Continue tweaking movement, remove _crMvAim
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@@ -26,4 +26,5 @@ spawnAt p d w = w
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---- SoundStart BackgroundSound p foamSprayFadeOutS Nothing :
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-- [MakeStartCloudAt (V3 x y 20 & _xy +~ p) | x <- [-5, -4 .. 5], y <- [-5, -4 .. 5]]
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where
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f = set (crPos . _xy) p . set crDir d . set crMvDir d . set crMvAim d . set (crPos . _z) 0 . set crZVel 0
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--f = set (crPos . _xy) p . set crDir d . set crMvDir d . set crMvAim d . set (crPos . _z) 0 . set crZVel 0
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f = set (crPos . _xy) p . set crDir d . set crMvDir d . set (crPos . _z) 0 . set crZVel 0
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