Improve chasm falls, add ear clipping
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@@ -150,7 +150,8 @@ chasmTestLiving cr w
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where
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tocr = cWorld . lWorld . creatures . ix (_crID cr)
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g = uncurry $ circOnSeg (cr ^. crPos . _xy) (crRad $ cr ^. crType)
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f = circInPolygon (cr ^. crPos . _xy) (crRad $ cr ^. crType)
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--f = circInPolygon (cr ^. crPos . _xy) (crRad $ cr ^. crType)
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f = pointInPoly (cr ^. crPos . _xy)
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chasmTestCorpse :: Creature -> World -> World
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chasmTestCorpse cr w
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@@ -168,7 +169,8 @@ chasmTestCorpse cr w
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where
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tocr = cWorld . lWorld . creatures . ix (_crID cr)
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g = uncurry $ circOnSeg (cr ^. crPos . _xy) (crRad $ cr ^. crType)
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f = circInPolygon (cr ^. crPos . _xy) (crRad $ cr ^. crType)
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--f = circInPolygon (cr ^. crPos . _xy) (crRad $ cr ^. crType)
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f = pointInPoly (cr ^. crPos . _xy)
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chasmRotate :: Creature -> Point2 -> World -> World
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chasmRotate cr v w
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