Add tilemap floors to rooms

This commit is contained in:
2021-06-15 14:56:32 +02:00
parent 73bd407c49
commit da631e3b37
31 changed files with 181 additions and 66 deletions
+3 -2
View File
@@ -4,11 +4,12 @@ Typically dead ends.
-}
module Dodge.Room.Treasure
where
import Geometry
import Dodge.Data
import Dodge.Room.Data
import Dodge.Room.Placement
import Dodge.Default.Room
import Dodge.LevelGen.Data
import Geometry
--import Data.List
import Control.Monad.State
@@ -21,7 +22,7 @@ triLootRoom
:: Float -- Width
-> Float -- Height
-> State g Room
triLootRoom w h = pure $ Room
triLootRoom w h = pure $ defaultRoom
{ _rmPolys = [ tri
, base
]