Add tilemap floors to rooms
This commit is contained in:
@@ -4,6 +4,7 @@
|
||||
module Dodge.Room.LongDoor
|
||||
where
|
||||
import Dodge.Data
|
||||
import Dodge.Default.Room
|
||||
import Dodge.Room.Data
|
||||
import Dodge.Room.Placement
|
||||
import Dodge.Room.Link
|
||||
@@ -29,7 +30,7 @@ twinSlowDoorRoom
|
||||
-> Float -- ^ Half height
|
||||
-> Float -- ^ Inner width
|
||||
-> Room
|
||||
twinSlowDoorRoom drID w h x = Room
|
||||
twinSlowDoorRoom drID w h x = defaultRoom
|
||||
{ _rmPolys = ps
|
||||
, _rmLinks =
|
||||
[ ((w,h/2) , negate $ pi/2)
|
||||
|
||||
Reference in New Issue
Block a user