Unify world shape and picture into spic
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@@ -67,7 +67,7 @@ placeSpotID ps w = case _psType ps of
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PutBtDoor c bp f a b speed -> addButtonDoor c (doShift bp) (f + rot)
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(doShift a) (doShift b) speed w
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PutLineBlock wl width depth a b
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-> putLineBlock wl width depth (doShift a) (doShift b) w
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-> placeLineBlock wl width depth (doShift a) (doShift b) w
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PutWall { _pwPoly = ps', _pwWall = wl } -> (0,rmCrossPaths $ over walls (addWalls qs wl) w)
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where
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qs = map doShift ps'
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