|
updateProp src/Dodge/Prop/Update.hs 11;" f
|
||||||
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
|
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user